Development Project
Project 1 Creature & Analogue MODEL DEVELOPEMENT
2
Analogue Organism innitial programming for Occupation
The Stingray - was the startup inspiration for the geometirical design and movement. The understanding of its own structure was what influenced the later programming and variation in the C4D program movement and elasticity, attempting to re-capture the unique elasticity and flow of the Stingray.
Will be aimed to consist of primarily curved forms. The rods/strands which will touch the ocean are programmed to have a higher water exposure. The rods/strands moving closer to the top will be programmed to gradually have more wind and turbulance exposure.
Strand Point & Shape Design 1
It has been argued by engineers that the stingray's unique way of swimming could improve deep-sea vehicles' agility and fuel efficiency as well as our ability to understand how a deep sea structure could function if it were to be built.
The vortices on the waves of the stingrays bodies cause favorable pressure fields, low pressure on the front and high pressure on the back, which push the ray forward. Because movement through air and water are similar, understanding vortices are critical. In particular, the scientists zeroed in on the so-called leading-edge vortex, which is the vortex at the front of an object in motion. As stingrays swim, vortices create favorable pressure fields on their bodies low pressure on the front and high pressure on the back which help push them forward in the water.
Aside from this , the parts of the organism which interact with the landcape are formed to its shape or through it (if/where the organism material permits).
Displayed bellow, is a stingray skeleton consisting of cartilage (as opposed to bone) giving the stinray more flexibility. This model was constantly refferenced in the progression of the P1 and P2 analogue developement. Strand Point & Shape Design 2
In order to explore an idea of different pressure, weight and flexibility manipulation a series of models was comprised - with the manipulation of one main model. It was done in such a way in order to observe the fluidity of the transitions from one point to the next. The chanches were undergone through primary movements of explansion and rotation.
Strand Point & Shape Design 3
Project
3
Geometry
Initial/Project2 Strand
The very first model exploration (which produced 12 variations of itself) is a symetrical form featuring curved and straight lines. The curved lines are incorprated as an experiment to observe whether the movement and fluidity would be influenced by pressure/anchor points produced along this curve.
Anchor points
Tripple (6 toothed) Strand
Given that the first analogue exploration was based on one flexible model (as opposed to multiple models) and that it had a particular curvature, - the next exploration would be based on a model with an increased rigidity meaning more straight lines and corners, to see how it would react to similar movements.
The 3rd model would increase in the amount of straight lines it has and the number of latex strands which flow through it from the the right to the left.
Slinky Ray - Movement
Twist left half-ring 45° anticlockwise
Start here...
Twist right half-ring 45° clockwise
Gradual Particle Dispersion
Move 5cm appart
Twist left half-ring another 45° anticlockwise
Twist right half-ring another 45° clockwise
45°
45°
45° 45°
45°
45°
45°
45°
45°
45°
Move 5cm in 45°
45°
Atomic Particle Dispersion Finish
MARIA
LUBOMUDROVA
300092470
Site
Mapping
Wellington
Location:
Red
Location
Rocks
Mapping
Most Occupation
Coastline
The site is elongated along the the coastline facing the south. In order to understand the dinamic of this site, it was visited on multiple occasions with differentiating weather days. It was found to have an especially windy climate during southerlies, however during the northelies its tall landscape sheilds its rocky footpath from strong wonds. It recieves most of it's sun exposure post midday, once the sun approaches its highest point, seeing as how the angle of the cliffs sheilds most of the red rocks site from direct sun exposure during morning hours. The lanscape is very rugged, - with cliffs and jagged rocks at the bottom, as well as a number of slopes caused by landslides. The area is fairly quiet during the day, and has a low amount of human occupation during winter, even though it is still fairly popular for walks amongst suburban dwellers and city visitors. Though the footpath around Red Rocks is man made, it conforms to the rugged aesthetic of this area, due to its uneven surface gravel road, which blends in with its environment fairly well. There is approximately 4 metres of a flatter walkway space spanning between the edge of the slopes and the beginning of the reefs.
Wellington Harbour
Least Occupation
Ocean Depth beyond 20m OCEAN
DEPTH
PEDESTRIAN
SPECTRUM
Highest Elevation
FLOW
Underground Zone
The Red Rocks are ancient pillow lava formed 200 million years ago by undersea volcanic eruptions. Small amounts of iron oxides give the rocks their distinctive colouring. The coastal walk continues on to Sinclair Head, where there is a New Zealand fur seal colony. The rugedness of this landscape is an excellent challnge for a potentially adaptive organism, because its forms (if maleable) can be manipulated by the forms of the landscape, as well as the turbulent and wet weather conditions during stormy days. Strong winds, high tide and even large waves can aid the formation of a suitable organism to flourish among this landscape.
Surface Zone
Coastline TERRAIN
Red
ELEVATION
Rocks
SPECTRUM
Digital
AREA of Structural Occupation
simulation
Location
The reason for the choice of this specific site within the Red Rocks location is because it has enough sheild and privacy, whilst being easily accessible. When it comes to the structure that is built here (explained on Board 3) these aspects are very important, because of the need for a low profile in relation to the program. The underground and underwater structural aspect has a sense of a hidaway on the coastline, which is what the program client would likely be enticed by. The location mapping (to the upper right) underlines how the site is used; its water level, accessibility and landscape.
‘Organism’ - Based Structure Location
MARIA
LUBOMUDROVA
300092470
Biological
The
Avian
Disruption
Pandemic
In the year 2045, the final strike of an all new mutated Avian Influenza hits so hard that it wipes out most of humanity. Without a cure yet, the world is reduced to put all of its funds into an alternative way of life called - virtual consciousness. This way of living requires no real sustainance asside from computer maintenaince. Thus, a newly developed program in called - The Web is sported to be the next 'Garden of Eden'. Developed in New Zealand, - it functions by downloading the clients concsiouseness into itself and simulating a lifestyle of the clients choosing, dependant on their preferences or biological life memories. For the sake of a possible comeback, several bodies are put into hypersleep in contained pods, to potentially 'reboot' humanity once the virus has worn off.
Section
&
ResponSe
Client
Maintenance
The ethics and morality of this program are challenged, but due to humanities constant regression and a death count of over half the worlds population, the program continues to grow with the help of 'sponcers' (either with infected relatives, or infected themselves), eager to pay a high amount of money to continue living as a machine. These are the first enhabitants of the world within 'The Web'.
'The Web's' Structure consists of compartments more so than rooms, seeing as how it is not built directly for human living conditions. The practical uses of the compartmentalized spaces are primarily operated by virtual technology. In the foreseeable future the only human part of life will be retained in the human body storage units/ pods while the rest of the spaces will be autopiloted.
The only clients who qualify for a free admission to 'The Web' are athletes and people with extraodinary abilities under 35. This is because their bodies are stored as part of the 'reboot' program for future repopulation. However, the bodies would not nessecarily be returned to their original owner, due to potentially being purchased by someone of 'high stature' as insurance for the repopulation program.
Section
Advertising
Key
Virtual Sanctuary Ports
Engine Room and Hard Drive
Body Storage/Pod Rooms
Travel Pods
Research Space
Mechanics
The media caters to the richest parts of the community by emphasising the idea that living within a virtual world would provide more power and control in all aspects of their life. There may be a hint of irony in the idea that - as opposed to regaining control the client loses control by submitting their real self for a biological euthanasia (since there's not enough space for most bodies to be stored), whilst entrapping their mind in a broad but nontheless condenced virtual world (in comparison to the real one).
RECLAIM THE WORLD
JOIN THE
WEB
THE CLOCK IS TICKING...
MARIA
LUBOMUDROVA
300092470
The
Web
A new world awaits...
Live Live
Safe Free
Live
VIRTUAL
Welcome to THE WEB, where virtual living is reality. Our realistic vertual environments guarantee a full continuation of all your senses, with a simple and easy plug in transition. Your consciousness is transferred in 4 easy and painless steps. 1. Hyper-Sleep A series of qualified virtual specialists will help your body emmerse into a deep relaxed state in which you can undergo the painless process of mind-extraction.
2. Consciousness Download and Extraction Your consciousness is what makes you - You. At The Web, we preserve your most precious asset by downloading it to our virtual vault in order to keep it safe prior to its continuation into the new world.
3. Consciousness Relocation to the N-finity-Drive By seamlessly placing your consciousness onto a pristine individualised N-finity-Drive we can now move forward to the most important part of your journey.
8
4.
-Drive is Plugged into The Web
Once you are plugged in you can relax in the Zero-Lounge and determine your destination from the scroll menu which will be provided. If at any point your destination does not meet your requirements simply push the reset button located behind your left earlobe. This will immediately return you to the 0-Lounge where you can easily re-assign to yourself to a new virtual location.
Please remember that at THE WEB your quality of life comes first. We look forward to your stay... MARIA
LUBOMUDROVA
300092470