2022_Portfolio_Chen Po Cheng

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CHEN PO CHENG

Industrial Design 2022

Design experience in various domains, including automotive electronics, medical device, domestic
and laptop.
Design thinking Infographic design Research methods Customer insights
University Industrial Design Bachelor 9 / 2014 - 6 / 2018 Master 9 / 2018 - 6 / 2020
University International Business Management Exchange 9 / 2019 - 2 / 2020 Chen Po Cheng Designer with medical device design experience & business management background. Education Skills Passion for design, travel, coffee and writing 2
appli ances
Chinese name, 陳柏丞
Tatung
Fontys

Projects

2019 2018 2018 2016

Snapchat Business Strategy Analysis - Team Leader

Led a team with 3 nationalities, 5 majors to create a original business strategy positioning model for Snapchat.

REAL DIVE AR Gaming Solution - New designer exhibition representative

Being recommended to the biggest design student exhibition in UK with a AR underwater gaming concept called “REAL DIVE ”.

Young Designers' Exhibition - Tatung Design Department Leader

Managed a exhibition design department with 100 designers and 42 works. YODEX is th biggest design student exhibition in Taiwan, with over 95K visitors.

NTU Dschool, Interactive Projection Game - Team Leader

Organized a team with members from 5 different majors to work with projector company : Optoma. Together, we designed an interactive projection game.

Work Experience

Industrial Designer

5 / 2021 - NOW

EV charger design / Automotive electronics design / Automotive trend study

CMF Design Intern

5 / 2020 - 8 / 2020

Color design / Youth trend study / CMF Lab organization

Medical Device Design Intern

5 / 2018- 8 / 2019

Medical devices design / Medical case study / Human factor experiment

Domestic Appliances Design Intern

Domestic appliances design / UX design

7 / 2017 - 1 / 2018

2021 2020 2018 2017
m13579159@gmail.com +886 984121956

Collection of design works and side project from 2017 - 2022.

Intro
00_ Intro Page 4
01_ London New Designers Exhibition Representative 02_ROG Laptop CMF Concept Designer 03_ Snapchat Business Strategy Analysis Team Leader 04_YODEX Exhibition Design Team Leader

01_ London New Designers Exhibition

Being invited to the biggest design student exhibition in UK

In 2018, an exchange program betweent TATUNG University and Sheffield Hallam University provided me with an oppertunity to participate the exhibition in UK.

As a representative, I’m responsible for in troducing my home university and Taiwan ese culture as well as open up more conver sation between two universities.

01_ London New Designers Exhibition 6

Sheffield Hallam University

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School Representative
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01_ London New Designers Exhibition

University Tatung University X

With my graduation project, a drone prototype and AR gaming concept. I spent one week in Sheffield for academic exchange and another week in London for the exhibition.

CONCEPT

Gamer can easily rent a underwater drone that is already stand by in the station, and re mote control it with different kind of controller while enjoying a VR or AR real time image.

The whole system allows gamer shift between two world freely, and is a open source for developer to upload different gaming module.

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React Collect Visual Data Real Time Mapping 01_ London New Designers Exhibition
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01_ London New Designers Exhibition
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01_ London New Designers Exhibition

02_ROG Laptop CMF Concept

In 2023, space will become the trendiest battlefield for gamers . We go up, to reach the unknown. With lighter and stronger tech support, we fight for freedom.

Prediction of 2023 gaming marketzero G space gear
02_ROG Laptop CMF Concept 18

A case study of event and phenomenon during 2020-2021.

From macro trend to personal needs,the fol lowing 12 case related to a core value that gamer celebrate.

A1 A4 B1 C1 B4 C4 high mid low CASE B3 C3 A3 A2 B2 C2 Trend
02_ROG Laptop CMF Concept 20
Macro
Micro
User Community Need
Gamer Life Core Value
Trend
Trend
Erenvironmental Impact Technology Trend

Environmental Impact

In 2020, pandemic kept us locked down while government made us silent. With life becoming unbearable, people no longer believe in freedom.

A1 A2 A3 A4
02_ROG Laptop CMF Concept 22
Macro Trend

Dust storm is back

With pollution getting worse, the upcoming doomsday is getting clearer than ever.

Pandemic & lockdown

Freedom has become a luxury that money can’t buy, because of the pandemic.

A silent society

Citizens from totalitarian states and the Third World are still fighting for the right of free speech.

Cyber sovereignty

With the digital divide appearing more severe, human rights in cyberspace have become a real issue.

Technology Trend

Feeling imprisoned, we see technology as our final attempt. From game world to academic filed, everyone craves liberation.

B1 B2 B3 B4 Micro Trend
02_ROG Laptop CMF Concept 24

In 2021,Starship had successfully landed after its third space trip.

Space x Stadia, xcloud, luna

With better accessibility, gamers are more focusing on spiritual experience than hardware.

Neuralink

From movies to reality, the brain-net is on longer a fu ture concept.

Grow with google

With online learning tools improved, self-learning sys tem finally met its golden era.

To reach a new balance between cyberspace and reality, gamers continue to explore the unknown as well as their inner self.

C1 C2 C3 C4 User Community Gamer Life 02_ROG Laptop CMF Concept 26

Nike x uzi

Both mental and physical wellness become a big issue in a gamer’s career.

The ever growing entry gamer has driven the gaming diversity forward.

Death stranding Nintendo switch

Gamers are getting used to switching between devic es, as well as characters.

Steam skin

With its unique social function, the gaming world has already become indispensable.

Free from bondage Tech support

Seeking a new balance between physical wellness for better Switching between characters, immersing into a new reality.

02_ROG
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MID ENTRY A2 B2 A3 B3 A4 C3
Laptop CMF Concept

GO UP

Exploring the unknown, finding the real identity. between mental and better performance.

PRO MID A1 B1 C3 B4 C4 C2

ENTRY

enter button with matt finish 3D anti gravity logo design
We are all looking for escape, from reality as well as our old identity. The design rep resents a gateway
to a new era.
Transparent
02_ROG Laptop
Concept 30
We left for freedom
CMF

CMF Strategy

- Elevate the complexity of black & gray color combination with dynamic light effect.

- A graphic style of floating, elevating and switching images. Improves the lightness of laptop both visually and physically using semi transparent material.

Design Direction

- Integrate optical fiber technique to create an upper pulse visual effect.

- Semi transparent tab design with 3D logo.

- A Side diffuser plate, highlighting the Ergolift function.

soft-edged elbow support Levitating pattern design
With cyber-human body becomes an unavoidable future, a design of mixed materials will soon become a trendy approach. Detachable
02_ROG
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MID-LEVEL Digital aesthetics of cyber-humans
Laptop CMF Concept

CMF Strategy

- Integrate functional soft material to laptop as an exploration of Cyber-Hu mans concept.

- A graphic style of speed, depth and geometry.

Use detachable deco parts with strong color contrast to add personal ized details.

Design Direction

Levitating pattern combined with hidden ROG logo design.

- C side detachable rubber wrist cush ion in contrast color.

- Introducing a new color for space era : Galaxy Green.

A ultimate seek of self conscious

In honor of voyager golden records & 2001: A Space Odyssey, the design is a combination of alien-like materials and space message.

Hidden information in morse code

Inspired by voyager golden records & 2001: A Space Odyssey

PRO
02_ROG
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Laptop CMF Concept

CMF Strategy

- A design direction of digital aesthetic and Mysticism.

- Develop a pattern design series based on coded information.

- Apply meteorite-like texture and col or as a new approach.

Design Direction

- Morse code stamp pattern with hid den info, a combination of information and aesthetics.

- A line art style logo design inspired by Mysticism art.

- Introducing a new color : Emerald Black, inspired by alien stele.

03_ Snapchat Business Strategy Analysis Team Leader

from

3 nationalities, 5 different backgrounds

In 2019, I spend half year at Fontys Interna tional Business School in Netherland study ing international management and marketing.

The courses gave me a business mind set that is far more different form a design mindset. It makes me a better leader, when working with a multi-disciplinary team.

Team effort with members 03_ Snapchat Business Strategy Analysis 36
Analysis

Fontys International Business School

Minor International Business Management 03_ Snapchat Business Strategy Analysis 38

With in six month, I took part in 5 different project with students from different country and different major.

Problem

“ How can Snapchat increase

their worldwide active users by focusing on India? “

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In 2017, Instagram surpass Snapchat by launching Instagram Stories, which Snap chat already have that years ago.

In 2019, Snapchat have only reach 314 mil lions active user worldwide while Instagram have reach 1000 millions active user at the meantime.

Snapchat need to penetrate new country that has potential, such as India, for more active user.

Did you know that ......?

” In 2016, there were only 4 Indian YouTube more than 1,000,000 subscribers” ” In 3 years, an Indian YouTube channel : T-series channel in the world: with 120,000,000

03_ Snapchat Business Strategy Analysis 42

YouTube channels which had

T-series grew to the most popular 120,000,000 subscribers ”

Market
......?
Seeking.
Seeking India _ Low social network penetration rate, World second largest population, Growth of social network user, 03_ Snapchat Business Strategy Analysis 44
Market

Global Chess External Analysis

Worldwide market share

From world aspect, Snapchat is not even in the top 6. But the growth of Wechat and QQ, which are only used by people in China, does shows the importance of pen etrating a country with great population.

03_ Snapchat Business Strategy Analysis 46

Indian market share

Snapchat made in the top 6 of India market. Showing that they already have a base in the country, and their biggest competitor are still Youtube, Facebook and In stagram.

03_ Snapchat Business Strategy Analysis 48

New Entrants

Is easy for new social media app to be a copycat.

Industry Competitors

Market leader like Youtube are almost unshakeable

Buyers

User have high bargaining power.

Substitutes

There are lots of application with similar functionalities.

Five Forces Analysis External Analysis

Distinctive Resources Tangible Headquarters Capital Computers TV’s Intangible Software Brand Name Skilled employees Patents + 03_ Snapchat Business Strategy Analysis 50
Distinctive Competency Internal Analysis Capabilities Marketing –skills Innovative –skills Creativity skills = Distinctive Competency Designing a new way of sending and sharing messages to each other Distinctive Competency Finding innovative ways to develop the application further

Functional Level Strategy

R&D, HR

52

Recruitment process

Locate on unusual places. Snapchat Research and Development opening lab in Lehi, Utah. Engineering talent from Brigham Young Uni versity (close to Lehi)

Snapchat Originals

10.000.000 viewers in the first 24 hours. Biggest premiere in the history of Snapchat.

Strategy 2018/19: high Investments (> $110 Million)

Business Level Strategy

Current Position

03_ Snapchat Business Strategy Analysis 54
Lack of interaction is the reason why Snapchat keep losing the game.

The four attribute come from report “ Most popular reasons for internet users to use social media 2018”, which means they are users’ number one concern.

After analyzing all 6 brands by the feature they provided, we place them on the percep tual map.

Strategy

Localization Strategy In India

By focusing on privacy. Technical standards mentioned Indian people expect to maintain their privacy.

usage Social habits General cultural differences Customer behaviour Familiar usage Social habits General cultural differences

Familiar

Customer
Number one and two usage on internet are visit social network and watch videos, which Snapchat can working on. 03_ Snapchat Business Strategy Analysis 56
behaviour Familiar usage Social habits General cultural differences Customer behaviour

General cultural differences

General cultural differences

Customer behaviour

General cultural differences

Customer behaviour

Social habits

Customer behaviour

Social habits

Familiar usage

Social habits

Familiar usage

Familiar usage

India

With great among of internet user but low social network penetration rate, shows that people just start to learn how to use internet.

Indian people are appreciating video and in novation, which Snapchat are already focus on that.

y

Keep it simple as always. With their strength in R&D department, give out more interactive feature and entertaining content in order to reach out to bigger audience in India.

03_
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Snapchat Business Strategy Analysis
Final Positioning In India more simple more interactive feature more entertaining content

04_YODEX Design Department Leader

National design exhibition _

Responsible for budget control, showroom design and HR.

Managed design department of a 100 stu dents, 42 works design exhibition held at TWTC with over 95K visitors.

Responsible for communication with the construction company, as well as leading the design process of the exhibition hall.

04_ YODEX, Exhibition Design 60

TASK

2018 TATUNG Graduate Exhibition workflow planning & time management

YODEX is the biggest exhibition for design student around Taiwan. It’s where Golden Pin Design Award take part, and where companies and studio went to seek for their future employee.

04_ YODEX, Exhibition Design 62
TAIPEI WORLD TRADE CENTER

100 Students

Number of students graduate in 2018

42 Design Works

Number of works we need to managed

4 Days

Number of days the exhibition last

95K visitors

Number of visitors that attend

04_ YODEX, Exhibition Design

In design department, we use a Gantt chart to manage the presentation date and other event.

發包 設計 展件 器材 記 事 9/2
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11/1 *幫忙發表相關事務 (確定後期各發表工作分配事項) *展件類型統計 *幫忙發表相關事務 *發表展件統計與分配 *發表展件統計與分配 *發表展件統計與分配 幫忙發表相關事務 *展件大小統計、類型2度確認 *討論擬定出展件大小、 類型更改形式規範 (方便後期設計無太大落差) *互動設計提案1 *細節、光線設計分享 *互動設計提案2 *元素分析、塞選 *擬出設計規範基本架構 *擬出設計規範完整架構 *展場動線分析、塞選 *展場設計初步 提案 2人 *展場設計初步 提案 2人 9/25 10/2 10/16 10/30 11/6 11/13 發表_ 1 說明會 發表_ 2 發表_ 2018 yodex 展場部時程表 (上學期 )
2 9/2
10/ 6 10/1 3 10/2 0 10/2 7 11/ 3 11/1 0
It make sure every team within design de partment are on the same page. 64
11/1 7 11/2 4 12/ 1 12 / 8 12/1 5 12 / 2 2 12/2
9 *發表展件統計與分配 *發表展件統計與分配 *發表展件統計與分配 *幫忙發表相關事務 *幫忙發表相關事務 *幫忙發表相關事務 寒假第 週 寒假第一週 *持續追蹤個展組展件更新資訊 *持續追蹤個展組展件更新資訊 *展件大小、類型最後確認 *展場設計 2次提案 4人 *展場設計 2次提案 3人 11/20 *展場設計初步 提案 3人 *展場設計 初步重點統整 *展場設計 初步重點統整 (互動與細節加入) *展場設計 重點統整 (完整版) *各家廠商追蹤 *確定廠商 *與廠商接洽、協助設計部 11/27 12/4 12/11 12/18 12/25 1/1 12/11 寒假第 週 寒假第 週 *與廠商討論、 配合平面圖修改展場設計 發表_ 3 發表_ 4 發表_ 5 發表_fina l l ast update: Sep 19, 201 7 by TING SHIUAN *申請展場相關文件 *租借器材確認 2018 Young Designers’ Exhibition Gantt Chart
9 1 / 5 1/1 2 1/1
3D
04_ YODEX, Exhibition Design 66
Model

Front View

45° View

The concept it to show the works clearly and allows them to pop out from the background.

Since the front side of the showing space is already smaller than we expect, we keep the banner and the counter to edge as close as possible.

04_ YODEX,
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Exhibition Design

Construction

Two days before the Exhibition, the whole team started to communicate with the worker at the scene.

Making sure everything on the blueprint was finely done.

Exhibition Opening Day

Design Department Leader 04_ YODEX, Exhibition Design 70

With a well-planed time sheet all works were present nicely and on time

After six month of preparation with successful teamwork, every thing about the exhibition was nicely done. Thanks to the team, not a single work was damaged or misplaced.

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