GENGREENEDUCATIONALMATERIALS
ProgrammeTitle:SustainableLifestyleBingo
Organisation: GreenCoach project (leaderEcoserveis)
Summary

TargetGroup:Athletes,staff,families,youthgroups, schools,sportsclubs,forallagesandabilitylevels
Duration:quickversion(1-daychallenge)or standardversion:1-week
ParticipantsaregivenaBingocardfilledwithsustainabilitychallenges(eg,useareusablewaterbottle,walkto training,eatavegetarianmeal) Astheycompletetasks,theymarkofftheirboxes Individualsorteamstryto completerows,columns,ortheentirecardoverasettime(e.g.,oneweek).Prizesorrecognitioncanbegivenfor participationorcompletion.
Description
Description
1.KickoffSession(15mins)
Introducetheconceptofsustainableactions:simple,everydaychoicesthatmakeadifference HandoutBingocards(eachsquareisachallengelike“Refuseaplasticbag”or“Carpooltotraining”) Explaintherules:participantsaimtocompletealine,an"X",orthefullcard
Objectives
2.OngoingChallenge(3–7Days)
Participantscompletetasksandtickthemoffas theygo
Optionally:sharephotostoateamWhatsApp grouporpinphotosonaphysicalboard. Encourageteaminteraction:“Challengea teammatetodo3boxestogether!”
3.Wrap-up&Recognition(15–30mins)
Celebratetopparticipantsorteams Giveouteco-prizesorpublicshout-outs. Usethewrap-uptoreflect:“Whatactionswere easiest?Whathabitswillyoukeep?”
Challenges
Needtobalancedifficulty maketasksdoableforall backgrounds
Ifdigitaltrackingisused,ensureaccessiseasyforall. Sparksdailyreflectiononenvironmentalactions. Encourageshabitformationthroughrepetition. Promotesteamunityandpeersupportfor sustainability Transformssustainabilityfromachoretoafun, community-drivengame.
Impact
Objectives
Promoteeverydaysustainablebehavioursinafun, competitiveway Raiseawarenessofhowpersonalchoicesaffect theenvironment.
Encourageteamparticipation,accountability,and idea-sharing Helpindividualsformsustainablehabitsthrough repetitionandmotivation.
