Education and VR: the end for the blackboard and the notebook Virtual and Augmented Reality tools will shape the future of education. Investment in VR and AR systems with educational purposes is expected to rise close to US$700 million by 2023. These new technologies provide the educational environment with multiple solutions both for students as well as for teachers. With these systems, students will be able to learn through more immersive and interactive experiences. According to a report made by ABI Research, a market-foresight advisory firm in new technologies, investment in Virtual Reality for education will grow beyond US$640 million by 2023. On the other hand, the total value of Augmented Reality in education grow up to US$5.3 billion. ABI Research names funding as the main obstacle for the adoption of AR and VR in education. Nevertheless, they see smartphones as one possible solution to the issue. “Mobile device-based solutions are a cost-efficient option due to the existing large install base, although fully immersive experiences aren’t possible. Head-mounted experiences provide the most immersive experience possible but also can be challenging when it comes to price and implementation”. The same report also forecasts a decrease in the prize of these kind of devices with “standalone headsets trending down toward US$200 ASP by 2023 and mobile-based VR housings far less. Ease of setup and use with standalone devices make it a favorite for educational purposes”.
Education, VR and AR: more interaction and easier learning processes Eleftheria Kouri, Research Analyst at ABI Research, states that “AR and VR educational applications shift the learning process from passive to active, allowing students to interact with content and practice their knowledge in real-time conditions”. Another report, published by Universidad Politécnica de Madrid, names some of the advantages that Virtual and Augmented Reality offers to students. Thanks to these kind of technologies, students are more motivated, gather more information and develop technological skills. Furthermore, they stimulate collaborative working skills and implication in the knowledge building process. In Eleftheria Kouri’s opinion, “Learning by experience leads to better understanding, enhances knowledge recall, and strengthens retention. Immersive and interactive