Greetings, my beautiful Attentionistas. Summer is here, the weather is heating up, the beach is calling, and the fashion is hotter than ever. This issue is full of some of the best fashion and photography on the grid, capturing the essence of summer in Second Life™.
On our cover is the amazing Annie Bork, the artist behind Traditional Face. We are honored to be able to talk with her and allow her to share her incredible journey to making some of the highest quality and detailed skins available today.
T his issue features new photographers who have worked hard to offer fresh views on Second Life™, inspiring you to discover its fashion and scenery.
T here is some other news to bring you. We have opted to reopen the Attention SL Magazine Flickr group. Feel free to join, post your pictures, and share the joy of photography and artistry. Please review our guidelines prior to posting to help ensure your photos receive approval. By posting you are also agreeing to having your photo featured in future issues. So be creative, have fun, and make us say Wow!
T hank you to all our contributors for your amazing work and dedication. And to our readers and subscribers, thank you for making it work! This summer, enjoy the warm weather, take a vacation, and take care of yourself. May you be safe, healthy, and truly blessed.
Bellisima Benelli
PHOTOGRAPH BY KAKAW DENIMORE
Mya Audebarn shows the beauty of summer
Hiko Smit explors summer fashion for men
Kere Delcon shares about his discoveries and mistakes on the grid
An
Mr
Vava Voom relaxes in the summer
P E D R O shows us some of the finer sides of casual fashion
ATTENTIONISTAS
36 Summer Living
Summer decore ideas with Elaine Lectar
46 Exploring The Grid
Sererika Capra captures the moment in diverse locations
88
74
154 Summer Vibes
Morgaine Blackrain takes a much needed break at the beach
168 Chef’s Kiss
Explore the taste of Summer with Real Chef: Rafael Sinavva
YOU SHOULD BE HERE!
Summer Girls
Girls
PHOTOGRAPHER: MYA AUDEBARN
Summer Guys Attentionistas | Summer Guys
Guys
PHOTOGRAPHER: HIKO SMIT
Summer Decor
PHOTOGRAPHER: ELAINE LECTAR
Attentionistas | Summer Location
STYLE CREDITS
Explorering the Grid
PHOTOGRAPHER: SERERIKA CAPRA
CREDITS
Attentionistas
NOOBLING
Kere writes about the world: Discoveries and mistakes
By: Kere Delcon
I hate buying shoes ...
I’m hungover. I have a hangover. A splitting headache that I can’t get rid of. Every time I think about shoes the room starts spinning. I hate shoes.
I hate buying shoes for real. I have a size 13 foot, and it limits my options when most stores only go up to a 12. It can be a real nuisance. In Second Life, I can buy them to fit (provided it’s rigged for my Legacy) so why the hangover?
Now, with the advent of rigged mesh, shoes are easy
Back in the olden times (pre-mesh seems like prehistory most days now) fitting shoes to our virtual feet was a nightmarish task that made me go crosseyed. Worst of all is that once you had done one, you had to adjust the other and try to make them the same size. Shoes would often consist of many linked pieces that made
advanced adjusting even more complicated.
I had a couple of go-to pairs and spent the rest of my time barefoot (not unlike the real world).
Now, with the advent of rigged mesh, shoes are easy. I have lots of them now -and yet, I still get that feeling in the pit of my stomach that reminds me of those old days squeezing prims to my avatar ‘system feet’ - which let’s face it, were more like clubs than the likable digits we sport on our mesh avatars now.
All we want to do when we have new gear is to slap it on, go out and be fabulous. The painstaking process of putting it together before the advent of rigged mesh was a considerable barrier to a night out. It led to boxes and boxes of outfits never being unpacked. What a waste.
Buying shoes still triggers me.
There’s the call-back to a time where everything was infinitely more difficult to fit (like the collars and
cuffs of a system shirt) but there’s also a block subconsciously linked to the real-world frustrations I have.
If you’re a jerk in the real world, chances are you’re a digital jerk too.
Our avatars are extensions of us. Even if we roleplay, we draw from our knowledge, our experiences and the best and worst parts of our character. We can keep our real selves distanced from our virtual selves and be amplified versions of how we see ourselves and the world around us. We can embody
our wildest fantasies - but I don’t care what your profile says. Our avatars are never truly separated from us.
it jogs my painful memories of manipulating pixels to fit my feet
Unless you’re a sociopath, your avatar is part of you – the good or the bad –whatever you lean into. They’re our puppets and they don’t exist without our hand controlling them. If you’re a jerk in the real world, chances are you’re a digital jerk too. If you’re a saint… well, maybe in
the virtual world you’re a sinner – but still a good person inside, just a little naughtier!
So, it makes sense to me that our sub-conscious selves stray into our avatars too. Our triumphs, our traumas, our triggers… our shoes.
The reason I still feel a gut reaction to buying shoes in Second Life is not just because it jogs my painful memories of manipulating pixels to fit my feet, but because buying shoes has always been inherently annoying to me. My hooves can’t just squeeze into any old clog.
And therein lies the rub. I guess in more ways than one, we can leave our shoes and our inhibitions at the door.
Kere Delcon is old. He’s seen too much. He’s been too much, andhe’sletitallhangout. Nowhesitswritingabouthis SLjourneybetweenavapeand acanof energydrink.
TRADITIONAL TAKE ON BEAUTY
WRITER: NONGE KOOLHAAS
PHOTOGRAPHER: MORGAIN BLACKRAIN & ANNIE BORK
Nothing in Second Life™ is more personal than your avatar. You spend hours of time and thousands of lindens creating that look that is uniquely you. Clothing, shoes, hair, accessories, all combine to complete that perfect look. But the one part that is almost as important as your shape is your skin. It’s the base on which everything else about you is built. One of the best we’ve found on the grid is Traditional Face. The detail and love that she pours into each skin she makes puts her at the top of a very crowded market. We are thrilled to have been able to sit down with creator, Annie Bork.
I get INSPIRED by all sorts of everyday things, fashion, art, and even the PEOPLE I see around.
Nonge Koolhaas: Thank you for taking the time to talk with us today. What inspired you to start designing skins for Second Life™?
Annie Bork: What inspired me to start creating skins for Second Life was my passion for customization and attention to detail. I’ve always loved making everything feel like my own, and in Second Life™, I realized I could take that even further.
I could help other people feel unique too. Seeing someone wear something I created and actually see themselves in it is an incredible feeling.
NK: How do you decide on the features and details of a new skin?
AB: I usually start by gathering references and keeping an eye on trends, while also paying attention to what the Second Life™ community values most. From there, I fine-tune the texture, skin tone, glow, and subtle details to create something that truly appeals and stands out.
NK: Where do you get your inspiration for new skins?
AB: I get inspired by all sorts of everyday things, fashion, art, and even the people I see around. Sometimes a color, a texture, or just a certain vibe catches my attention and becomes the idea for a new skin. I also keep an eye on trends both inside and outside of Second Life, but I always like to add my personal touch so each skin has something uniquely mine.
NK: What tools and software do you use to create skins?
AB: I mainly use Photoshop to create my skins because it gives me a lot of freedom to work on the details, like texture, shading, and finishing touches. I also work a lot with UV maps, which are essential to make sure everything fits perfectly on the avatar. Sometimes I use Substance Painter as well. And before finalizing, I like to test everything on Lelutka head models, just to make sure it looks perfect.
NK: How long does it typically take to design a single skin?
AB: It varies a lot, but usually I take about 3 to 5 days. It depends on how much detail I want to add and what kind of skin it’s going to be. I like to take my time, testing and adjusting
until it’s just the way I want. Sometimes I end up spending more time refining than actually creating, because for me, the most important thing is that it turns out perfect in the end.
NK: What are the biggest challenges in making realistic or stylized skins?
AB: The biggest challenge in creating realistic skins is capturing all the subtle details of the skin, like texture, shadows, and imperfections, in a way that looks natural and not overdone. It’s a delicate balance between realism and softness, so the skin looks beautiful and convincing on the avatar without feeling artificial or heavy.”
Pick a SKIN that feels like YOU
NK: How do you test and refine your skin before releasing it?
AB: Before I release a skin, I like to test it a lot inside Second Life, checking how it looks on different models and under various lights and angles. I keep tweaking the texture, color, and shading until I feel everything is just the way I want it. I also usually ask friends or other creators for their opinions to get a fresh perspective and make sure the final result is really good.
NK: What advice do you have for users when selecting a skin for their avatar?
AB: I think the best advice is to pick a skin that really feels like you, you know?
Something that matches who you are and the style you want to show with your avatar. The most important thing is feeling good and comfortable wearing it. It’s also worth checking the quality of the skin, seeing how it looks in different lighting and if it fits the avatar’s body well. At the end of the day, what really matters is that you connect with it and enjoy wearing it.
NK: Are there any limitations in Second Life’s engine that affect skin quality?
AB: Yes, the Second Life engine does have some limitations that can affect skin quality. For example, the maximum texture resolution is limited, which can prevent super fine details. Also, the way the game handles lighting and shadows can vary a lot depending on the environment, which sometimes changes how the skin looks. Still, it’s definitely possible to work within these limits to create skins that look nice and realistic.
I
want to keep LEARNING and trying NEW things
NK: How do you balance realism versus creativity in skin textures?
AB: For me, the key to mixing realism and creativity in skins is knowing how much you want to stick to real skin but still have room to add something unique that gives it extra charm. I usually start with a base that looks realistic, but I like to play around with colors, highlights,
and little details that make the skin feel like me. In the end, what matters most is that everything makes sense and fits the person who’s going to wear it.
NK: Which body skins do you match your face skins too?
AB: My favorite is Velour Body. I love it because they have a really complete range of skin tones and a lot of variety.
NK: Have you thought about making your own body skin?
AB: Yes, but I don’t think it’s the right time yet. I need to study more and dedicate myself even further. Maybe sometime in the future.
NK: What future plans or projects do you have for your skin designs?
AB: I want to keep learning and trying new things to make my skins better and better. I plan to create collections with different themes and experiment more with realistic textures. What I really want is to grow as a creator and make skins that truly make a difference for the people who use them.
NK: Do you have plans to make any more male skins in the future?
AB: Yes, I do plan to create more male skins in the future. I want to explore different styles and features to cater to a wider range of tastes. I think it’s important to offer options for everyone, and making male skins is a way to diversify my work and reach more people.
NK: Is Second Life your full-time job?
AB: Yes. I dedicate myself 100% to it — it’s my only source of income and what I rely on to support my family.
NK: How do you balance your Real Life and Second Life?
AB: I try to balance my real life and Second Life by making sure I don’t mix things up too much. I set work hours and also try to reserve some time just for myself to rest and do other things outside the game. I think that way I can handle everything without getting overwhelmed.
Sometimes I spend time DRAWING or WORKING on creative
PRODJECTS...
NK: What do you do in your spare time?
AB: In my free time, I like listening to music, watching some series and movies, and sometimes I spend time drawing or working on creative projects. I also really enjoy hanging out with family and friends because it helps me relax and recharge.
NK: How can people get in touch with you or give feedback?
AB: People can reach out to me through social media like Facebook, Instagram, or even Discord, where I’m
always open to chatting and receiving feedback. I also appreciate when they send me direct messages or comments because that way I can know what they think and how I can improve.
Thank you so much for taking time to talk to us. We wish you all the best and much success going forward.
Summer Surreality
PHOTOGRAPHER: Mr G
Summer of Love
PHOTOGRAPHER: Vava Voom
Casual Summer
Summer
PHOTOGRAPHER: P E D R O
TOP Summer Trends
IN
Second Life™ 2025
WRITER: NONGE KOOLHAAS
PHOTOGRAPHER & MODEL: SERERIKA CAPRA
T his season in Second Life™, fashion is embracing a mood of intentional ease—where comfort meets creativity, and avatars express themselves through tactile textures, nostalgic silhouettes, and bold color stories. Let’s explore the most defining trends of Summer 2025 in detail:
Color Palette: Soft Meets Saturated
• Powder Pink: The season’s signature pastel, powder pink is being used in everything from slip dresses to oversized blazers. It evokes softness and romance, often paired with sheer fabrics or lace for a dreamy effect.
• Cherry Red & Coral: These saturated hues are dominating swimwear and statement pieces. Cherry red adds drama, while coral brings a sun-kissed glow to flowing dresses and cropped tops.
• Mocha Mousse: Pantone’s Color of the Year continues to shine in summer, offering a grounded, earthy tone that works beautifully in natural fabrics like linen and cotton.
• Navy: A surprising summer staple, navy is being used in lightweight tailoring and minimalist separates, offering a sophisticated alternative to black.
Silhouettes & Styles
1. The Lace & Crochet Renaissance
• Lace is no longer reserved for formalwear—it’s being reimagined in casual camisoles, midi skirts, and even swimwear overlays.
• Crochet is having a major moment, especially in halter tops, beach cover-ups, and wide-leg pants. The handmade aesthetic adds a nostalgic, boho vibe.
2. Tailored Ease
• Structured yet breathable, tailored linen sets are everywhere. Think sleeveless vests with matching Bermuda shorts or wideleg trousers.
• Shirt dresses with exaggerated pockets and cinched waists offer a blend of utility and femininity.
• Asymmetrical tanks and wrap skirts are popular for their flattering lines and movement.
3. Statement Swimwear
• Cutouts are key—strategically placed to flatter the avatar’s form while adding visual intrigue.
• Metallic finishes and animated sparkle textures elevate bikinis and one-pieces into wearable art.
• Retro influences are strong, with high-waisted bottoms and bandeau tops making a stylish return.
4. The New Minimalism
• Clean lines, monochrome palettes, and subtle detailing define this trend.
• Think tank dresses with a single shoulder strap, or jumpsuits with hidden zippers and tonal stitching.
• The focus is on silhouette and fabric quality rather than embellishment.
Textures & Accessories
• Textured Fabrics: Crushed linen, ribbed knits, and semi-sheer mesh are being layered for depth and dimension.
• Oversized Sunglasses: Geometric frames and tinted lenses are the go-to accessory, adding instant glam to any outfit.
• Woven Sandals: Footwear is all about texture—braided straps, raffia soles, and metallic accents are trending.
• Playful Jewelry: Chunky resin bangles, layered anklets, and animated earrings (like fluttering butterflies or glowing stars) are adding personality to every look.
Summer 2025 in Second Life™ is a celebration of freedom, flair, and form. Whether you’re channeling a minimalist muse or a maximalist mermaid, this season invites you to experiment, express, and evolve your avatar’s style. Let me know if you’d like help building a look around one of these trends!
Bleriot Plage aviation and nature.
Bleriot-Plage is a charming beach located in Sangatte, in the Pas-de-Calais department, in the Hauts-de-France region (northern France).
T he place is full of history, nature and leisure facilities and inspired Jade Koltai’s new Sim.
In 1909, the famous aviator Louis Blériot made the first aerial crossing of the Channel,
departing from this very spot. The village of “Les Baraques” was later renamed Bleriot-Plage in his honour.
Natural landscapes with dunes and sea, leisure infrastructure for families and access to outdoor sports.
It is an excellent option for those looking for a European coastline full of charm, tranquility and a unique historical touch, and in the
Simulator this was represented with several details spread across the island, making the experience much more realistic for visitors. This is an incredible quality of Jade, in referencing real places and allowing Second Life users a preview of what a summer vacation in such a beautiful destination would be like.
VISIT
PHOTOGRAPHER: MORGAINE BLACKRAIN
MODELS: MORGAINE BLACKRAIN & MILLY
Chef’s KISS
–Real Recipes from a Real Chef–
WRITER: RAFAEL SINAVVA
Spring is here and the menu is changing. Fruits are fresh and inviting to add to any dish. Here’s some mouthwatering spring dishes for you to try. Let us know what you think on our social media pages!
Strawberry CheeSCake Stuffed donut holeS
Ingredients:
For the Donut Holes
1 can (16 oz) refrigerated biscuit dough
Vegetable oil, for frying
For the Strawberry Cheesecake Filling
8 oz cream cheese, softened
1/2 cup powdered sugar
1 tsp vanilla extract
1/3 cup strawberry jam or puree
1/4 cup finely chopped fresh strawberries
For the Glaze
1 cup powdered sugar
2-3 tbsp milk
1 tsp vanilla extract
Instructions
Prepare the Filling:
In a medium bowl, beat the cream cheese until smooth.
Mix in powdered sugar, vanilla extract, and strawberry jam until creamy. Fold in the finely chopped strawberries. Transfer the filling to a piping bag fitted with a small round tip and refrigerate. Make the Donut Holes:
Cut the biscuit dough into small pieces and roll each into a ball.
Heat 2 inches of vegetable oil in a deep skillet or pot to 350°F (175°C).
Fry the dough balls in batches for 2-3 minutes, turning occasionally, until golden brown.
Remove and drain on paper towels.
Stuff the Donut Holes:
Once cool enough to handle, use a skewer or small knife to create a hole in each donut hole. Pipe the strawberry cheesecake filling into each.
Glaze the Donut Holes:
In a small bowl, whisk together powdered sugar, milk, and vanilla extract until smooth.
Dip each donut hole into the glaze, allowing the excess to drip off.
Serve and Enjoy:
Serve immediately or store in an airtight container in the refrigerafor for up to 2 days.
These little bites pack a huge flavor punch
Ingredients
1 lb ground beef
6 slider buns
6 slices cooked bacon, chopped
½ cup shredded smoked gouda or cheddar cheese
1 tbsp maple syrup
1 tbsp Worcestershire sauce
½ tsp smoked paprika
Salt and pepper, to taste
1 tbsp butter, melted
Sweet & Smokey maple baCon Stuffed SliderS
Instructions:
Preheat grill or stovetop pan to medium heat.
Mix ground beef, maple syrup, Worcestershire sauce, smoked paprika, salt, and pepper. Form small patties and stuff each with bacon and cheese before sealing them up.
Grill or pan-fry for about 3-4 minutes per side, until fully cooked.
Brush slider buns with melted butter and toast lightly.
Assemble sliders and serve hot with your favorite sauce!
I Hope you TRY out all these recipes and ENJOY them!
ChoColate Coffee Cream CupCakeS
Ingredients:
Cupcakes
• 1 cup all-purpose flour
• ½ cup unsweetened cocoa powder
• 1 tsp baking powder
• ½ tsp baking soda
• ¼ tsp salt
• ½ cup hot brewed coffee
• ½ cup milk
• ½ cup unsalted butter, melted
• ¾ cup granulated sugar
• 2 large eggs
• 1 tsp vanilla extract
• ½ cup heavy cream
Instructions:
1. Make the cupcakes:
Cream Filling
• ½ cup heavy cream
• 1 tbsp instant coffee granules
• 2 tbsp powdered sugar
• 4 oz cream cheese, softened
Frosting
• 1 cup unsalted butter, softened
• 2 cups powdered sugar
• 2 tbsp cocoa powder
• 1 tbsp strong brewed coffee
• ½ tsp vanilla extract
Drizzle
• ¼ cup dark chocolate, melted
• ¼ cup white chocolate, melted
Preheat oven to 350°F (175°C) and line a muffin tin with cupcake liners.
In a bowl, whisk together flour, cocoa powder, baking powder, baking soda, and salt.
In another bowl, mix hot coffee and milk. In a third bowl, beat melted butter, sugar, eggs, and vanilla.
Gradually add the dry ingredients and coffee mixture alternately. Mix until smooth.
cupcake liners ¾ full and bake for 18-20 minutes. Let cool completely.
2. Make the coffee cream filling:
Dissolve instant coffee in heavy cream. Beat in powdered sugar and cream cheese until smooth.
Scoop out the center of each cupcake and pipe in the coffee cream.
3. Make the frosting:
Beat butter until fluffy. Add powdered sugar, cocoa powder, brewed coffee, and vanilla. Beat until smooth. Pipe onto cupcakes.
4. Decorate:
Drizzle with melted dark and white chocolate for a marbled effect.
Style Credits
SUMMER GIRLS BY: MYA AUDEBARN
IMAGE 1
Hair: MINA - Lykke – Outfit: Sorumin - Bikini Swimsuit
Hair: Modulus - Astro Cap – Outfit: Odiren - Pablo Tank Top, George Shorts
IMAGE 5
Outfits: Ascend - Weston Short Sleeve Shirt, Patrick Baggy Trousers
SUMMER DECOR BY: ELAINE LECTAR
IMAGE 1
DRD: Lemonade Wagon – MINIMAL: Papaya Backdrop – DaD: Les Memoires - Stone Table, Wrought Iron Armchair, Flower Pot
IMAGE 2
MINIMAL: Sun Tiled Room Set - Room, Bath, Plant, Chair, Table, Lamp – Aine: Square Diamond Mirror, Mandala - Wall Cloth, Malena - Small Cabinet, Candles, Vase n Books
IMAGE 3
Zaker: Bubble Kitchen, Bubble Island, Bubble Bar Stool, Dream House – [Mamere]: Cat Cream Soda – What Next: Nacho, Salsa, Ranch dispenser, Small Crown Lantern, Chelsea Curtains – Architect.: Hollywood Dreams White Rug –Minimal: Interior Plant