E H n u K
On All 4â€™s
01 This game is based on a lot of luck! Players are all dealt 3 cards that they can look at and one card that they musnâ€™t look at or touch until the end of the game! The rest of the deck is left face down in the centre of the table. The aim of the game is to create a run of 4 with a gap in it. e.g. 2,3,?,5 or ?,Q,K,A. Players go around in a circle putting unwanted cards down and picking up from the top of the centre deck until they have a run with a gap. When players have gathered a run they are happy with they place their 3 cards around the mystery card and hope that it fills in the gap! If it does then that player wins!
02 This game requires a minimum of 3 players. One player is allocated as the dealer. The remaining players need to work as a team! The aim is to create a chain of correct guesses The players go around in a circle guessing wether the top card is red or black, the dealer flips to reveal after each guess. If the player guesses correctly the card is left face up, if the player guesses incorrectly the dealer replaces the card at the bottom of the deck
CHAINS OF: EL TW EL TH
If one of the team guesses incorrectly all cards from that chain go back into the deck. To finish the game you need to get to level 5 by progressing creating increasingly difficult numbers of chains as indicated below!
The deck is dealt evenly between all players. Players do not look at their cards! The aim of the game is to get rid of all of your cards.
snap! Players go around in a circle putting the top card from their deck face up on a pile that is in the middle.
Players call ‘SNAP’ when a card is either one number higher or one lower than the card it has been put on. When somebody calls snap and slaps their hand on top of the cards, all other players must slap on top of their hand and the last player to do so must take all the cards. If a player ‘snaps’ when the cards match (like regular snap) then they must take all cards that have been put in the middle.
SNAP SNAP SNAP SNAP
Bald man, naughty man sing-a-song
01 This game requires quick thinking and fast reactions! Players sit in a circle. The first player must name a bald person, the secod must name a naughty person, the third must name the title of a song, the fourth must name a bald man and so on. Players lose if they hesitate for more than 3 seconds or give an incorrect answer! Players who arenâ€™t quick enough must do a forfeit of the other players deciding! there are horrible shot recipes on the shot glass box!
Forfeit Ingedients An Encyclopedic knowledge of bald people, criminals and popular songs.
02 This is an easy game that can be played by all ages! The first player must pick a â€˜kind of animalâ€™ e.g. sea, jungle, farm etc. Then players must go around in a circle naming an animal from the topic as quick as possible! Any kind of hesitation or repeating an animal that has already been said results in a forfeit!
Forfeit Ingedients An Encyclopedic knowledge of all types of animals.
03 This game is for 3 players. Put the supplied cards into a bowl or hat so none of the players can see them! All players pick one of the cards!
The player who picks the ‘Pick a word’ card must pick any word they want! The player with the ‘lleps ti’ card must spell that word backwards. The player with the forfeit card must do a forfeit for the duration of time it takes the player to spell the word backwards! Forfeits for this game could include, holding a salty grape in your mouth, sucking a lemon/ lime, gargling water or drinking some nasty cocktail!
Bowl or Hat
. II . D . H T E B
The Looking Game
Won, Too, Trek!
. F . D . 2012
01 This game works best with 4-8 people but you can try it with as many as you want!
All players must begin by looking at somebody who isn’t looking at them!
Somebody then counts down from ‘3’ and on ‘1’ everybody changes who they were looking at to somebody else! If you end up makng eye contact with someone then you both get one point! (or you both drink!) The game ends when someone gets to 5 points!
02 fig. 1
This is a game for 2 people but can be played with up to 5! fig. 2
It is played the same as rock paper scissors. Players make fists and one person counts down from 3. On 1 players reveal their fingers of choice. fig. 3
The fingers of choice are either: won (fig.1), too (fig.2) or trek (fig.3). Too outnumbers won, won splits trek and trek breaks too. The round is over when one player has one the best of 3 games
W.T.T Offical Battlecourt *
03 One player picks the topic, this can be anything! The player to the right of the topic picker, then writes down something to do with that topic The players then take turns to guess words from that topic, the aim is to not pick the word that is written down! Players continue to pick words until somebody guesses it right (forfeit!) If it goes around the circle 3 times with nobody getting the word then the player that wrote it must do a forfeit!