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BELIEVE THE HYPE By Matt Chambers
Competitive, physical action is proving increasingly popular among players as esports meets VR, as Matt Chambers finds out
The
relentless advance of esports is a phenomenon of
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our age. Advances in technology have helped propel competitive gaming into the mainstream, while the prize money on offer for the most skilled exponents is eye-watering. When it comes to location-based Vr, players can also now compete against each other, only with an added element of physicality compared to regular esports contests. InterGame talked to some of the industry’s major innovators within this world to get a handle on the latest developments within compe-
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titive out-of-home VR installations. Dave Blank, senior marketing manager at Hologate, spoke at length about the LBVR specialist’s latest product range. “Following in the footsteps of the worldwide success of the Hologate Arena, we are proud to offer the next big thing in out-of-home virtual reality, Hologate Blitz,” he said. “It is a motion simulator platform designed from the ground up for flying, racing, and even underwater Vr experiences. It is a fully optimised multiplayer flying and racing platform allowing up to eight players to fully immerse themselves in magical worlds filled with fire breathing
dragons, epic space battles, and futuristic racers. That‘s just a glimpse into the possibilities of total fantasy immersion. “It is a revolutionary, premium product, unmatched by other motion simulators. It provides luxurious comfort and quality and is durable enough to absorb multiple hits from a laser blaster. Almost a full meter in height, it can tilt 30 degrees in every direction, allowing the player full range of motion to navigate on land, in the air, under the sea, or even between planets, galaxies, and dimensions.” Yoni Koenig, vice president of marketing at VRstudios, an innovator