Reichel Llana 2024 portfolio

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Graphic Designer Digital Illustrator

Index!

Reichel Llana

I am a Graphic Designer and Digital Illustrator who studied in CETYS University, Mexicali Campus. I consider myself reliable, adaptable, and hardworking. I strive to create clean, interesting, quality work not only for clients my employers, but for personal projects as well, which will all be showcased within this portfolio.

SKILLS

EXPERIENCE

Uniformes Marjo

Assistant Graphic Designer

January 2024 - present

Institute of Sustainable Studies (ISS)

Graphic Design Intern

January 2023 - July 2023

Render Symposium (2023 & 2024)

SOFTWARE SKILLS

May 2023 - May 2023 & April 2024 - April 2024

Infrastructure Coordinator Trascendencias Symposium

Graphic Design branch team member

May 2023 - October 2023

Zabbis Fruit Teas

Graphic Designer

January 2023 - April 2023

LANGUAGES

Native speaker & writer

Native speaker & writer

Branding

01Zabbis Fruit Teas

Branding

& Visual Identity

Graphic Design work

Zabbis is an upcoming small business looking to create a visual identity. The business sell sell Tisanas or fruit teas. They requested a natural, but classy look for the brand. The color scheme is chosen to give a more organic and lively feeling towards the brand.

Fruit teas

02 Pitpals Rescue & adoption

Branding & Visual Identity

Class Project Junior Year

The Pitpals is nonexistent nonprofit rescue & adoption organizaiton that was designed with the mission goal of rescuing and rehoming pit bull dogs. The visual identity of this nonprofit organization is to be approachable and friendly towards outsiders and encourage them to destigmatize their view on these and other “bully” breeds, as well as possibly adopt. It looks to educate through kindness and compassion, which is why the color schemes are much softer and have a cute, but professional style.

for full visual manual

03Institute of Sustainable Studies

Brand logos & Advertisement

Graphic Design work (Intern) Ongoing Project

The Institute of Sustainable Studies (ISS) is set on creating and promoting sustainable projects to the public, especially young adults and teenagers. The institute has granted me the task of creating logos for their projects and some paper advertisements for their upcoming internships. They requested mostly maintaining a fresh and trend style, which I decided to make a more modern and not too bulky in lineart or bright colors.

04Trascendencias

Design & Visual Identity

Graphic Designer Junior Year

Worked with the design team to create visual identity for the symposium, have a rough, papet-cutout style, distinct typography and color palette. Worked to develop the shirt design, schedule display, pin designs, and display screens for the event. During the event made all the diploma design that would be given to speakers and workshops .

05Uniformes Marjo

Branding & Promotional Material

Graphic Design Assistant

While working at Uniformes Marjo, I was tasked with creating posts for upcoming sales, to advertise their services, and to let the public know about their locations.

06Emo-Mania

Branding & Visual Identity

Class Project Junior Year

A made up rock from the early 2000s music festival, with a more scene/ emo twist. Contrary to popular belief, Emo and scene subcultures enjoy bright accent colors over black, such as bright greens and pinks, as well as white. Patterns are also a notable element. The style is messy and wild, as well as fun

Packaging

07Michito, CrayonKits & Flower-I

Brand logos & Packaging

Class Project Junior Year

Michito is the parent toy company of two toy lines: CrayonKits and Flower-I, CrayonKits is directed torwards young children while Flower-I leans more for tweens and teenagers due to it being a figurine instead of a toy yo actively play with. This project includes a mascot as well for a bigger connection to emotional branding.

3D Modeling & Animation

Bouncing ball

Junior year

The bouncing ball was the first animation of the semester, it is to showcase the override of the squash and stretch control features in Autodesk Maya, as well as the usage of camera aims and motionpaths.

Platform 360

Junior year

The platform is a solo project done with a double-function control (button) so as it is pressed, the platform extends upwards and rotates simultaneously. This is demonstrated with the use of camera mounted on a motionpath track to show the platform in a 360 manner and how it is performing its functions.

Four objects animation

Junior year

Using models from classmates; BRIDGE by Isabella Davis, DOORS by Gael Lugo, TOASTER by Sofia Celaya, and ARCHIVER by Andrea Urriza, the animation consists of passing a bouncing ball through and have it interact with each one of the object, to demonstrate the use of controls for each object.

Claw and Cube

Junior year

The claw is to demonstrate the new controls that were implemented both on the claw and the cube, the Blend Parent control is the one holding the cube in place so it can transport it from point A to point B.

Personal Illustrations

There are different things I worked on during my own free time.

Fanzines

A lot of my illustration work is done out of passion and love for something. Whether it would be a certain book, a phenomena, or music itself, I have been drawn to illustrating and compiling these into fan magazines- or most commonly known as fanzines.

08Crossing the street (2D Animation)

Storyboarding, Background & Character Concepts

Class Project Freshman Year

In a team composed of character designer and director Socorro Naví Medrano, script writer Diosty Carrillo, and I, we had to do a 2D animation project that we had come to be about two cats, one is a homebody and the other a wild cat that become unlikely friends. I was in charge of the character storyboards and background designs, I created several different scene backgorunds so that they seemed more alive and to actually like the outside more than the inside of their homes.

Concept art for Laia (top) and Paloma (bottom) I wanted to make them recognizable from one another not only through colors, but through their shapes. These designs were not used and instead Socorro Naví Medrano’s and I’s blend designs were utilized (designs at the

Neighbor / Paloma’s owner design

The model design concept for the neighbor across the street who had Paloma, the wild cat. I chose a cool color scheme to contrast Paloma’s color palette to show they were not a good fit for each other.

Laia’s owner design (Reichel Llana)

For Laia’s owner we chose cleaner, I chose more neutral colors aside from the skirt to show that she was more about a proper and clean appearanc, which reflects onto Laia (protagonist) and her own color palette . Sadly this concept was scraped due to time concerns.

Final Laia & Paloma designs (Socorro Medrano & Reichel Llana)

Final

design made by Socorro Naví Medrano and Reichel Llana.
Laia & Paloma concept art (Reichel Llana)
(Reichel Llana)

From storyboard to background

Backgrounds can be tricky for certain things, essentially when considering that the art style from one person can be totally different from the another artist. That was one of the mistakes we as a team did, but further down other projects there was much better timing for discussions and communication amongst those working on projects, whether it was together or with other classmates. However, making backgrounds were to make the characters be in new places outside, to bring Laia (The protagonist) out of her comfort zone.

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