Beyond Icons

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BEYOND ICONS


BEYOND ICONS New Perspectives on Design Exhibited in the Ruin Hall, Koldinghus June 2 – October 22 2017 and effected through a colla­boration between Design School Kolding (DSKD) and Museet på Koldinghus (MKH). Exhibition and catalogue Curator: Anni Nørskov Mørch, MKH and DSKD Project coordinator: Svend Bjerring Schmidt, MKH and DSKD Exhibition architect: Margit Soome, MKH Fundraising: Thomas Møller Carlsen, DSKD Exhibition construction, layout and AV: Allan Schmidt, DSKD; Anne Philipp, DSKD; Ole Prinds; Alain Villa Monteiro, DSKD, Carl Emil Jacobsen, DSKD; Richard Lehner, DSKD; Karsten Eghøj Hansen, MKH; Rasmus Vork Riedl, MKH; Martin Frandsen, MKH Exhibition group of graduate students: Emilie Celine Ragouet, Marianne Krist, Melvin Ghandour, Nana Maria Molbech, Simona Zurlo, Claudia Naval Baudin, Giulia Pesce, Iga Slowik, Monika Bartosová, Paul Lequay, Rug­ gero Bastita, Zejun Yan Visual identity and graphics: OddFischlein Editor in Chief: Charlotte Melin, DSKD, and Anni Nørskov Mørch, MKH and DSKD Communication, proof-reading, photo and text editing: Charlotte Melin, DSKD; Nanna Ebert, MKH; Anni Nør­ skov Mørch, MKH and DSKD; ; Svend Bjerring Schmidt, MKH and DSKD; Marianne Baggesen Hilger, DSKD; Ka­ trine Worsøe Kristensen, DSKD; Sally Cecilia Stidsen, MKH and DSKD; journalist Mette Reinhardt Jakobsen Translation and proof-reading: Helle Raheem; Dorte Silver; Marianne Baggesen Hilger, DSKD; Maria Gram, MKH Print: WeProduce Photo credits: p. 6 Cycling Embassy of Denmark; p.7 Per Morten Abrahamsen; p. 9 m Stefan Frank Thor Straten; p. 10 r Ola J. Joensen; p. 10 l Dansk Design Center; p. 12 l Bruce Mau Design; p. 12 r ECCO; p. 12 m Andrea Sellanes, SMA, FADU; p. 11 m René Mastrup; p. 13 m Leif Madsen; p. 16 Tytex; p. 17 Palle Skov; p. 19 Léa Nielsen; p. 22 @hilsenfrederik; p. 24 r Dorte Krogh; p. 25 Rasmus Weng Karlsen; p. 27 t Voice of America Brian Allen wikimedia commons; p. b 27 swissinfo.ch; p. 30 BDW; p. 31 r Trine Søndergaard; p p. 34 r Sinful; p. 36 DSB; 39 m Robert Skjoldborg; p. 39 r Jannecke Nilsen; p. 40 Lindberg Image; p. 45 Scanpix; p. 46 m Søren Clemen Møller Gøttsche;p. 46 r Lars Gundersen; p. 47 m Katharina Gos­ sow; p. 43 Tredje Natur; p. 66 b Alessia Rauseo. While efforts have been made to trace and acknowledge all copyright holders, we would like to apologize should any omisions have been made and ask the copyright holder to contact the museum. This publication and the exhibition would not have happened without the generous support from: 15. Juni Fonden Augustinus Fonden Den Faberske Fond EWII Værdipulje Kolding Kommune Oticon Fonden Region Syddanmarks Kulturpulje Statens Kunstfond Tage Vanggaard og Hustrus Fond



Beyond Icons

To anyone who comes to Museet på Koldinghus – staff, museum-guests and the many other groups who use the building – the very existence of the castle is a daily source of inspiration and a reminder of the purpose of a museum of cultural history: to provide historical insight and understanding and to engage in a dialogue about objects from the past as a way of putting our own contemporary life into perspective. The Ruin Hall forms the setting, once again, for the graduation exhibition for Design School Kolding, which this year is combined with a celebration of the school’s 50th anniversary. In cooperation with Design School Kolding, we celebrate both the graduates and the anniversary by looking beyond the familiar design icons and focusing on people’s real-life experiences with design. For the exhibition we asked design users to look beyond or behind the more obvious design classics and share their personal perspective on design by choosing a design product or a design solution that they have experience with. Have an opinion about. Use creatively and perhaps in a different way than the designer intended. Have a strong emotional attachment to. Or rely on in their professional life – as an astronomer, a professor, a politician, a head of municipal disability services, an entrepreneur, a bricklayer, a debater, a snapchat influencer, a children’s TV host or a scientist. The 50 invited design users have selected a very diverse range of designs that affect them on a personal level and thus have earned a place in what will hopefully be a thought-provoking exhibition. Alongside the users’ perspectives on design, the exhibition also presents graduation projects by the latest new – notyet iconized – designers from Design School Kolding. Here too, the main emphasis is on the human factor, as each new

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design graduate’s voice in the exhibition bears testimony to the power of empathy and imagination and, not least, the personal drive that lies behind any meaningful design. Many thanks to exhibition curator Anni Nørskov Mørch and a great team of employees from Museet på Koldinghus and Design School Kolding, who have worked with enthusiasm and professionalism to create an exhibition at Koldinghus that contributes to the celebration of the 50th anniversary of Design School Kolding. Congratulations to Design School Kolding on the school’s first 50 years and thanks to all the design users, designers and pro­ ject partners who have contributed their professional skill and personal voice to the exhibition. Thomas C. Thulstrup Museum director, Museet på Koldinghus

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User Perspectives

Ane Cortzen Christian Stadil Christiane Vejlø Connie Hedegaard Anne-Louise Sommer Christian Bason Mads Nipper Anja Cetti Andersen Allan Scharff Karen Grøn Jørn Pedersen Hunter Tura Guy Julier Ejnar Truelsen Karen Hækkerup Kirsten Bundgaard Mikkel Yerst Jann Sjursen Jesper Buch Elsebeth Gerner Nielsen Jorunn Veiteberg Louise Hindsgavl Mads Geertsen Rasmus ‘Lakserytteren’ Kolbe Josephine Winther

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Mads Nørgaard Mads Quistgaard Jacob Nossell Ole Jensen Margrethe Vestager Mattias Tesfaye Michelle Hviid Nadine Möllenkamp Peter William Barker Preben Mejer Mette Mikkelsen Shane Brox Lou Yongqi Rebekka Bay Sebastian Conran Sabina Michaëlis Simona Maschi Svend Brinkmann Stephan Saaltink Thit Juul Madsen Thomas Dickson Tim Brown Tulga Beyerle Helle Graabæk Thomas C. Thulstrup

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Smart – Simple – Bicycle Path

The blue bicycle lanes, established by the Danish Road Directorate and the municipalities since 1981 in order to separate cyclists from the heavier traffic at traffic lights ‘We Danes do not think much about it – but the blue lanes in­ dicating where you are supposed to cycle are an eminent ex­ ample of successful design that fulfils a simple function with­ out creating much of a fuss. As a cyclist you are never in doubt where to place yourself on the road, and drivers know exactly where the cyclists are. The blue colour indicates no danger, but rather attention. The simple bicycle pictogram emphasi­ ses the functionality.’

Ane Cortzen Architect and graphic designer, Head of Cultural Affairs at Kähler Restaurants and TV host of pro­ grammes such as ‘Made in Den­ mark’ and ‘TV!TV!TV!’.

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Easy Bike Ride

The running bike, available in many different versions, unknown designer, multiple manufacturers ‘When I was a child, I remember it took me quite a long time to learn to ride a bicycle. Our eldest son, Winston, who is four, picked it up when he was three years old – in 20 minutes! He had the sense of balance and the motor coordination from using the running bike. Talk about an ingenious design! Design that creates joy and promotes learning. For me, it is the very embodiment of what good design is and what it should be able to do.’

Christian Stadil Proprietor and CEO of Thornico Group, which owns the Hummel sportswear company, and a ‘lion’ in the DR TV show “Løvens hule” (The Lion’s Lair). Co-authored “Company Karma” with Steen Hildebrandt and “I bad med Picasso” (“Bathing with Picasso”), a book about creativity, with Lene Tanggaard.

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Sweet Music in Your Pocket

Attractive Alternative to Disposable Bottles

The Drinking Straw that Saves Lives

The iPod, Apple’s hand-held music player and pocket compu­ ter from 2001

A water carafe that makes tap water more attractive than bottled water

‘When Apple launched the iPod, everybody was given the oppor­ tunity to have all their music files freely available on one pocket computer. Before smartphones and unlimited data, devices had only one function – music players were for music, and consoles were for games. Apple’s iPod revolu­ tionised the MP3 industry because its multiple functions – music, games, video and external data storage – were accompanied by a streamlined design and user­friendly interface.

Conni Hedegaard points out that a simple article for everyday use can make a big difference in the world. A glass carafe is a beautiful way of serving tap water. And e­very time you choose a glass bottle for tap water, the adverse environmental impact of disposable water bot­ tles, such as transport of spring water over long distances and the disposal of empty packaging are avoided.

Life Straw, water filter in the shape of an individual straw which lets you drink directly from potentially contaminated water, developed in 2005 by engineer Torben Vestergaard Frandsen, manufactured by Vestergaard

Christiane Vejlø

Connie Hedegaard

Anne-Louise Sommer

Analyst of digital trends and the fu­ ture, blogger, lecturer and radio host for the digital cultural programme Elektronista on the radio station Radio24syv.

Chairman of the green think tank Concito and Chairman of the Board of Aarhus University. Former MP for the Conservative People’s Party. Former Minister for Climate and Energy and the first European Commissioner for Climate Action

Director, Designmuseum Denmark, design researcher and adjunct profes­ sor of Design Culture and History at the University of Southern Denmark.

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‘A water carafe makes tap water more attractive than bottled water, and saves resources.’

‘Design can make a difference – and Life Straw is an excellent example. To me, design is the ob­ ject or solution that is most likely to change a life situation for the better, an eminent example of how design can address major global challenges. Life Straw is an excel­ lent example of how the design field has changed over time. Good design in the 21st century expands and includes new skills. The inven­ tor of Life Straw is an engineer.’

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Popular MobilePay

Popular MobilePay

Vikings in Space

MobilePay, an app developed by Danske Bank and launched in 2013, enables payments by mobile phone in shops and money transfers via the recipient’s mobile number

‘In my opinion and from my per­ sonal experience, MobilePay has fundamentally shifted the entire concept of “payment” in a way that transcends the application of technology and cost savings, which are usually the motivation driving the financial sector’s digitisation initiatives. In a broader perspective MobilePay is helping to remove small and most often unnecessary conflicts between friends and col­ leagues who might have forgotten to settle outstanding accounts. Thus MobilePay strengthens and preserves important social relation­ ships. A brilliant example of design thinking coupled with advanced digital technology that simplifies my life.’

Star camera developed by DTU Space in 1995. From a space probe the star camera photographs the starry sky, and a computer compares the images with a star chart to determine the probe’s position.

Christian Bason

Mads Nipper

Anja Cetti Andersen

CEO of the Danish Design Centre, and affiliate professor at Oxford Saïd School of Business, the European School of Administration, Copen­ hagen Business School (CBS) and Aarhus University

CEO of Grundfos, affiliate professor at Design School Kolding

Astronomer at the Dark Cosmology Centre, University of Copenhagen. Author of international research pub­ lications, educational material and of children’s books such as “The Girl who Wanted to Give her Mother a Star”.

‘MobilePay now is de facto the new national digital payment platform in Denmark – with international po­ tential. MobilePay is user-friendly, easy and solves problems for both consumers and businesses. I use it every week, and MobilePay is also included as a case study in my new book “Form Fremtiden” (“Shape the Future”).’

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‘I find it poetic that we send out space missions to navigate in the big universe by using virtually the same method as the old Vikings did, namely the constellations. Earth does not take up much space in the sky; when you are far out in space, it is just a tiny dot. Finding that dot (and recognise it) and thus ensure that the antenna is aligned precisely with Earth so that we can communicate with the space probe is anything but trivial.’

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The 3D Revolution is Coming

Danish Shark Fin

My Own Way Back to Work

The 3D printer, invented in 1983 by Charles (‘Chuck’) Hull for faster production of plastic parts for prototypes of product design

The shark fin tin opener, designed in 1950 by Jens H. Quistgaard (1919–2008), manufactured by Raadvad. Quistgaard’s design approach was based on the motto ‘simplification without impoverishment’, a concept that is reflected in the shark fin-shaped tin opener, which is nice to look at and does an excellent and often better job than the larger and more technical tin openers that are the standard in many countries

Min Plan (My Plan), redesign of citizens’ encounter with the sickness benefit system in Kolding Municipality

‘3D printing will continue to revolu­ tionise our lives, from microchips to complex structures. For example, I have seen three-storey terraced houses being printed in China. And it is already possible to 3D print new biologically tissue and human body parts. Eventually, there will be no li­mits to what can be printed. It is also an ingenious tool that I can use to give a physical expression to my thoughts and ideas. While, as a silversmith, I still use techniques and tools that were around 3000 years ago, 3D drawing and printing have become my new “hammers”.’

‘Everyone has one at home, and no one reflects on how good it is until you go abroad and cannot get a proper tin opener.’

‘When we say “We design for life” in Kolding, it means we want to involve citizens, companies and institutions in developing the best future for Kolding. We are already well on the way to re-design areas within the public sector. But de­ velopment does not stop here if we want to create a society that is even better at listening and gene­ rate partnerships between citizens and the public administration.’

Allan Scharff

Karen Grøn

Jørn Pedersen

Silversmith and designer with own workshop.

Museum director at Trapholt Museum of Modern Art And Design in Kolding

Mayor of Kolding, elected by the Liberal Party

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Promote Kolding

Bicycles Reconquer Barcelona

The Voice of Nature

Our Kolding, a video for branding of Kolding, created by students in 2015

Biking Barcelona, a city bicycle service for the residents of Barcelona launched in 2007

‘Nature Is Speaking’, Conservation International’s 2014 campaign with actress Julia Roberts as Mother Nature

‘The video does not have a single author but was, in fact, produced by a collective. It moves beyond icons in terms of both authorship and out­ put. The other really interesting thing about this work is that the students conceived of and launched this brand over a mere three-day period in 2015.’

‘Since the days of Franco’s dicta­ torship, there has been a continu­ ous political struggle to recuperate the civic space and return it to the citizens of Barcelona. The bicycle programme is yet another step in that ongoing process. When I first lived in Barcelona in the mid-1980s, I was practically the only person in the city who used a bicycle. Now I am no longer the only one on two wheels in Barcelona.’

Hunter Tura

Guy Julier

Ejnar Truelsen

President and chief executive officer of Bruce Mau Design, external con­ sultant and guest lecturer at Design School Kolding.

Professor of Design Culture in the Design Research Department at the University of Brighton/ Victoria and Albert Museum and visiting professor of Design Studies at University of Southern Denmark.

Design manager at ECCO Sko A/S and affiliate professor at Design School Kolding.

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‘It is a theme that is extremely rele­ vant to us all that is presented and shown in a lovely humble, perhaps slightly understated fashion that virtually sends shivers down your spine. Conservation International (CI) is a global conservation organi­ sation headquartered in the United States. With the “Nature is Speak­ ing” videos CI has teamed up with a number of prominent Hollywood stars who speak on behalf of nature with the message that we need to take better care of our earth. For, as CI puts it, “Nature doesn’t need people. People need nature.” ’

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Freedom in the Kitchen

Self-Done is Well Done

Visual Masterpieces on the Menu

Ropox accessible kitchen with height-adjustable cabinets and worktops, by Ropox, producer of assistive furniture since 1962

‘Master in one’s own life’, a project by Vejle Municipality launched in 2015 which uses design methods to aid people with impairments master their everyday lives

The Spiralizer, designed in 2014 to shred vegetables like spaghetti, manufactured by Spiralizer

‘The Ropox kitchen offers people with disabilities the freedom to do what people without disability can do in a kitchen. This sense of self-determination is important for all of us, and especially for people who need help with things that most of us regard as natural and easy. Food is very important for everyone, and welfare technology is so simple, but it means so much to those who are otherwise depen­ dent on others. To a certain extent, welfare technology returns free­ dom to people, as well as the joy of many things, including cooking.

‘The project is brilliant because it has defined new service design solutions that both release and cre­ ate resources for people with phy­ sical and mental disabilities. It is de­ signed by citizens with disabilities in conjunction with employees, the civil society and representatives from the business community.’

‘I find it very difficult to create a visual masterpiece out of a lump of meat, some gravy and three pale potatoes. But with a Spiralizer I can create anything I want. I can make the potato appear as something you just have to taste, and the root vegetables suddenly take on new life in the salad or in the oven. It be­ comes easy to create an element of surprise that looks amazing on the plate.’

Karen Hækkerup

Kirsten Bundgaard

Mikkel Yerst

CEO of the Danish Agriculture & Food Council, former MP for the Social De­mocratic Party, former Minister of Justice.

Head of Adult Disability in the City of Aarhus, former head of Disability Services in Vejle Municipality, project manager of ‘Design of Relationships’.

Glass blower with own workshop; par­ ticipated in the DR1 TV programme ‘Made in Denmark’ in 2015.

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Made from Recycled Materials and Necessity

Homemade oil lamp purchased at a market in Uganda ‘For many poor people in Uganda, the oil lamp is a must, since electricity is not a given. For us Danes, oil lamps are probably primarily associated with comfort and cosiness – like coffee, for example. “The tin lamp” is brilliant, nothing less than handicraft made from recycled materials – a unique specimen, created by necessity in Uganda.’

Jann Sjursen President of the Council for Socially Marginalised People, general secre­ tary of the aid organisation Caritas Denmark and former chairman of the Christian People’s Party, MP and former Minister of Energy.

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The Dream behind the Icon

The Porsche 911, introduced in 1963. Porsche’s most popular model, which the company describes as ‘the soul of Porsche’ ‘Since I was 16, that car has been an icon and a goal for me. Later I realised that what was actually most exciting was the journey towards my first 911. When I turned 28, I got my first Porsche, and I have stuck with that model ever since – my latest is a 997 Turbo PDK.’

Jesper Buch Entrepreneur and founder of com­ panies such as just-eat.com; in 2015 he was no. 27 on the techno­ logy magazine Wired’s Top 100 list of the Most Influential ‘Tech People’ in the World, and in 2016, he was named Kolding Citizen of the Year.

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Empathic Designer Underpants

The Corsinel Ostomy Support Underwear for people who have under­ gone an ostomy procedure, designed in 2004 by fashion designer Anette Meyer and textile designer Astrid Krogh in collaboration with Coloplast and Tytex, that manufacture the underwear today ‘Most medical devices and accessories are made in such a way that they make you sick looking at them.’ These are the words of Lars Rasmussen, CEO of Coloplast. Fortunately, that is not the case with many Danish phar­ maceutical products. One of the finest examples is the ostomy support underwear, made by fashion designer Anette Meyer and textile designer Astrid Krogh for Coloplast – underwear that, in the most beautiful way, miti­ gates the worst aggravations related to a stoma procedure. I find it hard to imagine anything more transgressive than having your stools exit through the side of your abdomen. Therefore, it is all the more prom­ ising to see how designers can help us stay active and remain part of the community, even if we fall sick.The designer’s empathy, user insight, ma­ terials knowledge and eye for aesthetics make all the difference between the solution that just works and the solution that is meaningful.The Ostomy Support Underwear is an example of soma aesthetics, where the body is the centre of the choice of aesthetics.’ Elsebeth Gerner Nielsen Rector at Design School Kolding

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Designer Hacks IKEA

The Lagombra lamp, designed by Lagombra, Anders Jakobsen (b. 1972) , made of IKEA lamp and tray ‘The Lagombra lamp underscores the need to individualise our surroundings and points to an active and creative role for the consumer who does not allow himself to be dictated by IKEA’s instruction manuals or expectations. The Lagombra lamp therefore rises above familiar categories such as design and craft, mass production and unique ob­ jects, good and bad quality, valuable and worthless, while at the same time conveying all these opposites and contradic­ tions. In this regard, it represents a true alternative to virtually everything else.’

Jorunn Veiteberg Norwegian art historian, craft re­ searcher and curator, resides in Denmark and owns several pieces of furniture from Lagombra.

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An Axe Made of Feathers

Copenhagen cutlery, designed by Grethe Meyer (1918–2008) for Georg Jensen in 1991 ‘It is the ultimate cutlery pattern, and for me it would be an enormous challenge if I were commissioned to design a set of cutlery. Grethe Meyer have extracted the true archetype of cutlery as the essence of the design, and I see that as some­ thing very special – the long tines of the fork, the skilfully com­ posed oval of the spoon and the unpretentious shape of the blade of the knife. I believe it is this exact unpretentiousness that explains my enthusiasm.The cutlery is simple, but full of details; it has a perfect weight distribution and is well balanced – like an axe made of feathers.’

Louise Hindsgavl Ceramic artist trained at Design School Kolding.

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Build-It-Yourself Bicycle

XYZ CARGO TRIKE developed by N-55, a platform for art and production. The bicycle can be assembled using regular tools and does not require welding ‘It fascinates me that there really is a chap who makes and invents this; who has taken the initiative; and who believes that things can be done differently; that there are still places where someone makes something for you, like an old car­ penter who builds a chair to suit a particular leg length. In a way, it is almost handicraft. And then, as an added funny story, we actually perform “Uncle Shrimp’s Pirate Show” in a back room in his workshop.’

Mads Geertsen Children’s TV host, known as “Uncle Shrimp”, at DR Ramasjang, a Dan­ ish television channel for children, a musician and a graphic designer trained at Design School Kolding.

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Ion Sørvin, founder of N55, taking Mads Geertsen for a bicycle ride

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Communication Design on Social Media

The image ‘Skinke - Støjberg’ (Smoked Ham - Støjberg) was shared by the internet celebrity Anders Hemmingsen on 12 January 2016. Hemmingsen shares his amusing pictures and commentaries with his 415,100 followers on his Instagram profile andershemmingsendk ‘I think it’s a very precise example of what kind of design is needed for social media. It’s not about aesthetics, but about content and arousing people’s emotions.’ The image was a comment on a situation where the Minister for Immigration, Integration and Housing told an anecdote claiming that a kindergarten in Aalborg had forbidden children to bring ham sandwiches or other pork products in their school lunch – the claim turned out to be incorrect, and she had to re­ tract her statement. Inger Støjberg responded to the satirical image with her own picture on Facebook showing the ingredients for her dinner

Rasmus ‘Lakserytteren’ (Salmon Rider) Kolbe ‘Snapchat influencer’ with 88,800 followers on Instagram, who uses his popular profile on social media to create attention for his own projects and campaigns for other brands; he is a communication designer trained at Design School Kolding.

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An Exclamation Mark in Gold

The Gold Badge, brooch made of 24-carat gold leaf on a badge of plastic and metal designed by Mette Saabye (b. 1969) in 2008 ‘One of my favourite pieces of jewellery is a brooch designed by Mette Saabye. It is a simple badge which, because it is coated in 24-carat gold, can be labelled a “brooch”. The gold­ en disc is generous, large, beautiful, simple and light-weight and simultaneously conveys the quick and direct communi­ cation of the badge and the cultural value and weight of jewel­ lery. The brooch puts time into perspective with its combina­ tion of the short-lived badge and the eternal precious metal.’

Josephine Winther Goldsmith, MA in Jewellery from the Royal College of Art, London and Head of Accessory Design at Design School Kolding.

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A Simple Solution

The paper clip, unknown designer, multiple manufacturers ‘Good design sweetens our everyday life. Exceptional design can even enchant all over again. But there are also other kinds of good design: products whose origin is obscure, products we surround ourselves with in everyday life without thinking about it, products that we take for granted and which we often do not appreciate or do justice to. The humble paperclip is a good example. No one knows where it comes from, and myths are plentiful. Think about it the next time you arrange a pile of pa­ per, and marvel at how simply things can be done.’

Mads Nørgaard Fashion designer, proprietor and director of Mads Nørgaard Copenhagen.

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Hand-Knit Protest

The Pussyhat project, launched November 23, 2016 in commemoration of the Women’s March in Washington; a pussyhat is a handmade pink hat made in support of women’s rights ‘The characteristic pink knitted hat originated as a sponta­ neous reaction to Donald Trump’s misogynist statement “Grab them by the pussy!” The hats visually underscore the disappointment over the misogynist tendencies that are gaining ground. The genius of the Pussyhat is that it brilliantly combines se­ veral aspects. First, the hat is an expression of a spontaneous and strong backlash – that in itself gives the hat legitimacy and relevance. Second, the knitted hat is democratic: anyone can make his or her own version and thus get a voice.’

Mads Quistgaard Design director at Urgent Agency, affiliate professor at Design School Kolding.

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Women’s March in Washington 2017

Swiss parliament members knitting pussyhats for International Womens Day 2017

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Like a Ball in a Maze Game

Labyrint Game, designed in 1946 and manufactured by Brio ‘What is it like to live with a physical disability? That can be difficult for more or less able-bodied people to imagine. Similarly, it can be difficult to explain when you yourself have a physical disability. It is hard to describe in words, and it can also be a challenge to give an able-bodied person the same physical sensation of having a body that does not always obey. There is of­ ten a mismatch between the intention and the body’s behaviour. For a long time I have been looking for a physical and comparable way of demonstrating to ordinary able-bodied people the actual feeling of having a physical disability. Now, I have found it with Brio’s ball game. The metaphor is that the metal ball represents the intention. You know where the ball is supposed to go in the maze, but it is harder than it looks. Often the ball falls into a hole, and you have to start all over again. It can be annoying and frustrating, and sometimes you feel quite desperate. On the other hand, you also build up a kind of resilience, developing stubbornness, new tactics and possibilities of action.’ Jacob Yoon Egeskov Nossell Lecturer, comedian and freelance journalist who communicates about disability and who has cerebral palsy. Received the Cerebral Palsy Prize in 2010 and the DHF’s (Danish Association of the Physically Dis­ abled) Consolation Prize in 2014. He works closely with Kristian Moltke Martiny, who is a philosopher and a cognitive scientist.

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Useless and meaningful craft

“Teleportgryde”, glazed ceramic pot from 2016 by Pernille Pontoppidan Pedersen (b. 1987) ‘A simple handmade pot with a powerful, full-bodied glaze! I saw it at an exhibition at the Hempel Glass Museum in Nykøbing Sjælland and was immediately drawn in and seduced by the thing. Completely and utterly, as when design appeals and works without long-winded and complicated explanations. The “Teleport pot” is a radical object by virtue of its own being. Delightfully free from charitable arguments. The “Teleport pot” represents craft in its purest form, like an art form whose lan­ guage is substance and materiality.’

Ole Jensen Ceramist and designer, trained at Design School Kolding and the Royal Danish Academy of Fine Arts, School of Design in Copenhagen, represented in the MoMA shop in New York and collections as CLAY Museum of Ceramic Art Denmark and V&A in London.

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Minced Meat Stirrer without a Hitch

Minced-meat stirrer, unknown designer, multiple manufacturers ‘The name really does not do it justice: minced-meat stirrer. Not very elegant; not very glamorous. On the other hand, it is a true and accurate term. And it is my favourite kitchen utensil. I use the minced-meat stirrer for dough, for whole-grain bread, for rye bread and for fine wheat bread. In a world of noise and loud kitchen appliances it is nice to be able to work without the conversation in the kitchen coming to a standstill because of machine noise. It is incredibly robust and has served me for over 20 years without a hitch since my husband introduced it into our common household. It is actually his.’

Margrethe Vestager The European Commissioner for Competition, named among Time Magazine’s 100 most influential people in the world, former head of the Danish Social-Liberal Party, MP and former deputy prime minister of Denmark.

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Ancient Building Block

The Brick ‘The brick is an ancient building block that has undergone a tremendous aesthetic and technological transformation in recent decades. Today, several Danish brickworks are world leaders in specially fired bricks. They are available in specific sizes, as in the new Royal Danish Playhouse in Copenhagen. They are available as special bricks for art projects as in artist Bjørn Nørgaard’s decoration of the Vejleåparken public housing project in Ishøj. Specially fired bricks for enhanced acou­stics, load-carrying ca­ pacity or specific climatic conditions are also available. I am fascinated by the beauty of simplicity. Most people believe that a brick is just a brick. But the simple building block is ac­ tually one of the most innovative and successful inventions in Danish building culture.’

Mattias Tesfaye MP representing the Social Demo­ cratic Party, writer and bricklayer.

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Makes Life Happier

Sinful Rechargeable Magic Wand, vibrator manufactured by Sinful ‘I have been thinking of all sorts of everyday items that improve everyday life and make life happier. From the time the idea about the vibrator emerged it outcompeted all other options. Although it requires courage to choose the vibrator and thus be so completely open about one’s sexuality, I think that any other choice would be “taking the easy way out”. If all our basic needs were covered, there might be no war or other manmade idiocies. A vibrator is synonymous with joy, play, love, self-love, freedom, smiles and redemption. It is fundamental and underestimated. I therefore direct attention at this aesthe­ tic vibrator. From a design point of view it is beautiful, function­ ally gifted, rechargeable and powerful.’

Michelle Hviid Self-taught entrepreneur, author and host of the radio programme ‘Hviids Varmestue’ broadcast on Radio24syv.

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It can make or break a piece of clothing

The People’s School

Intuitive for Billions of Users

The zip, patented by Gideon Sundbäck in 1914

The Danish folkeskole, the term “folkeskole” dates back to 1894, but it is considered to have been founded in 1814 with education acts introducing compulsory e­­ ducation in Denmark. The Danish folkeskole provides 10 years of compulsory education and the municipal folkeskole is used by a little less than 80% of all pupils of compulsory school age, i.e. about 550.000 pupils, in more than 1300 schools

Google, a research project at Stanford University in 1996 by Lawrence E. Page and Sergey M. Brin. Since 1998, a company at www.google.com

‘The zip has had a major influence on the fashion industry, especially because of its practical applicability and strong durability. But it also has an aesthetic value that can make or break a piece of clothing.’

‘The facilities, methods and ethos of the Danish folkeskole have been a cornerstone of Danish society and have become a role model for many societies around the globe.’

‘I know of no other programme or product where simplicity in design and user-friendliness affect billions of people every day. Good design is grounded in user-friendliness; it must be easy and intuitive to use the product. Google is just that. At one time, internet searches were cumbersome, the results were inac­ curate, and the search engines were unreliable because they had to be updated manually. Hence, Google was a revolution with its accurate search algorithm and meticulously thought-out user-friendliness.’

Nadine Möllenkamp

Peter William Barker

Preben Mejer

Head of Fashion at Design School Kolding, fashion designer with a de­ gree from the Royal Academy of Fine Arts in Antwerp, Belgium.

MA in Industrial Design from the Royal College of Art, London, Head of Edu­ cation and Head of Industrial Design at Design School Kolding.

CEO and founder of the knowledge centre RadrLab and named one of Denmark’s ten most influential IT per­ sonalities by Computerworld.

ICONS

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Be Quiet, We All Agree

The Danish State Railways’ (DSB) quiet compartment, introduced in 2007. In 2015 the silence icon was complemen­ ted with an icon of a crossed drum set intended to rekindle awareness on silence in the quiet compartment in a humourous way ‘I have been commuting for most of my adult life and have circumnavigated the globe multiple times with DSB, if you convert the daily distance.For me the quiet zone constitutes a huge upgrade of the train rides between home and work. In this space, where there is a mutual agreement that we are “together but separate”, I find time for contemplation and re­ flection or for distraction-free, efficient office work.The quiet zone is an elusive social construct where we educate each other and avoid the problem of shushing those who do not understand the code or the recommendation on the signs in­ dicating that special rules apply.’

Mette Mikkelsen Honorary professor at Design School Kolding, the textile designer who created the seat covers for the DSB trains and commuter.

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The Creative Person’s Favourite Weapon

The glue gun, which today is produced in many versions. B.B. Chemical Division of United Shoe Machinery Corp. Boston launched the Thermogrib glue gun for use in private homes in 1965, but the inventor of the original principle is thought to be Miles Kent, in 1894 ‘I discovered the glue gun in 2005, and in a split second my creative life changed. Impatient and result-oriented as I am, the glue gun was magical because you could glue almost any­ thing together to make the most outrageous things. The user­ friendliness of the glue gun meant that a whole ge­neration of children started building toys out of rubbish and discovering the creative opportunities in all the things we usually throw out – ingenious design that requires creativity and endless oppor­ tunities in a shorter time.‘

Shane Brox Designer, trained at Design School Kolding, writer of children’s books and children’s TV host in pro­ grammes such as DR’s “Shanes World” and “Shane’s Christmas”, where, armed with a glue gun, he creates imaginative universes out of recycled materials.

BEYOND


Right in the Heart

Sculpture on the Stove

Jewellery created by former students

The Sarpaneva cast iron pot, de-

at JALAB Jewelry Accessory Lab at

signed in 1960 by the Finnish de-

Tongjii University in Shanghai. One

signer Timo Sarpaneva (1926-2006),

of which is the brooch “Big Fish”,

manufactured by Iittala

designed by Jiu Sun in 2012

Inspired by Washing Dishes The PH lamp, modular, multi-layered lamp shade available in many variants, designed by architect, writer and cultural critic Poul Henningsen (1894–1967) in 1924 and manufac-

‘For me, the pot is an example of the The “Big Fish” brooch has tail fins

perfect encounter between aesthe­tics

composed of carved wood frag­

and function – the organic material

ments, with glossy golden surfaces

and the strict form. The form and

as the result of many hours of meti­

function are minimalist and intuitive.

culous lacquering. The designer of

There are no redundant decorative

the brooch, Jiu Sun, says about the

elements; the detachable handle acts

jewellery: ‘The idea is that fish go right

as a sculptural element, but also as a

into the hearts of people – jewellery

handle and a lever. I live with relatively

is no longer just jewellery, it forms a

few and mostly functional objects.

kind of connection and relationship

The pot stands on my stove as a deco­

between humans and objects.’

rative and functional element. Every

tured by Louis Poulsen ‘Poul Henningsen’s lamp, the one he designed for a competition in 1925, is a great design piece. Apparently, he got the idea for the lamp whilst washing dishes, when he put a cup inside a bowl on a plate. He went on to spend the next 25 years creating Danish icons.’

time we move, it is one of the first things to be put in its place.’

Lou Yongqi

Rebekka Bay

Sebastian Conran

Professor and Dean of Design and Innovation at Tongji University in Shanghai and also Vice President of Cumulus, International Association of Universities and Colleges of Art, Design and Media. Cumulus will hold its major international conference in 2017 in Kolding.

Member of the Board of Directors at Marimekko and affiliate professor at Design School Kolding.

Creative Principal of Sebastian Conran Associates, London.

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Adidas Made of Waste

The Adidas Ultra Boost Uncaged Parley shoe, the first shoe made of plastic waste from the ocean designed by Adidas in conjunction with the environmental organisation Parley for the Ocean in 2016 ‘I think the shoe is a brilliant example of how we have to think in terms of upcycling all the waste created by our overcon­ sumption. It is the epitome of a design problem. At the same time, there is something sweetly provocative about the shoe that will articulate pollution as a conse­ quence of consumer behaviour. It is launched as a limited edition and thus taps directly into the greediness that gener­ ates overconsumption.’

Sabina Michaëlis Phd and post-doc at the Department of Design and Communication at the University of Southern Denmark

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Heavy Rain Storms Become a Source of Experiences

Renovation of Enghaveparken, designed by the architectural firm TREDJE NATUR (THIRD NATURE) in collaboration with the engineering company COWI and Open Air Neighborhood. The extensive redesign of Enghaveparken in the Vesterbro neighbourhood of Copenhagen will ensure that the city can withstand climate change and still have a re­ creational area during rainy as well as dry times. The renovation will take place between 2014 and 2018 with Copenhagen Municipality as the developer. The park, which dates back to 1928, will still be recognisable in the future, and at the same time it will accommodate the 24,000 m3 of water required by the stormwater management plan. ‘‘The renovation of Enghaveparken is a climate-friendly land­ scape infrastructure project and an example of a product that contributes to the climate debate.’

Simona Maschi Designer, architect and PhD in Indus­ trial Design and Multimedia Commu­ nication; co-founder and director of the Copenhagen Institute of Interac­ tion Design and an Affiliate Professor at Design School Kolding.

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Lasting Knitwear

The S.N.S. sweater with the ‘bubble’ pattern (also known as the fisherman’s sweater) designed in 1929 by Søren Nielsen Skyt (1899-1972) founder of S.N.S. Herning ‘I got my first sweater from S.N.S. when I turned 30, and I have worn it for hundreds of hours. I got another sweater for my 40th birthday, and I assume it will last the rest of my life.The design of the sweaters is rooted in the textile tradition of central Jutland, reminding me of my own background growing up in Herning, and it has proven to be timeless and suitable throughout the decades. Few changes have been made over the years, even though the company has colla­borated with international trend­ setters such as Comme des Garçons.The firm’s stubbornness is remarkable in an otherwise changeable fashion world.’

Svend Brinkmann Professor of Psychology at Aal­ borg University, author of the bestseller “Stand firm: Resisting the Self-Improvement Craze”; grew up in Herning.

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Pressure on Ideas

Play for the Sake of Playing

Work Pleasure on Wheels

The Spread of Printing, 1454-1487 ‘After Gutenberg’s perfection of movable type, the spread of print­ ing, across borders, throughout Europe, had a more or less clock­ wise circular route. From Germany, to Italy (1465), including Venice, to France (1470), to Holland and Belgium (1473), to England (1476). Apparently the exchangeable craft was wanted everywhere, and finally reached Denmark in 1482. Printing and the movable type was introduced by the German printer Johan Schnell, who setup a workshop in Odense on request of Bishop Karl Rønnov.

The playground, since the late 1800’s public areas where dedicated to playgrounds

The KEVI castor, designed by architect Jørgen Rasmussen (b. 1931) in 1965 for the KEVI chair and now manufactured by Engelbrechts

Stephan Saaltink

Thit Juul Madsen

Thomas Dickson

Typographic designer and art director, Head of Communication Design at

CEO, D2i - Design to innovate - a design cluster aimed at increasing the growth of Danish companies through the use of design methods. She graduated from Roskilde University with an MSc in Social Science and Master of Art from 180 Academy/ Coventry University.

Architect, industrial designer and au­ thor of Danish Design.

Design School Kolding.

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‘To me, playgrounds symbolise play for the sake of playing. Which is hugely important, because play is so inherently valuable! This is where our curiosity and imagina­ tion are given free rein, and our creativity springs forth and grows strong. Playfulness is a capacity we all need to safeguard and appreci­ ate. So, more playgrounds, please – also for adults. We too benefit from playing just for the sake of playing. To play just for fun.’

‘The KEVI castor is brilliant because it solves a problem, and it does so in such a simple fashion that you say to yourself, “Yes, of course, that’s what it should look like.” The modest KEVI castor revolutionised office land­ scapes around the globe and has thus improved working conditions for millions of people around world, an accomplishment that few designs can boast of. I use it every day with­ out thinking about it. As the former chief designer at Braun Dieter Rams once said, “Good design is as little design as possible.” ’

BEYOND


Box of Bricks for the Architect

One Design – Many Functions

The Silent Poetry of Ordinary Textiles

LEGO Architecture Studio. LEGO Architecture was launched in 2013 in a collaboration between the LEGO Group and Adam Reed Tucker, an architect and LEGO fan. The set consists of 1,210 white Lego pieces and comes with a book on architecture for inspiration

The fold-back clip invented in 1910 by Louis E. Baltzley, Washington, D.C. and patented in 1915

Everyday textiles

‘Initially I used them to bind paper together. But one day I bought an interesting lamp that could be adjusted in height via a metal tube through which the cord ran. But it didn’t work. I was searching for a solution to stop the lamp from moving, and suddenly I had the idea of using the fold-back clip. Problem solved! Later I learned that you can find “54 uses for bind­ er clips that will change your life” on the Internet!’

‘Imagine a night’s sleep without clean soft bedding to rest your body in. Imagine stepping out of the shower without a towel to gently remove the water from your body. Imagine your home without tea towels or a tablecloth for the party, without blankets and a soft woollen sofa to relax in. Imagine your body without your favourite clothes. Imagine the seats of your car, bus or train ride without fabric to make the journey comfortable. ‘Everyday textiles are just there, but they are carefully constructed and designed for close contact with our body and the objective they serve.

Tim Brown

Tulga Beyerle

Helle Graabæk

CEO of IDEO, Industrial Designer and author of Change by Design: How Design Thinking Transforms Orga­ nizations and Inspires Innovation.

Director of Museum of Decorative Arts, Dresden, Germany, curator and writer, co-founder and director of the Vienna Design Week 2007–13.

Textile designer, MA, MD, course coordinator and senior lecturer at Design School Kolding.

‘LEGO is itself an iconic Danish de­ sign which has inspired generations of designers, including myself. The Architecture Studio is a beauti­ ful reference to the playfulness of design and goes back to the earliest principles of LEGO as an open-ended, exploratory platform for play. It is a great reminder that “serious play” is an intrinsic element of great design.’

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Where the Past Speaks, and the Present Lives

The Ruin Hall, the restoration of the old Koldinghus Castle by Inge (b. 1926) and Johannes Exner (1926-2015) during the years 1975–1993 ‘Inge and Johannes Exner’s restoration of Koldinghus is worldclass architecture! In their own words, their motto has been that one must “let the past speak and the present live”. This has been achieved by creating beautiful and functional museum rooms, and the preservation of the ruins from the fire in 1808 conveys an important part of the history of the castle. The principle of leaving the ruin intact has been implemented so consistently that the restoration is actually built as a kind of casing over the ruin. The casing can be dismantled down to the smallest detail, so that only the original brickwork remains. I never tire of walking around the castle admiring the amazing construction; in fact, it becomes more beautiful over time.’

Thomas C. Thulstrup Director of Museet på Koldinghus

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Aito Lounge Chair designed by Elisa Honkanen skagerak.dk


www.porsche.dk

Kun en 911 kan overgå en 911. Hvad er vores mission? At skabe overlegen køreglæde i en sportsvogn, der lever op til den hårdeste test af alle: At blive nr. 1 i verden. Kontakt dit lokale Porsche Center for yderligere information.

Porsche Center Jylland Grenåvej 347, 8240 Risskov, Aarhus Tel. +45 46 911 911 Porsche Center Sjælland Banevingen 6, 2200 København N Tel. +45 46 911 911

Carrera Coupé: Pris fra kr. 1.837.297. Forbrugstal v. bl. kørsel: 12,0-13,5 km/l – 169-190 g/km Carrera S Coupé: Pris fra kr. 2.115.230. Forbrugstal v. bl. kørsel: 11,5-13,0 km/l – 174-199 g/km Porsche 911 fås fra kr. 1.827.187. Bilerne er vist med ekstraudstyr.

D

E D

F


kahlerdesign.com

N YE IKONER OG GAMLE TR ADITIONER Gennem mere end 175 år har Kähler stået for at skabe smukt design i høj kvalitet. De nye Sparedyr dekoreret med levende glasurer er direkte inspireret af originale design skabt i slutningen af 1920’erne, og håndværket er i dag, ligesom det har været gennem generationer, altid i fokus.


New Colour NewEditions Colour Editions

Design to to Shape Shape Light Design Light

AJ Bordlampe - Design: Arne Jacobsen AJ Bordlampe - Design: Arne Jacobsen shop.louispoulsen.dk shop.louispoulsen.dk


Futuristic composting ‘The purpose of this project is to develop methods to minimise the amount of food that goes to waste and reduce the environmental impact of food waste. I have created a domestic composter with a game-like experience (Mobile App) to educate consumers about sustainability and food wastage.’The futuristic composter has been created for interaction and the reward system, familiar to video games, make it fun and motivating for users to compost their daily kitchen waste.

@Ghazaleh Akhavan Industrial Design #foodwaste #sustainability #futurism Collaboration with EU FUSION on a product that converts food waste to fertiliser

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Chefs uniforms meet bowling wear

Wearable experiments for outdoor use

Illuminating a new generation

‘In this project I investigate the boundary between workwear and leisurewear. By using key elements and details from the chef’s uniform and mixing them with bowling wear, I have aimed to create a grey area between a professional and a fun mood.’

‘In this project I explore sportsand outdoor inspired elements to create a playful and semi-sculptu­ ral women’s wear collection mainly using drawstrings. When pulling the drawstrings, they influence the silhouette and the surface of the fabric causing unexpected shapes in each different fabric. I aim to surprise myself during the design process. The result is a collection expressing a sense of outdoor adventure merged with femininity.’

‘Le Klint is to be perceived as a 75 year young brand. With this point of reference, we have, through a strategic design process, analysed and re-interpreted the brand’s design DNA and traditions. The purpose has been to create an innovative lamp collection aimed towards a younger consumer segment – both in style and price. Inspired by the arches in Grundtvigs­kirken, designed by P.V Jensen Klint, the “Arc Collection” re-interprets the Klint family’s history.’

@Yunting Tsai Fashion Design #fashion #menswear #fun

@Olly Laurence van Huizen Fashion Design Instagram: ol_vh #fashiondesign #conceptual #outdoor

@Nanna Neergaard and Marie Hesseldahl Industrial Design manerstudio.dk #lightingdesign #brandinnovation #storytelling

Fashion collection that links the formal with the playful, with clear references to the lifestyle of the digital nomad for whom work and leisure merge into one

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Collaboration with Mette Julie Bundgaard-Nielsen on a feminine outdoor collection

Collaboration with Le Klint on a lamp series ‘Arc Collection’ targeting a younger consumer segment

BEYOND


Storytelling at the dinner table

How do you design a community for designers?

Female development

‘In collaboration with Søstrene Grene, I have developed a collection of tableware for toddlers and preschoolers; the collection presents a small, fanciful universe with seasonal themes. The collection contains cups, plates and bowls. The aim is to create a brand-consistent product line using storytelling, and with motives that hold the potential for renewal and a widening of the collection’

‘Designers working with user experiences, also called user experience (UX) designers, bring many skills in play to create intuitive and user-friendly products to the u­sers. Unfortunately, this wide range of skills of the UX designers mean that many companies often struggle to identify the potential and competencies of the UX designers. I have developed a professional community that facilitates activities for UX designers and help companies improve their UX or introduce UX to their business.’

‘I have created a fashion collection that reflects the female ageing process and maturation and the spectrum of ageing. I was inspired by the 1970s American documentary Grey Gardens, whose two main characters evolve from being upper-class women to becoming cat ladies living in a run-down luxury villa. The collection is a visualisation of female development and ageing. The transition from the beautiful to the dilapidated is emphasised by the choice of materials, and the silhouettes focus on the evolving shape of the female body.’

@Julie Gry Sveistrup Communication Design #illustration #children #storytelling

@Helena Charruti Levison Communication Design facebook.com/upyourux Twitter: helena_levison #UX #entrepreneurship #community

@Maria Isabella Kuusela Fashion Design #expression #fashion #femininity

Collaboration with Søstrene Grene on tableware for children with a focus on seasonal themes

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Collaboration with Rose Kampmann on a community for UX designers and companies working with user experience

Collaboration with Maja Brix on a fa­ shion collection that reflects the devel­ opment and ageing of the female body

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Transcultural utopian collection

Co-creating with children

Body, movement and material

‘I want to use my collection as a communicative tool – an invitation to participate in an open dialogue to create greater awareness of our cultural similarities rather than our cultural differences. Each of the collection’s six outfits individually represents a “cultural clash mixed up style “with many inherent cultures, religions and genders. Collectively, they create an utopia – the interdependent global culture. With this project, the old-fashioned mindsets of culture and society are put into question.’

‘With inspiration from the maker culture and by co-creating with children in the development process, I have created the physical space MAZING, that inspires and encou­ rages children to play and create. The goal was to create an analogue play, where the children are enabled to experiment and build with different materials in an ite­ rative process. I have created the physical space with focus on the learning children acquire through play – both individually and when collaborating with others.’

‘I have worked with a construction technique that challenges the silhouette as well as the texture in the material and, at the same time, creates an interaction between body and movement. The construction technique has been used in eight different ways, for eight different outfits. The technique provides a sensuous experience of wearing the clothes.’

@Karoline Louise Benedikt Lange-Engel Fashion Design #stereotypes #fashiondesign #interdependentglobalculture

@Jacob Ljørring Communication Design jacobljoerring.dk #interaction #children #play

@Camilla Gravlund Henriksen Fashion Design camillagravlund.dk Instagram: camilla_gravlund #materialdriven #colour #sensoryexperience

Collaboration with fashion designer Lærke Andersen on a utopian fashion collection

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Collaboration with the cultural centre Nicolai for Children in Kolding and LE­ DON on a room for children aged 9–12 years where they can play and create

Collaboration with Mia Lisa Spon Stu­ dio on a clothing collection for women

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Improving mobility of the elderly

Young voters of Her­ning, go vote!

Citizens become active players of the european capital of culture 2019

‘The current walkers that municipalities distribute to elderly citizens with mobility impairments do not solve the elderly’s problems to the fullest. The user’s back becomes curved over time, and the walkers can be difficult to use in cramped homes. I was inspired by my 92-year-old grandfather who maintains his mobility and a healthy body posture by using a cane and crutches more than his walker, but he still struggles with stability and balance. The result is a practical ergonomically appropriate solution that combines the stability of the rollator with the good posture and mobility that characterises the crutches.’

‘Millennials have a low turnout in local elections. I am trying to convince more young people to vote in local municipal elections in November 2017. Rather than framing it as a civic obligation, I suggest a different perspective on the election by treating it as a social event. In the time leading up to the municipal elections, a series of events, social media activities and posters will inform the public about how the election takes place, the impact of the local council on the local community and the importance of participating in democracy.’

‘I wish to create a project that encourages the citizens of Matera to be active and do something for their city. I want them to feel special and proud that their city is the European Capital of Culture in 2019.I have created an online participatory magazine where the citizens can upload their own content, promoting their local qualities and establishing connections with other European Capitals of Culture.’

@Alexander Milo Nielsen Industrial Design alexandermilo.dk #welfaredesign #inclusion #ergonomics #mobility #practicality

@Emilie Celine Ragouet Communication Design #politics #democracy #millennials

@Simona Zurlo Communication Design behance.net/zurlina Instagram: @zurlinaaa #graphicdesign #illustration #culture

Collaboration with OUH and Ældre & Handicapforvaltningen on a newly designed walker

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Collaboration with Herning Municipal­ ity on bringing out more young voters in local elections

Collaboration with Casa Netural and Matera Design on a strategy for engag­ ing the citizens of Matera and prepare them for 2019, when the city becomes the European Capital of Culture

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Sensual prints creates an atmosphere in hotels

Multicultural welcome in the reception class

Museum on 6th floor

‘I have created a universe with architectural features and geometric patterns as a common theme for carpeting, wallpaper and bedspreads especially for hotels. I hope that textiles will gain a higher priority in hotel pro­ jects from the outset, considering the guests’ need for sensory sti­ mulation and a cosy atmosphere – something the buildings’ hard surfaces cannot provide.’

‘I want to improve the experiences for people in social and cultural contexts. I find inspiration by interacting with people and the environments I work in. I communicate my projects in a playful way.’

‘My goal is to promote the marginalised cultures of the neighbourhood of Gellerup and empower its population in their social inclusion into the city of Aarhus. I have developed a new communication strategy for the museum, which aims both to facilitate the contribution of the local inhabitants to its content and to strengthen the relationship between the residents of Gellerup and people from the surrounding city of Aarhus.’

@Marie Bruun Hansen Textile Design Instagram: @marie_bruun #print #atmosphere #hotelinteror

@Signe Møller Rosendal Communication Design #socialdesign #involvement #culture

Collaboration with Ege Tæpper Hern­ ing on a print concept for interior decor and textiles. Secondary colla­ boration partner: Pro Craft and Nize Equipment. Sponasors: Jotun Kolding and Bolig Art

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Reception classes have a high turnover of students with a variety of linguistic and social backgrounds. The designer has developed a welcome kit that aims to strengthen the children’s sense of multicultural belonging and gives them a better foundation for learning in a regular school class.

Collaboration with the primary and lower secondary school Lundehus­ skolen in Copenhagen and Tone Lys­holm, the Royal Danish Academy of Fine Arts, School of Design on a welcome kit for children in reception classes

@Melvin Ghandour Communication Design melvinghandour.com #culture # diversity #socialinclusion Collaboration with Urgent Agency and Instant City on a new concept for Gellerup Museum

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See your city trough digital spectacles

How to clutter without making a mess

Taking action against sex trafficking

‘I have developed a virtual reality app with the purpose of branding the city of Aarhus. Curated content from different local stakeholders serves as a base for an elevator ride through the virtual dimension of the Capital of Culture. Virtual reality is an “immersive” technology, and thereby signifies a brand new way of communicating information. People are present in a different way, and the images more easily leave an imprint on the user.’

‘How can I help people who are easily affected by clutter become less stressed? The solution is not to put things away but to appreciate and acknowledge what we have.’

‘As a designer my goal is to create products that have a meaning beyond beauty. In this project, the challenge is to communicate information about sex trafficking to make potential supportersof the NGO AmiAmi aware of the need to help whilst protecting the dignity and integrity of the sex workers, the victims of trafficking.’

@Thor Kongsgaard Guldager Communication Design thorguldager.dk Instagram: @thorguldager #animation #digitaldesign #experience

@Claudia Naval Baudin Industrial Design #decluttering #simpleliving #storage

Collaboration with European Capital of Culture Aarhus 2017 on a virtual reality experience

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The designer has developed a storage system in steel and acrylic that creates awareness of our relationship with objects and material culture.

Collaboration with Nomess Copenhagen on a storage solution that orga­nises clutter

@Charlotte Ladiges Communication Design charlotte-ladiges.de amiami-project-blog.com #socialinnovation #dignity #actionagaintsextrafficking #NGO Collaboration with AmiAmi on a com­ munication strategy that gives the NGO higher visibility

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Certified coat

Sit down and destress

Designing a new way to eat

‘I have designed a commercial product that will act as the foundation of Oh! Kopenhagen Fur’s upcoming collection of outerwear. From 2019 onwards Kopenhagen Fur will only be selling WelFur. WleFur is the result of a research based system which certifies animal welfare on mink and fox farms. This opens up for a dialogue on the choices consumers make when they by fur products.’

‘I’m trying to solve the problem related to environmental stress, and my product could be positioned both in public spaces and in your home. Concepts of well-being and freedom from stress are the most important topics in my project. My solution is a product that brings sensations of relaxation and tranquillity to the users.’

‘Our eating situation has changed repeatedly, but the eating utensils remain the same. People’s eating situations are now much more dynamic, and we do not necessarily have our meals at the dining table. The sofa has become a common place to eat, but walking or stan­ ding is also popular. I redesigned the eating utensils to suit this new way of eating by addressing sensuality, function, ergonomics and body movement pertaining to the products and the food.’

@Anna Sofie Jørgensen-Værebro Textile Design Instagram: @vaerebro #colour #fur #durability #certifiedanimalwelfare

@Stefano Prevosti Industrial Design #socialdesign #material #furnituredesign #wellbeing

@Stine Simone Orle Industrial Design #eatingdesign #experiencedesign #ceramics stineorle.dk Instragram: stine orle

Collaboration with Oh! by Kopenhagen Fur on a product for their collection

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Collaboration with Normann Copen­ hagen on a stress-reducing chair with playful and emotional value

Collaboration with Kähler Design on the design of a set of new eating utensils

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Cook like the italians

The chair that combines chinese and nordic design

A youth talkshow for the post-millennial generation

‘My aim has been to reintroduce an emotional bond between pe­ople and the ritual associated with food preparation, encouraging them to appreciate the process as much as the final result. I used traditional Italian preparation practi­ces to emphasise the narra­tive a­spect of cooking, and I re­designed ancient kitchen tools from the region of Abruzzo to broaden the sensory involvement of the user and slow down the preparation of the meal. I hope that these back-to-basics kitchen utensils will give Danes the desire to make classic homemade pasta and thus have better food experiences.’

‘I like to combine Eastern and Western design culture. I helped the company Lost & Found design a new chair for the Chinese market. Many people in China like Nordic furniture design, so the company wanted to design Nordic-style chairs. The technique used is Chinese: in China, wood is not bent; preferably, the natural shapes of the wood are used as the starting point. Hence, special joints are used to assemble the chair. These are not visible in the final product. ’

‘Do you have children who navi­ gate daily in the digital sphere? ‘Kanal Privat’ is a youth talkshow, which enables children from the Post-Millennial generation to discover their potential through the handling and sharing of social and bodily apprehensions in a wellknown digital reality: YouTube. The aim of the project is to create a socially inclusive realm that facilitates sharing of personal stories and provides playful guidance to grown-up life.’

@Ilaria Angelone Industrial Design #food #forgottenobjects #tools cargocollective.com/ilariaangelone

@Zejun Yan Industrial Design cargocollective.com/zejunyan #nordicdesign #china #traditionaltechniques

@Solveig Solando Fashion Design solveigsolando.com #kanalprivat #socialmedia #story­ telling #post-millennials #multidisci­ plinarydesigner

Collaboration with Gejst Studio and designer Fernando Laposse on the re­ development of a series of traditional Italian kitchen utensils

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Collaboration with the Chinese com­ pany Lost & Found on a wooden chair

Collaboration with Danish Family Planning Association on a YouTube channel for tweens

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Bloody empowerment

Activist fashion

Let’s challenge the concept of design

‘No more taboos about menstruation! Our work has aimed to raise awareness and empower homeless women regarding ma­ nagement of their menstruation. We wanted to create a safe way for homeless women to use the menstrual cup both for homeless and wealthy women. We therefore designed an educational tool and a cleaning device for the cup that can be used in public toilets, avoiding any unsanitary practices or the embarrassment of cleaning it in a public sink.’

‘I want to raise awareness about the poor living conditions in my home country of Bosnia-Herzegovina and send a message about passivity in our society. No more waiting for things to improve, we have to improve things. The collection represents this transformation from a passive to an active stage and aims to make people reflect. Fashion is everywhere, available to everyone. It is my firm belief that fashion should use its power and contribute to society.’

‘I am fascinated by objects I can have a continuing dialogue with objects that make me wonder. By using methods known from textile design, I have created a collection of objects based on unexpec­ ted material manipulations. By challenging the way we normally perceive furniture design, I want to capture the user’s attention. The collection consists of objects with a clear reference to a function and other objects, which are more sculptural.’

@Iga Slowik and Paul Lequay Industrial Design #equality #socialdesign #sustainability #womenempower­ ment #taboo #health Instagram: @nomoretaboo_homeless

@Maja Knezevic Birmancevic Fashion Design #avantgarde #sustainability #socialawareness behance.net/MajaKnez

@Stine Mikkelsen Textile Design stinemikkelsen.com Instagram: stinemikkelsen #craftsmanship #materials #tactility

Collaboration with designer Barbara i Gongini on a clothing collection that examines how fashion can make statements and create changes

Collaboration with Maria Bruun Design on a collection of conceptual objects

Collaboration with No More Taboo and Ruby Cup on cleaning device and educational tools for menstrual cup

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A personal space for cohabitation contexts

He puts indoor furniture outside and brings outdoor furniture inside

What does european capital of culture aarhus 2017 look like from a ‘brown pub’?

‘Our challenge was to design for the most extreme context of cohabitation – reception centres for homeless people and refugees – in order to identify scalable solutions. Our project is a flexible, personal space that focuses on demarcation of space, personalisation, privacy and organisation of clothes and personal belongings.’

‘My practical project aims to break down the boundaries between outdoor and indoor furniture, both in the way it is used and also in terms of aesthetics, so that it expresses the characteristic elements of both types of furniture. I enjoy working with honest materials, tactility and the users’ interaction with products in which functionality is key.’

‘I wish to expose a culture that has been left out of the image of the gentrificated 2017 Capital of Culture. Together with author Iben Mondrup I have focused on a group of citizens that have been hidden from the public in the promotion of Aarhus. Iben Mondrup has written the text based on a number of interviews with regulars on the so-called “brown pubs”, and I have found inspiration for the visual interpretation in these interviews.’

@Giulia Pesce and Ruggero Bastita Industrial Design#cohabitation #personalspace #socialdesign

@Christian Kau Industrial Design #aesthetics #design #userexperience

Collaboration with Hans Thyge & Co and the polytechnic university Po­ litecnico di Torino on multi-purpose furniture for cohabitation spaces

Collaboration with Skagerak Denmark on a furniture collection for both out­ door and indoor use

@Maria Molbech Communication Design #graphicdesign #illustration #storytelling #publishing mariamolbech.dk Instagram @studiomolbech

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Collaboration with the publishing house 365TEKSTER and writer Iben Mondrup on a graphic short story

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Sustainable Bohemian bending technique

How can films capture new book fans?

Can you achieve attractive lighting without lampshades?

‘The design challenge was to create a new collection of chairs inspired by Bohemian craftsmanship. I focused on creating a product using a suitable design process which respected traditional values.’

‘By using the modern video medium I hope to capture a part of the audience that does not usually read books.’

“My passion for industrial design is driven by a fascination for creating valuable products. To achieve this goal my design must be functional. The lamp collection is developed with LED technology as the point of reference, with a focus on aesthetic sustainability and the DNA of my partner Carl Hansen & Søn.’

The shape of the wooden chairs is the result of the designer’s rediscovery of a special manual wood-bending technique that has been maintained by the Czech collaborative partner TON.

@Monika Bartosova Industrial Design #visualisation #sustainability #curiosity www.behance.net/bartosova Instagram: monika.bartosova Collaboration with the Czech furniture manufacturer TON on a wooden chair

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The designer has created the visually appealing trailer for the newly published thriller ‘Pigen uden hud’ (‘The Girl Without Skin’) by Mads Peder Nordbo. The result is a multi-genre that acts as a film version of the book, released before the book.

@Matilde Friis Hedegaard Jensen Communication Design #visualcommunication #storytelling #illustration matildefriis.mono.net

@Caroline Matilde Borg Nielsen Industrial Design #sustainability #lightdesign #aesthetics Instagram: @matildeborg

Collaboration with the publisher Poli­ tikens Forlag on a promotional trailer for the book The Girl without Skin by Mads Peder Nordbo

Collaboration with Carl Hansen & Søn on a sustainable lamp collection with LED lighting

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Odder pop-up museum

Christmas mood in japanese

Can cardplaying promote understanding of refugees?

‘We want to reach out to potential new visitors of Odder Museum by surprising them with a free exhibition space. The transportable and immersive exhibition tells the story of the history of mills in Denmark and draws positive attention to the museum and encourages people to visit it. This “teaser exhibition” is focused on engaging families with children, one of the museum’s primary audiences.’

‘Beautiful decorations in light wood with geometric patterns that look like snowflakes. The traditio­ nal Japanese window panel, the kumiko, could easily have been designed within the Danish culture. I have come to see the similarities between the stylistic expressions of the two cultures and am now envisaging kumikos in Nordic windows – not as sunscreens, but as Christmas decorations.’

Danish teenagers lack a basic understanding of the refugee situation and find it hard to understand the differences between immigrants and refugees. The designer has therefore developed the educational card game ‘Aliens?’ which confronts the youngsters with a series of dilemmas, based on facts, statistics and true stories.

@Nanna Åkjær Sørensen

@Yukiko Izumi Industrial Design #interculturaldesign #decoration

@Erika Bettoni Communication Design #socialdesign #play #integration

and Marianne Krist Industrial Design and Communication Design #interaction #storytelling #functionality mariannekrist.nl and nannaakjaer.dk Collaboration with Odder Museum and Kvorning design & kommunikation ApS, MAA MDD on a pop-up museum

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#craftsmanship Collaboration with the Japanese company Hasegawa Kougei Co., Ltd and the Danish company Jette Frölich Design on Christmas decorations inspired by traditional Japanese sunscreens

Collaboration with Amnesty Interna­ tional DK on a game for teenagers about refugees

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Nonsense words help conquer language difficulties

The best binding for the surf

Printing smiles, printing sunshine

‘I believe that children can become the best versions of themselves through play. My playful universe is designed for kids with speaking and language difficulties. However, learning is not the goal, the playfulness is a goal in itself. Learning is just a bi-product of play - attention to language sounds.’

‘I’m developing a brand new design of a binding for surfboards. The challenge is that the binding must be unisex and shock-absorbent, and it has to fit the user’s foot. The binding should work with bare feet as well as shoes. In addition to being sustainable, the material must be able to withstand temperature variations from -10 to +50 degrees centigrade if, for example, the board is kept in a hot car.’

‘As a designer, my mission is to use lots of colours and try to add some humour to my prints that will make people smile. We all want to have some fun in our lives, don’t we? I often make unusual combinations and use special materials, such as old craft methods combined with Jeff Koons’s “Balloon Dog”, or funny, playful prints inspired by the issue of plastic waste in the oceans.’

@Mathilde Irene Skov Hansen Communication Design #play #children #languagelearning

@Rikke Røhl Industrial Design #sustainability #kitesurfbinding #user­ friendliness www.rikkeroehl.com Instagram: @rikkerohl

@Eva Schrama Textile Design #textiles #print #colours Instagram: @evaschrama

Collaboration with the speech therapy provider Sprogeriet on an app for children aged 5 to 8 years with language difficulties

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Collaboration with the kite surfing brand Cabrinha on a new binding for their surfboards

Collaboration with international fashion company on the creation of new prints for their high-street brand

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Drawing helps children express themselves

Cultural change through social relations

How do we enforce a positive culture in the classroom?

‘In my project I have aimed to investigate how I can use drawing as a tool to strengthen children’s ability to express themselves and hereby encourage social inclusion at a small scale. My project aims to help children in Vollsmose who do not have Da­nish as their first language express themselves and strengthen this ability through drawing.’

‘In 2016 Langkaer Gymnasium was one of the most widely discussed educational institutions in Denmark because of its decision to divide first year students by ethnicity. I have worked on improving the school culture of the gymnasium by working strategically on building meaningful social relations, for example by arranging workshops and facilitating experiments held in the student cafeteria and study area. In order to contribute to a radical change in the school’s communication, social culture and general well-being, I have involved the students, employees, and the school leaders in the process

‘I want to help the students of Langkaer Gymnasium create a better class environment. The project is an example of how social design can transform culture. Increased mutual respect and openness will help Langkaer Gymnasium to create an environment that encourages the students’ learning and understanding of the importance of co-existence in a global world.’

@Gry Holst Jensen Communication Design #socialinclusion #children #visualstory gryholst.dk

@Jane Kloster Communication Design #socialdesign #socialinnovation transformingculture.nu

Collaboration with Fritidsvejledningen Uden Grænser and the Cultural Centre in the Odense neighbourhood of Vol­ lsmose and Funen Printmaking Work­ shop on a drawing kit and a drawing course for children in Vollsmose

Collaboration with Langkaer Gymnasi­ um and Ahmet Günes, Günes og co., Lead the Talent on developing a new school culture Sponsors: AQ deco, Fraster, Teknos A/S, ProShop Europe, Rental A/S, 4Sound Aarhus, Bettina Therese In­ dretning, Kloster Interiør.

@Mette Mørch Communication Design #socialdesign #interactiondesign #socialinnovation transformingculture.nu mettemorch.dk

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Collaboration with the upper second­ ary school Langkjaer Gymnasium and the Rockwool Foundation to enforce a positive class culture

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Designer Perspectives

@Mathilde Irene Skov Hansen @Rikke Røhl @Eva Schrama @Gry Holst Jensen @Jane Kloster @Mette Mørch @Monika Bartosova @Matilde Friis Hedegaard Jensen @Caroline Matilde Borg Nielsen @Nanna Åkjær Sørensen @Yukiko Izumi @Erika Bettoni @Giulia Pesce and Ruggero Bastita @Christian Kau @Maria Molbech @Ilaria Angelone @Zejun Yan @Solveig Solando @Iga Slowik og Paul Lequay @Maja Knezevic Birmancevic @Stine Mikkelsen @Thor Kongsgaard Guldager @Claudia Naval Baudin @Charlotte Ladiges @Anna Sofie Jørgensen-Værebro

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@Stefano Prevosti @Stine Simone Orle @Alexander Milo Nielsen @Emilie Celine Ragouet @Simona Zurlo @Marie Bruun Hansen @Signe Møller Rosendal @Melvin Ghandour @Karoline Louise Benedikt @Jacob Ljørring @Camilla Gravlund Henriksen @Yunting Tsai @Olly Laurence van Huizen @Nanna Neergaard and Marie Hesseldahl @Julie Gry Sveistrup @Helena Charruti Levison @Maria Isabella Kuusela @Ghazaleh Akhavan

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ReDo

This year, Design School Kolding celebrates its 50th anniversary. We ce­lebrate the event together with all of Kolding and the world with exhibitions and an international conference under the common heading ReDo. We wish to take this opportunity to look to both the past and the future. With the anniversary exhibition Beyond Icons we highlight all the designs that normally go unnoticed – but which have played a vital role in shaping Denmark as a design society. A society where design is so integrated that we sometimes tend to forget that it’s there. And thus also neglect the importance of training excellent designers – such as Iga Słowik and Paul Lequay, who recently, in cooperation with NASA, designed a noise-dampening unit for astronauts who spend many weeks at a time in a cramped environment. The design reduces machine noise to allow the astronauts to lead a normal conversation without the stressful interference of background noise. For their graduation project, the two designers developed a cleaning device that lets homeless women clean a menstrual cup under discreet and hygienic conditions in a public lavatory. This example illustrates the wide range of tasks that skilful designers can take on. The basis is always – empathy: putting oneself in someone else’s shoes and empathising with the real-life implications of being an astronaut or sleeping rough. Insights and analyses derived from systematic research go hand in hand with free artistic creativity in a close interaction of hands, heart and mind. The result is a solution that works on emotional, economic and technical terms. A solution that is meaningful and thus helps the users live their lives and unfold their potential. That is exactly what designers and design should help us do in the 21st century: enabling people – citizens, users, customers, clients, employees, patients – to unfold their full potential: ‘no more waiting for things to improve, we are going to improve things,’ as fashion design graduate Maja Knezevic Birmancevic puts it in her activist fashion project. In light of the huge challen­ ges we face, we need designers who can help us all take action. And redo. Elsebeth Gerner Nielsen Rector, Design School Kolding

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NEW PERSPECTIVES ON DESIGN


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