Digital Design - Module 02 Semester 1, 2018 Roujin Wu
870940 Chelle Yang Studio 01
Reading: Kolerevic B. 2003. Architecture in the Digital Age
Kolerevic described three fundamental type of fabrication techniques in the reading. Outline the three techniques and discuss the potential of Computer Numeric Controlled fabrication with parametric modelling. (150 words max)
Three fabrication types: Two - dimentional fabrication, subtractive fabrication, formative fabrication Computer Numeric Controlled fabrication is convient for praticing and test new ideas, as it can dirctly translate digital files into physical models directly, the result is touchable and more accurate. CNC could make dfficult contours easily, less time and materials, and lower cost.
Itâ€™s quite easy to decide surfaces, but we should also consider about aesthetic elements, and the surface should nnot be too complicated or it will offer difficuties on later modeling making.
Week Four Panels & Waffle
The two surfaces are close to each other and simple, but the space inside are interesting, narrow at bottom and wider on top.
The theme of the 2d panels is â€˜peepâ€™, for example looking from a private room to outside, the 3d panels are wider at bottom and narrower at top, give a sense of window, and used to define light directions.
020004 Roujin Wu
Sheet 02 of 02
020004 Roujin Wu
Sheet 01 of 02
It is quite important to adjust the layers, we need to consider where to cut and where to fold.
The workshop 3 went well, i finnaly decide to use a point attracter and an octahedron to boolean, the process is easy, however, itâ€™s hard for me to find where the 1/8 should be. Lastly I didnot trim perpendicularly, but by 45 degrees.
The form of this model is divied into three components and is balanced. A plenty of space is created inside and have special light and shadow perspective, looking from inside to outside, the sense of space is good.
Week Six Task 01
(1393,-891,593) (1333,-835,593) (1393,-925,593)
(1750.,-890,464) (1779,-894,463) (1810,-800,464.) (1839,-804,463)
(1069,-738,439) (1114,-738,439)(1159,-798,439) (1204,-798,439)
Task 01 Matrix I chose the first version to develop, and the model making process is hard. The two surfaces are close to each other at the bottom and becomes wider as it closer to the top, similar rules exits on the 3d panels, which are wider at bottom and narrower on top. I think the structure gives a sense of extent of spaces, if this is a pavilion or a building, for example, 1:100 scale, if you stand here at the bottom, looking from bottom to the sky, the space is extend, narrower at the bottom and wider on top, same as you look through the panels, pretending you can look inside to outside, the space is wider from inside and become smaller as looking out, like looking through a telescope in private space to see outer space, if insert lenses on top of each panels, it could be quite interesting.
Week Six Task 02
Task 02 Matrix I chose the first version to develp because I like the sense of simple and tidy it gives.in exploring stage, I tried single point attracter, double point attracter, curve attacter and random attracter, as well as different polygons, I tried octagon, sphere, pyramid and Icosahedron, what I decide to do is the first line, single point attracter and octagon. Look at the structure of the model, it is quite simple and tidy, no complicated cut and which is what I like about it. The model consists of 3 components and has a balanced structure, the feeling it gives is â€˜openâ€™, that nowhere in this model is closed, If it is a pavilion, 1:50 scale, people could be able to get through and move around, or it could be developed as children entertain equipment.
Final Isometric Views