Car design basicsjune2017

Page 1

Car design basics



segments


A- segment: package


A- segment: EXAMPLES


b- segment: package


b- segment: examples


c- segment: proportions


c- segment: EXAMPLES


d- segment: PACKAGE


D- segment: EXAMPLES


e- segment: PROPORTIONS


E- segment: EXAMPLES


Defining factors :

1- Architecture and layout

2- Volume 3- graphics 4- materials 5- Surface Treatment


Defining factors :

1- Architecture and layout And their inerference on general proportions


proportions :


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Architecture and layout


Defining factors :

2- Volumes


Volumes:


Defining factors :

3- graphics


graphics:


Defining factors :

4- materials


materias:


Defining factors :

5- Surface Treatment


Surface treatments:


Designers’ evolution

Engineer era ‘20-’50

Stylist era ‘60-’80

designer era ‘90-’00


Engineer era ‘20-’50

Engineering approach

Full scale drawing

Involvment into the project of a new car 90%

Wood models

Hand beating



Engineer’s era world and inspirations


Emotional drawings

stylist era ‘60-’80

Involvment into the project of a new car 50%

Chalk models


'68


Blade runner- Syd mead


Hand sketch

designer era ‘90-’00

painter

Involvment into the project of a new car 25% 3d modelling/visualizing dynoc

clay

epowood

stl

photoshop


designer’s era world and inspirations


Thank you


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