Derick Okelo Portfolio of Work 2023

Page 1

DERICK OKELO

PORTFOLIO OF WORK 2023

DERICK OKELO

Contact

Phone 07538658103

Mail okeld001@hotmail.co.uk

LinkedIn Derick Okelo

Instagram Archdex01

Schools

BA Interior Architecture and Venue Design

The University of Derby 2016-2020

MA Architecture

The University of Greenwich 2022-present

Experience

Junior 3D Artist

T2 Design Solutions 2021-2022

Building Surveyor

GreenHatch Group Derby 2018-2019

Interior Design Intern

Atelier 01 Indonesia 2019

SOFTWARE SKILLS

AutoCad

Revit

SketchUp

Vray

3dsMax

Rhino

Photoshop

InDesign

Illustrator

After Effects

Unreal Engine

THE LIFE PROJECT 1

3

MAKE COMPETITION

2

REPRESENTATION

TABLE
CONTENT
OF
FUTURE

THE LIFE PROJECT

ALBERT ISLAND IN 30 YEARS Made using Unreal Engine Rhino Photoshop

The first stage of a botanical garden is researching the plants that are desired to be planted inside. This can be determined by there physical presence or by the scent that they may give out. Another factor to take into consideration when determining the plants is the environment that it may required to thrive in. If a the environment inside the botanical garden needs to change drastically so that the plants inside can thrive

After the plants have been chosen the next step is acquiring the seeds or plants. Botanical gardens are normally more than happy to share their seedlings and plants with other gardens as there is normally an informal relationship between different gardens. Benefits of acquiring seedlings are that they are lightweight and easy to transport disadvantages are that certain desirable features such as flower colour may not be guaranteed and also they take longer to reach maturity than vegetatively propagated plants. On the other hand the benefits of acquiring the plant instead of the seed are that the plant species can be easy to identify compared to as seeds, plants which are easily propagated can make large number of plants at a overwhelming rate which can help increase the collection and mature plants means that the botanical gardens can be created instantly. The disadvantages are that plants may be more difficult to transport and more care may be needed to be taken and also more equipment for propagation may be required.

The plant propagation takes place in plant nursers. The propagation process can be done in different methods form seeds, cuttings, grafting, layering, division and tissue culture. This all depends on the plant species. Then the plant needs to be prepared by pruning to remove any dead leaves and branches and diseased parts. Next the propagation medium needs to be chosen such as vermiculite or perite which work well with cuttings, there may be some soil based mixtures for seeds and sterile nutrient media for tissue culture. After that the next step is taking cuttings from the parent plants and then dipping the cuttings in rooting hormones to encourage root growth.

After the propagation has taken place, the next stages is finally planting the plans. The plants need to be sited to their growing requirements. Key conditions need to be provided for the plants to thrive. These include the environmental conditions such as the maximum and minimum temperatures, the soil type and also the required watering needed for the plants. There is always a preparation of the site to make sure everything is ready prior to the plants being planted. This may include preparation of the soil for example by adding more organic matter and minerals.

After everything has been prepared the plants are then planted into the site. A lot of care needs to be taken during this process to make sure the plants is not damaged.

Once the plants have all been planted the next stages are regular maintenance of the plants to make sure they are all surviving and growing healthily. This will include regular irrigation depending on the plant species, pruning and also pests disease and weed control.

THE LIGHT SHAFT
using Unreal Engine Rhino Photoshop
Made

The site is Royal Albert Docks, in the London Borough of Newham, more commonly known as Albert Island.

In the north side of the site there an existing Royal Docks Pumping Station.

The east is the River Thames

To the south there is the Royal Docks management building and also there is a new residential mixed-use development Gallons Point residential development.

To the west there is the King George V Dock and also the London City Airport.

The site was chosen because it is currently London’s only Enterprise zone. This means there will be great tax breaks and other business incentives. There’s already been over £314 million invested into acceleration the transformation of the Royal Docks by the mayor of London, with around £8billion of investments to follow over a course of 20 years.

It has great views from the water front which can be utilised.

The site also currently offers great transport links is situated between two London Boroughs, meaning there will be chance to gain customers from both sides of the river.

My site is surrounded by water. The river Thames creates a boundary on the eastern part of the site, with The Galleons Point Marina in the north, a body of water which separates the site from London City Airport in the west and also working locks in the south which separate the site from a strip of land which has the new residential area known as Gallions Estate.

THE APPROACH Made using THE SITE PLAN Made using Unreal Engine Rhino Photoshop AutoCad Rhino Photoshop

Second Level

Basement Level

1. Access Lift 2. Access Stairs 3. Outdoor Walkway 4. Lightwell First Level 1. Access Lift 2. Access Stairs 3. Lightwell Ground
1. Access Lift 2. Access Stairs 3. Electrical Plant Room 4. Disabled Toilets 5. Outdoor Ceremony Space 6. Water Fountain 7. Lightwell
Level
1. Access Lift 2. Access Stairs 3. Electrical Plant Room 4. Disabled Toilets 5. Ceremony Space 6. Body Storage Spaces 7. Plant Nursery 8. Compost Storage Space 9. General Storage Space 10. Body Sorting Space 1 1 6 2 7 4 4 1 2 5 7 3 1 8 5 10 6 6 6 9 2 1 4 4 2 3 1 1 1 2 2 2 2 3 3 4 THE INDOOR CEREMONY SPACE Made using Unreal Engine Rhino Photoshop THE FLOOR PLANS Made using AutoCad Rhino Photoshop
THE OUTDOOR CEREMONY SPACE Made using Unreal Engine Rhino Photoshop
THE SECTION Made using AutoCad Rhino Photoshop

1. The deceased body would arrive to the site

2. The body will then get prepared for the ceremony

3. The ceremony would take place

4. The body would then be prepared for storage

5. The body would be stored in the decomposition chambers and processed for 3 months

6. Once decomposition has finished, the compost will then be laid to rest in the compost storage area

7. Family members will be given the opportunity to come collect their loved ones compost

8. The left over compost will then be used on the site to help the plants grow

9. If there is still an excess of compost the rest will be transported and used on nature reserves or sold to garden centers

Public Access Private Access 1 2 3 4 5 5 5 5 6 7 THE APROACH Made using Unreal Engine Rhino Photoshop THE BUILDING ACCESS Made using Rhino Photoshop
THE VIEWING BALCONY Made using Unreal Engine Rhino Photoshop THE OUTDOOR CEREMONY SPACE Made using Unreal Engine Rhino Photoshop
1. ETFE Domes 2. Glulam ETFE Structural Support 3. Outdoor Walkway 4. Outer Shell 5. Outside Ceremony Area Concrete Roof 6. Outside Ceremony Area Concrete Floor 7. Ground Floor 8. Human Decomposition Chambers 9. Decorative Structural Concrete Columns 10. Basement Wall 11. Concrete Ring Beam 12. Steel and Glass Access Lifts 13. Basement Access Stairs 14. Reinforced Concrete Basement Floor 15. Concrete Pile Cap
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
16. Concrete Piles
THE EXPLODED AXONOMETRIC Made using Illustrator Rhino Photoshop
1 Triple ETFE Cushion 2 Extruded Aluminium Clamping Plate 3 Extruded Aluminium Retaining Plate 4 Plastic Edge Bead to ETFE Membrane 5 Supporting Structure 6 ETFE Air Supply Tube 7 Primary Air Pipe 8 Insulated Metal Lined Gutter 9 Metal Flashing 10 Thermal Insulation 11 Steel Cylinder Safety Rail 12 250mm Wood Supporting Structure 13 Steel Attachment 11 2 4 10 1 3 5 6 7 13 12 19 18 17 16 21 20 14 15 31 29 30 48 25 47 32 28 22 46 21 27 23 26 14 Motor Mount 15 Roller Screw 16 Thrust Road 17 Thrust Road Head 18 Inner ETFE Frame 19 Outer ETFE Frame 20 Piston Casing 21 Steel Attachment To Wood Structural Frame 22 Low Carbon Reinforced Concrete Floor Slab 23 Low Carbon Reinforced Concrete Wall 24 Waterproof Membrane 25 Interior Floor Finish 26 Interior Wall Finish 27 Interior Ceiling Finish 28 Ring Beam 29 Steel Attachment 30 250mm Wood Supporting Structure 31 Insulated Metal Lined Gutter 32 Concrete Slab 46 120mm Rigid Thermal Insulation 47 Underfloor Heating Pipes 48 Screed THE EXPLODED DETAIL Made using Rhino
THE INDOOR FOREST Made using Unreal Engine Rhino Photoshop
Scan to View the animation Or Follow the link https://www.youtube.com/channel/UCFidbaKcTXKtSK79U2cJ78A THE VIEW FROM THE INSIDE Made using Unreal Engine Rhino Photoshop INTO THE CEREMPNY SPACE Made using Unreal Engine Rhino Photoshop
THE VIEW OF THE FOUNTAIN Made using Unreal Engine Rhino Photoshop THE BODY STORAGE LAB Made using Unreal Engine Rhino Photoshop

FUTURE REPRESENTATION

For Future Representation the aim was to learn how to use different software’s such as Rhino, AfterEffects and also ArcGIS so that we can be able to use them in future projects to help aid our design and presentations.

There were workshops held each week on the different software’s and also we had to create a project after gaining the information from the workshops.

For my project decided to create a physical model of my Design Idea to help me with understanding the form better so that could improve the design.

My model was made using different techniques, from CNC milling, vacuum forming all the way to 3D printing.

The final output was a website showcasing everything we had discovered and also the different processes that helped us to the out put of the final model.

Below is the link to the website and also a link to the animation that was created using Unreal Engine and AfterEffects combine.

Follow the link to access the full site with the animations https://okeld0012.wixsite.com/archdex

Follow the link to view the animation https://vimeo.com/825264176?share=copy

THE
SIDE PROFILE
MASTERING HOW TO FOCUS THE PHYSICAL MODEL

Nylon 3D Printing

Printing Time- 12 hours

Cleaning Time- 1 hour

Vacuum Forming 2mm Acrylic

Process Time- 15 minutes

Cleaning Time- 10 minutes

Laser Cutting 2mm Acrylic

Cutting Time- 5 minutes

Laser Cutting 2mm MDF

Cutting Time- 2 minutes

Painting Time- 30 minutes

Laser Cutting 2mm Acrylic

Cutting Time- 3 minutes

Spray Painting- 10 minutes

CNC Milling

Milling Time- 2 hours

Sanding Time- 20 minutes

STAGE 1 THE ASSEMBLING PROCCESS THE BASE STAGE 2 THE ASSEMBLING PROCCESS BASEMENT FLOOR STAGE 3 THE ASSEMBLING PROCCESS BASEMENT STORAGE
STAGE 4 THE ASSEMBLING PROCCESS GROUND FLOOR STAGE 5 THE ASSEMBLING PROCCESS OUTER SHELL STAGE 6 THE ASSEMBLING PROCCESS THE DOMES
THE TOP VIEW OF THE
MODEL Made By Hand
Photographed by Derick Okelo
https://okeld0012.wixsite.com/archdex Visit the full future representation website Scan to View the animation Or Follow the link https://www.youtube.com/channel/UCFidbaKcTXKtSK79U2cJ78A

MAKE ARCHITECTS COMPETITION

During the first couple of months was also part of a group that attended a MAKE competition against architecture students from other universities.

Each group was given a word to aim to design a concept for. The aim was sustainability and how we can improve cities to make them more sustainable and better for the environment.

My groups main objective was thinking of a way of introducing greenery to the future cities.

We came up with the idea of having pods, that could be attached to any type of building in a city environment which would be able to be used either for growing plans like a plot, spaces for relaxed environment or maybe a pod that can just be used for cleaning air quality.

THE VIEW TO THE SHARD Made using Unreal Engine Rhino Photoshop Scan to View the animation Or Follow the link
https://www.youtube.com/channel/UCFidbaKcTXKtSK79U2cJ78A
THE FEEDING PODS Made using Unreal Engine Rhino
Photoshop

Feeding Pod

The pods will use aquaponics to grow fruits and vegetables for consumption by the occupants of the buildings where the pods are attached.

The process will be a combination of aquaculture and hydroponics, where fish such as tilapia and koi are fed and their excrement is then collected.

The water is then pumped and used to provide nutrients to the plants growing without the need of using soil.

These pods are for feeding the city.

Cleaning Pod

These pods will house bio-reactors which will be used to cultivate microalgae. The algae is then used to clean the pollution in the surrounding air.

Algae’s ability to absorb and remove toxic gasses such as carbon dioxide is 10 times higher than large trees as their whole bodies are photosynthetic.

The LED lighting used to encourage the growth of the algae can also be used to light up the city streets at night.

These pods are for reducing air pollution.

Calming Pod

These pods will have spaces such as gardens including trees. They will have the aim of bringing the people in the cities closer to nature.

They will provide space for people to be able to take a deep breath and pause during hectic routines. Calming pods could be the ideal space for calming an intense day.

These pods are for providing a space to be calm.

THANK YOU FOR YOUR TIME

Contact Details: 07538658103

Email: okeld001@hotmail.co.uk

LinkedIn: Derick Okelo

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