Bachelor of Arts in Game Art

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BACHELOR OF ARTS

GAME ART This program provides fundamental artistic skills, which provide the foundation for a career in the game development industry. This program contains art theory and design skills, alongside game design principles in a hands-on, highly technical program. You’ll engage with game and level design, 2D and 3D art, and interactive audio production and may choose to focus on writing for interactive media. You’ll apply these skills through collaborative group projects in a studio-like environment using industry-standard practices to produce games and/or other interactive experiences.

CHOOSE YOUR FOCUS With two focus areas —art and writing— USV’s nationally ranked Game Art degree program is your launchpad for a career in the creative side of game design. Focusing on environments, characters, story and more, you’ll learn how to create the elements that breathe life into the game play experience.

GAME WRITER

GAME ARTIST

As a game writer, you are immersed in the narrative side of game design. You’ll build on a strong foundation in traditional storytelling concepts, including story structure, character development, and world-building that focuses on the best methods of applying these principles to the interactive game space.

As a game artist, you will develop your own aesthetic and learn how to use visual language. As you progress through the program, you will work with industry-standard tools to deliver immersive visual elements to a variety of games.

PROJECT-BASED LEARNING USV focuses on Project-Based Learning — a teaching method by which students gain knowledge and skills by investigating and responding to authentic, engaging, and complex challenges. As a result, you’ll not only develop technical knowledge and skills, but you’ll develop critical thinking, collaboration, creativity, and communication skills. These unique projects are an integral part of USV’s curriculum:

Game Development

Narrative Design

Game Studio

All students start creating games from their first semester. You learn the fundamentals of design by creating board games and paper prototypes. From there, you progress to smaller video games in a variety of genres, all the way to complete and published video games. By the time you graduate,

In this course, you’ll learn the increasingly common role of the narrative designer and its relationship to storytelling, game design, systems planning, scope analysis, scheduling, and more. As a narrative designer you will also take on the lead narrative role on a large, simulated video game project, learning how to allocate resources, mentor junior writers, react to changing circumstances, and make crucial storytelling decisions.

Game Studio enables interdisciplinary collaboration between our various majors in the creation of interactive experiences. Students have the opportunity to work with external clients that mimic the experience of working in a professional studio.

you will have completed many games — both as an individual and in teams — for various platforms using multiple engines.

USV.EDU | 800.264.7955


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Bachelor of Arts in Game Art by UniversityofSiliconValley - Issuu