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Summer Scholars’ Academy: Programs for High School Students Summer 2012 SPECIAL UNIVERSITY PROGRAMS FOR HIGH SCHOOL STUDENTS, OFFERED IN COLLABORATION WITH ATHENS INFORMATION TECHNOLOGY (AIT): COURSE 1

Introduction  to  Robotics:  Theory  and  Practice   1. Course profile Duration: 30 hours in 2 weeks + Final Presentation; June 22 – July 5, 2012 Distribution: 10 sessions of 3 hours held every weekday 9:30 A.M. – 12:30 P.M. (Theory & Supervised Team work) + Final Presentation. (no class on July 4) Cost: 500 Euro Class size: 10 students. Instructors: AIT professors & assistants (TBA)

2. Description The course will teach students the basic principles of robotics and robotic design and challenge them to build their own special-purpose robot to compete in a “Robot Derby” at the end of the semester. Students will begin with the basics of modeling, design, planning, programming and control of robot systems. They will combine knowledge from geometry, physics, kinematics, statics, dynamics and computer programming. The course will be broken up into two strands: theoretical and practical. During the theoretical strand, students will learn how transform all their knowledge into detailed plans to solve a problem and to implement them, i.e. devise and implement an algorithm – a skill of paramount importance in engineering. They will also learn design principles for building special-purpose robots: built for speed or light-weightedness, or to utilize sensors, display results, etc. During the practical strand of the course, students will work a LEGO robotics platform and learn the tools to build and program LEGO robots. They will learn principles of programming and the NXT Lego programming tools. They will be exposed to many examples and many designs as well as how to utilize input from sensors. As a final challenge, students will be organized into teams of 3 or 4 and be required to design, build and program a special-

The Institute for Innovation and Creativity is an initiative of ACS Athens


purpose robot for a specific task. A “robot derby” competition will be held at the end of the course, in which teams will be tested and evaluated on how successful they have been with their design. Their performance will be measured according to specific criteria related to task completion, speed, durability, accuracy, etc.

3. Who benefits? This course is a simplified transfer of a corresponding first year University course to the 10TH/11th/12th grade highschool students, who are serious about following a career in science and engineering. It will help them acquire basic programming skills and be exposed to the multi-disciplinary way of thinking that characterizes today’s science and engineering. Students will draw on different areas of knowledge, such as geometry, physics, mathematics, programming, and efficient design, to successfully complete the course. Further, the exposure of the students to a challenging Technical University environment as well as the need to work in teams will open up new directions in their thinking about university education options and careers paths.

4. Course structure Summer  2012  (JUNE  21  –  JULY  5,  2012)     1. Lecture 1 (3 hours): Course Overview, History of Robotics, Videos, Robotic Applications, Related Courses at AIT, Splitting into Working teams 2. Lecture 2 (3 hours) Programming Motion, Angles, Rotations. The Brick, The Tools Commands, Programming the BRICK, The PC Tool, transferring code PC à Brick 3. Lecture 3 (3 hours) Sensors & Sensor Readings, Exploring Motions, Exploring sensors, Exploring Display 4. Lecture 4 (3 hours) Program Flow: Conditions and Loops 5. Lecture 5 (3 hours) Nested Loops, Specialty Blocks Programming 6. Lecture 6 (3 hours) Building Tips, First Challenge: Designing Robots for a purpose – Line Following Robot (2 techniques) 7. Lecture 7 (3 hours) Lab work: Supervised term project work 8. Lecture 8 (3 hours)) Lab work: Supervised term project work 9. Lecture 9 (3 hours) Lab work: Supervised term project work 10. Lecture 10 (3 hours) Supervised term project work 11. Final Presentation (TBA) --- Presentation by students to their peers Students will earn .5 ACS credit (recorded on transcript) for successful completion of the course.

COURSE  2  

Invitation  to  Computer  Science  using  Java   5. Course profile Duration: 30 hours in 2 weeks + Final Quiz Distribution: 10 sessions of 3 hours held every day, 12:30 P.M. (Theory & Supervised Team work) + Presentation. Frequency: Offered once in summer each year. Cost: 500 euros

The Institute for Innovation and Creativity is an initiative of ACS Athens

9:30A.M. – Final


Class size: 10-20 students. Instructors: AIT professors & assistants (TBA)

6. Description What is Computer Science; what are its applications in other disciplines, and its impact in society? We provide a broad introduction to computer science and programming through real-life applications. The course does not assume any prior knowledge of programming or computers. The course is a step-by-step introduction to the art of problem solving using the computer and uses the Java language. Labs provide opportunities to experiment with the concepts presented in class and problems that arise in real-life. The goal is to help students develop an understanding of programs like the ones we run on our computers, on the web and on our smart phones (iphone, android phones, ipads). Productivity tools, Digital design, Games and Graphics all are the result of careful and inspired programming. Programming is actually both a science and an art. It requires mathematical knowledge as well as a good mind for structuring and presenting information. Further it requires good knowledge of a new language, a computer language like Java, C++, Visual Basic, Python, and lots of others. It also requires the skills to use a program that will allow you to transcribe your ideas and goals into that language and convert it to an error free set of instructions that the computer understands. The end result is a computer-understandable transcription of the thoughts, design and grand plan of a human or group of humans, for the benefit of other humans! If done correctly, programming is also beautiful in its design, efficient, fast, responsive and enchanting in its outcome: you only have to take a look at your favorite computer game! The course will be a blend of theory and hands-on practice on a development platform. Since Java is universal, students can use their favorite computers and operating systems (Windows, MacOS or LINUX) to develop platform-independent programs that will actually do useful stuff.

7. Who benefits? This course is a simplified transfer of a corresponding first year University course to the 10th, 11th & 12th grade high-school students. It is intended for all students interested in programming, not only those intending to major in computer science, even though it also addresses advanced topics. It will help them acquire basic programming skills and be exposed to a new way of thinking necessary to progress today’s science and engineering. Further, the exposure of the students to a challenging computer science course, as well as the need to work in teams will open up new directions in their thinking about university education options and careers paths. Main topics: • • • • • •

How does a computer work? Logic, gates, circuits, designing logic circuits, machine organization. Designing algorithms. Analyzing the efficiency of algorithms. Implementing algorithms in Java. Computability and Complexity Social issues of computer science.

There will be labs throughout the semester. Since there are no other assignments besides labs, the labs are designed to be finished during lab time. Students will earn .5 ACS credit (recorded on transcript) for successful completion of the course.

The Institute for Innovation and Creativity is an initiative of ACS Athens


8. Course structure Summer  2012  (June  20  –  July  3)   Tentative List of Lectures 1. 2.

3.

4.

5. 6. 7. 8. 9. 10.

Introduction and overview. What is (not) Computer Science? What is an algorithm? Computer Organization: Binary numbers and conversions. Boolean logic, logic gates, logic circuits. Von Neumann architecture. The fetch-decode-execute cycle. Introduction to algorithms and Java programming. Pseudocode elements. Basic instructions. Conditional instructions. The infamous Hello world! program Programming basics: Basic types and operations: input, output, variables, assignment and arithmetic expressions, if-then-else. Loops & Nested loops Programming style. Class work. Arrays in Java. Examples, Problems, Class work: Search array Strings. Examples, Problems, Class work Algorithm efficiency Searching: Sequential search. Binary search. Efficiency. Sorting. Class work Methods (in Java). Array basic methods. For loops Classes and objects in Java. Examples Social Aspects of Computer Science.

Minimum enrollment for both AIT courses is 6 students. Should minimum enrollment not be met, the course will be cancelled (and offered again in the fall) and tuition will be refunded. Athens  Information  Technology  (AIT)...     AIT  is  a  non-­‐profit,  independent  technology  institute  that  combines  its  talented  faculty,  industry  links  and  partnerships  to  foster  world-­‐class  education   and  advanced  research  in  innovative  technologies.   A  faculty  of  internationally  renowned  professors  -­‐  all  graduates  of  top  Universities  in  Greece,  Europe  or  the  USA  with  prior  careers  abroad  and  in   Greece  -­‐  creates  an  exceptional  environment  for  technology  research  &  education  and  ensures  success  in  future  academic  or  industry  networking  and   placement.     AIT  is  affiliated  with  top  Universities  (Carnegie  Mellon,  Harvard,  Aalborg)  and  provides  educational  opportunities  that  span  the  full  range  of   information  technology  study  starting  from  an  Accredited  Undergraduate  Program  in  Computer  Engineering  all  the  way  to  an  accredited  Ph.D.  in   Electrical  &  Computer  Engineering,  as  well  as  3  Master  Programs  with  different  emphasis  and  specializations.    Our  unique  educational  method  of   Problem  Based  Learning  (PBL  -­‐  supported  by  UNESCO)  leading  to  hands-­‐on  problem  solving,  the  integration  of  cutting-­‐edge  research  into  the   curriculum,  the  dynamic  curricula,  our  international  student  body,  and  the  state-­‐of-­‐the-­‐art  facilities  ensure  success  in  academia  and  the  market  place.   For  further  information  please  check  our  website  http://www.ait.gr  

The Institute for Innovation and Creativity is an initiative of ACS Athens


OTHER IIC COURSES Course 3

SAT PREP ACADEMY A program for students in grades 10 – 11 June 21 – July 5, 2012 (10:00 – 1:00 daily) WEEKDAYS ONLY; NO CLASS ON JULY 4)

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Ten intensive daily sessions, led by experienced instructors Classes meet for three hours between 10:00 a.m. – 1:00 p.m. Two classes per session: Mathematics /Critical Reading and Writing Maximum class size: 7-8 students Classes will focus on specific test taking strategies, test taking practice and content review and reinforcement. Ø Cost: 500 euros (ACS Athens students) Minimum of 5 students required for course to run. Maximum number of students who can be enrolled: 15. COST: ACS ATHENS STUDENTS 500 EUROS NON-ACS STUDENTS 750 EUROS Course 4

HEALTHY CHOICES/HEALTHY LIVING A program for students entering grades 10-12 June 21 – July 5, 2011 (10:00 – 1:00 daily) WEEKDAYS ONLY; NO CLASS JULY 4

This discussion-rich, project-based course offers an intensive study of the important health and nutrition topics necessary for all high school students to know, so that they can make informed choices to promote physical, mental and emotional health. The student will study such topics as self-esteem, stress management, abuse, First Aid techniques-CPR, nutrition and exercise, human sexuality, sex and family planning, substance abuse, and STD’s. Successful completion of this course will earn students .5 credits and satisfy the ACS graduation requirement for Health. COST:

ACS ATHENS STUDENTS 500 euros NON-ACS ATHENS STUDENTS 750 euros

Minimum enrollment: 5 students. Maximum enrollment: 15 students.

The Institute for Innovation and Creativity is an initiative of ACS Athens


Course 5

SCULPTING/BUILDING FOR DESIGN AND STOPMOTION ANIMATION PUPPETS – CREATING FOR THE MOVIES Open to students entering grades 10 - 12 June 21 – July 5, 2012 (10:00 – 1:00 daily) WEEKDAYS ONLY; NO CLASS ON JULY 4

This class is a hands-on design course starting with research and drawing methods and following with sculpting and/or building to create concept models. Students will be encouraged to animate the character or vehicle at the end of the course, but this is optional. Creating sculptures and scale models is still the easiest and most direct way to create and express a design. In this “digital era” being able to express a concept/design as a physical object, has never been more pertinent. Sculptures are very often scanned in 3D to make virtual models for SFX and video games and creature design has never been more popular. Students taking this class will have the chance to create a character design or mock-up model from scratch and learn the same methods a professional in the entertainment industry would use. Students will first design a character in 2D and then translate it into a real phisical model(3D). They will also be shown how to make their own tools. The computer will be used only for the purposes of aiding in the research & development of the character design via finding images on the Internet of textures, animals, art and other examples of creature design and puppet sculpting. Students may draw on a laptop using a drawing tablet. The finished result will be a product that every student can take home with him/her to work on further, and/or use as point of reference if they wish to explore the field further. If the students choose to work on an exceptionally ambitious project they can continue to work on it after the class is over using the methods/techniques learned and eventually add it to their portfolio. After working for 10 years on Film and TV productions in Montreal as a modelmaker/sculptor/designer, instructor Dimitri Kaliviotis has recently relocated to Athens, Greece. He graduated from ACS Athens in 1995 and went on to get a degree in design/art at Concordia University in Montreal. He has also given lectures on building and sculpting techniques concerning for stop-motion animation for university students. Minimum enrollment: 5 students. Maximum enrollment: 15 students Successful completion of this course will earn students .5 Arts credits in fulfillment of ACS Athens graduation requirements. COST: ACS STUDENTS 500 euros NON-ACS STUDENTS 750 euros

The Institute for Innovation and Creativity is an initiative of ACS Athens


To enroll: Contact Ms. Marietta Garbis, garbism@acs.gr or 210-6393-200, ext. 302, by June 11, 2012. Students may sign up in person with MS. Garbis in the Arts Center/Institute Office in the Arts Center lobby. Payment should be made directly to the ACS Athens Cashier by June 11, 2012.

The Institute for Innovation and Creativity is an initiative of ACS Athens


The Institute for Innovation and Creativity is an initiative of ACS Athens


IIC SUMMER SCHOLAR'S ACADEMY, Summer 2012