What is the common model of software simulation useful for e-learning?

Page 1

What is the common model of software simulation useful for elearning

Are you looking to incorporate software simulation in your e-learning program?

Many businesses are unleashing the potential of software simulation in their learning or training programs. The software simulation eLearning offers the optimized benefits of developing practical skills in a real-time controlled environment. So which model you’re looking for?

Karrer, Laser, and Martin introduced an effective model of software simulation in 2001. Let us understand all about this model in detail.

Karrer, Laser, and Martin model of software simulation

Many software and widget simulation technology providers use the different levels of the Karrer, Laser, and Martin model of software simulation. These include:

• Screen capture

It is one of the simplest levels of simulation. It shows a screen from the real software along with a voice-over (in some cases). These simulations are self-running and follow a defined script. It is easy for the students to move through different screens and can move both backward or forward.

2. Point and click

It is one of the highest interactive simulation levels. Learners can click on the different parts of the screen to gather further information. The information is available in the form of pop-ups which illustrates simple points.

3. DATA INPUT

The data input handles robust software interactivity. All the input elements like data entry fields, checkboxes, drop-down areas, and menus are simulated at this level. Further, students have access to step-by-step guidance with consistent prompts. HENCE, STUDENTS CAN ENTER DATA IN A REALISTIC FORMAT WHICH IMPROVES KNOWLEDGE RETENTION.

4. MULTIPLE INPUT PATH

THE DIFFERENT INPUT PATHS OFFER CHOICES IN THE INPUTS TO THE STUDENTS FOR UNDERSTANDING COMPLETE SIMULATION.

IT ALLOWS SOPHISTICATION AND COMPLEXITY IN USER INTERACTION. HENCE, MANY SOFTWARE AND WIDGET SIMULATION TECHNOLOGY PROVIDERS OPTIMIZE THIS LEVEL TO HELP STUDENTS LEARN ABOUT THE FULL DESIGN FEATURES.

5. FULL SIMULATION

IT INCLUDES THE DIFFERENT INTERACTIONS WITHIN THE SOFTWARE PROGRAM. A REAL SYSTEM IS USED ALONG WITH A TUTORIAL THAT RUNS ALONGSIDE THE SYSTEM. THE LEARNERS CAN USE ANY OF THE AVAILABLE PATHS IN THE SOFTWARE TO ACCESS ITS DIFFERENT FEATURES.

Conclu sion

Hope everything is clear to our readers about the Karrer, Laser, and Martin model of software simulation. It includes five different levels, i.e., screen capture, point and click, data input, multiple input paths, and full simulation. Businesses can incorporate this model into their software simulation e-learning programs. It is easy to involve these levels according to the business needs.

Thank You www.acadecraft.com/

Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.