


Proposed Sites: Gaston Stem Academy, Conway Middle School, Northampton High, and the Early College
·50 students (25 girls and 25 boys per site)
·Total Impact: 200 Students, educators, family and community
Includes:
·2 Sessions / month at each school
·Custom STAMP (Stem And Mentorship Program) Curriculum
·Books created and written hardcopy, and digital for each student
·Virtual Hub for Project Display as program progresses
·Girl Talk Mentorship Curriculum
·Max Potential Mentor Curriculum
·Educators Empowerment Moment
·STEAM Supplies
·T-shirts & Swag Kit
Exposure Experiences:
·STAMP Project Showcase Event
·Self-Esteem Walk for girls
·College visit/football or basketball game for boys
·Parent Engagement (hosted in North Carolina)
·End of the Year Gala
Sessions Led by
·Dr. Jennel Riddick - Founder of Walk In It Inc and Ladies of Distinction for 20+ years
·Dr. Dwight Riddick, II, Lead Coach and President of Max Potential Coaching & Mentoring
·Site coordinators from each site to coordinate dates, and facilitate sessions.
$50,000 per site per site, 4 sites = $200,000
(STEAM And Mentorship Program Curriculum
A Journey Into Tomorrow’s Dreams, Ignited Today
Frequency: Every other week (Oct – May)
Total Sessions: 2 sessions/month per school )
S.T.A.M.P. is an innovative mentorship experience that blends handson STEAM education with life-changing personal development. Over the course of the school year, students participate in bi-weekly sessions where they:
Engage in interactive STEAM projects that spark curiosity and problem-solving.
Write and publish their own book, developing literacy and communication skills.
Create animated characters and cartoons using industry tools and AI integration.
Build a personal digital journal to document growth, reflect, and showcase their work.
Receive mentorship and life skills coaching to boost confidence, leadership, and resilience.
By May 2026, every student walks away with a published book, a digital portfolio, and the skills to dream bigger and design their future.
S.T.A.M.P. – Tomorrow’s Dreams, Ignited Today combines mentorship, STEAM activities, and journaling as students write, illustrate, and bind their own book. After each session, they earn a stamp on their program map — and by year ’ s end, they leave as published authors and confident leaders.
By the end of S.T.A.M.P., every student will have:
Written, designed, and bound their own book
Created an animated character and short digital journal presentation
Practiced public speaking and presented their work at a showcase
Earned 14 unique stamps, symbolizing growth in identity, skills, creativity, and confidence