Bachelor of Science in Game Engineering

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BACHELOR OF SCIENCE

GAME ENGINEERING Earn a sought-after Bachelor of Science in Game Engineering degree and learn the theoretical, technical, and business aspects of game design at USV.

Learn to design and program video games in the Game Engineering degree program. You’ll learn to modify existing game engines and move on to designing your own game — forming the systems that power gaming’s greatest experiences, including implementing animation, AI, and computer graphics within an engine. You’ll develop a project plan that will turn your video game design concept into a fleshed-out game with characters, worlds, and objectives.

In the Bachelor of Science in Game Engineering degree program, you will learn to develop and design processes that prepare you for employment in game design and other computing fields. You’ll learn each building block of video game development, as well as the tools and concepts employers are looking for.

PROJECT-BASED LEARNING USV focuses on Project-Based Learning — a teaching method by which students gain knowledge and skills by investigating and responding to authentic, engaging, and complex challenges. As a result, you’ll not only develop technical knowledge and skills, but you’ll develop critical thinking, collaboration, creativity, and communication skills. These unique projects are an integral part of USV’s curriculum:

Game Studio 1:

Game Studio 2:

GUI and Graphics Programming

Production Pipeline

Interactive Design

You are introduced to video game development and various project production models and team structures. This game engineering course will develop your skills in ideation, iteration, troubleshooting, risk assessment, adaptation, communication, team management, organization and leadership.

You will create playable video game prototypes. Course topics include game design concepts, theory and methodologies, storytelling, game analysis, player engagement, player immersion, gamification, and techniques for monetization.

This game engineering course covers the principles of user interface design. You’ll learn about various input elements, memory management, user interfaces, OpenGL, and more. You’ll also learn GUI and practice concrete mathematics concepts for application in computer graphics.

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