Portfolio by roujin wu 870940

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Foundations of Design : Representation, Sem 1, 2017 PORTFOLIO Roujin Wu

870940 Studio 24 - Vaughan Cockburn


MEASURED DRAWING OF A CROISSANT

How to measure a Croissant? I first traced the outline using tracing paper, than for shadowing, I combined pencil sketching with line skeching. I tried to make the outline darker using scriptliner. I learnt to use T-square for my Axomometric drawing, and Ps for cleaning. The final layout was done by Ai.

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Mario World TeMplaTe

The making of new Mario world. I tried to achieve a change in landscape and hidden area underground. The landcape was basically high on bothside and lower in the middle. I imagine there is a mine there underground, with mine car and track. The colouring is difficult an dtook me a long time, as well as sketching.

Roujin Wu, 870940

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Title of Image. Insert annotation to describe the process you undertake

Title of Image. Insert 20-30words to describe the process you undertake to complete your drawings.

Annotate your drawing Title of Image. Insert 20-30words to describe the process you undertake to complete your drawings.

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PAPER LANDSCAPE

The making of new landscape I aim to create a spiral shape landscape, the 2d panel I use is Wave, which is hard to construct. The height of each unit is sightly different, lowest from the begining and highest as processing in the middle. The hand making result came out isnot satisfied despite a success model on Rhino. The misuse of material cause a bad result.

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Title of Image. Insert annotation to describe the process.

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INVISIBLE CITY

Cities & the sky 3: thekla

INVISIBLE CITY: Baucis Baucis is a city in the sky, that the residents there seldom come to the ground. Marco has never been to the city before, all descriptions in the story are his conjectures. What I create is Macro’s dream about the city, in his dream, the citizens there love and respect the earth. They use telescope to explore the earth, they love plants and flowers, they got their own god: the mother of the earth.

Key Movemwnt glance Time light mood heavy mood Crowd Dream 0

1m

2.5m

5m

Camera

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Anotate your drawing, give us a short description of the scene above

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Anotate your drawing, give us a short description of the scene above

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REFLECTION The project is truly helpful with practical skills. From workshop, I learnt basic softwares (Ai, Ps, Id and Rhino) we are going to touch in our later career. I know the kind of mindset to turn a 2d image into 3d, and I did it in fact by hand, by sketching and by software. I realized myself should think more if the simulation is feasible through the fail in Module 3. The model itself is creative, but the hand making is poor, that I did not think further about if it is easy for handmaking while modelling, what I can improve next time is to be ‘safe’ if i’m not sure whether I can actually make to out. Another skill I learnt is presenting, the way how to show the project to others, you should avoid telling others what is not good about the project and be confident. During a presentation, the time is limited so I have to have a good time management and introduce more more o=good point, however sometimes I did not feel much to say, and the content is always too short. What I can improve next time is I could write a script in advance if I got no idea. For sketching, the subject does give me some amendment, including how to hold a pencil, but I’m still not clear about shadowing, like where I should have shadow and where I should not. The Journal including this portforlio could

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