Font Specimen | Ready Sans Null

Page 1



Ready Sans Null by Ingrid Meszaros


font anatomy

Calendas Plus teardrop terminal with a point

double story lowercase a and g

Ascender line

x-height

Base line Descender line

high contrast strokes

Calendas Plus is the evolution of Calendas, a typeface created by Atypo Foundry rated with the highest legibility. Based on these premises the typeface has the essentials of a classic font with a touch of modernity.


apex of i, j, r, p, q, n and m over x-height

bracketed and cupped serif

crossbar united to the apex for a higher readability


uppercase letters


lowercase letters


numerals


diacritics & signs


24 pt

font in use

Virtual Reality

10/13,5 pt

One method by which virtual reality can be realized is simulation-based virtual reality. Driving simulators, for example, give the driver on board the impression of actually driving an actual vehicle by predicting vehicular motion caused by driver input and feeding back corresponding visual, motion and audio cues to the driver. With avatar image-based virtual reality, people can join the virtual environment in the form of real video as well as an avatar. One can participate in the 3D distributed virtual environment as form of either a conventional avatar or a real video. Users can select their own type of participation based on the system capability. In projector-based virtual reality, modeling of the real environment plays a vital role in various virtual reality applications, such as robot navigation, construction modeling, and airplane simulation. Image-based virtual reality systems have been gaining popularity in computer graphics and computer vision communities. In generating realistic models, it is essential to accurately register acquired 3D data; usually, a camera is used for modeling small objects at a short distance. Desktop-based virt ual reality involves displaying a 3D virtual world on a regular desktop display without use of any specialized VR positional tracking equipment. Many modern first-person video games can be used as an example, using various triggers, responsive characters, and other such interactive devices to make the user feel as though they are in a virtual world. A common criticism of this form of immersion is that there is no sense of peripheral vision, limiting the user‘s ability to know what is happening around them

8/11 pt

Virtual reality (VR) is a simulated experience that can be similar to or completely different from the real world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR.

"Virtual“ has had the meaning of "being something in essence or effect, though not actually or in fact“ since the mid-1400s. The term "virtual“ has been used in the computer sense of "not physically existing but made to

appear by software“ since 1959. In 1938, French avant-garde playwright Antonin Artaud described the illusory nature of characters and objects in the theatre as "la réalité virtuelle“, Le Théâtre et son double.

The English translation of this book, published in 1958 as The Theater and its Double, is the earliest published use of the term "virtual reality“.



font anatomy

Ready Sans Null terminals cut either straight or 45° angle with the exception of a, g, t, j, s and y

fairly open lowercase a and e

Ascender line

x-height

Base line Descender line

double story a and g


completely straight l for a seamless look

straight cut of the cross bar on f and t moderate contrast between thin and thick strokes


evolution of type

Calendas plus

midline drawing

ReadySansNull

applied brushes

added serifs

finished typeface



brushes

45°

0° 90°

Angle 180° Roundness 65% Size 8,5 pt

45°

0° 90°

Angle 180° Roundness 63% Size 9 pt

45°

0° 90°

Angle 180° Roundness 60% Size 10 pt


typographic scale

Meaning

80 pt

Meaning

70 pt

Meaning

60 pt

Meaning

50 pt

Meaning

40 pt

Meaning

30 pt

Meaning

20 pt

Meaning

10 pt


font characterstics uppercase letters

same slightly inclinated curve implemented to fit various letters

inclination from uppercase A used in various degrees in uppercase V and W

uppercase O stroke repeated throughout all round letters

same origin stem for all uppercase letters with vertical strokes


next up

score: 13000


credit:00

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(2)


font characterstics lowercase letters

repeated soft curve throughout lowercase letters

alternated inclination for v, w and y crothes and x and z stems

base stem of lowercase l used for most ascendents

c and e share the same base shape

g and s indipendent letters with little similarities to others





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