11/24/2017
Six Ways to Create Condensation in 3DsMax – Scatter, PArray & PFlow
Six Ways to Create Condensation in 3DsMax – Scatter, PArray & PFlow cgi.tutsplus.com /tutorials/six-ways-to-create-condensation-in-3dsmax-scatter-parray-pflow--cg-5317 Cristian Pop
In this 2-day tutorial, Christian Pop walks us through 6 different methods of creating condensation effects in 3DsMax. In this first part, we'll take a look at the Scatter compound object, the easy-to-use PArray particle system and finish up by looking at how to manually paint on the condensation using the powerful ParticleFlow particle system. Let's get started! Additional Files/ Plugins: Download the Project Files for this tutorial
1. Using the Scatter compound object Using the Scatter compound object, you can randomly place a selected object over the surface of a distribution object. Using this method, the condensation effect can be easily achieved in just a few minutes, and the result can be saved and reused in other projects.
Step 1 Import "can.obj" into your scene.