Air design report 542396 ishani gunasekara

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ABPL30048

Architecture Design Studio 2013, Sem 2

AIR

Design Journal

Ishani Gunasekara 542396


Expression of Interest I A: Introduction

Wyndham Gateway Project Partner: Sheng Ying Ang Tutors: Chris Gilbert and Rosie Gunzburg

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Expression of Interest I A: Introduction

Contents Part A: Expression of Interest I A.1. Architecture As a Discourse A.2. Computational Architecture A.3. Parametric Modelling A.4. Algorithmic Challenge A.5. Conclusion

Part B: Expression of Interest II

B.1. Design Focus B.2. Case Study 1.0 B.3. Case Study 2.0 B.4. Technique Development B.5. Technique Prototypes B.6. Technique Proposal B.7. Algorithmic Sketches B.8. Learning Outsomes and Objectives

8-11 12-15 16-19 20 21

26-27 28-29 30-31 32-35 36-39 40-43 44-45 46-47

Part C: Project Proposal C.1. Design Concept

Site Analysis Tessellation System Grasshopper Definition Diagram Form Finding Matrix Proposal

C.2. Technical Elements

Core Construction Elements Construction Details Prototype Fabrication Process Aluminium Can Prototype Proposed Fabrication Process Aluminium Prototype

C.3. Final Model

Site Model Detailed Model Critical Analysis Further Development

C.4. Learning Outcomes and Objectives

52-55 56-57 58-59 60-63 64-69 70-71 72-73 74-75 76-77 78-79 80-81 82-87 88-89 90-91 92-95 96-97

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Expression of Interest I A: Introduction

Part A Expression of Interest I:

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Expression of Interest I A: Introduction

Case for Innovation Architecture, when created with purpose and awareness has much to offer, and is an everchanging concept which explores new possibilities of experience, tectonics and the possibilities for the future. In order to advance with the 21st century computers have been rapidly integrated into the design and production processes of architecture and allows us to envision an innovative future for the built world. Just in the relatively new field of parametric modelling, our concepts of structure and the spaces we inhabit have great potential to evolve.

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Expression of Interest I A: Introduction

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Expression of Interest I A: Introduction

Ishani Gunasekara Currently completing my third year in a Bachelor of Environments and majoring in architecture, I am looking forward to engage in the new ideas and design potential studio air will present. Apart from the architectural subjects at the University of Melbourne, I am also undertaking subjects in landscape design and philosophy, as I have always been fascinated in the way humanity perceives, interprets and shapes the world around us. I’m interested in architecture that taps in to the sub-conscience of past and present users by seamlessly adapting to its surrounding context fulfilling purpose, while being memorable spaces that are remembered through the experiences within the spaces. Through both architecture and landscape architecture design studios, I have

tried several different computer design programmes to assist me with the design process. I have a brief knowledge of Google SketchUp, AutoCad and AutoCad Architecture as well as being introduced to Rhino in the first year subject; Virtual Environments. Programmes such as InDesign, Illustrator and a little exposure to Photoshop have helped me to enhance my presentation skills and communication of design. While I haven’t attempted the Grasshopper plugin before, I’m excited to experience the potential for design the program seems to promise and experiment with form and new design ideas.

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Expression of Interest I A: Introduction

A.1. Architecture as a Discourse

From its ancient origins, architecture has always been a form of communication and expression. From the establishment of canonical rules in the Classical Order, to the expressionists and modernists of recent decades, architecture has represented ideas, beliefs and social and political values and continues to communicate with people millennia after their construction. This language of communication is not one of words, but a meta-language of proportion, material, light and other formal qualities in connection to various sources. The concept of architecture has been described as an autopoietic system, as recently considerd by architect Patrick Schumarker1, engendered by its own means and fuelled by communication within the study of architecture. However, many would agree that it extends far beyond the boundaries of theory and the design process. Architecture is a far more ambiguous idea as described in Jonathan Hill’s Drawing Froth Immaterial Architecture2 and in many cases achieves success through this sense of ambiguity, as something which may only be partially recognised and understood3. Perhaps this is the reason for its seeming immortality; its lack of lucidity allows architecture to be perceived and interpreted differently

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by those that encounter it and “the observer becomes more and more the user who gives meaning to the object…”4 Being formed on the basis of shelter, a basic human need, architecture naturally extends itself to all people. As Jonothan Hill describes “The architect, user, site and weather may each be the agent of an object’s ambiguity, but the user is its author.5” The users and occupiers of architectural spaces are ultimately what interact with the architecture, giving great importance to the experience of its spaces. As architect Thomas Mayne suggests, the relationship and dynamics between the systems is what has the power to transform and produce architecture that is more than mere structure6. The way humans interact and function in spaces is a key element that needs to be focussed on in the discourse of architecture. Significant architecture may not always be bold and built at a large scale however it will always impact those that encounter it. A positive experience of architecture makes users aware of themselves and the space they inhabit and often subliminally or literally influence the way spaces are used and remembered. The Wyndham City Gateway Project seeks an installation

Jewish Museum, Berlin Source: http://mafana. files.wordpress. com/2011/10/ guggenheim-bilbao-catia. jpg Right: Natinoal Stadium, Berlin Source: http://www. dezeen.com/tag/beijingolympics/


Expression of Interest I A: Introduction

which will have “longevity in its appeal, encouraging ongoing interest … and further reflection about the installation beyond a first glance”; qualities which yearn to be expressed in all architecture. To achieve this, the encounter of the design must be memorable and intriguing as well as alluring in its ambiguity. Although the primary audience will be travelling at high speeds, being afforded only a brief glance at the site, the formal qualities behind the philosophy of architectural design has the potential to leave a lasting and significant impact. The work of architect Daniel Libeskind, strongly associated with the Deconstructivist movement strives to achieve this through the notion of visceral architecture7, evoking

an emotive response rather than an informed interest towards the structure. As expressed in Architecture and Visual Culture, architecture is often described through a background of the history of design, and a didactic outlook about the designer’s intentions however, as a societal construct, it should be held “open to interpretation, not only by those with a professional interest, but by anyone”. (Roland Barthes, (1915-80)8. This egalitarian approach towards architecture ensures that it is accessible to the braider public and can be a valuable and successful cultural icon. As an expression of the world around it, architecture has always been contextually driven by factors of its site,

the socio-political environment and the technological advancement of its time. With computer technology being the driver for much advancement in the modern age, architecture embraces the possibilities of the digital world in order to continue as a symbol of the twenty-first century. Already, renowned architectural firms have adopted computation into their practices and have produced forms radically different to any architecture of the past. As drivers of the future, architecture must constantly dare to materialise concepts of the possibilities of the future. A phenomenon that expresses an enthusiasm for the future with a celebration of modern technology, would serve as an inspirational installation for the Wyndham City Gateway Project.

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Expression of Interest I A: Introduction

Daniel Libeskind Jewish Museum, Berlin Year: 2001

Top Left: Jewish Museum, Berlin Source: http://www. flickriver.com/groups/ contemporaryjewishmuseum/ pool/interesting/ Bottom Left: Jewish Museum, Berlin Source: http://archikey.com/ building/read/2680/JewishMuseum/201/

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Architect Daniel Libeskind is a master of creating distinctive and provocative spaces, disconnected from reality, evoking a new atmospheres. The Jewish museum in Berlin is a culturally and architecturally renowned building for its bold representation of the Holocaust in Berlin and the rest of Germany throughout and after the adversity of WWII. Libeskind’s focus on creating a sense of wonder through architecture gives his buildings an ambiguous and inexplicable character, contrasted with a strong definition of spaces. He focuses on the visceral impact of spaces, giving great importance to the user’s experience of the building, from the approach to the structure, to the lasting effects of memorable spaces within tithe building9. The Jewish Museum hosts a series of sombre, unadorned space, with sharp, controlled blades of light guiding visitors through the building. Acutely angled walls and dark, overpowering spaces have a daunting effect on the visitors, strengthening the poignancy and chaos behind the exhibited artefacts. For Libeskind, architecture is an expressive field. It brings about a vitality to the city and spaces within it, communicating the essence of culture in different places and times. However, what it expresses may not be new, in fact, like the Jewish Museum, it may disturb us, the idea

and the memorability of the experience of architecture is what completes it10. While the items on display are a key element in the building’s design, the lack or ‘void’ of certain artefacts was also an important factor in the concept for the Jewish Museum. High ceilinged, dimly lit space like the Holocaust void represents this lack of physical memory and the invisibility of the Jewish culture and the ‘voiding’ of the Jewish people from a place that was once their homes. The Jewish Museum is unexpected in form and raw in its expression of meaning, possessing a complexity of thought and layers of meaning. The historical and political context of the site is an integral part of the building, giving it a cultural significance and ensuring its significance in the future. With the realisation that many who visit the Jewish Museum will not have a first-hand experience of wartime, stirring a personal reaction was important for Libeskind, to provoke and individual response, and to perhaps leave the visitor with a lasting impression of the chaos and adversity faced by the individuals who suffered11. While the museum itself is a place for lamentation, Libeskind’s outlook on architecture is that it is a field for ‘optimism’, and that architecture must believe in the future, if it is to thrive12. It ‘asks questions’ instead of just giving answers. In order to do so, designers must embrace new technologies and new ways of designing to ensure longevity of the structure and the ideas it expresses.


Expression of Interest I A: Introduction

Herzog De Meuron

Beijing National Stadium, Beijing Year: 2008 Top: National Stadium, Berlin Source: http://mafana.files. wordpress.com/2011/10/ guggenheim-bilbao-catia.jpg Bottom: National Stadium, Berlin Source: http://mafana.files. wordpress.com/2011/10/ guggenheim-bilbao-catia.jpg

For the Olympics held in Beijing, in 2008, the Chinese government sought to commission a new stadium, which would serve as an iconic representation of Beijing at the time and be a radically new and futuristic architectural form. The design proposed by Herzog and De Meuron gained favour amongst the people even before it was built, being dubbed the ‘birds nest’ for it oval form and winding structural skin13. The structure was intended for use beyond the Olympic Games period, and was to be a cultural icon to draw people into its urban precinct, creating space for diverse activities and linking the outside with the inner spaces of the building. They was renowned for its innovative approach to the building’s performance, with the skin acting not only as an visually appealing beacon, but also utilizing modern technology and materials, bringing Beijing architecture into the future. The grid-like structure is a multifunctional, self-supporting system, acting as the faced, and roof and consisting of stairs and walls in an integrated system14. The building itself incorporates sustainable innovation, with rainwater collection systems and a translucent roof which provides sunlight, while the exterior structure allows for passive ventilation 15. Inflatable cushionstructures on the roof tops, also add insulation toand regulates wind and harsh

sunlight. Like many of their buildings, Herzog and De Meuron architects adopt and integrated approach of traditional techniques of design with advanced digital architecture. The architects design through the use of sketches and handmade models, and refine their ideas on 3D modelling software, in collaboration with a computation team16. The firm believes that computers should not and cannot take over architecture, as the input of human creativity and problem solving must have a strong presence in the design process17. Therefore, computers are used primarily as a means for feasibility of the built structure and to produce 3D models with accuracy and ease. Drawing in visitors was a key goal for the building, as according to Herzog and De Meuron, “the human crowd forms the architecture”.18 The innovative stadium structure is a prominent example of experiential architecture, drawing users in from afar, providing a mesmerising space inside, with sustainable solutions achieved through modern technology and materials.

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Expression of Interest I A: Introduction

A.2. Computational Architecture

The use of computers in most cases can be applied throughout the design process. The intertwined phases of design, as outlined in Principles, Theories and Methods of CAD19 can all benefit and be developed with the aid of computers. From the process of gathering information, to the final means of communication and presentation of ideas, the use of computers has been integral to modern design.

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to solve the conflicts present between designers and specialised computer programmers,22 design programs such as Rhino became more accommodating and usable for designers. The result is the process of design computation, where computers are utilised throughout the design process,including the creation of architectural form. It is describe in Computation Works that computation allows the ‘designer to extend their ability to deal with highly complex situations’,23 Computer design programmes were and allows a greater exploration of form initially used as tools for computerisation, and space, beyond the capabilities of where designers use a more ‘analogue’ model making and manual construction. approach to design the model and The use of computer modelling programs digitize their design in order to utilise the is fast becoming an essential tool for the efficiency and accuracy possible through modern designer, allowing enhanced computers20. As a digital replacement design and production possibilities as well for architectural drafting and technical as effectively minimising time-consuming drawing21, the computer at first served as tasks. The potential to create an a computerisation tool of preconceived algorithmic output of situation, based on ideas and was generally used for a physical parameters set by the designer communication of the idea. is in particular creating new possibilities Frank Gehry used a similar approach for architectural form. The integration of with his design process for the the design process and computers has Guggenheim Museum, to determine brought forth a channel to explore and the eventual structure and feasibility of share design ideas and conception on a the elaborate form. However, in more mass digital scale. This has engendered a recent years, computer programmes ‘building of algorithmic thought’ in which have been more deeply integrated many designers are beginning to play an with the design process itself. In order active role. 24

Guggenheim Museum, Bilboa - CATIA digital model Source: http://mafana. files.wordpress. com/2011/10/ guggenheim-bilbao-catia. jpg


Expression of Interest I A: Introduction

Computation in the design process has allowed for a bridging between the conceptual model and construction of its physical form through the ability to create three dimensional forms in a very precise manner. A coordination of aesthetic and physical aspects has become more readily achievable, with an awareness of construction and feasibility in very early stages of design. As well as having greater freedom for aesthetic for-finding, computer modelling programs allow a testing and experimentation of possible structure and the material behaviour under certain conditions, in a digital format, allowing for the incorporation of formal composition and constructability of design.25 Algorithmic programming, to virtually test the structural and material capabilities of elements has allowed for a greater utilisation of engineering and building technologies, and made way for more economical and innovative structural approaches.

The material and structural performance is a necessity for the success of any architectural structure. With the use of certain computational programs, the there is a greater opportunity to consider these factors in the design of the building. The ability to create physical evaluations based on material and structural properties engineers and architects can more accurately determine the behaviour of built structures of even the most complex designs and create solutions that are more functional and environmentally sustainable28. There is no longer a necessity for a linear approach to design; structures can even be approached from detailing concepts and can be altered with greater ease after the design has significantly progressed. Such performance-oriented design can be constantly tested for its functioning qualities and its behaviour can be evaluated under different stresses and conditions. Computation can also enhance evidence-based designs, which focus Computation has allowed architects on the users and the encounter of the to easily branch off into non-Euclidian architectural spaces29. 3D modelling geometries allowed for a more freeallows architects to more lucidly visualise form approach like the ‘blob’ concept the qualitative experiences of a space, describe by Gregg Lynn26. Visualisations and digital fabrication of design intentions which can be determined by many factor from the scalar proportion of the allows designers to virtually interact structure, to connecting details. The and experiment with 3D models and ease of model making allows for a more determine a-material concepts such as thorough exploration of spaces and can spatial experience and create intricate accommodate a greater range of spatial interior spaces. While the process of elements such as lighting, the readability design and architectural development of spaces and the visceral experience. The is often segregated and feeds the evidence-based design method allows technological aspect of the project, as the architect to analyse and modify a is the case with the archtiects and the Digital Technology Group associated with preconceived idea to achieve a stronger impact on those that encounter their Herzog & de Meuron Architects.27 The designs. use of 3D modelling programmes such The ability to create 3D models of as Rhino and its plugins, are becoming design solutions from very early stages increasingly intertwined with the act of in design has dramatically changed the finding design solutions and certainly in concept of architectural practice and has the evaluation and synthesis of possible design outcomes. The recent introduction transformed it from a process of form of 3D printing has also created new depth finding and external appeal to a discourse of greater abstraction and dependence for the model-making process providing on the incentives of the designer. It an ability test new materials and quickly allows for greater experimentation of create models with precision even of form and function in the process of complex forms.

design and make it a more integrated process between concept and physical construction. By taking over mundane and repetitive tasks, computers can reduce the margin for human error and allow designers to focus more strongly on other aspects of the architecture, from the prevalence of the initial architectural idea, to working out details of construction and material functionality. In order to create a structure that truly utilises the technology and opportunities of the 21st century, a reliance on computers and computational media is necessary. Computation has transformed the architectural process and will continue to play a big role in its evolution.

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Expression of Interest I A: Introduction

Frank O’Ghery

Guggenheim Museum, Bilbao Year: 1997

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Frank O’Ghery Architects are pioneers in integrating computation with the architecture. In the design of the Guggenheim in Bilbao, Spain, computers were used beyond the conventional methods for drafting and planning. Ghery’s hand-built models were computerized in order to create a feasible design for construction30. This deconstructivist architectural work brought to the urban environment a unique and unpredictable design made possible on through the utilisation of Computer Aided Design (CAD). The building asserts its position as a prominent art museum through its dynamic form and eccentric titanium plated structure. Computer Aided Three Dimensional Interactive Application (CATIA) and visualizations were used heavily in the structure’s design. The complex surfaces and structures would have been near impossible without the use of a CATIA, which allowed designers and engineers to define the complex curved titanium surfaces into equations31. Wood and plastic forms created by the architects were scanned three dimensionally into a virtual coordinate system and completed and refined using CATIA.32 The program was able to digitize the sculptural form and dimensions with speed and accuracy

with the cladding material being pre-cut to precision, allowing the construction process to be economical and on schedule. CAD was also used to ensure that each piece would fit into position, giving engineers more time to focus their efforts on the process of manual construction to ensure lasting integrity of the building33. The elusive building established a lasting sense of a futuristic aesthetic and form and remains as an avant-garde and dynamic continuously moving forward in time with the modernist art it represents. The contrast of ‘fluid’ titanium clad steel infrastructure, with solid limestone masses, strewn with expanses of glazed surfaces reinforces a sense of permanence while moving forward to the possibilities of the future.

Guggenheim Musuem, Bilbao Source: http://openbuildings.com/ buildings/guggenheimmuseum-bilbaoprofile-1314


Expression of Interest I A: Introduction

Neri Oxman

Imaginary Beings: Mythologies of the Not Yet Year: 2012

The innovative research and prototypes by Neri Oxman rely on the ease of computational power and digital modelling available today. Her theories on material computation are derived from naturally occurring structural systems that can be algorithmically applied to artificial human construction34. Unlike Ghery, Oxman strives to generate organic forms, driven by the function of materials. With the ability to create diverse forms using digital modelling, Oxman argues that many designers can get lost in the seemingly free-form world of modern design and overlook the material properties and behaviour constraints and a fabrication process that is inert to them35. With the ability to express a plethora of geometries, she describes that ‘the world of architecture is becoming saturated with formal expression’, and that architectural firms continue to design in a topdown method36, with aesthetic form dominating the outcome, although the incorporations of computers has created a platform for a change of this paradigm. Oxaman’s research strives for a future in architecture where the “incorporation of material performance is directly and explicitly united with the geometric representation” of form37. With the utility

of computers, the designer perhaps has a greater responsibility to actively synthesise and modify solutions and be creative in their approach to design issues and briefs. While computers can offer a range of possible design outputs and possibilities, it is important for the designer to understand ‘real-world’ issues and apply their knowledge to decipher the best solution and strongly consider the future performance of their designs. As architect Herzog claims, “technology is very important as a tool, but technology in itself doesn’t do anything, doesn’t create anything. Computers cannot do anything without the assistance of the human brain”.38 Oxman’s exhibition, “Imaginary Beings, Mythologies of the Not Yet”, showcased possibilities through the structural research conducted about the structural formations in nature as well as the capabilities of digital printing, with different materials, to create versatile and highly effective designs.

Prototype for a Chaise Lounge 2008-2010 Beast is a 3D printed prototype for a lounge chair, created with an aggregate of both tensile and compressive material, which morphs to suit the user. Source: http://web.media.mit. edu/~neri/site/projects/ beast/beast.html

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Expression of Interest I A: Introduction

A.3. Parametric Architecture

In the few decades that computation has been involved in the architectural design process, the way computer modelling has been applied to the design process has caused a noticeable shift of our conception of architecture. While the process of parametric modelling has been applied to architecture before the introduction of digital design, within different industries, the term parametric has been given various definitions. Most infer that entails of families of components and requisite control of data39. By curtailing aspects of a model based on given data, the constraints themselves help to construct the form and space the object inhabits. The algorithmic parameters also create a set of relationships between the elements of the design and allow the final product to change in response to the control choices.

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Analogue Parametric Modelling While the notion of parametric modelling is often associated with computers, it is not exclusive to a digital process. Designers such as Antonio Gaudi and Frei Otto speculated about form as a result of algorithmic changes, experimenting with unconventional typologies guided by simple and complex patterns from natural precedents such as the form of

soap bubbles40. Creating predominantly tensile structures, some of his physical models searched for an economical way to create forms, by imitating the ways that nature naturally holds structure. In a similar way, the hanging chain models of Gaudi, explores the effects of tensile force and motion inspired by the Gothic representation of load transfer through arches and defined buttresses41. The significance of the relativity of the holistic form, to all its elements is an important notion considered in parametric modelling today. Parametric computation allows designers to alter small parameters of their design that can eventuate as drivers of the overall form.


Expression of Interest I A: Introduction

Zaha Hadid Architects

The Guangzhou Opera House, Guangzhou 2003 - 2010

When discussing parametric design, the work of Zaha Hadid Architects cannot go unmentioned. Having adopted the technique early in their practice, the firm has been a pioneer in using scripting methods to design their unique architecture as well as delving into research based on the applicability of parametricism to many design strategies including designing the urban landscape. They have created buildings that have only before been conceived in whimsical sketches and avant-garde notions of the future. They may have been considered inconceivable when computers were first introduced to architecture, however the inimitable architectural forms produced by Zaha Hadid speak of a spectacular and perhaps uncertain future.

a unique and ambiguous form, with a contoured profile, contrasted with angular elements42. Zaha Hadid used multiple 3D modelling software, including Rhino for the exterior triangulated grid structure, to create the crystalline form and Maya for the sinuous curves of the auditorium’s interior43. The geometries were achieved using algorithms derived through splines, blobs, NURBS and particles organised by scripting programmes and techniques44. Designed as a ‘volume within a volume’, the building is layered with unique construction techniques and structural systems enabled by computation and parametric modelling programs45. The exterior triangulated steel shell crates a self-supporting lattice while framed glass to allow natural light into the interior. Intricately but granite tiling has be fit in Most of the modern designs by Zaha a tessellated pattern that was achieved Hadid architecture utilise parametric through Rhino. The internal geometry algorithms to conceptualise form and of the auditorium is contrastingly fluid, structure. The Guangzhou Opera House is developed in Maya through doubly curved an intriguing built product of this digitized NURBS surfaces and moulded out of architectural process and outwardly digital files46. The use of digital shows signs of parametric modelling in modelling allowed the building to be all of its aspects, from surface details, to conceived on a 3D scale, rather than in a the buildings’ visible structural system. planar environment, creating intriguing While the main form is inspired waterand unique approached from different word boulders on the river’s edge, the sides of the building47. The ability to architectural design of the structure is control surfaces and instantly create

outputs based on certain parameters allowed the building to better reflect the architectural idea and the undulations of the surrounding environment.

Top: Guangzhou Opera Hosue http://www.zaha-hadid.com/architecture/ guangzhou-opera-house/ Top Left: Frei Otto, Apparatus for computing minimal path systems, Institute for Lightweight Structures (ILEK), Stuttgart, 1988 Source: http://www.patrikschumacher.com/ Texts/Parametricism%20-%20A%20New%20 Global%20Style%20for%20Architecture%20 and%20Urban%20Design.html

Bottom Left: Inside Gaudí’s hanging model for the Colònia Güell Source: http://www.danieldavis.com/ahistory-of-parametric/

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Expression of Interest I A: Introduction

MATSYS

Shellstar Pavilion Year: 2012

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Expression of Interest I A: Introduction

Top: Shellstar Pavilion Source: http://matsysdesign. com/2013/02/27/shellstarpavilion/ Bottom: Shellstar Pavilion Source: http://matsysdesign. com/2013/02/27/shellstarpavilion/

Experimentation with forms in tension and compression in order to discern interesting and functional forms is still being conducted, based on the classic techniques developed by Gaudi and Otto. Programs such as Rhino provide scripting tools that allows testing to be done digitally, with precision, before building models. Designers such as MATSYS have created multiple experimental forms using Rhino plug-ins such as Grasshopper, Kangaroo, Lunchbox, Python and Rhinoscript. The Shellstar Pavilion is a lightweight temporary structure designed using Rhino and associated programs to create a lightweight structure, which maximises spatial performance, while minimising structure and material. It is based on the idea of a purely compressive structure, considered by Gaudi and Otto48. The use of parametric modelling, made the design and construction process a speedy one, taking only 6 weeks to finalise the design, fabricate the elements of the structure and assemble the pavilion on site49. The overall form was designed using the Kangaroo physics engine on Rhino, and was crated through the use of ‘thrust surfaces’, aligned with structural vectors, creating a digital parametric environment and allowing the form to create itself,

based on the forces added to it.50 Nearly 1500 cells were used to create the physical model and were modified and justified using the Python plug-in, in order to ensure that each cell could function as an individual component in the built form and cohere to the holistic structure51. The connected peaks act as arches, transferring load through a thin metal frame, which supports the structure. Using the physics properties available in Kangaroo, the designers were able to create a structural stable form, covering a large surface area, needing very minimal structural support and material.

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Expression of Interest I A: Introduction

A.4. Algorithmic Challenge With the Grasshopper techniques I have learnt in the last few weeks, I was able to create some sinuous forms, similar to parts of the model I constructed in the Virtual Environments studio, in a fraction of the time. After extruding the curve along a wavy path, I was able contour the surface and create offsets of those contours to form a grid. By then extruding the grid, I was able to create a simple, but more intricate digital model than the closed curved volumes I created in my first year. With more practice, there is a large array of potentially interesting forms that could be taken out of the simple lines I initially produced.

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Expression of Interest I A: Introduction

A.5. Conclusion

The techniques and understanding I have through this brief study of parametric modelling and use of computers in architecture have certainly change my idea of the role of computers in current and future architectural practice. While I was aware that computers could ease the process of design and enhance communication of design, the real potential for computation in architecture goes far beyond digitization of preconceived ideas. While less attention needs to be given to calculations and repetitive tasks, designers are still learning to achieve coherence between designing functional and valuable structures, as opposed to merely creating forms that are aesthetically appealing and captivating. With the application of new computational research methods and

programs such as Neri Oxman’s natural computation and the Kangaroo, perhaps the time saved through computational efficiency needs to be applied into ensuring that architecture develops as a sustainable and effective solution to future urban demands.

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Expression of Interest I A: Introduction

References

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1. Patrik Schumacher, 'Introduction : Architecture as Autopoietic System', in The Autopoiesis of Architecture (Chichester: J. Wiley, 2011), pp. 1 - 28 2. Hill, Jonathan (2006). 'Drawing Forth Immaterial Architecture', Architectural Research Quarterly, 10, 1, p53 3. Hill, Jonathan (2006). 'Drawing Forth Immaterial Architecture', Architectural Research Quarterly, 10, 1, p52 4. Hill, Jonathan (2006). 'Drawing Forth Immaterial Architecture', Architectural Research Quarterly, 10, 1, p53 5. Hill, Jonathan (2006). 'Drawing Forth Immaterial Architecture', Architectural Research Quarterly, 10, 1, p54 6. Ted Conferences ‘Thom Mayne: How architecture can connect us’ (2005) <http:// www.ted.com/talks/thom_mayne_on_architecture_as_connection.html> 7. Carl Fredrik and Valdemar Hellberg ‘Case Study: Jewish Museum, Berlin’ (2012) <http://visceralintricacyexperientialresearch.blogspot.com.au/2012/09/case-studyjewish-museum-berlin.html#.UhbaYhtmiSo> 8. Richard Williams, 'Architecture and Visual Culture', in Exploring Visual Culture : Definitions, Concepts, Contexts, ed. by Matthew Rampley (Edinburgh: Edinburgh University Press, 2005), p109 9. Ted Conferences, ‘Daniel Libeskind: 17 words of architectural inspiration’ (2009) <http://www.ted.com/talks/daniel_libeskind_s_17_words_of_architectural_ inspiration.html> 10. Ted Conferences, ‘Daniel Libeskind: 17 words of architectural inspiration’ (2009) <http://www.ted.com/talks/daniel_libeskind_s_17_words_of_architectural_ inspiration.html> 11. Libeskind, Daniel. The Space of Encounter. New York: Universe Publishing, 2000. 12. Ted Conferences, ‘Daniel Libeskind: 17 words of architectural inspiration’ (2009) <http://www.ted.com/talks/daniel_libeskind_s_17_words_of_architectural_ inspiration.html> 13. Herzog & de Meuron ‘The National Stadium, a new kind of public space for Beijing’ (2007) < http://www.herzogdemeuron.com/index/projects/completeworks/226-250/226-national-stadium.html> 14. Emily Pilloton ‘Beijing Olympic Stadium by Herzog & DeMeuron (2007) <http:// inhabitat.com/beijings-olympic-stadium-by-herzog-and-demeuron/#ixzz2caK8ZO3J> 15. Emily Pilloton ‘Beijing Olympic Stadium by Herzog & DeMeuron (2007) <http:// inhabitat.com/beijings-olympic-stadium-by-herzog-and-demeuron/#ixzz2caK8ZO3J> 16. Brady, Peter (2013) Computation Works: The building of algorithmic thought. Architectural Design, 83, 2, pp. 8 – 15 17. Brady, Peter (2013) Realising the Architectural Intent: Computation at Herzog & De Meuron. Architectural Design, 83, 2, pp. 56 – 61 18. Herzog & de Meuron ‘The National Stadium, a new kind of public space for Beijing’ (2007) < http://www.herzogdemeuron.com/index/projects/completeworks/226-250/226-national-stadium.html> 19. Yehuda E. Kalay, Architecture's New Media : Principles, Theories, and Methods of Computer-Aided Design (Cambridge, Mass.: MIT Press, 2004), pp. 5 - 25 20. Brady, Peter (2013) Computation Works: The building of algorithmic thought. Architectural Design, 83, 2, pp. 8 – 15 21. Oxman, Neri (2004) Material-based Design Computation. P99 22. Brady, Peter (2013) Computation Works: The building of algorithmic thought. Architectural Design, 83, 2, pp. 8 – 1523. 24. Brady, Peter (2013) Computation Works: The building of algorithmic thought. Architectural Design, 83, 2, pp11 25. Oxman, Neri (2004) Material-based Design Computation. P133 26. Lynn, Greg (1998) "Why Tectonics is Square and Topology is Groovy", in Fold,


Expression of Interest I A: Introduction

Bodies and Blobs: Collected Essays ed. by Greg Lynn (Bruxelles: La Lettre volée), pp. 169-182 27. Brady, Peter (2013) Realising the Architectural Intent: Computation at Herzog & De Meuron. Architectural Design, 83, 2, p 59 28. Digital Crafting ‘Sean Ahlquist: Computation and Simulation’ (2010) <http://www. digitalcrafting.dk/?p=1269> 29. Georgia Tech School of Architecure ‘PHD – Evidence Based Design’ (date: unknown) 30. Katie Cacace, Marita Nikaki and Anna Stefanidou ‘Guggenheim Museum Bilbao’(1999) http://isites.harvard.edu/fs/docs/icb.topic502069.files/guggenheim 31. Gehry's Guggenheim in BilbaoAuthor(s): Martin PopsSource: Salmagundi, No. 124/125 (FALL 1999 - WINTER 2000), pp. 17-49 32. Katie Cacace, Marita Nikaki and Anna Stefanidou ‘Guggenheim Museum Bilbao’(1999) http://isites.harvard.edu/fs/docs/icb.topic502069.files/guggenheim 33. Katie Cacace, Marita Nikaki and Anna Stefanidou ‘Guggenheim Museum Bilbao’(1999) http://isites.harvard.edu/fs/docs/icb.topic502069.files/guggenheim 34. Oxman, Neri (2004) Material-based Design Computation. P103 35. Oxman, Neri (2004) Material-based Design Computation. P99 36. Oxman, Neri (2004) Material-based Design Computation. P103 37. Oxman, Neri (2006) Get Real: Towards Performance-Driven Computational Geometry 38. Matt Tyrnauer (2010) ‘Architecture in the Age of Gehry’ <http://www.vanityfair. com/culture/features/2010/08/architecture-survey-201008> 39. Brady, Peter (2013) Computation Works: The building of algorithmic thought. Architectural Design, 83, 2, pp12 40. Patrik Schumacher (2008) ‘Parametricism - A New Global Style for Architecture and Urban Design’ < http://www.patrikschumacher.com/Texts/Parametricism%20 -%20A%20New%20Global%20Style%20for%20Architecture%20and%20Urban%20 Design.html> 41. Daniel Davis (2013) ‘A History of Parametric’ < http://www.danieldavis.com/ahistory-of-parametric/> 42. Zaha Hadid Architect ‘Guangzhou Opera House’ < http://www.zaha-hadid.com/ architecture/guangzhou-opera-house/> 43. Architect Magazine ‘Guangzhou Opera House’ (2011) < http://www. architectmagazine.com/cultural-projects/guangzhou-opera-house.aspx> 44. Architect Magazine ‘Guangzhou Opera House’ (2011) < http://www. architectmagazine.com/cultural-projects/guangzhou-opera-house.aspx> 45. Architect Magazine ‘Guangzhou Opera House’ (2011) < http://www. architectmagazine.com/cultural-projects/guangzhou-opera-house.aspx> 46. Architect Magazine ‘Guangzhou Opera House’ (2011) < http://www. architectmagazine.com/cultural-projects/guangzhou-opera-house.aspx> 47.China Urban Development Blog ‘The Guangzhou Opera House: An Architectural Review’ (2011) < http://www.chinaurbandevelopment.com/?p=600> 48. MATSYS ‘Shellstar Pavillion’ (2012) <http://matsysdesign.com/2013/02/27/ shellstar-pavilion/> 49. MATSYS ‘Shellstar Pavillion’ (2012) <http://matsysdesign.com/2013/02/27/ shellstar-pavilion/ 50. MATSYS ‘Shellstar Pavillion’ (2012) <http://matsysdesign.com/2013/02/27/ shellstar-pavilion/ 51. MATSYS ‘Shellstar Pavillion’ (2012) <http://matsysdesign.com/2013/02/27/ shellstar-pavilion/

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Expression of Interest II B: Design Approach

Part B Expression of Interest II:

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Expression of Interest II B: Design Approach

Design Approach The design process for the Wyndham City Gateway proposal is one which should associate closely with the site’s context as well as creating an intriguing form which generates a lasting impression through a novel spatial experience.

the Weaverbird plug-in is used to enhance tessellation techniques. As a viable project for Wyndham City Council to pursue, the installation is projected to be commissioned by the Caltex petrol station on the site, and will be design as a subtle form of advertisement, while also The implementation of a tensile expressing broader social and form as a basic structural principle cultural events faced by the growing will help to develop an expansive municipality. form, achieving a significant impact on commuters. The collaboration of Through the integration of a tensile structure with a minimal digital modelling and fabrication and relaxed surface as a design techniques and experimentation basis will lend itself to an open in material prototypes, we hope form finding process, driven by to create an elusive form, which parametrically designed digital generates interest and conversation models. Using Rhino 3D as the beyond the physical experience of basic modelling program, the the design and contribute to the design will be developed through broader architectural discourse the algorithmic modelling plug- by utilising modern form-finding in, Grasshopper and incorporate techniques and developing a unique the physics simulation component structural system. Kangaroo to derive form, while

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Expression of Interest II B: Design Approach

B.1. Design Focus TENSILE STRUCTURES In embracing a parametric modelling environment to enable more variable form-finding process we have adapted a tensile module as a basis of design. It follows an increasingly popular tendency of architecture design with a greater awareness of the context and produce solutions which respond to the need of the site. The application of a tensile structural system is possible through various materials, ranging from membranes to metals creating more possibilities for aesthetic and construction solutions and opportunity to test various material properties to determine suitability for architectural application. A sculptural approach to free form geometry is facilitated through the plasticity of tensile form [*geometry working beyond effect cover] which

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provides a developable surface which has an immense capability for formgeneration, especially in 3D digital environment.

experimentation developed by Otto’s Institute of Lightweight Structure in Stuttgart [2].

The Minimal Surfaces design develops MINIMAL AND RELAXED SURFACES by Vlad Tenu portrays a lightweight, delicate structure, with an ambiguous In an attempt to continue the formsense of structure. It gives the illusion of finding goals set from the onset of an object that is floating and in a state parametric design, incited by the previously mentioned design experiments of flux, achieved through the lightweight by Gaudi and Otto, we seek to incorporate structural skin. The undulating form intrigues through its minimal use of a surface system with relaxed and structural support, which has been minimal properties, which will be realised through a digitally developed guided by extrinsic forces such as tensile tessellation pattern. properties and chosen control points [1]. Using digitally induced dynamic relaxation of form and parametrically defined geometries, the design process is inspired by the desire for a lightweight structure and by form-finding tensile

VLAD TENU MINIMAL SURFACES [3]


Expression of Interest II B: Design Approach

BUCKMINISTER FULLER U.S.. PAVILION [4] TESSELLATION There are many benefits associated to a design that incorporates tessellation, especially regarding the fabrication process. Tessellation is applicable to almost any surface and with the use of digital printing, can make the physical construction of complex curves and geometry more feasible. By integrating tessellation into the design, we are simultaneously considering the eventual construction of the project. Smaller elements which connect in a specific way to create the broader design, allows for minor errors in fabrication of the pieces and often relieves the need to perfect the process of cutting out material. While a tessellated structure may require more effort to construct, modern computerisation enables us to for templates of digital models to be digitally fabricated with relative ease. Tessellation can also add layers of aesthetic interest, suggesting texture and material, while also being able to provide an exterior structural purpose. Buckminister Fuller’s geodesic dome design for the U.S. Pavilion is a project derived from his experimentation with adopting a variety of tessellated patterns

to spherical forms. It incorporates a rigid, triangulated tessellation structure, applied to a curved base surface to produce a structural skin [5]. While making the structure lightweight, it also creates a visual effect of a weightless and delicate structure. The inclusion of tessellation can also add cultural and contextual values, and could be considered to “communicate a sense of community” as suggested by post-modern architect Robert Venturi [6]. The use of materiality and form can help to construct a deeper meaning and story behind the structure, and express the labour of the construction process which is not always evident in single surfaces forms.

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Expression of Interest II B: Design Approach

B.2. Case Study 1.0 -

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Species 1

These iterations have mostly been changes by increasing and decreasing the thickness of the longer part of the mesh at the centre, which connects the branches. By referencing each curve onto Grasshopper individually, I was able to have greater control over the form, by scaling and moving the internal curves.

Species 3

By manipulating the controls of the Exoskeleton component, I was able to slight change the overall look of the form. Altering the number of sides, thickness, node value, spacing between mesh lines and the knuckle width of the exoskeleton, multiple variations of the original geometry was created.

Species 4

The base geometry of Species 1 and 2 have been created by linking a series of curves into Grasshopper, and producing lofted surface through these curves while Species 3 and 4 have be created throught a connection of curves creating a skeletal bas fro the form, while the Exoskeleton component creates a skin around it. Then, using the Kangaroo Physics simulation, the surfaces have been put through a dynamic relaxation process, which produces the tensile geometry.

I have referenced a different curve to the original design. The iterations created are outcomes of altering the base curves, by translating their position in space and modulating their scale. The final outputs are fairly similar to the original, however there are differences in the fluid aesthetic of the structure, it now looks more structural

This time, I manipulated the original curves around which the exoskeleton was formed. By activating control point of Rhino, I was able to shorten and lengthen the base curves as well as adding in new curve to change the base geometry.

Analysis

Using the Grasshopper digital parametric modelling tool, the seemingly elusive Green Void installation by LAVA can constructed on Rhino in a 3D modelling environment. Through the physics simulation plugin, Kangaroo, the geometry can be evaluated under different physical properties and morphed by simulating a relaxation of its surface and setting control points to mould the form. The iteration matrix has been created by various methods, to produce the desired geometry, which can be further modified based on restrictions on the base form and physical simulations.

Species 2

LAVA GREEN VOID, 2008, SYDNEY

I was able to derive particularly interesting forms from the base geometry by making minor and major changes through Grasshopper and Rhino

By transla in a 3D e able to e the form areas. Be the curve any shap possible.


ating the base curves environment, I was extend the surface of m and allow it to larger ecause the form follows es, creating almost pe with lofted curves is .

Expression of Interest II B: Design Approach

Increasing the size of the knuckles allows the form to vary considerably compared tot he original geometry. The form also seems more structurally selfsupportive here.

Adding an extra node expands the dimensions to the geometry and creates a more complex relation of the relaxed surfaces.

Changing the central curves, as opposed to the exterior curves deformed the base form more and seems to give the geometry a different structural basis.

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Expression of Interest II B: Design Approach

B.3. Case Study 2.0 SYNTHESIS DESIGN + ARCHITECTURE ARTICULATED TENSIONS @ UNIV. OF CALGARY, 2013 The Articulated Tensions prototype developed by SDA students was processed under the InformedForm research initiative[6]. This program strives to develop structure, based on form (geometry), force (performance), matter (organization), and craft (fabrication) [7]. We used a similar approach in evaluating a reverse engineered algorithm to try and emulate features of this design. The underlying geometry is based on a Klein surface, which manipulates a single, continuous surface which is inverted to create a sort of surface loop, allowing the exterior and interior surfaces to be one. This surface could have then been adapted to a digital physical simulation program such as Kangaroo, where control points and dynamic mesh relaxation generated a parametric form. The surface

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would then have been divided into a tessellation pattern, which was detailed enough to create the overall undulating form, while adding a level of texture and surface manipulation. The tessellation would also make the construction process more feasible, by having smaller, connectable components, which would leave room for fabrication errors.


Expression of Interest II B: Design Approach

The base geometry of the shape is derived from a Klein surface, and this can be created on Grasshopper by reversing element of a surface and connecting it to the original. We were able to find an algorithm for a basic Klein surface and manipulated it by increasing it thickness and adding more control points.

In adopting a dynamic surface relaxation to the form, the model needed to be converted into a mesh in order to input its surfaces and control points (through the form of Naked Vertices) into the Kangaroo component.

By making each mesh face into a polyline through Weaverbird, we were able to extract certain points form each face and incorporate a tessellation design which was created using point parameters. The design was then applied to the whole mesh.

After further reflection, we realised the the tessellaiton pattern we developed was nto the same as in Articulated Tensions, and it didn’t have curves edges which enables the peices to be connected. By using a framework with more control points, it is possible to recreate a similar geometry. The drawing on the opposite page shows how the tessellation pieces would still be connected by addinganother conenctionto the deisgn.

Starting off with a basic square grid, we were able to use the Weaverbird Inner Polygons Subdivision component, transfer the square mesh, into one which was complied with diamond within each square. Then, using the Weaverbird Pictureframe application, were able to create holes within the mesh faces, to produce a similar design the to the precedent. By extracting point from each mesh face, a more interesting tessellation, using nurbs curves to create arc between the points.

Then, finiding the centre of each polygon, we were able to create circles in the centre, with a radius dependant on the dimaond’s legnth. The by lofting thises curves together, we created surfaces.

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Species 5- Shrinkwrap and Kangaroo

Species 4 - Shrinkwrap

Species 3 - Weaverbird Stellate

Species 2 - 3D tessellation Species 1 - Square-based tessellation

Expression of Interest II B: Design Approach

B.4. Technique Development

Further Iterations


Expression of Interest II B: Design Approach

Starting with a similar geometry to the tessellation in articulated tensions, we tried produce various iterations of the squarebased shape, and applied it to grid-based surfaces. To add to the effect of the tessellation, we transformed the basic tessellation into a trianugalted pyramid, conencted to a triangulated mesh. Then, by using control points and attrator points, developed interseting surfaces. Using the Weaverbird Stellate component, we were able to easily control the hight of the 3d tessellation, however founf that the creating our own algorithms for the tessellation gave us more control over the effects. Using other applications in Kangaroo, we used the Shrinkwrap component to create unusula forms based around simple geometry. This could then be controled by changing the accuracy of the shrinkwrap and size of mesh faces. By changing the shrinkwrapped meshes in the Kangaroo Springs form Lines component, we were able to create interesting and unexpected geometrical forms.

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Expression of Interest II B: Design Approach

B.4. Technique Development A dynamic and textural form can be created by incorporating tessellation into large, expansive surfaces. It would be interesting to generate self-supporting tessellated structure as a basis for the design, as it provides layers of considered design decisions. First, it allows a play in form and experimentation in he form finding process. Second, the designing the tesselation itself adds to the aesthetic and structural success of the design. Finally, the way the we connect the tessellation elements could have interesting design outcomes. Such an approach provides many opportunities to apply algorithmic modelling.

A large, undulating surface has potential to create a point of interest at any site and would be an interesting application to the freeway site as it provids a breat from the straigh roads and relatively flat landscape. The ripple effect creted here is further accentuated by changes in the size and shape of the tessellation pieces.

The 3D tessellation iterations were particularly intersting, as they can add a greater depth the form-findint process and mey be strucutral entities in themself. The triangulated strucutres may make the larger project moreself-supportive.

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Expression of Interest II B: Design Approach

A shrinkwrapping approach tot the design could allow the installation to be more responsive tot he exsiting site and its strucutre. While this iteration may be difficult to combine with tesselllation, incorporating a larger number of meshes and a more accurate shrinkwrap produces more intersiting forms.

Dynamic relaxation is a useful tool to help desciern the possible forms oru design may take throughwith construction (depending on materiality). Thegeneration of undulating curves and seemingly free-formed geometry creates a sense of ambiguity and interst int eh form. Through the iterastion, we discovered that the more gaps in the mesh, the more controllable the form will be, as holes int he mesh provide controle points.

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Expression of Interest II B: Design Approach

B.5. Technique Prototypes Fabricatied Prototypes

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This model has been produced by lasercutting Perspex pieces, based on the digital model. The tessellation pieces are connected by circular connectors and both have notches allowing each piece to slot into the other. The curvature has been maintained by evaluating a digital model, and creating notches at specific

points on the circles, which control the connection of the tessellation pieces. This controlled placement of notches allows the overall form to curve with the placement of notches.

An overall curve for has been developed out of the thin plastic tessellation pieces by fixing each piece in slight tension and certain points. The result is a fairly malleable structure, which can be deformed and then bounces back to its original shape. It bears resemblance to the coral like formations of the Vlad Tenu design, and is a form that can be continually built up.

The connections here have been made by creating loops of wire, which allow the joints to be flexible to a degree and malleable. The plasticity of the material allows the overall form to curve considerably, which can create the notion of fluidity and movement. The vortex form enhanced by the protruding edges adds to this sense of movement.

The tessellation created here is more closely connected to that derived from the Articulated Tensions project. The round ends overlap each other creating the joints. The connection pictured here however, where the elements are overlapped along the edges, creates a more solid surface, and a more rigid structure, which doesn’t bend as easily as the rest.


Expression of Interest II B: Design Approach

This is one of the more successful prototypes, made out of the thin plastic. Rather than utilising its tensile properties, the model is more self-supporting, requiring no other fixtures than the connection of its edges through notches. The form was developed in Grasshopper and ‘unrolled’ before being digitally

Continuing with this pyramidal surface structure, we used other materials to recreate different concepts of the same form. We were interested in the idea of inflation and the performance of materials in tension. Using chip-bags as a prototyping material was unconventional, but resulted in an interesting surface, one that looked metallic, but was in fact extremely light and delicate. the edges

printed. While it holds its general shape, the surface could not be easily developed because the stiffness of the plastic made creating folds difficult. However, the triangulated tessellation is fairly rigid and self-supporting, while lending itself to various forms. the form is also aesthetic when back-lit, diffusing and reflecting light with its many surfaces.

were sealed to create the inflated pyramid forms, however, this was not overly successful because the sealed edges were imperfect and left small holes. However, the prototypes were able to stand and gave the impression of bloated metallic tessellation. The reflection of light, off the crinkled surfaces created interesting patterns unlike the smooth surface of the other plastics.

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Expression of Interest II B: Design Approach

B.5. Technique Prototypes Materiality

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Developing further from the chip bag models, theses prototypes have been constructed using the printed templates of unrolled plastic model pieces. It again explores the possibilities of unconventional materiality and is made out of aluminium drink cans. Our attempt to solder the edges of the form was unsuccessful because of the nature of aluminium, and would require aluminium soldering, rather than the conventional tin-lead solder. However these models have been connected with duct tape to create a fairly structural surface. The flexibility of the duct tape actually allows the structure to take various self-supporting forms, making it an ideal prototype for form-finding.

metal structure, while the printed surface aluminium is generally not prone to is still evident under the structure. corrosion and is therefore long-lasting. Unlike the plastic and chip bags, The materiality is also responsive to the aluminium holds its shape well and societal and environmental positions adheres to folds and creases, which of Wyndham. The use of cans, which makes the fabrication process easier. This we would generally consider as rubbish also allows the form to be more selfor a material that is no longer useful supportive and adhere to the digitally in its current form is suggestive of the designed model in a more accurate way. consumerist culture which generally follows urban expansion and the industrial It also has an interesting relationship with growth. However, in reshaping this ‘waste’ light. The metallic surface allows good material into an architectural surface, reflectivity, while its unevenness and the simply by playing with form and structure, varying angles of the form allows for an the prototype reveals the need to explore interplay of reflecitons. beyond conventional development and adopt more sustainable measures to meet the needs of the city.

The reasons for using materials such as chip bags and aluminium are both structurally and contextually derived. Structurally, these materials are fairly malleable and allow for a wide range of form explorations and structural experimentation. We are also interested in creating and unconventional design, perhaps by giving illusions of materiality, which can only be revealed on closer inspection and a more tangible experience. The aluminium cans seem to successfully create this illusion of being a

The abundance of aluminium cans in our daily lives and our constant interaction with it, make this material very familiar to touch and is relatable to everyone in this aspect. The feel of the cool metal or the act crushing and creating creases in the cans is a familiar concept to everyone and thus will enable users to have a sensory connection to the structure, before physically experiencing the space. Although the connections of these elements need to be further considered,


Expression of Interest II B: Design Approach

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Expression of Interest II B: Design Approach

B.6. Technique Proposal

GS CALTEX PAVILION FOR THE 2012 KOREA EXPO IN YEOSU, SOUTH KOREA. [9] There are many examples of successful collaborations of commercial advertising and public art. The adaptation of the freeway project as a subtle advertisement for the Caltex petrol station as well as a unique architectural pavilion will generate a certain hype that often follows such unconventional installations. While the design itself is an intriguing and unique display, the globalised popularity of the Caltex brand will be able to further push such an installation into the public eye, transforming it into a notable placemarker. The application of design interventions as marketing strategies is not a new idea, and has already been realised through the GS Caltex Pavilion for the 2012 Korea Expo in Yeosu, South Korea. This installation, design around a star-shaped base relates to its surrounding environment, in representing large rice fields [10]. With interactive features and responsiveness to the surrounding wind, this installation has a strong presence and draws the public into the site.

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This striking pavilion structure gained praise for its innovative appeal to public interaction and a collaboration of architecture and technology. The lit EFTE panels creates a dynamic structure which draws people in to experience the design more closely, however, it is the individual contact facilitated by the touch-sensitive panels that makes this installation unique. The whole structure is designed to produce musical beats when activated by sensors, thus creating a beatbox rhythm based the way people touch the panels. This personal affiliation allows people to contribute to the final design, and generates a sense of community and certainly a novel experience of architecture[12]. The commercial aspect of this piece is certainly subtle, but drives its popularity through the CocaCola name and generates a unique and positive statement about the brand.


Expression of Interest II B: Design Approach

COCA-COLA BEATBOX, 2012, A PAVILION IN LONDON, OLYMPIC PARK [11]

WYNDHAM CITY The installation would be a commercially viable project, attracting potential users into the petrol station and subtly advertising the Caltex brand through a tessellation design which has been abstracted from the Caltex logo. Additionally, the design would be an aesthetically intriguing structure and provide a new outlook on how typically mundane structures such as the petrol station could be enhanced and endorses an artistic application the everyday world.

In its association through the globalised brand, the project will gain public attention and a a result become a notable landmark in the Wyndham district. The project could be developed out of cans collected within the community the material lends itself to fairly easy fabrication will stimulate a visceral experience, which will be more memorable and real interaction, as an architectural space to discover.

The use of aluminium cans as an unconventional material will create a point of discussion displaying a provocative response to the issue of consumerism and waste often instigated by urban expansion. While proposed material need careful consideration in construction, it would help to engender as understanding about a new, sustainable discourse of Wyndham City.

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Expression of Interest II B: Design Approach

B.6. Technique Proposal The new installation on the Princes Freeway will be an intriguing project to commuters travelling to and from the Wyndham City District. As the council has proposed, it is important that the installation create a significant impact on the viewer in order to establish a memorable and identifiable landmark. In a rapidly developing city such as Wyndham, its connection to the CBD and commercial Melbourne is an integral source of revenue for the developmental needs of the area. The Wyndham City Council has proposed greater development of infrastructure, investing over $40m to upgrade interchanges and get people onto the freeway to increase access to encourage commercial activity to accommodate the changing needs of this growing urban precinct. Our proposal tries to capture the rapid development and growth of the Wyndham district,

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The proposed site hold a key position in the Gateway site. A new installation will transform this space from a mundane feature with only a functional purpose, to a landmark location.

through architectural application of form and materiality. As the city develops, it is important to establish a sense of community and civic pride and ownership. The gateway proposal is an excellent opportunity to establish an identifiable visual beacon, which captures the communal spirit of the district. The installation of a new Wyndham City Gateway is a challenge that should adopt the current profile of Wyndham as well as embracing the future development of the city. The structure would be a statement of commercial architecture, and is directed towards advertising and being commissioned by the Caltex Petrol Station at the Gateway. The petrol station, along with the Lounge and Starmart are set in a key position, nestled between the two main commuter routes. We aim to make use of its strategic position for a

project in commercial architecture. The proposed design goes beyond being a conventional roadside installation and seeks to actively engage users through a spatial experience.


Expression of Interest II B: Design Approach

The form will be parametrically designed in a digital environment, using modern computational design programs such Rhino and additional plug-ins and fabricated using digital outputs. This design process is a shift in the convention methods of architectural design and will impact the outcome of the installation. Digital modelling will be used as a form-fining too to compute and generate geometry based on certain controls. It provides the advantage of having greater control over the geometry and of every stage of design and allows a simultaneous consideration of the form and final construction processes. The use of physics digital physics simulation programs such as Kangaroo can inform a more complex design, and produce multiple iterations of forms as well as an understanding of possible changes of the structure over time.

Using digital parametric tools, we have been able to abstract the Caltex logo star to make the design more viable as a commercial project, and to iterate a subtle form of advertisement. The forms of these structures are dependent on the underlying geometry which has been generated by wrapping the existing petrol station with a surface in a digital environment. This has allowed for a closer association to the site and its context. This form has then been relaxed using digital modelling programs to generate an undulating and interesting surface.

from which further architectural and structural innovations may be launched.

In embracing parametric design as a design basis, a product that is more attuned to the intentions of the designer and original concept may be developed. The showcasing of such design strategies will establish Wyndham City as a platform

CALTEX LOGO [13]

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Expression of Interest II B: Design Approach

B.7. Algorithmic Sketches The base geometry is derived from teh exsiting structure of teh petrol statino and eating longe in the site. To make tho form a little more complex, further iterations of the abstrasctied caltext tessellation were combined with the original geometry to create a brep around which the design will be genrated.

Shrinkewrapping the base geometry through Kangaroo created a continous surface from which to work with. To make the forms more intersting, thebase geometry were moved around and scaled and well as increasing and decireasing the accuracy level of the shrinwrap form.

The surface was then adopted into Kangaroo Spring tool to create a realxed from, and a more interesting geometry, based onthe idea of a tensileand strucute. By creating more openings in the mesh (deleting mesh faces) were are able to control the relaxed geometr to a greater extent. The triangulated tessellation was tehn added tot he surface.

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Expression of Interest II B: Design Approach

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Expression of Interest II B: Design Approach

B.8. Learning Objectives and Outcomes Further Development By adopting parametric form-finding technique, we have been able to design a project that is both responsive to the site and proposes ideas for the discourse of a sustainable the future for Wyndham City and the growing urban environment. The use of digital algorithmic modelling created a platform for form-finding and form making based on the existing construction on the site and an abstracted commercial projection through tessellation. The reverse engineering project, developed from Articulated Tensions strived to remake preconceived notions of form and structure, while derivations from original geometries such as Green Void, enabled a morphing process of form-finding. Through the Kangaroo physics simulation components and Weaverbird mesh plug-in, we were able to produce multiple iteration of design by altering design parameters and replicating physical parameters in a digital environment. Using modern design precedents as a base geometry, various techniques for collaborating form and surface as a cohesive structure were developed. Exploring different possibilities

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within the plug-ins such as the Shrinkwrap component reconfigured my ideas of the possibilities of digital design and uncovers it as a tool to strengthen, not weaken the connection of design outcomes to the existing site and context. The use of digital modelling tools through the collaboration between the algorithmic space of Grasshopper and 3D modelling space in Rhino facilitated an expansive working environment, while still providing parametrically driven direction and cohesion to the design. The wide range of design opportunities enabled us to provide a multiple design possibilities, taking different approaches to the brief. After reconsidering the brief and designating the Caltex petrol station a successful site for the design, we were able to prioritise our design intension to create a more personal architectural experience, which allows commuters to better interact with the installation and spaces it provides. Through the efficiency of digital modelling, we were also able to focus our attention on materiality and the final fabrication of the design.

Fabricating prototype models was integral to the form-finding process as physical properties; especially materiality considerably affected the restrictions and possibilities of design outcomes. Using digital fabrication processes, we were able to print templates and reconstruct portions of the digital model using various materials. The effects of light as well as structural properties of the prototype models influenced the potential feasibility of our design, producing challenges in connectivity of the parts as well as the possibilities for scale of the model on site. However, the physical models (especially the aluminium can prototype) portrayed an unexpected aesthetic appeal and a structural integrity with the ability to hold a certain form. While design and constructability of the final design proposal has yet to be determined, we that the complexity of the form and tessellation ironically combined with the use of an unexpectedly simplistic material will spark discussion and intrigue, contributing to the philosophy of sustainable architecrue.


Expression of Interest II B: Design Approach

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Expression of Interest II B: Design Approach

REFERENCES

1. Michael, Hensel (2008) Membrane Spaces. Architectural Design, 78, 2, pp. 75 2. Michael, Hensel (2008) Membrane Spaces. Architectural Design, 78, 2, pp. 75 3. http://www.vladtenu.com/2011/minimal-complexity-london/ 4. http://www.greatbuildings.com/buildings/US_Pavilion_at_Expo_67.html 5. Iwamoto, Lisa (2009) Digital Fabrications: Architectural and Material Techniques (Architecture Briefs). Princeton Architectural Press, New York. Available at < http://atc. berkeley.edu/201/readings/Iwamoto_Digital_Fabrications.pdf> 6. Robert Venturi 7. SDA (2013), Articulated Tensions at Univ. of Calgary. Available at < ARTICULATED TENSIONS @ UNIV. OF CALGARY> 8. http://synthesis-dna.com/articulated-tensions-univ-of-calgary/ 9. http://www.atelier-brueckner.com/en/projects/architectures/gs-caltex-pavilion. html 10. GROZDANIC, LIDIJA ( 2012) GS Caltex Pavilion for the 2012 Korea Expo / Atelier Br端ckner. eVolo Magazine. Available at < http://www.evolo.us/architecture/gs-caltexpavilion-for-the-2012-korea-expo-atelier-bruckner/> 11. http://www.dezeen.com/2012/07/20/coca-cola-beatbox-by-pernilla-asif-2/ 12. Dezeen Magazine (2012) Coca-Cola Beatbox by Asif Khan and Pernilla Ohrstedt Available at < http://www.dezeen.com/2012/07/20/coca-colabeatbox-by-pernilla-asif-2/>

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Expression of Interest II B: Design Approach

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Project Proposal C: Gateway Proejct

Part C

Project Proposal

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Project Proposal C: Gateway Proejct

Wyndham Gateway With more direct relationship to the existing structure of the petrol station canopy on the proposed site, the design can be developed further to become a more feasible structure and appropriate installation to the site context. Further development of the design using digital modelling tools provides the opportunity to enhance the geometry of the design as well as tactically simplifying the design to make construction more feasible and practical. By splitting the basic components of the design into specific constructible

components, we are able to foresee users to the site and create a point requirements and difficulties in the of intrigue within the area with its construction process and alter the metallic allure and iconic geomproposal at an early stage to avoid etry. Being based on the existing too many complications. structure of the petrol station The Wyndham Gateway proposal however, will give the proposal a explores an unconventional sense of belonging to the site and approach to materiality and ensure that it’s stark and mechaniprovides a memorable architectural cal aesthetic doesn’t clash with the experience, while adopting a simple relatively natural backdrop of the tectonic system, derived from the Gateway area. This unusual project performance of the aluminium is sure to become transform the material and functional needs of identity of this otherwise arbitrary the petrol station. location and affirm the significance of the Wyndham City Gateway. The new installation will work as a commercial project, drawing in

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Project Proposal C: Gateway Proejct

C.1. Design Concept

Wyndham City Gateway Site While the design thus far has a fluid sense of form surface, the geometry needs to be designed to be further developed to produce a more defined structure. A major requirement for the developed design is a greater application of the proposal to the site. It must be ensured that the Caltex Service Station, as an ideal location for the proposal, must also be able to accommodate all its functions while exhibiting this large-scale project. Amidst the relatively flat and natural setting of the freeway, the Caltex service station clearly has a presence as a built and useable structure along the freeway.

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Project Proposal C: Gateway Proejct

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Project Proposal C: Gateway Proejct

C.1. Design Concept

Caltex Service Station Access and Prominence in Freeway Area: With accessibility form both major freeway routes through the service roads, the station already acts as a point which invites users to stop and observe their surroundings, although at the moment, there is little at the site that differs from the rest of the commuters drive on the freeway. Site Analysis: The overall concrete-paved site is fairly large, accommodating not only two petrol sheds (one for smaller and one for larger vehicles, but also for services such as the Starmart and Eating Lounge, as well as space for delivery vehicles and parking. It is essential that the station retains its current, smooth flow of traffic as well as the ample space provided for parking and access.

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Project Proposal C: Gateway Proejct

Carpark

Petrol Station Canopy (Larger Vehicles)

Main Access

Subway Eating Lounge

Undercover area

Starmart

Petrol Station Canopy (Regualr Vehicles)

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Project Proposal C: Gateway Proejct

C.1. Design Concept

Tessellation System In order to be applied to the changing surface of the overall form, the tessellation patter derived from the Caltex logo was further abstracted, to create a more variable geometric pattern.

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Project Proposal C: Gateway Proejct

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Project Proposal C: Gateway Proejct

C.1. Design Concept

Grasshopper Definition Diagram In attempting to produce a design more closely linked with the original framework of the Caltex structure, went back to the start of the grasshopper algorithm to further refine the base geometry of the form. During this stage, we adopted a more integrated process of working with the model in Grasshopper to create the overall geometry and aid in the form-finding process while using Rhino with a more manual approach to refine the model and try to visualise future fabrication.

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Project Proposal C: Gateway Proejct

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Project Proposal C: Gateway Proejct

C.1. Design Concept

Form-findig Matrix By eliminating all excess arbitrary geometry and simply using the basic form of the combined petrol station canopies, we were able to create a base that was directly relevant to the existing site.

While our previous attempt at using the mesh relaxation tool involved slackening the mesh so it relaxed inwards, this attempt involved doing the opposite. Certain areas were held down by control points that were created by making openings in the mesh. The remaining mesh was then ‘inflated’ to produce an interesting derivation of the original petrol station form. This process allows the space under the canopy to remain relatively unimpeded by the form, while allowing the upper layer to develop into dramatic and unusual shapes. Several iterations of the inflated mesh were trialled More openings in the base mesh created more points of control in the inflated mesh, however large gaps in the mesh allowed only small changes in the form.

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Project Proposal C: Gateway Proejct

C.1. Design Concept

Form-findig Matrix By baking the form back into the Rhino workspace, we were able to extract the upper and lower layers of the form to create the two sides of the petrol station canopy Using the Weaverbird plug-in, we were able to extract from and add to the basic geometry. The WB Frame component was used to derive a skeleton of the inner faces to create a base for the larger tessellated forms.

In order to create a more prominent form, each face of the basic geometry was replaced by a triangle-based pyramid, rather than remaining as a flat surface with tessellation. However, because the surfaces aren’t on the same plane, the pyramids in the digital model tended to intersect. While the generated geometry was certainly interesting, it would raise issue in the fabrication process, as some of the surfaces intersect with each other and creates a complicated intertwining of the mesh faces. By adding parametric control points into the algorithm, we were able to control the height of the triangles based in the proximity of each face form the point. This allows for further play with the form and to add focussed height to the edges of the form, which would be most visible from the freeway.

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Project Proposal C: Gateway Proejct

C.1. Design Concept

The Proposal Each of the faces that make up the pyramids were then tessellated by being turned into smaller pyramid-studded surfaces. The same tessellation pattern was applied to the underside of the canopy, allowing the studded surfaace to be experienced from within the petrol station.

Using the Kangaroo ‘Exoskeleton’ tool, the existing petrol station columns were turned into branching pillars, which provide a better structure to hold up the canopy form. The branches connect to certain points in the canopy frame, transferring load from certain points int he structure.

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Project Proposal C: Gateway Proejct

C.1. Design Concept

The Proposal

These key areas (the ends of the installation and the central point that connects the petrol station canopies together) will specifically attract attention, as they are most visible from the freeway and act as transitions into the space.

Certain areas of the canopy also have an underside, showing the studded surface of the silver-side of the cans. The gives the overall form a sense of structure, creates the impression of a dynamic from, wrapping itself around the canopy.

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Project Proposal C: Gateway Proejct

Vehicles will move through and under the structure, allowing them to experience the interior space and see the underside of the drink can structure. This is crucial to establishing the installation as an experience and ensuring the design will be memorable.

The end point of the canopy reach down to the ground. This gives the structure added stability, by allowing weight to be transferred trough the edges as well as allowing users an opportunity to more closely interact with the installation.

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Project Proposal C: Gateway Proejct

The design will seemingly wrap around the petrol station canopy and reach down to the ground at the canpy ends. This would be an intriguing attraction along the freeway and provide a unique spatial experience in an unlikely space.

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Project Proposal C: Gateway Proejct

C.2. Techtonic Elements

Core Construction Elelments To achieve structural rigidity while maintaining the elaborate form, we propose that the design be split into three main tectonic components.

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Project Proposal C: Gateway Proejct

3D TESSELLATED ROOF

METAL STRUCTURAL FRAME

EXOSKELETON SUPPORT BRANCHES 71


Project Proposal C: Gateway Proejct

C.2. Techtonic Elements

Construction Details The aluminium can material will be used to produce the outer tessellated surfaces. Because of the relative rigidity of the cans and their ability to effectively hold folded seams, the larger pyramid forms can work as self-supporting elements, made up of folded aluminium can templates. The tessellated surface reflects the abstracted Caltex logo.

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Project Proposal C: Gateway Proejct

Base framework on to which triangular pyramid forms will be fixed

In order to maintain the desired geometry, as well as provide a structural framework for the installation, an aluminium frame, made of constructiongrade material will serve as the underlying skeleton of the form. The frames would be welded in place, providing the right angle for each pyramid to sit on. Welded into place, the metal framework provides the required angle and overall geometry of the structure.

An alternative pillar system may also be required, to take the load of the undulating form. We have proposed a tree-like system made of welded metal, to more evenly transfer the load of the canopy structure to the ground. Using the Exoskeleton component on the Grasshopper plugin, the tree-like columns have been produced using the original columns of the petrol station as a base and connecting the pillars to different points in the structural frame.

Angle of seam determines overall geometry Welded connection of aluminium framework

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Project Proposal C: Gateway Proejct

C.2. Techtonic Elements

Prototype Fabrication Process As proposed, the design is intended to be built using drink cans. To make prototypes of a small section of the design, we unrolled and cut out drink cans. The templates were derived from unrolled digital models in Rhino and their sizes were based around the size of a flattened drink can.

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COLLECT ALUMINIUM CANS

FOLD TEMPLATE

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Project Proposal C: Gateway Proejct

DISMANTLE TOP AND BOTTOM

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OUTLINE DESIGN TEMPLATE

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REPEAT TO CONNECT PYRAMIDS

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Project Proposal C: Gateway Proejct

C.2. Techtonic Elements

Aluminium Can Prototype Several methods of connection were explored. As trialled in the last prototyping stage, soldering the cans was unsuccessful due to the attributes of the material. Duct tape was used to hold the form together successfully, however the model looked unrefined and the duct tape covered up much of the colourful underside of the model, which was required to reveal the material. After creating holes on the tabs, rivets were trialled as a method of fastening the tabs to the tessellation surfaces. The

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rivets gave the surfaces an additional point of interest and seemed to hold the surfaces together. However it riveting corners of the model proved difficult and resulted in open seams. The fairly soft material also often tore, or was not strong enough to hold the rivets. Finally, construction grade aluminium glue worked well to hold the tabs in place and provide neater seams, while allowing the underside to be seen clearly.


Project Proposal C: Gateway Proejct

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Project Proposal C: Gateway Proejct

C.2. Techtonic Elements

Proposed Fabrication Process In order to make the construction process more feasible, we propose a factoryproduction process to create larger sheets out of the aluminium cans, which can then be cut out into larger templates, unrestricted by the size of the individual cans. This will also allow the use of a CNC router, and connect the construction process more closely to the digital network, with templates being easily cut out based on digital templates.

TO BE RECYCLED

DISJOIN PARTS

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CUT OUT

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TOOL: CNC ROUTER

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Project Proposal C: Gateway Proejct

TOOL: CNC ROUTER

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WELD SHEETS INTO LARGER PIECE

TOOL: ADHESIVE BONDING

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FORM PYRAMIDS

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REPEAT TO CONNECT PYRAMIDS


Project Proposal C: Gateway Proejct

C.2. Techtonic Elements

Aluminium Prototype By using aluminium sheets at a minimal thickness, we were able to use the CNC router to produce larger templates for the model. However, the physical connection of the aluminium was challenging, as the rigid aluminium tabs often tore at the fold were difficult to fold at corners and produce clean edges. Construction grade double-sided tape was used to hold tabs together; however, this left large gaps due to the thickness of the tape. To seal these gaps, an aluminium adhesive sealant was used, which was successful in sealing smaller gaps, but

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proved difficult when attempting to seal larger saps. Although the sealant could be cleaned off after the sealant dried, however the model was fairly messy and did not sufficiently show the desired structure. Although the aluminium sheet prototype was unsuccessful, the 0.5mm thick sheet was much stiffer and less malleable than the aluminium cans, and was perhaps unsuitable to show the desired construction system.


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Project Proposal C: Gateway Proejct

C.3. Final Model

Fabricating Site Model The site model was constructed at a 1:150 scale, and therefore portrays just the overall geometry (without the added tessellation on the surface). Constructed out of multiple templates, the form derives its geometry fromthe folds and engles of connection of each piece ith another. The Branched pillars (show below) were made out ofmoulded wire, and wrapped with clay to give them an added thickness.

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Project Proposal C: Gateway Proejct

Site Model, SE Elevation 1:150

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Project Proposal C: Gateway Proejct

This image protrays the uderside of the canopy, looking out into the carpark. the colourful underside of the cans reveal the true materiality of the strucutre, allowing users to interact with the sides of the form that reach the ground.

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Project Proposal C: Gateway Proejct

C.3. Final Model

Detailed Model The detialed model was constructed using the same template as the aluminium sheet rototype and shows the close-up effect of thestudded surfaces at a 1:5 scale. The metallic refletive surface creates playful reflections of light and draws attention to the model. As shown in the top right image, the welded aluminium frame would determine the plane of each studded pyramid, controlling the overall form of the structure.

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Project Proposal C: Gateway Proejct

C.4 Learning Outcomes

Critical Anaysis A further critical analysis of the proposal revealed that the designed still has inconsistencies in fabrication and structural performance as a full scale project. Although the aluminium can material is unusual and interesting enough in itself to spark interest, its relative fragility renders the material unsuitable for such a large scale project. With the tessellated aluminium surface being used effectively as a semistructural skin, the project would rely heavily on the structural stability of the aluminium cans, which is insufficient. While the tessellation adds to the rigidity of the structure, the design would need

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to have more than a single layer of the aluminium sheet to provide adequate structural support. Strong winds, not uncommon to the Wyndham area could also undermine the canopy structure, with the hollow pyramid shapes being ideal to capture upsurges of wind. The material is also extremely noisy and noise levels created by such a large structure, with accompanying winds could be potentially disruptive.


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Project Proposal C: Gateway Proejct

C.4 Learning Outcomes

Further Development A potential solution is the incorporation of a composite sandwich panel system. Products such as Alucobond are examples of these Aluminium Composite Panel systems, with two thin outer layers of aluminium sheeting and core layer of polyethylene sheeting. This inner nonaluminium layer (usually plastic or foam based) adds structural integrity to the material and allows for folding of large sheets with CNC scoring. The sculptural piece ‘Swarm’ is constructed out of Alucobond, and although isn’t as large as the proposed design, still maintains a dynamic form achieved with

small folded elements. The ‘Spaceship Earth’, in Disneyworld, Florida, utilises a similar method of folding larger Alucobond sheets and fixing them as smaller components to make a continuous surface. The earlier proposed sheets of flattened and welded aluminium cans could be used as the outer aluminium layers of the composite panel system, allowing the material to be more structurally sound and greatly reduce the impact of noise, compared to the original single aluminium sheets.

Left: Swarm, Alucobond MOdel Source: http://www.alucobond.com/typo3temp/ pics/f0b85dc947.jpg Top Right: Spaceship Earth Alucobon Panels Source: http://forums.wdwmagic.com/threads/ spaceship-earth-construction-photo.836135/

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Bottom Left: Router Scoring to fold Alucobond panls Source: http://foldingfacade.files.wordpress. com/2013/09/alucobond_4.png


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C.4 Learning Outcomes

Further Development While the Aluminium Composite Panel system may serve as a viable solution, the process would unfortunately increase the cost of production and may in-fact subtract from the bazar nature of the project. The unconventional application of aluminium cans as a construction material would be reassigned to serve more as a cladding, subtracting from the intentional idea of using the material as a light-weight, self-supporting tessellation element. However this compromise would add the needed structural integrity and help the sound-factor due to wind.

Bottom Right: Spaceship Earth Surface Source: http://architecture.about.com/od/ geodesicdomes/a/spaceship.htm

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The drink can material is certainly unconventional to architectural application, however, it is this very eccentricity that is sure to draw in public attention and attract intrigue and interest within and beyond the Wyndham community. As discussed during the material exploration, the material will help capture the need for and desire for more innovative applications to construction and architecture in light of the rapid urban expansion in Wyndham. The clear evidence of recycling, will also commercially promote the Caltex brand, which in turn drives awareness of the design through its globalised brand name.


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Project Proposal C: Gateway Proejct

C.4 Learning Outcomes

Learning Objectives The Wyndham Gateway site, once an undistinguished location along the expansive Princess Freeway has potential to be transformed into an architectural precedent, beyond merely a regional scale. The application of a parametric design approach, aided by modern digital modeling technology have enable us to generate an unconventional design, anchored to the existing site, yet transforming the conventional space of a petrol station, to something unique and rare. The erratic form of the design, couple with the ambiguous and unusual use of materiality work together to create a ‘significant impact’ on people using the petrol station and space around it , to the commuters passing by along the freeway. The undulating geometry, accentuated with the pointed tessellation and studded surfaces provides interesting features on multiple scales. From a distance and approaching the station, the ‘inflated structure of the canopy along with the taller tessellation and visual focal points attracts attention and curiosity while at a closer level, the contrasting angles and variation in the tessellation reveals further intricacy in the design. Finally the materiality is revealed when users experience the underside of the canopy and are free to interact with certain points of the design. This ambiguity of form, its dominant presence in the site and openness for user interaction allows the design to create an architectural experience to be remembered and to intrigue.

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Part C

References Alucobond Swarm: http://www.alucobond.com/372. html?&tx_ttnews[tt_news]=397&tx_ttnews[backPid]=969& cHash=5d54be20040cb368f34db241f79056c4 Alucobond Fold: http://dfabnus.wordpress.com/author/ lianeee333/ Alucobond Folded Facades: http://foldingfacade. wordpress.com/ Alucobond Printable, foldable sheet: http://www. julesparmentier.com/32570/1333667/work/alucobondcoffee-table

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