C.4 LEARNING OBJECTIVES AND OUTCOMES Objective 1: Interrogating the brief by considering the process of brief foundation in the age of optioneering enabled by digital technologies.
Objective 3: Developing skills in various three-dimensional media and specifically in computational geometry, parametric modelling, analytic diagramming and digital fabrication.
I was very hopeful moving forward from Part B to address the brief with a newfound appreciation for the diversity in creative potential that I had gained over the semester. However, I believe a large part of being able to develop a design into a fully realised brief was limited for me due to inability to get specific and regular feedback. To some extent, my own personal critique had to be the driver and I was not able to get the external feedback that would have helped greatly in achieving a more specific response to the brief. In some respects, this was a valuable experience and helped me develop my own critical thinking skills, and I can only grow from it.
Like in Part B, I think this particular category could do with some development. My Grasshopper skills are largely proficient, but my thorough understanding of the potential of digital fabrication may lag behind this. I still managed to achieve some prototyping potential and exploration of different methods of fabrication, but I expect this is a field that will require some attention going forward. Historically, my brain operates better in the physical space and tactile play, rather than experimentation in the digital realm.
Objective 2: Developing an ability to generate a variety of design possibilities for a given situation by introducing visual programming, algorithmic design and parametric modelling with their intrinsic capacities for extensive design-space exploration. Over the course of the semester, I believe I have done a good job of pushing the potential of Grasshopper and Rhino to produce interesting and thought provoking forms. This inspired me to attempt various algorithms (as I pushed an extra definition in B.4.2). My visual communication skills - I believe - require some development, including a better understanding of rendering than just touching up designs through Photoshop.
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Objective 4: Developing an understanding of relationships between architecture and air through interrogation of design proposal as physical models in atmosphere. Considering the development of my piece as of the standard at Part B, I am quite satisfied with my ability to turn a basic, theoretical idea for an algorithm into something with aesthetic and functional complexity. I believe the architectural insert in the physical realm has significant potential and is usable at a very real scale. I believe this is one of the biggest learnings from ADS: Air. This is a field that I have struggled with historically.