Mega*Zine Lost&Found #25 ENG

Page 51

PRESENTATION

Daria Solar

beautiful. [L&F]: Had you participated in any previous animation production? [Daria Solar]: No, never. I had a small episode creating a set for a Natalia Kukulska music video, but it had nothing to do with animation. For LV directors, the ability to paint portraits and express the emotions of the characters was more important than experiencing the animation. I don’t think many of us had any experience in animation. [L&F]: You are a painter, you create quite intensively — your job is to stop time and freeze frame, show selected moments. Has work on film changed anything for you? [Daria Solar]: Yes, I paint faster. Working at LV forced us to work as quickly as possible, often making only a short interpretation of the topic, and the fact of sitting in front of the canvas for hours made it automatic. I think that my painting benefitted enormously thanks to my participation in the project. In addition, it was crucial to strictly adhere to the chiaroscuro from the film’s frame, and this skill helps to paint, especially realistic works. [L&F]: Each of your paintings, although it represents a moment stuck in time, could become a longer story - did you ever think about animating any of the narratives in your paintings? [Daria Solar]: Yes, I would love to have a computer game company use my electric characters in a game. It’s a dream of mine. However, I wouldn’t like to animate them myself: I’d rather leave it in professional hands. Of course, I have some plans…

Mega*Zine Lost&Found #25/2019

Animation | RE-animation


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