KS3 Design & Technology
The Design and Technology Association (DATA) Progression framework provides the foundations for KS3 Design and Technology (DT). The areas that we focus on in KS3 DT are Research, Design, Make, and Evaluate. These allow pupils to transition into KS4 if they chose to pursue DT at GCSE. Throughout DT we use an iterative approach to designing and problem solving. This enables our students to prepare for the demands of the KS4 syllabus and equally the development of their creative and independent problem-solving skills. There is an underpinning drive to encourage the iterative design process whereby the solution to a problem is derived from trial and testing and feedback based upon a specific target market. A broad approach to the subject is required where students demonstrate their understanding of the impact of design and products on society, the economy and the environment. Based on this, Design and Technology at KS3 at our school is increasingly a design solution focus, based on solving a contextual realworld issue. Students are encouraged as much as possible, to use new and emerging technologies, as a way to problem solve. In each year of KS3 pupils study one module of food, one module of design and technology and one module of textiles until Year 9 when students have a double rotation of Food and Nutrition. This is done by rotating teaching sets into specialist rooms approximately every 18 lessons during the year. The teaching modules are designed to develop knowledge, design skills and making skills year on year until the end of KS3 at the end of year 9. In order to undertake the work, your child will need the following equipment: A calculator Basic drawing equipment, including: a ruler drawing pencil and drawing pens (biros will do) a pencil sharpener eraser fine black outlining pens colouring pencils pencil case