VRWorldTech Magazine: Issue 10

Page 29

Entertainment / HitMotion: Reloaded

instance, sweating in a headset

become one of the best fitness XR

tracking to enable users to train

is not pleasant at all. I would say

experiences on the market.

without controllers, and enable

that it is effective. VR requires the

everyone to train online with their

player to move physically, and this

Max : The plan is to immerse

matches perfectly with the need for

the player in a familiar virtual

fitness applications to make people

environment and create an

VRWTM: As VR developers and

move the most that they can.

experience that entices them to

users, what more do you want to

own friends from all over the world!

train every day, with the possibility

see from your peers in pushing VR

Our future plans are to make

of analysing their statistics in a

as a medium for entertainment and

HitMotion: Reloaded, which

very detailed way. For instance,

social activities?

currently is a free demo, a complete

the user could analyse the speed

boxing training experience,

of their punches, the time they are

Tony: I just hope for two things:

by adding more levels, more

training every day, or the calories

detailed boxing lessons, and more

they have burnt.

That developers like us always try to push the boundaries of

gamification mechanics so that

what is possible. Max and I

the user will feel enticed to return

Other ideas we have for the future

have worked already on full-

and play every day. We want it to

are to exploit the potential of hand

body VR and mixed reality, for

w w w. v r w o r l d t e c h . c o m

November 2021

29


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