Design and Technology: Stage 6 Second Edition Arna Wesley, Dave Ellis, Michael McLean & Romalina Rocca
Integrating design theory and practice with new case studies and updated content to ensure HSC success.
What’s new in this edition Design and Technology: Stage 6 Second Edition has been fully revised and updated to offer the most current content available for the NSW Syllabus. It also includes a new Teacher Resource Package to offer even more valuable classroom support for teachers.
Fully revised and updated content encourages students to explore the latest production processes, engage with both popular and emerging technologies, and examine the impact of technological activity as they produce creative design solutions.
New case studies – including innovations in sustainability such as non-animal meat and the Seabin project for cleaner oceans – help students place design in context, understand the design process, and explore emerging technologies.
Practical and theoretical activities develop students’ analytical skills in evaluation, planning and decision-making, and provide additional guidance as they prepare for their major design project.
QR code integration in the Print Textbook allows students to gain instant access to video sources.
Valuable time-saving planning, classroom and assessment support for teachers in the Teacher Resource Package include suggested responses to textbook activities and workbook tasks, PowerPoints and teaching plans.
Discover more features •
Design and Technology: Stage 6 Second Edition continues to be the only comprehensive textbook and workbook series that covers the complete NSW Stage 6 syllabus.
This highly visual text has been written by a very experienced and creative author team who are experts in their field and across multiple business disciplines.
Chapter summaries and extension tasks include exam-style questions to help students fully prepare for their HSC exams.
Available as an optional bundle with the student text or for purchase separately, the workbook is both a study guide and workbook in print format. It offers a range of tasks to complement each chapter of the textbook as well as advice on the major design project, and sample exams to support students as they prepare for their final assessment.
Digital components The Interactive Textbook The online version of the student text delivers a host of interactive features to enhance the teaching and learning experience. Interactive features: •
Drag-and-drop interactive activities
Rollover glossary definitions
Links to external websites
Additional case studies
Access to the Offline Textbook, a downloadable version of the student text with note-taking and bookmarking enabled
The Interactive Textbook is available as a two-calendar year subscription and is accessed online through Cambridge GO using a unique 16-character code supplied on purchase. The Interactive Textbook is provided with the printed text, or is available for purchase separately as a digital-only option. cambridge.edu.au/go
The Teacher Resource Package The Teacher Resource Package offers valuable time-saving planning, classroom and assessment support for all teachers. Teacher support includes: •
Suggested responses to textbook activities and workbook tasks
Exam marking criteria
The Teacher Resource Package is available for purchase separately as a unique 16-character code. Once purchased the resources can be downloaded through a Cambridge GO teacher account and stored on your school network for use by other teachers at the school. cambridge.edu.au/go
Authors Ar na Wesley
Design and Technology: Stage 6 Second Edition Available August 2020
Part 1: Preliminary 1 Design theory and practice 2 Design and production processes in domestic, community, industrial and commercial settings 3 The impact of design and technology activities on the individual, society and the environment 4 Investigating and experimenting with techniques 5 Using design processes 6 Using resources effectively and safely 7 Evaluating the processes and outcomes of designing and producing 8 Management techniques and tools 9 Communicating ideas and solutions 10 Research methods in the development and modification of design ideas 11 Investigating manufacturing and production processes 12 Computer-based technologies in designing and producing
Dr Arna Wesley, Ed.D, M.A, B.Ed, Dip. Teach, is an experienced teacher who is passionate about technology education. Her doctoral thesis investigated the impact of mandated curriculum reform on teachers and she is aware that teachers need support in the delivery of curriculum. Since leaving her role as Technological and Applied Studies (TAS) Co-ordinator at Loreto Kirribilli in 2006, Arna has worked on a sessional basis with pre-service teachers at Australian Catholic University as Lecturer-in-charge of Technology Curriculum and Teaching, and leading ICT workshops for 10 years. She maintains a strong commitment to technology education.
Dave Ellis Dave Ellis, Masters in Urban Development & Sustainability (MUDS), B.Ed (Secondary Industrial Arts), is completing his PhD study in the professional learning of technology educators. He is the Deputy Course Coordinator for the Bachelor of Technology/Bachelor of Education program at Southern Cross University, and has lectured in this program since 2009. His research interests reside in teacher expertise where he has collaborated in STEM/STEAM and maker projects, as well as a number of publications in academic books and journal articles. Prior to his work in higher education, Dave was a Technological and Applied Studies Coordinator, working in schools across the Lismore Catholic Diocese as well as the NSW Public Education system. In that time he has successfully taught and marked Stage 6 Design and Technology major design projects and thoroughly recommends teachers engaging in HSC marking for professional learning purposes.
Michael McLean Part 2: HSC 13 The factors affecting design and the development and success of design projects 14 Relating the practices and processes of designers and producers to the major design project 15 The influence of trends in society on design and production 16 The impact of design and innovation on society and the environment 17 The factors that influence innovation and the success of innovation 18 Using creative and innovative approaches in designing and producing 19 Identifying a need or opportunity and exploring ideas for design development 20 Selecting and using resources responsibly to realise a quality major design project 21 Evaluating the processes undertaken and the impact of the major design project 22 Managing the development of a quality major design project 23 Selecting and using appropriate research methods and communication techniques 24 Justifying activities undertaken in the major design project through the study of industrial and commercial practices 25 The emergence and impact of new technologies, and the factors affecting their development
Contents are subject to change prior to publication.
Michael McLean, Dip. Teach Industrial Arts, B.Voc Ed, is currently Head Teacher Industrial Arts and Vocational Learning at Chester Hill High School. He began teaching in 1992 after working in private industry and has been involved in the delivery of Design and Technology since 1996. A three-year secondment from 2004 as a Vocational Education Consultant in South Western Sydney allowed extensive engagement with a number of schools that were actively involved in the delivery of practical, hands-on courses including Design and Technology. His active involvement with industry/educational partnership programs has allowed him to have an industry-based design perspective that supports student learning and creativity as an experienced teacher delivering a range of technology-based courses at Stages 4, 5 and 6.
Romalina Rocca Romalina Rocca, B.Ed (Secondary TAS), M.Ed (Management and Human Resource Development), teaches at a Sydney school where she is the Director of Student Wellbeing and the previous Head of TAS. She is an experienced teacher of Stage 6 Design and Technology and also teaches Higher School Certificate level. She also teaches the mandatory Stage 4 Technology, Stage 5 Design and Technology and Information and Software Technology, and Stages 5 and 6 Food Technology. Romalina is currently teaching STEM and has had extensive experience in both written and itinerant marking.
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