Target 2017 Case Competition - REDux

Page 1


AGENDA PROBLEM SOLUTION S.W.O.T. ANALYSIS IMPLEMENTATION & PROTOTYPES TOTAL COSTS ADDITIONAL SUGGESTIONS QUESTIONS?


PROBLEM How do we create an amazing in-store experience for our guests that complements the digital experience? How does that increase results in trip frequency, basket size, and topline sales? How do you make shopping at Target an event vs. just a trip for necessities?


SOLUTION Implement an augmented reality (AR) game system with microtransactions to the current Cartwheel app.


AUGMENTED REALITY


AUGMENTED REALITY Other retailers are beginning to utilize AR ○ LEGO ○ IKEA Catalog ○ Converse ● Goldman Sachs predicts that VR will be an $80 billion market by 2025 ● Digi Capital predicts that the AR market alone will bring in $120 billion in revenue by 2020


MICROTRANSACTIONS ● As of November 2016, Pokemon GO ○ Generated $600 million in revenue for developer Niantic in the 3 months since its release ○ Generated $115 million in revenue for Nintendo


CARTWHEEL BARCODES ● Light blue Cartwheel Barcodes will be placed strategically under existing Cartwheel signs ● AR Bullseye will guide the user to these barcodes for users to scan with the Cartwheel app ● Cartwheel Barcodes will be one-time use and will be active for 2 weeks ● Promote Cartwheel REDcoins and increase incentive to go into stores


APPAREL & ACCESSORIES For Apparel and Accessories: • When scanning Cartwheel Barcodes for Apparel and Accessories, a digitized version of that item will appear for Bullseye to wear • Cartwheel Barcodes will be scattered in Apparel and Accessories section for trial period


KEY UPDATES Daily special login and special times of week to unlock special coupons

Accumulation of coupons to redeem for larger

coupon for a limited time

Microtransactions for REDcoins to increase revenue


STRENGTHS •

Augmented reality will (1) create engaging omnichannel retail experience, and (2) add more value to mobile app and drive downloads

Increase in revenue due to microtransactions

Increase in foot traffic due to physical barcodes

Encourages daily use of existing Cartwheel app

WEAKNESSES •

Cost to hire a 3D augmented reality artist

App crash due to server overload

Increase in app size

Marketing and promotion costs


OPPORTUNITIES • Further development and updates to the application • Convert customers from other retailers due to increased eventful interactions while shopping for necessities

THREATS • Potential for other retailers to do something similar • Hackers may try to crack source code




IMPLEMENTATION REDwallet replacing My List • REDwallet will include both offers and REDcoins • Each Cartwheel Barcode scanned will add one REDcoin to the user’s REDwallet • Daily RED login rewards to incentivize daily use of Cartwheel • REDcoins can later be redeemed for additional coupons in an in-app Gacha Machine


IMPLEMENTATION REDwallet replacing My List (cont.) • Gacha Machine for prizes • 10 coins for random coupons • 50 coins for premier prizes • Random coupons will be any additional coupons for random products not already available on Cartwheel • Premier prizes may be: Target gift cards, 1-5% off total purchase, and more



IMPLEMENTATION Microtransactions ● Users may purchase REDcoins to use the Gacha Machine ● Microtransactions will create a new source of untapped revenue ● Example price model ○ $0.99 for 10 REDcoins ○ $5 for 50 REDcoins



TOTAL COSTS (FIRST YEAR) LINE ITEM

CALCULATIONS

COST

Yearly salary for 3D Artist (Glassdoor)

= $57,067

= $57,067

Labels (10 barcodes) - 4.25” x 5.5” (4 on 8.5” x 11”) - Requires 3 sheets of 100 lb cardstock ($1.75/sheet) every 2 weeks

= $1.75 * 26

= $45.50

Total cost (first year)

= $57,112.50


BENEFITS • Increase in revenue due to microtransactions and increase use of Cartwheel • In 2015, Target generated $73,785M in revenue • Even a 0.5% increase in revenue ($368M) will cover all expenses related to app development


ADDITIONAL SUGGESTIONS • REDcard Improvements • Connecting REDcard with Cartwheel • Adding REDcard support for Apple/Android Pay • In-store: (along with already existing promotions) • Window decals • Sticker or wrap decals on Target store carts • Signage within store • Cashiers promoting app when checking out customer


SOURCES https://qz.com/819677/nintendo-pokemon-go-profits-we-finallyknow-how-much-nintendo-made-from-pokemon-go/ https://www.forbes.com/sites/deborahweinswig/2016/10/26/virtualand-augmented-reality-become-realistic-revenuegenerators/#27d6a2406fc5 https://www.glassdoor.com/Salaries/los-angeles-3d-artist-salarySRCH_IL.0,11_IM508_KO12,21.htm https://corporate.target.com/annual-reports/2015



Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.