Undergraduate Bulletin 2016 2017

Page 206

The mission of High Point University is to deliver educational experiences that enlighten, challenge, and prepare students to lead lives of significance in complex global communities. 206

School of Art and Design Dr. John Turpin, Dean; Mr. Scott Raynor, Chair, Department of Art and Graphic Design; Dr. Jane Nichols, Chair, Department of Home Furnishings and Interior Design; Mr. Allan Beaver; Mr. Adrian Boggs; Ms. Kathryn Brandt; Mr. Mark Brown; Dr. Victoria Brown; Ms. Janis L. Dougherty; Dr. Cherl Harrison; Ms. Katherine Hedrich; Mrs. Cathy HillenbrandNowicki; Mr. Brandon Jones; Mr. John Linn; Ms. Melissa Lovingood; Ms. Molly Seabrook; Mr. Bruce Shores; Ms. Benita R. VanWinkle. Degree Requirements The School of Art and Design offers the B.A. degree in Graphic Design, the B.A. degree in Studio Art, the B.S. in Interior Design, and the B.S. in Visual Merchandising Design. To graduate from High Point University with these degrees, students must complete the following: B.A. in Graphic Design Major Requirements................................. 56 credits University Core Requirements................... 50 credits Electives................................................... 22 credits TOTAL.............................................128 credits B.A. in Studio Art Major Requirements................................. 52 credits University Core Requirements................... 50 credits Electives................................................... 26 credits TOTAL.............................................128 credits B.S. in Interior Design Major Requirements................................. 70 credits University Core Requirements................... 50 credits Electives................................................... 8 credits TOTAL.............................................128 credits B.S. in Visual Merchandising Design Major Requirements................................. 70 credits University Core Requirements................... 50 credits Electives..................................................... 8 credits TOTAL.............................................128 credits The School of Art and Design also offers minors in Art History, Furnishings and Product Marketing, Graphic Design, Photography, Studio Art, and Visual Merchandising Design.

Students pursuing a major in the School of Art and Design may also pursue minors that do not match their major area of concentration. However, 16 credits must be unique within the minor and not overlap with the major. If too many courses overlap, then you will need to speak to your advisor in order to identify appropriate substitutes.

Department of Art and Graphic Design Mr. Scott Raynor, Chair; Mr. Allan Beaver; Mr. Mark Brown; Ms. Janis L. Dougherty; Dr. Cherl Harrison; Ms. Melissa Lovingood; Ms. Molly Seabrook; Mr. Bruce Shores; Ms. Benita R. VanWinkle. The Department of Art and Graphic Design at High Point University encompasses two areas of study. Students can choose to major in Graphic Design or Studio Art. GRAPHIC DESIGN The student who takes the Graphic Design major will take an array of courses that are primarily digitally based. These courses will focus on artistic development, emphasizing the conceptual understanding needed to produce thoughtful, engaging, and professional work. Students within this major will also challenge notions concerning the making, exhibiting and viewing of art and graphic design. The ultimate goal of the program is pushing the student into achieving a new theoretical and aesthetic understanding of art and design that leads toward a unique creative vision. Student Learning Outcomes Upon graduation, students will: 1. Understand basic design principles, concepts, media, and formats in the various fine arts disciplines. 2. Have technical skills, perceptual development, and understanding of principles of visual organization sufficient to achieve basic visual communication in Graphic Design including being able to identify a problem; research, gather, and analyze information about it; generate multiple creative solutions; and evaluate outcomes. 3. Have some familiarity with the works and intentions of major artists/designers and movements of the past and present, both in Western and non-Western worlds. 4. Understand the nature of contemporary thinking on art and design, and have gained at least a rudimentary discernment of quality in design projects.


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