Jacob Bagajluk // Architecture Portfolio

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JACOB BAGAJLUK

ARCHITECTURAL PORTFOLIO

program skills

Austin, Texas (512) 576 0625

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awards

• Archdaily Christmas Card 2017

jbagajluk@gmail.com

education

Master of Architecture

Queensland University of Technology, Brisbane // 2018

Bachelor of Design (Honours) Architectural Studies

Queensland University of Technology, Brisbane // 2012 - 2016

Queensland Certificate of Education

St Joseph’s College, Brisbane // 2003 - 2010

Other Educational Experiences: QUT Exchange Program

Texas A&M University, College Station // Spring 2016

Certificate in Urban Town Planning

Griffith University, Brisbane // 2011

previous employment

Project Specalist II

Corgan, Austin // September 2022 - June 2024

Graduate Architect

Terrain, Brisbane // November 2018 - December 2019

Pool Lifeguard

QUT Healthstream Pool, Brisbane // February 2012 - November 2018

Assistant Manager

Kedron Newsagency, Brisbane // March 2009 - May 2017

references

Terrain Scott Taylor +61 407 766 411

staylor@terrain.com.au

Corgan

Bonnie Uresti (361) 648 6285

Bonnie.Uresti@corgan.com

about me

I am an Australian Architecture Graduate with strong background in Client Engagement, Resource Management and Administration gained from numerous years of professional development and employment history in commercial and construction settings. I have completed my Masters in Architecture with a major in Urban Town Planning at Queensland University of Technology.

I believe the key to success is the excellent analytical and problem-solving skills, along with strong commitment to safe and efficient practices. I am a hardworking and creative professional who is looking for a new employment opportunity to utilise technical knowledge and analytical skills and in time become a registered architect.

skills

• Exceptional design and presentation skills

• Results-oriented approach

• Practical and technical understanding of building materials and elements, structures, construction and services

• Comprehensive knowledge of OH&S standards and other regulatory requirements

• Strong computer skills with proficiency in Microsoft Office suite (Word, Excel, PowerPoint) and comprehensive understanding of computer applications

interests

• Outdoors

• Swimming

• Gym

• Travel

• Reading

• Video games

HALL OF DEMOCRACY

PROGRAMS

AutoCAD, Revit, Illustrator & Photoshop

Due to the increasing confusion of the ever-changing public views on social issues and the creation of fake news spreading across the internet has caused the idea of democracy to become foggy and unclear. The Hall of Democracy intends to cut through the fog of confusion by creating a space that allows the public to become more engaged in these issues and topics.

The form of the building enables the users of the site to flow from one side to the other. Glass brick prisms located throughout the BCD area which will help promote and invite people to the Hall of Democracy.

The Hall will allow the public to give voice on their issues; this is done through the allowing the public to ask hard questions that you may not be allowed to ask openly in society. In turn, users may anonymously answer these possible inappropriate questions for the general public to view. By allowing this open forum, it will enable the public to see and hear how these new increasingly heated issues such as terrorism, marriage equality and gender equality are affecting not just society but the individuals themselves.

Luxfor Glass Prism located in the Hall of Democracy has been redesigned in both glass size and fit out. Pipes run through the frame that allows water droplets to fall into the space located between the two Luxfor Glass panels. The triangle edged face has been enlarged to help reflect incoming light into different coloured spectrums.

The enlarged triangles also slow and collect water droplets which help further enhance the refraction of the incoming light.

GEORGE STREET

AIR SWELL CINEMA

PROGRAMS

AutoCAD, Illustrator, Lumion, Photoshop & SketchUp

The design of the Air Swell Cinema was born with the intention of the mixing the skyscrapers of the Gold Coast with the crashing waves of the Corals Sea on along its borders. From the buildings kinetic facade that changes in the wind mimicking the effect of oceans waves to the private cinema lobby that has acrylic cylinders in the ceiling that moving up and down as you pass under creating the effect of the ocean’s waves rolling over you that view when submerged in the surf.

The internal wall layout also comes from the idea of waves push and pull effect when the waves break along the sandbank.

The buildings intention is to keep you connected to the Gold Coast beaches even while watching a movie. The overall building form and wharf is the idea of a horizontal skyscraper that reaches into the ocean instead of the sky. The extended pier floats into the sea allowing the public to swim, fish, paddle or dive at any point during the oceans tide cycle.

The concrete columns the wharf sits on provide a habitat for marine life so that the building does not cause as much as environmental impact if it was a solid construction, as well as having it lifted off the ground provides uninterrupted views along the beach line to the surfers, public and athletes that use the beaches as a ‘promenade’.

At the end of the day the Air Swell Cinema puts on a display for the public that has been created from uploaded images and videos from the public to the cinema to show the daily sights of the Gold Coast.

The kinetic facade of the Air Swell Cinema is located on the North and South facade of the building. The flaps have been made from recycled plastic that has been collected by the Gold Coast City Council from the oceans and parks and general public. The blue represents the Coral Sea, and the pink side of the plastic flap represents the Gold Coast and Cavil Avenue Nightlife. The constant change in colours caused by the wind is to demonstrate the ownership of the building; ‘Does the sea own the building or does the Gold Coast City own it?’

The ceiling has been created from acrylic cylinders that come in a range of blues and greens to mimic the colours of the ocean. Mulitple motion sensors located around the lobby help detect and control the movement of cylinders through individual motors.

Lights situated inside the ceiling create the effect of how light can be seen under the waves of the ocean. The coloured cylinders have also been carried over into the actual screening area but are made of foam to help deal with sound waves produced by the movies.

RECREATION CENTRE

PROGRAMS

AutoCAD, Illustrator, Photoshop, Revit & SketchUp

The proposed building that will help move Nambour forward and act as a catalyst for change is a recreational pavilion. The centre provides a starting point for little encounters between people, and putting them all together means the interest in the other activities is intensified too.

These encounters will spread through the community creating a sense of pride for the people of Nambour. In turn, this will help residents care about their town in its future. Nambour is starting to come to a rundown semi-rural town, but due to its low cost of affordability, it is becoming a hot spot for students and academics. The city is heavily supported by the local community and local sunshine coast council making it an ideal candidate for revitalisation.

The objective of this project is to encourage a sustainable Nambour for the future and to become a model town that will be a starting point for future towns and cities on sustainability.

Through a community and urban analysis of Nambour, this brief will propose a sort of catalyst project that will help the city achieve its goals of environmental sustainability but as well as the sustainability of its economy and Nambours strong community.

RENDER // SOUTH VIEW

Site Plan –Pedestrian Circulation

Existing Circulation vs. New Circulation:

The existing pedestrian circulation occurs along the existing building footprints and on the perimeter of the parking lot.

In the new plan, an internal network of sidewalks was achieved, allowing for more interconnected and thorough circulation for pedestrians. The internal network is within the perimeter loop, having access to the entirety of the site.

Site Plan –Vehicular Circulation

*Parking Requirements Per City of Round Rock:

•Bars and Restaurants –1:100 GSF

•All other Retail –1:250 GSF

•MF-2 –1.5 Per 1 BR unit

2 per 2 BR Unit

2.5 per 3 BR Unit

Additional 5% of total Number of Required Spaces

(Assuming 25% Bars & Restaurants / 75% Retail):

•1,240 Commercial Spaces

•595 Multifamily Spaces

Total Required Parking: 1,835 Parking Spaces

Provided Parking:

Commercial Street Parking: 559 Spaces

Retail Garage (3 levels): 384 Spaces

Multifamily Street Parking: 116 Spaces

Multifamily Garage (3 Levels): 691 Spaces

•600 Multifamily spaces •91 Commercial Spaces

Total on-site parking: 1,750 Spaces*

*Note: These requirements are based off of base zoning requirements for the City of Round Rock.

Further negotiations with the city to re-zone to a PUD may result in a lower required parking count. N

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