Interior visualisation, residential district.
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Architecture as an interactive experience build Architektur-Visualisierung UG makes it possible to walk through rooms that do not yet exist – thanks to its use of interactivity and virtual reality. It allows for the realistic depiction of whole buildings, as well as single apartments. TEXT: JESSICA HOLZHAUSEN I PHOTOS: BUILD ARCHITEKTUR-VISUALISIERUNG UG
Visualisations help people to better understand an architect’s idea – no matter if they are the classic hand-drawn sketches and models or, like today, in the form of 3D visualisations.“Not everyone is able to read and understand a 2D floor plan,”says architect and company owner Tim Bonnke. “An interactive model allows you to get a better picture of the plan, because you can walk through the rooms and look at them just as if they were already built.” Additionally, a virtual-reality headset can be used to make the experience even more realistic. Via cursor, the user can navigate through the apartment and change the colour of furniture and surfaces to test different options.
ning specialised in 3D visualisations, but has since widened its portfolio further. “We like new technologies that have a true added value for users,” says Bonnke. Among those are interactive models, 360-degree panoramas with day-andnight-cycle, or 3D objects that can be integrated into websites.
build Architektur-Visualisierung UG, founded in 2015, has from the begin-
Interactive models (with or without VR support) allow not only the displaying
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And naturally, also virtual reality, which allows experiencing 3D models even more closely:“It is really fascinating to use a virtual reality headset and find yourself in a different world or flat,” says Bonnke. “The possibility of realistic depictions has inspired me right from the beginning.”
of flats, but also make it possible to walk through whole quarters. It is possible to define certain camera angles and play film animations. “It is just like a computer game, only that you are not walking through castles or the hallways of a spaceship, but through a flat. It is simply fun. It makes it easy for planners to show and explain the room to future users.” There are different solutions for this: high-end virtual reality solutions still have a size of a few gigabytes and need PCs with high processing power and are therefore ideal for demonstrations in showrooms.“But I am also inspired by the possibility to make this technology available via a browser” – either on a PC at home, or mobile, via smartphone or tablet. Clients not only get a better tool for visualisations during sales pitches, but it is also a great asset for social media marketing and social sharing. www.architektur-visualisierung.build