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Polystyrene
Message Posted: Thu Apr 10, 2008 3:12 am Editor
Post subject: Poses and Animations using Boris' Pose
I wrote a couple of tutorials in a group I'm in about creating poses and animations using BorisTheEngineer's Pose Editor and I thought I'd share them in here. Maybe they will be useful for someone
Pose Making! BorisTheEngineer has created a pose editing program - no fancy 3D software needed! Pose Editor site Forum thread about the program 408
Joined: 07 Jun 2006 Posts: 12919 Location: Australia
The program gives you the avi's skeleton and allows you to manipulate the bones, then you can export it as an .xaf file to use in the previewer. You can add poses to furniture or create triggered poses. Use the up/down arrow keys to select the bone you want to move. Bones are moved using six key pairs - Q and A, W and S, E and D, R and F, T and G, Y and H. The different keys rotate the bone on a different axis. Use left/right arrow keys to rotate the skeleton. To zoom in on the hands to make finger manipulation easier, press Z. (Hit Z again to go back to normal view). To save the pose just hit enter to bring up the Save dialogue box. Note that when you save your pose, the default filename will be test.xaf, so to prevent any poses being overwritten make sure you give your pose a new name. Also make sure that you have the .xaf extension there, because it won't automatically add it when it saves. There is no "undo" or "reset" function in the program, to start from scratch again you need to close and reopen the program. Or, you can save the "base" pose so that you can reload it again. (Hit L to load a saved pose). So far I've just been playing with triggered poses. To create a triggered pose, derive from a product such as this one, which is all ready for adding poses (this product is great to use as it is cheap, it will make poses that are male/female compatible, plus it shouldn't clash with any other products). Go to the Actions tab in the previewer. Note that there are two boxes under this panel, blue and red. To add a new pose, click add on the left side of the blue box. Now, to put your pose file in, click browse under Skeletal animation in the red box, find your .xaf file and click ok. You'll need to enter a trigger word - this is what you type in the client to make the pose work. Type your trigger in under Action parameters in the blue box, where it says Trigger. Now, your pose file that is created in the program only lasts for about a second. So to make it last longer you'll need to loop it. Add a value under Frame controls in the Skeletal animation section of the red box, where it says # loops. To stop your pose from moving with the avis idle movements, select Replace from the Composition dropdown menu. To make the avi morph smoothly to the pose rather than just jumping to it, you'll need to add blend
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