Package Design & Product Development

Page 1

PACKAGE DESIGN & PRODUCT DEVELOPMENT Clemente Barraza clemente@graphetal.com 619.602.1917


> Branding > Packaging Identity

&

>

Product Development

A diverse character line and a wide ranged age group allowed for the development of multiple products in different segments.

Š 2011 Kami&Dani. All rights reserved.

Target Group:

Boys and Girls 3-16 years

Project Scope:

Develop a fun, universal brand for kids that will make them feel connected to an imaginary world that is as creative and immense as their own. Design an amazing array of lovable characters that will allow for a selection of inspirational choices.

Product Categories:

Stationery Food & Confectionery Fashion Books Toys & Collectables Games


K a m i & Da ni

A global brand that inspires a diverse line of products.


> Branding > Packaging Identity

&

>

Product Development

A diverse character line and a wide ranged age group allowed for the development of multiple products in different segments.

Š 2011 Kami&Dani. All rights reserved.



> Branding > Packaging Identity

&

>

Product Development

A diverse character line and a wide ranged age group allowed for the development of multiple products in different segments.

Š 2011 Kami&Dani. All rights reserved.

K a m i & Da n i



> Branding > Packaging Identity

&

>

Product Development

A diverse character line and a wide ranged age group allowed for the development of multiple products in different segments.

Š 2011 Kami&Dani. All rights reserved.



> Branding

Minvins are vinyl toys that focus to bring nostalgia to collectors. Each of the vast array of collections within the master brand (minvins) is represented by a “mystery character.” Multilayer branding creates an organized system for the collector.

© 2011 Minvins. All rights reserved.

Target Group:

Boys and Girls 6-Adult

Project Scope:

Introduce a new collectable concept toy. Create an inspirational brand with pop culture characters of the past to attain a nostalgic emotion among collectors.

Product Categories:

Toys & Collectables Fashion Games Confectionery


Collectable Figurines “Blind Box” and Counter Display


> Packaging

>

Product Development

Background/Philosophy A Global marketing phenomenon, Fashion diva & Pop culture icon. The best-known of many fictional characters produced by the Japanese company Sanrio. A simply drawn character created in 1974 and now a globally known trademark. Hello Kitty has been sold in the United States since the seventies and she

has

the

role

of

UNICEF

ambassodor since 1983.

Hello Kitty

Lollipops w/ Stickers Š1976, 2011 SANRIO CO., LTD.


Hello Kitty Housewares Cupcake Mix Pack

Hello Kitty

Chocolate Egg Surprise

Hello Kitty

Gum Bag w/ Clip

Hello Kitty

Fruit Chews


> Packaging

SpongeBob is a fry cook at the Krusty Krab restaurant, at which he has won employee of the month many times. He attends Mrs. Puff’s Boating School, analogous to a driving school, but cannot pass the boating test. SpongeBob lives with his pet snail Gary in a large “pineapplehouse” on 124 Conch Street in fictional Bikini Bottom, which is located beneath the real tropical isle of Bikini Atoll. His neighbors are Squidward, who is an octopus and SpongeBob’s co-worker at the Krusty Krab, and Patrick, a star fish and SpongeBob’s best friend.

© 2010 Viacom International Inc. All rights reserved. Nickelodeon, SpongeBob SquarePants and all related titles, logos and characters are trademarks of Viacom International Inc. Created by Stephen Hillenburg. www.nick.com

Sponge Bob Candy Stand-up Bag


Sponge Bob Container

Gum Tape w/ Lenticular Sticker

Sponge Bob Stand-up Bag Spicy Pineapple Chews

Sponge Bob Foil Pack Tattoo & Sticker Pack


> Packaging Identity

&

Multiple Brands

The goal for these packaging samples emotional

is to evoke connections in

consumers. New box die cuts and style guide artwork is used to achieve a compelling visual aesthetic for their respective brand.


Vauquita Caramel Bars POP Display


> Packaging Identity

&

Multiple Brands

The goal for these packaging samples emotional

is to evoke connections in

consumers. New box die cuts and style guide artwork is used to achieve a compelling visual aesthetic for their respective brand.


Mobile Connect Phone and Accessories


> Packaging Identity

&

Multiple Brands

The goal for these packaging samples emotional

is to evoke connections in

consumers. New box die cuts and style guide artwork is used to achieve a compelling visual aesthetic for their respective brand.



Clemente Barraza clemente@graphetal.com 619.602.1917

OTHER PORTFOLIO (links) BRANDING

&

PUBLISHING

BRANDING

& PUBLISHING

ARTWORK & POSTERS

ARTWORK

& POSTERS Clemente Barraza

clemente@graphetal.com 619.602.1917


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