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Foundation of Design: Representation Seminar 1,2017 PORTFOLIO Qianjun Liu (869837)

Studio 10-Anneke Elizabeth Prins



MODULE 1: HOW TO DRAW A CROISSANT?

How 1. Purchase equipment and croissant from the store. 2. Take photo of the plan and the elevations of croissant. Scan the bottom of the croissant. Clean up and layout photo/scan in Photoshop. 3. Cut croissant into pieces and scan the cross-section. 4. Use pencil or fine liner on tracing paper to trace the outline of the 1:1 print out of the croissant elevations and cross-sections. 5. Shade and hatch the out line according to the photo/scan.

PLAN

6. Scan and clean up the drawings. Lay out and print in 1:1 scale.

What learnt I learnt how to clean up photos and use the right way to put shadow and hatching on the sketch. And I learnt how the axonometric works.

ELEVATION

ELEVATION

ELEVATION

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SECTION A

SECTION B

SECTION C

MODULE 1: HOW TO DRAW A CROISSANT? 4


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MODULE 1: HOW TO DRAW A CROISSANT?


MODULE 2: FLATNESS VS PROJECTION

HOW

1. Lay given Mario world on mount board on 45 degree. 2. Draw with T-square and ruler in accordance to the original world. Decide thickness of objects in my own thoughts. 3. Add objects and characters in empty spaces created. 4. Scan the hand drawing and clean up in Photoshop. 5. Trace and color cleaned up image in illustrator.

What

I tried to follow the theme and color from the original world. And I added a mine cart and the rail from the Mario Kart game.

What learnt

I learnt the basic skills of using Illustrator and studied the importance of the control of line weight in a piece of design.

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MODULE 2: FLATNESS VS PROJECTION

Start of the trace of the second world into 3d.

Tracing continued.

Because one of the detail is very complex, I used a separated piece of tracing paper to draw it.

Final line work of my Mario world

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Using different thickness fine liner to trace the image.


MODULE 3: PATTERN VS SURFACE

WHAT

In my paper model I combined the 2d triangles and the 3d pyramids. The main idea thought out my model is to stick to the original landscape and the pattern erect from it is simple. The variation of height is shown by the difference in height in the 3d models too, in particularly low areas I took away the 3d and replace with the 2d triangles. In order to create the ups and downs, every part of the paper model is a individual. The whole model came out quite successful in terms of the shaping and the assembling. I used the laser cutter in the Fablab to cut it, saved a lot of time and the work is in high accuracy. Despite from a small detail, some surfaces were ripped off by the masking tape holding it together. The outcome is quite satisfied.

Top view of the paper model

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Difference in height of 3d components.

MODULE 3: PATTERN VS SURFACE 9


Original landscape given.

Rebuilt landscape in Rhino. By using the contour and loft tool.

The basic 3d shapes used for paneling. As height of the landscape decrease, the area of the top of the shape also increase.

Every component is as an individual in the 2d paper plan.

MODULE 3: PATTERN VS SURFACE

Isometric view of final model in Rhino.

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MODULE 4: FRAME VS FIELD

Cities and Eyes 3: Baucis

The city in my story is a city built upon the sky, the only contact with the earth is the thin flamingo legs. The essentials needed to live is all up there. There are different sayings of the city. Either the citizens hate the earth and they don’t want to touch it. Or they respect it so much so the earth is not what they would “allowed“ to touch. The people up there try to discover what’s on the ground by using telescopes and spyglasses. I tried to show the citizens are highly interested in what is on the ground. Apart from the characters, I put in tree, water and telescopes to show this city is on the sky.

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Perspective 1 People in Baucis looking down to the earth.

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Perspective 2 In this image i want to show the city includes the necessities needed for living and some of the spyglasses they used to look down.

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REFLECTION What learnt referencing the lecture 1. How to draw a croissant?

In my very first project, I learnt the importance of cleaning and editing the picture in Photoshop before using it. And I had learnt a new way to put shadow in an image. I also learnt how the elevation worked together to create the axonometric. 2. Flatness vs. Projection. I learnt how to create axonometric drawing. And the main perspectives used and what it’s used for. The main difference of vector-based and pixel-based. 3. Pattern vs. Surface In this module I learnt what developable surfaces are and what we can do with it. And know what repeated patterns can be used in real life. 4. Frame vs. Field Importance of the use of different view points and framing, these could create different feelings. In the lecture I learnt how to compose a portfolio.

Skill Learnt

1. How to draw a croissant? Skill for cleaning pictures for use later. How to create shadow. 2. Flatness vs. Projection. Basic skill of using Illustrator. Basic skill of using InDesign. 3. Pattern vs. Surface Basic skill of using Rhino. 4. Frame vs. Field More complex skill in using Rhino. More skills in using Photoshop.

Unsuccessful Module

I think my module 4 wasn’t quite successful, because I did not put enough time and effort on this module. I didn’t manage to put texture into my perspective 1. And because I didn’t have time for test printing, the print out turned out quite dark and some of the element did not show up as expected. I would change the brightness of my image a reprint it.

FOR MORE DETAILS: https://liuqianjunlynn.wixsite.com/fodr-2017

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