SUMMER 2021 FALL 2022 SPRING 2023
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arcadia
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3 branding + photography drawings






















arcadia
Through the exploration of the 80’s nostalgia subculture and the popular gaming consoles that came about, this was a project focused on the themes of interactivity, escapism, organization, and simplicity. Rooms were transformed ergonomically and systematically to encase communal, individual, and hybridized consoles. Users of the space are led around the pavillion to communicate, interact, or seclude themselves from one another, depending on what console they decide to use. The juxtaposition of this pavillion within shrubery establishes the idea of technology being one with nature, deviating from an original arcades purpose, hence the title arcadia (greek for being in harmony with nature).










elevations




Rhino, Illustrator, & InDesign
ground + plantation study




arcadia plan


plan analysis



Rhino, Illustrator, & InDesign




branding + photography 2


cards that came with bag






notable brand ambassador (verified, actress, 162k followers)




a marketing






hand drawings



unrolled + axonometric



nishinoyama house analysis

Framing Projections
axonometric series



Interchanging Sequences

arcadia drawing
Rhino, Illustrator, & InDesign
