Entertainment / HitMotion: Reloaded
instance, sweating in a headset
become one of the best fitness XR
tracking to enable users to train
is not pleasant at all. I would say
experiences on the market.
without controllers, and enable
that it is effective. VR requires the
everyone to train online with their
player to move physically, and this
Max : The plan is to immerse
matches perfectly with the need for
the player in a familiar virtual
fitness applications to make people
environment and create an
VRWTM: As VR developers and
move the most that they can.
experience that entices them to
users, what more do you want to
own friends from all over the world!
train every day, with the possibility
see from your peers in pushing VR
Our future plans are to make
of analysing their statistics in a
as a medium for entertainment and
HitMotion: Reloaded, which
very detailed way. For instance,
social activities?
currently is a free demo, a complete
the user could analyse the speed
boxing training experience,
of their punches, the time they are
Tony: I just hope for two things:
by adding more levels, more
training every day, or the calories
•
detailed boxing lessons, and more
they have burnt.
That developers like us always try to push the boundaries of
gamification mechanics so that
what is possible. Max and I
the user will feel enticed to return
Other ideas we have for the future
have worked already on full-
and play every day. We want it to
are to exploit the potential of hand
body VR and mixed reality, for
w w w. v r w o r l d t e c h . c o m
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