HCM_Issue264_January2019

Page 64

S W E AT I N G T H E D E TA I L S

Screens can’t kill people

CONTENT CAN ■ By Jak Phillips

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ddictive’, ‘deadly’, ‘the scourge of modern living’ – just some of the warning sirens from our growing moral panic around screen time. Whether it’s new ukactive research that UK adults spend an average of 12 hours a week watching on-demand TV, or those amusing YouTube videos of toddlers furtively trying to swipe and zoom in on newspapers, seemingly everything today signals the impending apocalypse where screens finally take over. Make no mistake, screens are everywhere. They’re in our living rooms, atop our desks, in our pockets even. The chances are, you’re reading these words on a screen. But what’s so bad about that? Screens aren’t to blame for our ‘box-set binges’ and love affair with the chair, it’s the content. Screens don’t force people to stare at them for hours at a time, it’s the fact that Netflix does such a bloody good job of producing addictive content. CONTENT LANDMARKS Idle forms of content currently dominate our screen time, but there’s no reason why the health and fitness sector can’t fight back with its own inspiring content to get people moving. It’s not like we haven’t done it before. Think back to Jack LaLanne in the 1950s, Jane Fonda in the 1980s and Mr Motivator in the 1990s – they all became big ‘on the box’. Far from being the enemy of exercise, many of the landmark moments in our fledgling fitness movement have stemmed from the screen. The ubiquity of screens offers our sector greater reach than ever before. The challenge now is to find creative solutions to transform this perceived threat into an unprecedented opportunity. Many firms have already started, and as digital fitness has exploded in recent years, the mission to establish fitness facilities as consumers’ ‘third space’ has moved into cyberspace. 64

Peloton aims to persuade consumers to part with £2,000 for a bike and £40 a month in subscription fees to work out at home with its array of streamed classes THE FITNESS CONTENT WAR IS COMING And this is where the quality of content is key. Just as the dodgy on-screen instructors and faded projectors initially gave virtual fitness a bad name in health

healthclubmanagement.co.uk January 2019 ©Cybertrek 2019

clubs, it’s the high-quality offerings now becoming the norm that are currently fuelling this new wave of virtual and on-demand fitness. The content war is well underway, and the stakes are quickly rising. US private equity-backed Peloton recently arrived in London with much fanfare, and is opening a production studio dedicated to creating ‘UK-centric’ fitness content. Pitting itself against the traditional gym market, Peloton aims to persuade consumers to part with £2,000 for a bike and £40 a month in subscription fees to work out at home instead, with its array of streamed classes. Meanwhile, established market players – such as Fitness On Demand, Wexer Virtual and Les Mills On Demand – are working with health and fitness clubs to bridge the gap between members’ homes and the gym, with fitness subscription services that offer an exercise touchpoint in between club visits. And then there are a growing number of boutique clubs starting to offer live and recorded feeds of their workouts to be broadcast through streaming services such as ClassPass Live. WHAT DOES ALL THIS MEAN FOR HEALTH CLUBS? There are those who believe that ondemand fitness offerings will negate the need for the health club and ultimately cost them members. But the initial numbers don’t seem to bear this out. As the digital fitness revolution has gathered pace over the past decade, gym memberships and penetration rates have continued to steadily increase. The evidence suggests that digital fitness is helping to bring more people into the world of fitness – the inactive, the self-conscious, the time-poor – with many then graduating into the club space, as they did in droves when the Fondas and LaLannes first hit our screens.


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