Wang Portfolio
selected 2019-2022
Island School of Design E-mail:
Ziqi
Work
Rhode
ziqi.wang0303@gmail.com
E-mail: ziqi.wang0303@gmail.com
Tel: +1-9148261017 (US) +86-18665933693 (CN)
Education
Rhode Island School of Design
Degree: BFA in Interior Architect GPA: 3.89/4.0
Skills & Interests
Providence, Rhode Island 09/2019-06/2023
Architectural modeling and drawing softwares: Rhino (Grasshopper), SketchUp, Revit, Keyshot, Enscape, AutoCAD.
Others design softwares: Adobe Illustrator, Adobe Photoshop, Adobe Premiere, Interests: Illustration, furniture design, choreography,
Internship Experience
Interior Design Intern Scarpidis Design
06/2022-09/2022
- Worked with the design team in creating interior and exterior environments which matched the client’s goals and responds to their needs and aesthetic requirements;
Assisted with the selection of appropriate finish materials and furnishings for individual projects; Assisted with the development of presentation including 3D renderings, plans, and elevations;
Studied and researched on products, sources, and materials; recorded product specification information and technical data.
Interior Design Intern Cheng Chung Design 06/2021-08/2022
- Assisted the hotel design team in drawing and arranging the floor plans of the hotel room;
Made the indoor model of the hotel restaurant, guest room and elevator room according to the floor plans, elevations and detailed drawings;
Helped the designer organize and select building materials.
Interior Design Intern Robarts Spaces 07/2020-08/2020
Assisted the designer to make the office model according to the floor plan and elevation;
Assisted the designer to sort out and make the template for customers;
Cooperated with the designer to check and record defects in the construction site;
Cooperate with the designer to make PPT for bidding presentation.
The Narrative Space Design of Victim Guilt Theory
foster care home filled with joy, light, and surprise
meeting point of human energy and machine energy
Revisiting Guggenheim, Exploration of Exhibition Design Strategy
09/2022-12/2022
This group project develops a catalog of exhibition strategies for a show in Guggenheim called Now’s the Time: Recent Acquisitions. It aims to help institution answer “How will museums evolve into more inclusive platforms for cultural exchange.”
The Cloud Energy Hub, Renovation of Data Center 02/2022-05/2022
This project utilizes heat pipe as the central design element and mixes machine energy in the form of recycled heat and human energy in the form of sports together, creating a multifunctional and sustainable data center that serves the urban community.
The Secret Garden, Renovation of Warren Handkerchief Factory 11/2022-12/2022
This housing project transforms an old factory into a foster home for kids from age 6-18. The original rigid interior is changed into a playful "garden" with light tunnels, bringing light and fresh air. It's a space that support the well-being and joy of a child.
Multifunctional Bench, Temporary Shelter Design 09/2021-10/2021
This project transforms the bench into a temporary shelter that would provide warmth for people who aren’t able to apply for a more permanent shelter during the transition state.
The Flow, A Community Gathering Space 04/2021-05/2021
This adaptive reuse project uses an abandoned industrial building and transforms it into a multifunctional gathering space. The project is also an exploration of design strategies that are related to historical building preservation.
Renovation of Brown University Design Workshop 02/2021-03/2021
The project explores the power of fabric as a tensile structure and part of the craft culture and makes it a strong design element where fabric and net become the platform for movement, partition, soundproof material, and storage space in a design workshop.
The Art Capsule, The Transformation of Mason Building 11/2022-12/2022
This project applies the strategy of adaptive reuse and transforms part of the Mason Building into an art therapy and education center. The art programs include painting, music, video art, and clay sculpture, to release anxiety and seek confidence with peace.
Academic Project Experience Awards
Fine artwork exhibited at RISD Experimental and Foundation Studies Triennial (Winter, 2019) High merit in the 2017 Celebrating Art Contest, Top 25%; Artwork published in Contest Book Honor Student at Rhode Island School of Design (Fall 2021, Spring 2021, Fall 2020)
Ziqi Wang
CONTENTS 01
The
The
Other Works 02 03 04 05 An
A
A
A
A
2
The Secret Garden
Cloud Energy Hub
Sea Dandelion
immersive exploration of humanity
application of parametric design in underwater structure
combination of drawings and small design projects
The
Narrative Space Design of Victim Guilt Theory
Everyday, there is unjustified violence, abuse, harassment, and bullying happening, behind or on the screen. And sometimes, the innocent victim themselves will be judged and questioned by malicious and biased comments that hurt them a second time. In response to the deep flaw of victim guilt theory, our team creates an underground narrative space that reveals the cold, unjust, and abusive nature of victim guilt theory. It is a space for people to listen, to feel, and to reflect on the experience of a sufferer who was once harmed by the victim guilt theory. It is a space for the unheard to be heard, for the unseen to be seen.
Group
3
work Narrative space design Time: Summer 2022 Instructor: Binghui Gong Team members: Yuxuan Lan, Guanlin Yan, Jinyi Chen
Individual responsible parts: (marked with *) concept development, narrative collage, partial model making, rendering, photoshop)
School Bullying
"Rahm case"
there is unprovoked evil in the world, and there is unprovoked hatred too. the essence of the argument of using the virtues of saints and the just world hypothesis to restrain the weak, to defend for the persecutor, and to guide the victims to believe that they have faults when they are harmed, is nothing more than the coldest and useless act of self-preservation. and this phenomenon should come to an end.
WANG JINGJING - 8 YEARS OF SCHOOL BULLYING CAUSED BY 1 WATER CUP
A Glimpse into the Plight of Domestic Violence in the Elamm Case
"Seven feet of body, don't listen to three inches of tongue."
There is a dragon spring on the
The real strong never bully the weak.
bravery is protecting others, not bullying.
On the evening of September 14, when Rahm was broadcasting live at home, she was burned with gasoline by her ex-husband.
Do not do violent things in the name of "home" .
Irish outcry over teenager's underwear used in rape trial
Thongs are not a reason to commit a crime.
“Flies do not sting seamless eggs.”
tongue, and there is no killing. If ling chi's punishment can cut a person's body into 3357 pieces, then verbal violence can cut dignity .
It's not your fault, don't give up on yourself.
I can't breath
Skin color is not the original sin.
It is from the last
No one is born to be bullied, we have to say "no".
"I can't breathe" is one of the main slogans in the Black Lives Matter movement in the United States. words of Eric Garne, who was an unarmed man killed in 2014 after being put in a chokehold in the new york city.
27-year old man was acquitted of raping a 17-yearold teenage girl after a series of sexual harassment taken place. the defence lawyer told the jury: "You have to look at the way she was dressed. she was wearing a thong, with a lace front." to raise awareness about the unfair sexual stereotype, Irish MP, ruth coppinger held up a lace thong in the parliament to criticize the "routine victim blaming". opinions on one's apparel. it's never a tool for the persecutor to justify the unforgivable act.
Spectator
the
when
terrible
people who condemn those victims based on trumped-up charges often lack security & empathy, and other reasons.
After being condemned by public rumors, victims are subjected to secondary harm and suffer in pain.
How do we teach our children to protect themselves ?
“Who made you wear thongs”
Irish MP wave lace lingerie in Parliament to criticize victim blaming.
data of abuse introduction Case "the narrative space design
victim guilt theory" space narrative internal internal internal internal external self-deception mechanism direct causes descriptions root causes top 4 religions in terms of number of believers Religion % of the world's population christianity islamism hinduism buddhism collective value just world hypothesis lack of empathy excessive attention "explain" why bad things happen to innocents. howdoesthe theoryof victim? guilt come into being collective value can lead to stigmatization. "people get what they deserve in this just world. " look at things without empathy or sympathy. increasing report leads to more victim blaming. 31% 24% 14% 6% religious belief cultural background economic level education level There are many people of different faiths, and we can't change people's minds about the victims by changing their beliefs percentage of domestic violence victims turn into offender % of total crime % of victim commits crime % of different crimes % of online offense % of social offense % of oral offense % of physical offense Intentional killing Intentional killing Intentional offense Intentional offense Negligent killing Abuse Other offense Abandon Others percentage of different crimes under dimestic violence percentage of different offense categories under school bullying percentage of different offense categories under school bullying 80 80 Personal information exposed online Threatened by peers Being bullied by words online Being called by unkind nicknames Receive unkind words via phone from peers Being mocked by peers publicly Peers spread rumors Being blackmailed or items stolen by peers Being isolated by group of peers Being harmed by peers physically percentage categories categories 70 70 60 60 50 50 40 40 30 30 20 20 10 10 0 0 0 6% 9.4% 8.3% 34.5% 10.6% 27.5% 32.3% 6% 16.3% 17.4% 0 10 10 20 20 30 30 40 40 % % Those who are invited to the space are those who have committed the act of criminalizing the victim via doubt and condemnation. The purpose of this space is to allow the perpetrators to experience the pain and frustration experienced by victims and to
will
and merge
Prologue theory analysis
of
think from their perspectives. In our narrative space, experiencers
"become" the victims,
themselves in deep thoughts about the impact of biased opinions.
public may have watched violent events and commented on social media about them
things may also happen to them. the incident could be different: bullying, slander, discrimination, or harassment.
4 * * group work responsible part *
abusers experience the pain of victims, hopefully, they can gain more sympathy and kindness. victim condemned torment redemption in 2021, a young air hostess in china was raped & stabbed for more than 10 times by a taxi driver at 1:00 am. (news and research source from wikipedia, baidu, and cnn news)
start
chen, student, the main isolator of vicious incidents on campus
yan, otaku, who makes bad comments online and causes a commotion wang, teacher, persuaded the victim to forgive the abuser of the story: an invitation 5
a girl, who was once a victim of school bullying, designed this space that remodels the trauma of those who were harmed by victim guilt theory. her invited visitors would be those who prosecuted the innocents. It is a cycle of test and reflection of humanity, a space for condemners to find their rescue.
2 0 1 1 2 4 0 1 2 1 4 1 5 9 10 6 7 8 2 3 4 11 12 13 1 1. VICTIM SPACE 3. "KIND WORDS" 5. CONFESSION SPACE 4. SPACE OF PUBLIC JUDGMENT 2. SPACE OF ISOLATION 6. VICTIM'S ROOM 7. MAUSOLEUM 2 4 5 7 6 3 Materials of interior and exterior spaces: victim space: 1. black and white checkered floor 2. distressed concrete wall with exposed metal structure | space of isolation: 3. corrugated steel ceiling plate 4. soft rock plate for wall covering | “kind words”: 5. translucent polycarbonate for sculptural hands 6. black mesh | space of public judgment: 7. galvanizing metallic wall covering 8. reflective metal lettershaped plate | victim’s room: 9. wood for sculptural furniture 10. rusty iron for bed frame and cage | mausoleum: 11. concrete wall 12. semi-translucent glass for memory capsule covering | ground-level building: 13. semi-translucent marble for dome
6 * *
three invited experimenters walked into the building. suddenly, a voice around asked: "If a girl is bullied at the school, is she really innocent? please choose yes or no?"
as they all entered the lift, they started to leave the lift one by one as their names appeared on the panel. they entered three different rooms, with unknown challenges in front of them.
AS THEY CHOOSE "no" to the question, all of a sudden, they all dropped into a hole and slid down into the space below through the glass pipe.
they entered the dramatic scene that they were watching upstairs. crawling like a victim under the eyes, they spot an exit in front of them, which led them to a dark elevator lobby.
chen stood in her space, a part of her was filled by endless loneliness and emptiness.
wang came to a space full of hands. it seemed to want to help her, but when she approached, those hands made the path narrower and forced her to jump off the dark edge.
when yan entered his space, the iron letter pieces on the floor made an unpleasant collision sound constantly, just like the noise of rumors.
7 9
7
2 1 3 4 5 6
8 10 11 13 12
* *
finally, as they all escaped from the rooms, they thought that they made it through, but what was waiting for them was a large cage and a mouth shouting angrily: "are you guilty?" until they said yes under pressure and fear, the mouth opened and a tongue became a bridge.
14
through a throat-like pipe, they slided down to a room, which was distorted and out of scale. it was a space filled with depression and ineffable sadness.
in this place, the invitees found a teenage girl's personal possession, such as her photos and diary, which recorded her own traumatic experience of being bullied at school. this girl looked familiar to them.
* * *
15 16 17 18 19 20
* *
21
* * Video Link: https://www.dropbox.com/s/x52qrwlq2n4cj8i/Narrative%20Space%20Design%20of%20Victim%20Guilt%20Theory.mp4?dl=0
22 23
24 25 26 1 2 3 5
this large mausoleumlike space had many glass covers that contained the memory of other victims. there seems to be a sigh of frustration and whisper of hope. afterwards, they walked through an upward ramp with emerging brightness. however, they were back to where they started. and words appeared on the screen... chen isolator yan keyboard warrior
4 6 8
in the corner, they peek at the light from behind the closet door. Once they open the closet, there is another mysterious space behind. Lan manipulator wang sweet liar
The Secret Garden
In this housing project, I renovated an old handkerchief factory into a foster care home for 80 kids. Light, independence, well-being, and interaction will be my design keywords. The design of this foster home will be very different from the conventional and rigid dorm setting. There will be individual housing units spread in the interior and form a small community.
Moreover, organic light tunnels would travel through the space and guide the kids in this secret garden. It would be a safe home that supports the health, academic development, and independence of children in need. The playful spatial elements in the design also aim to foster the creativity, happiness, and imagination within each child.
Individual work Adaptive reuse Time: Spring 2021
Instructor: Janet Stegman
9
Responsibilities
History of Warren
Building Surrounding Analysis
18th Century (1716-1774):
Project Concept: Light in the Secret Garden
(1900-2022):
School Age Children Development Child Development Cognitive Social & Emotional Language Physical & Movement 6-8 Years 12-14 Years 9-11 Years 15-18 Years Become familiar with devices Become more familiar with time and directions Can maintain longer attention span Can develop ability to form opinions based on evidence Develop views that may differ from parents' Reason from known principles Think abstractly Have increased thought about more global concept Become more rebellious and question standards Begins to focus thinking on career Display moodiness Feel jealousy Mimic adult behaviors Play with peers more Growing skills in daily cleansing and grooming Growing skills in drawing and writing Can read books at grade level foster care system being adobted each year (U.S.) spend 2-5 years in foster care (U.S.) age out of system without high school diploma who have had personal experience with adoption Percentage of youths who age out of system and be convicted a crime 60% 42% Children in emergency shelters and transitional housing facilities by age, 2020, R.I. (Total: 605) Indicated allegations of child neglect, 2020, R.I. (Total: 4029) 38% 28% Nonrelative foster home Relative's home Institutions Trial home Group home Pre adoptive home Supervised self-living Run away Other outcomes Emancipation 3% 3% 46% 32% 8% waiting to be adopted waiting to be adopted 2019 adopted adopted 2009 Embrace Nature Maintain Health Encourage Interaction Animal Adventure Island, by Fenhom·URO, China Muronokids Satellite, by HIBINOSEKKEI, Japan IKC Zeven Zeeën, by Moke Architecten. Daping Village Kindergarten, by Atelier Y, China (Photo source: www.archdaily.com) (Photo source: www.archdaily.com) (Photo source: www.archdaily.com) (Photo source: www.architizer.com)
Increased need for privacy Feel stress from more challenging school work Increased interest in sexuality & dating Spend more time with friends than family Have complex conversation with others Can write persuasively Continue to mature physically and mentally Can use speech that is not literal Use more tone of voice to communicate idea (All research information sources from Wikipedia) Can write stories May have a best friend Experiences more peer pressure The importance of group identity is established Can plan and give a speech Can draw logical inference based on readings Increased skill level in sports & physical action Experience signs of early puberty like breast development & facial hair growth Many females will have started periods Secondary sex characteristics like voice change continue Height or weight may change quickly 5-8 years 0-4 years Caucasian African American Mix Races Hispanic American Indian Asian/ Pacific Islander 9-12 years 13 -18 years 25% 21% 17% 16% 20% 43% 13% 10%13% 27% 1% 2% 1% 1% 25% 9% 47% 32% 51% 11% Satellite View Green Spaces Traffic Community Resource Restaurant School Art Retail stores Site River Road Public Semi-private Site Bus stop Bikeway Site Noise Level Around Site Sun Study Surrounding Routes Less noise More noise Summer solstice Main Secondary Autumnal equinox Winter solstice Site Analysis:
The relatively private zones are designed to be closer to the quieter side of the building, and the main entrance and more public programs are designed to be closer to Main St. The Warren Handkerchief Factory is a 72000 square foot building being developed for commercial tenants. It was constructed in the late 1800s, a mark of thriving textile industry. It is located in between the commercial and residential zone of the town, and it has good access to town resources, like stores, restaurants, and so on. Build
Settlement (1621-1746): Warren was originally part of the homeland of the native Pokanoket people. After the arrival of English and gradual seisure of lands, the growth of Warren can be traced back to the first settlement in
Warren Handkerchief Factory, R.I., U.S.
1653 around Kickemuit River. In 1746, Warren became an official town and grew into a thriving seaport.
companies were closed due to the war. Early Industrial (1810-1870): The economics of Warren gradually recovered and Warren became the second leading ship buildin center in Rhode Island. There were more factories opened and the whaling industry was thriving. The textile factories were introduced into Warren as well.
Warren gradually became a mill town with thriving textile industry, with high quality sheetings, shirtings produced. However, at that time, 198 children under the age of 15 were employed as operators in the cotton mills. Also, on the Main Street in Warren, the town's first
By the beginning of the American Revolution, Warren was a prosperous maritime community. Sailors were engaged in coasting, the West India trade, the merchant service, and whaling, one of the most prosperous ocean industry of the time. Revolutionary War (1775-1783): The American Revolution negatively impacted Warren's busines and Wareen lost most of its inhabitants at that time. The seaport business lost its clients and some manufacture
Late Victorian Era (1865-1910):
library and Town Hall building were constructed. 20th Century (1900-2022): The 20th CE in Warren witnessed the electrification of the railroad and the suburban trolley live. The World War influenced the modernization and economics of Warren and many historic buildings like church and factories were replaced by commercial structures.
"Drop the Handkerchief" is an traditional game that bring joy and friendship, and it connects the factory with childhood memories. Towards the sunlight, kids explore in the garden of knowledge and love. The program is also like a secret garden, where kids take control of the space and gain confidence and independence. When the kids chase the light, they become the light.
20th Century
Lately, the town's council initiates nonprofit organizations and calls for strict preservation of the historical buildings and features
Gaining independence, confidence, and curiosity are important to a child's growth. And every children should be taken care of with love. At school age, they should be encouraged to pursue their academic and life goals. However, many children in foster care system or homeless situation are often being neglected. My project aims to
“Secret Garden that will provide the school age children who have lower chance of being adopted a warm home environment. It would not be a traditional institution but a place that allows children to grow, glow, and take control of.
a good fit for the
to its adjacency to the community.
10
create a
The Warren Handkerchief Factory is
foster care home project due
It also reminds people of the game "Drop the Handkerchief". This reference carries the hope that the renovated Handkerchief Factory will bring joy and friendship among the youths.
Second Floor Programs:
1. Sewing Room 2. Storage
3. Leasable Studios 4. Staircase
5.Restroom 6. Packaging Room
7. Office 8. Meeting Room
Second Floor Measurements:
Usable Indoor Area: 28785 sq ft
Ceiling Height: 8‘8"
Window Dimensions:
West: 2'8" X 5'6" South: 3'4" X 6'9"
East: 5'8" X 8' North: 3'4 X 5'4"
Column Type: Steel Column
Beam Type: Steel Beam
Floor Type: Hardwood
Exterior Wall: Mint Green CMU
Block & Red Bricks & Painted Brick
2
6 6
2
10 8 2 1
6 6 7
3 1 3 4 1 3
1
8
5
4 5 9 1
3 4 3 3
First Floor Programs:
1. Sewing Room 2. Storage 3. Gym 4. Administration Office 5. Leasable Studios 6. Staircase 7. Restroom 8. Design Office 9. Entry Lobby 10. Cafe & Lounge
First Floor Measurements:
Usable Indoor Area: 28785 sq ft
Usable Outdoor Area: 12858 sq ft
Ceiling Height: 8‘8"
Window Dimensions:
West: 2'8" X 5'6" South: 3'4" X 6'9"
East: 5'8" X 8' North: 3'4 X 5'4"
Column Type: Steel Column
Beam Type: Steel Beam Floor Type: Hardwood
Exterior Wall: Mint Green CMU
Block & Red Bricks & Painted Brick
First Floor Analysis:
3
7 5 6 1 5 5 4 8
The first floor has one main entrance that is connected to the parking lot on the east side of the building. Also, this floor has two loading bays to export and import materials and goods. The north side of the building is close to a garden and the exterior walls are covered with vine. The south side of the buildings have more access to daylight. The east side is more open to the public and the street.
Basement Programs:
1. Cutting Room 2. Storage
3. Restrooms 4. Coloring Room
5. Leasable Studios 6. Staircase
Basement Measurements:
Usable Area: 28785 sq ft
Ceiling Height: 8‘1-1/2"
Window Dimensions: 3'4" X 5'6"
Column Type: Steel Column
Beam Type: Steel Beam
Floor Type: Hardwood
Exterior Wall Material: CMU Block
Basement Analysis:
The basement space only has the west side that has windows and access to daylight. The rest of the space requires facilities to provide sufficient lighting and clear air. The basement has the lowest ceiling height among three floors.
Site Condition & Interior Zoning Rationale
kids. Some of 5 5 5
for 7 7 1
After 7 5 2
combination 3 9 9
cabins, 9 8
are 8 3 7
elevated to the second floor.The staggered units create dynamics and playfulness to the space. 2 2 6 8
10 10 10
This is the overview of the program, which has the private living zone, a semi-private daily activity zone, and a public zone that's connected to the community. This is a secret garden that kids can take control over. Each 6 4 3
it carries their happiness, sadness, anxiety, 1 1 4 6 3
10
is a special place for each child: 1
It should be a place that they can be their truest selves and feel safe to keep their secret. This idea of independence and control over one's own space drives me to design ten individual houses for kids. Among the 10 living units, 4 units will house teenagers from 13-18 old and 6 will house kids from 6-12 years old. Each individual house in this "Secret Garden" represents a unique childhood secret. I connect and place the ten secrets with three sets of rules: the levels of secrecy, the age groups, and the moods of each secret. I choose "the levels of secrecy" as my final set of rules and assign those secrets to different houses. 8
and hope. 2 9
4 11
Original Building Condition & Floor Plans 10 Childhood Secrets & 10 Housing Units
2 2 6 6 6 2 2 5 5 5 2 1 4 N -1F Warren Handkerchief Factory Construction Area: 29530 sq ft Levels: 3 floors Load-bearing Wall Removable Wall 1. Stolen Candy "Even though I have a bad tooth, one more bag of candy won't make it worse." 6. Broken Glass "I need to hide the broken glass so no one would know." 7. Hidden Diary "My diary carries my deepest happiness, sadness, and love. It is part of myself." 8. 0 out of 100 "Another failed exam? How can I make another excuse for it?" 9. The Secret of Time "What does future look like? Where will be? What will become?" 10. First Tattoo "A tattoo is not just a decoration. It's an identity that makes me special." 2. Love Letter "It is never too soon to fall in love; it is never too late to be bold." 3. Game Night "It's 12 am in the morning, and it is time to have fun, in this parallel world." 4. Secret Base "Only my friends and know this place, where we can see the brightest stars." 5. The Secret Kitten "I saved a feral cat on the street. I carried it home and it became my best friend." Three Levels of Secrecy Secrets For Three Age Secrets of Three Moods Happy Mixed Sad + + Home
the non-load bearing walls are removed, the load-bearing walls separate the building into four sections. These load-bearing walls create natural barriers between private and public parts of the foster home. 10 living units are fitted into the site. Each unit houses 8 kids and 1 staff. This design aims to create a group home setting. Kids will live in their own "house" instead of being assigned in a conventional dorm setting.
unit is a
of a single room
staff and loft suites for
the units
like little
being
Second Floor Analysis: This space is a more private segment of the factory. Some of the rooms belong to the company, the rest are leasable studios. 4 6 4
In order to provide the individual housing units with fresh air and daylight, especially the ones that don't touch the periphery of the building, one strategy is to insert additional light tunnels in the space. The translucent light tunnels would be assigned next to each housing unit and bring sunshine to the interiors.
The following diagrams show what part of the building can be penetrated by the light tunnels and which part cannot be touched due to different reasons.
& Use of Physarealm
The use of physarealm in grasshopper is integrated to the building model and would create the base form of the connected light tunnels. In these stigmergic algorithms, the P. polycephalum will grow and reach the food points and produce unexpected yet controlled forms. The food in this case is the location where the light tunnels will emerge.
The food will be placed from the basement to the rooftop, next to the housing windows without access to light and fresh air.
Physarealm Calculation and Form Generation Close-up Display
The floors and roof of the building will be penetrated by the light tunnels. Some light tunnels will reach the basement and some will only pass through 1F and 2F and roof. All the bottom of the light tunnels will serve as a little courtyard as well, just like the interior garden within a larger secret garden.
Control value: Brep environment: xResolution 109, YResolution 122 Running time: 5 ms; Population trail history steps: 100
In the upper diagram, the red areas are the columns and load-bearing walls. Only a small portion of the load-bearing walls can be penetrated by the light tunnels, since they are structural support for the floor slabs and roof. However, the light tunnels across the space can be penetrated by the beams and columns.
Control value: Brep environment: xResolution 109, YResolution 122 Running time: 5 ms; Population trail history steps: 100
Control value: Brep environment: xResolution 109, YResolution 122 Running time: 5 ms; Population trail history steps: 100
Physarealm Calculation and Form Generation Overall Display
Control value: Brep environment: xResolution 109, YResolution 122 Running time: 5 ms; Population trail history steps: 100
The starting points of the polycephalum are set on different entrances of the buildings, as well as the location where most activities will happen in the foster home, such as public gathering space and play space. The light tunnels created with this logic will mimic the circulation of kids in this space: when they enter the space or leave the gathering space, they can follow the light tunnels and chase the light that will bring them hope, energy, and happiness.
The upper image shows the working process of the polycephalum algorithm in grasshopper. The emitters and food are preset points, and through the calculation, the emitters will reproduce and grow once they reach the food, generating unpredictable form, which is a preliminary model of the light tunnels. Light tunnel glass surfaces will be later generated from the model.
Control value: Brep environment: xResolution 109, YResolution 122 Running time: 5 ms; Population trail history steps: 100
Control value: Brep environment: xResolution 109, YResolution 122 Running time: 5 ms; Population trail history steps: 100
The red-lined volumes are circulation elements in the building. They are stairs leading to each individual house as well as the stairs that connect all floors. When the children and staff members go up the stairs to each room or activity space, their safety should be ensured and the light tunnels should not interfere with the vertical circulation of the inhabitants.
Control value: Brep environment: xResolution 300, YResolution 300,ZResolution: 100;Physarealm running interval: 20 ms; Population trail history steps: 100; Population interconnect detect radius: 3; Select possibility: 1
Control value: Brep environment: xResolution 300, YResolution 300,ZResolution: 100;Physarealm running interval: 20 ms; Population trail history steps: 100; Population interconnect detect radius: 3; Select possibility: 1
Control value: Brep environment: xResolution 300, YResolution 300,ZResolution: 100;Physarealm running interval: 20 ms; Population trail history steps: 100; Population interconnect detect radius: 3; Select possibility: 1
The final volumes that cannot be touched by the light tunnels are the individual living units and the public bathrooms, since they are more private space, separated from the activity space. The places where the light tunnels can go through should all be public playing, eating, interacting, and learning space.
Control value:
Brep environment: xResolution 300, YResolution 300,ZResolution: 100;Physarealm running interval: 20 ms; Population trail history steps: 100; Population interconnect detect radius: 3; Select possibility: 1
Control value: Brep environment: xResolution 300, YResolution 300,ZResolution: 100;Physarealm running interval: 20 ms; Population trail history steps: 100; Population interconnect detect radius: 3; Select possibility: 1
Control value: Brep environment: xResolution 300, YResolution 300,ZResolution: 100;Physarealm running interval: 20 ms; Population trail history steps: 100; Population interconnect detect radius: 3; Select possibility: 1
Light Tunnels Boundaries Light Tunnels Insertion For Housing Natural Light
1st floor food 2nd floor food 3rd floor food 4th floor food Emitter
Food Emitter 12
Basement Floor Programs:
1. Changing Room (436 sq ft)
2. Changing Room (436 sq ft)
3. Fitness Center (1850 sq ft)
4. Recreation Room for Kids from Age 13 to 18(3179 sq ft)
5. Storage Room (14377sq ft)
6. Recreation Room for Kids from Age 6 to 12 (4025 sq ft)
7. Girl's Restroom (236 sq ft)
8. Boy's Restroom (236 sq ft)
Some of the light tunnels "grow" from the basement level, and they envelop and bring light and fresh air to the kid's recreation room and fitness room. There're also plantations growing from the basement level where the light can reach. As the kids
stand at the bottom of the light tunnels, they can see the unique shape of the translucent light tunnels, like branch, stream, or valley. The organic shape of the recreation room walls resonate with the theme of the Secret Garden. After lunch or dinner at the upper floor dining room, the kids can go to the basement and hang out with their friends, play the piano, workout, or visit the secret trees. The kid's activity space has linoleum and rubber flooring to protect the kids from getting hurt by accidents, and the other storage space maintains the original wood flooring. In the recreation rooms for kids from different ages, the furniture size would be different. There are also little play houses attached to the load bearing wall for the kids to climb into. The recreation rooms are directly linked to the dining room through two separate stairs.
First Floor Programs: 1. Outdoor Playground(4241 sq ft) 2. Urban Garden (1326 sq ft) 3. Public Kid's Library (1680 sq ft)
Art & Creative Center(539 sq ft)
Private Kid's Library (1366 sq ft)
Kid's Health Center (700 sq ft)
Administration Office (730 sq ft)
Counseling & Parent Visiting and Training Room 150 sq ft)
Dining Room for Teenagers from Age 13 to 18 (2490 sq ft)
Common Kitchen (950 sq ft)
Activity Space (4000 sq ft)
12. Dining Room for Kids from Age 6 to 12 (690 sq ft)
13. Game & Toy Room (1170 sq ft) 14. Restroom (532 sq ft)
Living Units: A. Teenager's Unit "The Secret Base"
B. Kid's Unit Hidden Diary" C. Kid's Unit "Love Letter"
D. Kid's Unit “First Tattoo" There are one staff and eight kids live in one loft unit together as a group home.
Second Floor Programs:
1. The Learning Space (1748 sq ft)
2. Public Restroom (560 sq ft)
3. Shared Platforms (2970 sq ft)
4. The Branch Path (560 sq ft) 5. The Sky Pods (272 sq ft)
Other Living Units: E: Teenager's Unit "Stolen Candy" F: Teenager's Unit "Broken Glass" G: Teenager's Unit "Game Night" H: Kid's Unit "The Secret Kitten" I: Kid's Unit "0 out of 100" J: Kid's Unit "The Secret of Time"
The residential units scatter in the building like little tree houses: some are floating and some are embedded in the second floor. They form a little village, with the public activity space on the side closer to the Main Street. Most of the
quiet learning and living spaces are located on the second floor, since it ensures the kid's privacy. After school, the kids can go to the Learning Space from the first floor library to use the computer and do their homework. They can also go to their individual houses via designated stairs for each house or a core elevator. There are different shared activity platforms/indoor balconies on the second floor, which are also the "roofs" of the first floor housing units. Those platforms are connected by the Branch Path, which is also embraced by the light tunnels. Over the dining room, there are also Sky Pods, where the kids can have their time alone in a relatively public space without being completely isolated. Exploring in this Secret Garden of corners for quiet time and platforms for gathering, the children are led by light and hope.
Rooftop: mainly consists bushes, flowers, over the public
The double-story loft units also pop out of the roof slab, and the kid's privacy can be ensured by the shades in each room. The rooftop floor is made of colorful rubber. The rooftop landscape is also inspired by the idea of a garden. Bushes, grass, and flowers are mainly planted around the periphery of the roof as well as the edge of the housing units. and they serve as buffer zones. Organic forms and spaces that encourage physical activity, interaction, and learning are the essential elements of the design. envision that the diverse programs and playful spatial arrangement would bring fun and substantial support to youths' life, and stimulate their curiosity and imagination in their daily life.
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Isometric Drawings of Foster Home Furniture Plans & Roof Plan of Foster Home Longitudinal Section of Foster Home Basement Isometric First Floor Isometric Second Floor Isometric Rooftop Isometric Light Tunnel & Supporting Structure N 1 6 3 4 5 2 7 8 1 2 3 4 5 6 7 9 10 8 11 11 12 13 14 14 A A A B B B C C C D D D 1 3 2 3 3 3 4 5 E E E H H H F F F G G G J J I I 113 6" 81-2" 151 -3 143 -10" 103-6" 91-2" 33 -7 41 113'-6" 81-2" 57 1/2 143 -10" 103 6" 91-2" 33 7 41 113 6" 81' 2" 151 -3" 143 ' -10" 103-6" 91-2" 33 7 41 113-6 81 2" 151 -3" 143 -10" 103-6" 91-2" 33 -7" 41 50 -7" 54 10" 43 -8" 13
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Within each loft room, the first floor has an ADA accessible bed. Kids have their own closets and height adjustable desks and chairs. A set of desk and closet are embedded in the stairs to save space.
The first type of residential unit is a "house" for kids from age 6 to 12. There are 2 loft rooms and 1 single bedroom, which house 8 kids and 1 staff. The kids share two ADA accessible bathrooms. Each unit has their own washing machine and drying machine, dining table, and small living room.
Kid's Loft Room
House for Age 6-12
The second type of residential unit is made for teenagers from age 13 to 18. Each unit has a dining space, a small living room, a fridge, a washing machine, and a drying machine. Similarly, there are 8 teenagers and 1 staff live in one unit. The flooring is mainly covered with wood, and bathroom is
covered with ceramic tiles.
Two teenagers live in one loft room, and each has his or her own set of closet, desk and chairs. There are also different graphics on the room's wall to make each room more unique.
Every unit is named after one kid's secret.
Teen's Loft Room House for Age 13-18
Axonometric of Activity Spaces
This serves as a community resource, where kids from the surrounding can visit. There's an art center inside for painting and craft-making.
Kid's Dining Room
This dining space is designed for the younger kids, with the sky pods and branch path above. It is both a dining and social space.
Kids can read, do their homework, and use the computer in this space that's only accessible for the inhabtants, individually or with a group of friends.
The design of this space is inspired by the theme of garden, and kids can socialize and play card games, toys, and watch TV here.
Kids can access the bottom of the light well from here. The rec room consists of a piano, ping-pong tables, movie space, video game space, and etc.
can learn how to cook under the supervision of the staff members, and cooking is an essential skill for future independence.
Perspective Collage of Programs Two Types of Residential Units Light Tunnel Detail
Game Room
Public Kid's Library Private Study Space
Gym & Teen's Rec Room Learning Kitchen
Kids
36'-3"
27'-6" 26'-3" 26'-3" 40'-5" 3'-8" 1 12'-9" 36'-8" 5'-8" 32-'3" 4'-5" 2
18
13 1" 43-8" 46 9" 85-8" 18-2" 18' 37-3 39-9" 58 11" 11-5 11 -3" 50 -7 33 -8 24 1" 36 -7" 27 ' 6" 43 1F 1,2 F -1F 1F 1F 1F 1. Rubber floor 2. Original concrete slab 3. Original joist 4. Polycarbonate panel 5. Steel supporting structure 6. Steel frame & silicone sealant 7. Soil 1 2 3 9 7 1. Linoleum 2. Oak wood floor 3. Sound-proof insulation 4. 30mm 1:3 cement mortar 5. 10mm 1:3 cement mortar 6. Waterproof layer 7. 20mm 1:3 cement mortar 8. Original Concrete slab 9. Steel frame & sealant 10. Polycarbonate panel 1 10 7 4 5 6 4 5 6 14
5'-9"
5'-8"
-2"
The Cloud Energy Hub
In our daily life, we communicate via phone call, email, and text. We store our memories in photos; we shop online; we manage business through digital platforms. All of these activities are supported by an seemingly invisible cloud. But in reality, the cloud storage is secured in a tangible entity that consumes a large amount of energy and space —— the data center.
The design goal of this project is to renovate an existing data center in Providence by improving its performance and sustainability with the reuse of server's waste heat. Additional public function will also be added to this building, which would be transformed into an energy hub that connects the surrounding community by providing energy as well as providing people a gathering space for fitness and leisure.
Exposed pipes will be the essential functional and spatial element in the building. They not only serve the building by sending water, power, light, and fresh air, but also become the signature of this sustainable energy hub, where people can celebrate a sense of community and learn about energy reuse.
15
Individual work Adaptive reuse Time: Spring 2022 Instructor:
Stefano Corbo
collectors are also ways to save energy.
diagram below shows different possible ways for pipes to diverge or connect in the building. The pipes can be categorized into four main types. There are pipes that transmit water for cleaning, drinking, and heating; there are pipes that direct electricity; there are pipes that guide natural light; and there are also pipes for natural air ventilation systems. The pipes also connect the data center to the fitness center as well as the surrounding buildings, to transmit recycled heat. Data Center Functions & Energy Consumption Site Analysis: Data Center, 275 Promenade St, Providence Pipe Design Diagram Data Center Sustainable Improvement Methods 275 Promenade St Reusable Heat Production (Ideal) Design Concept Function Component Domestic V.S Data Center History Community Connection & Interior Condition 2% 10% 200 422 Data centers are responsible for 2% of the total electricity demand worldwide. Data centers use more electricity than entire countries (2020, in TWh) The outlined area is the entire Foundry complex. The data center is close to the Woonasquatucket River in the south. Parts of the data center contain furniture, lightings, and are covered with wood floor over concrete slabs. In total, there are 500,000 sf office space and 500,000 sf multi-family apartment space in the Foundry. There are large pipes going across the interior space and this observation inspires my later design. The renovated data center is part of the Foundry complex, which has a rich history dating back more than a century. In 1968, a group led by Antonio Guerra, a local architect and contractor,
29 73 124 153 208 250 266 286 Country with most data centers In 2023, data centers energy consumption may account for 10% of global electricity supply. Each year, data centers emit around 422,000,000,000 pounds of CO2 in total. In 2020, global data centers consume 200 TWh every year. Billion TWh Trends in global data center energy-use drivers Energy Usage by Each Data Center Component 100 26 11 6.5 1.3 0.75 0.24 0.19 0.11 10 1 0.1 Electric Power In Waste Heat Out Chiller 33% IT Equipment 30% UPS 18% CRAC 9% PDU 5% Humidifier 3% Lighting & Generator 1% Global installed storage capacity (exabytes) Average PUE Energy Efficiency Sevice Demands Typical server energy intensity (watt-hour) Average number of servers per workload Average storage drive enery use (kilowatt-hour/terabyte) Renewable energy systems add renewable energy to the power grid to supply data centers. Data centers use advanced cooling systems to cool the IT facilities and produce waste heat The waste heat in data centers is used in multiple fields, e.g. as a heating source for district heating. Thermal power plants Power transmission Expansion valve Heat supplied To buildings Data centers Water source Cooling source Wet or dry cooling tower or external water source Heat source Steam or water 70-120°C Clean electricity Residual heat Houses Pools Roads 50-110°C Heat removed Cold aisle Hot aisle Hot air Cold air Server heat Server heat Cold air Cold air Cold air Hot air Hot aisle Cold aisle Cold aisle Cooling System Server Rack Server Rack Server Rack Server Rack Compressor Heat exchange Evaporator Heat transmission Renewable energy systems Data centers Heat pumps Buildings (apartments, offices, etc.) Global data center IP traffic (zettabytes/year) Data center workloads and compute instances (millions) Global installed base of servers (millions) Nigeria Colombia Argentina Egypt South Africa Data Center Indonesia UK Images Gaming Artificial Intelligence Data Storage E-Commerce Chat E-mail Infrastructure Environment Monitoring Storage Networking Software Cabling Backup Power Servers Other than using renewable energy for electricity, recycling waste heat, and adopting hot-aisle containment method for server room arrangement, energy saving can also be achieved by utilizing improved ventilation and natural cooling systems. Instead of using conventional air conditioners for all seasons, data centers can use an air-side economizer, which filters out dust in natural air and sends it to servers for cooling. This method can save 30% of energy on cooling. The integration of a green roof can also help reduce the temperature and control humidity of the building. Using solar panels and rainwater
The servers produce waste heat, which will be transmitted to heat exchanger, which will refine and raise the temperature of the waste heat so
will
hot enough for future use by houses, offices, green house, roads, and so on.
waste
Modular converter 8000 sq ft server space Heat up Heat up Heat up Heat up 1MW 13-19 MW 1MW data center 32 sq ft per server rack This calculation is based on the ideal condition of heat reuse when there is minimal heat lost during transition. 250 racks 250 racks 46-64 racks Current data center 3.2 MW heat 13-19 MW heat 322917 sq ft 4190921 to 6145423 sq ft that can be used by itself and the surrounding buildings. Part of it would also be transformed into a community fitness center. This building'd become a space of both machinery and human energy. In the process of hot air and water exchange between the data center and other functional spaces, the pipes become important design elements. In order for the inhabitants to understand the energy transmission aspect of the building and make the space more playful and energetic, would expose most of the pipes that run through both the interior and exterior of the data center. Other sustainable design methods such as natural cooling system would also be integrated into the hub. In this project, aim to renovate an existing data center and transform it into a sustainable energy hub, which would use the data servers' waste heat Line Type 1 Type 4 Type 7 Type 10 Type 13 Type 16 Type 19 Type 22 Type 25 Type 28 Type 31 Type 34 Type 37 Type 40 Type 43 Type 46 Type 49 Type 52 Type 2 Type 5 Type 8 Type 11 Type 14 Type 17 Type 20 Type 23 Type 26 Type 29 Type 32 Type 35 Type 38 Type 41 Type 44 Type 47 Type 50 Type 53 Type 3 Type 6 Type 9 Type 12 Type 15 Type 18 Type 21 Type 24 Type 27 Type 30 Type 33 Type 36 Type 39 Type 42 Type 45 Type 48 Type 51 Type 54 Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Line Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 1 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 Configuration 2 16
The
purchased the 26 acres of land and buildings from Brown and Sharpe and renamed it the Foundry. Mr. Guerra envisioned a large mixed-use campus, which was actualized today via renovation and meticulous care. The east side of our data center is connected to a large parking lot and a large-scale apartment building. The New England red bricks and windows with dark frame represent the hitorical industrial building style.
that it
be
The hot-aisle containment method is used in server rooms to reduce
heat lost and increase cooling efficiency. The the surplus cool water and air used by households, roads, and greenhouses would return to the air conditioning unit as a loop.
In order to achieve community connection, cut through the building and create an exterior path on the ground level that connects streets on both sides of the building. The slant angle of the path is also an inviting gesture for the visitors. Then, the building is naturally split into two halves: one for the human activity and one for the machines.
Pipe
On the second floor, above the central seating stairs, there's a large void surrounded by circulation spaces, dance studio, indoor cycling zone, and the data center. On this level, there's also a space where people can see the servers while riding the bikes. It is a space where both machine and human energy meet.
The third floor consists of a large fitness space that is divided into different zones of exercise, such as the boxing zone, yoga zone, and cardio zone. The flooring for circulation space is made of concrete, and the flooring for activity spaces is linoleum in different colors that represent different functions.
53’-3 3/4" 7' 46'-3 3/4"
1. Men's Changing Room & Restroom
39’-7 1/4"
7.
Abdominal Zone
Balance Ball & Yoga
20'-5 1/4" 6'-6"
8. Coat
9. Heat
10. Air Filter and Humidifier Room
5. 26’-6 1/4" 134’-9 9/16" 11’-5 "
6. 22’-8" 19' 22'-11" 10'-2" 24'-8"
Emergency Staircase 4. Yoga, Pilate, and Dance Studio
5.
Cooling Area
Energy Cafe & Bar 172’-8 13/16" 167’-6" 167’-6"
Staff Office Room 33’-2" 14’-7" 12’-11" 67’-11" 16’-3" 8' 67'-11" 14'-4"
7.
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Exhaust Area
As people enter the building, they'd see colorful pipes that connect different parts of the space. The pipes also highlight the vertical circulations, as they go along the edge of the spiral staircase and handrails of the central seating stairs. They also run above the corridors that lead people to the cafe.
East Elevation
16'-6" 14'-10" 14'-9"
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Office Room
101’-9 1/8" 211’-6 3/4"
16'-6" 30'-7"
Boxing Zone
Chestback Zone
Weight Lifting Zone
Cardio Zone
Arm Exercise Zone
Punch Bag Zone
211’-6 3/4" 158’-6 3/4" 9’-4" 43’-8"
26’-6 1/4" 10'-2" 12'-3" 29'-9" 24'-8" 14'-4" 76'-4" 167’-6"
Most pipes emerge from the large seating stairs, which is built on top of the underground machine rooms that serve the building and receive processed waste heat from the server room. There's also a waste-heat-to-electricity machine room under the staircase that upcycle the waste heat.
South Elevation
112'-10 1/4" 18'-1/4" 46' 11'-5" 37'-5"
From the third level, the pipes go along the edge of the ramp that lead to the rooftop. On the rooftop, there are a running track, a multifunctional sports field, a skylight, a green roof, an existing chimney, chiller plants for the data center, and light pipes that guide natural light to the interior via reflection.
260'-4 6/16" 94'-7 1/2" 46'-4" ROOFTOP 47'7-1/2" 3RD FLOOR 33'-1" 2ND FLOOR 18'-1" 1ST FLOOR 0' 17
Furniture Plans & Plumbing Plans
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1 Water
20'-5 1/4" 134'-4" 34' 19' 22'-5" 23'-8 6/16" 6'-6" 29’-6 3/4" 10’-11" 53’-3 3/4" 12'-10" 260'-4 6/16"
Alphabets represent same pipes on different levels 1 1 1 2 3 4 5 5 8 9 9 8 10 11 11 13 12 9 9 12 13 14 17 15 18 16 19 17 18 19 20 20 16 14 15 10 4 4 6 6 7 7 2 3 4 2 3 4 4 1 2 3 5 5 6 10 11 12 13 14 14 10 9 3 11 6 8 7 12 12 9 3 7 8 2 3 4 5 6 7 8 9 10 11 15 15 16 16 17 17 13 14 14 13 12 12 11 10 9 8 7 6 5 1 3 2 4 4 4 1.
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Humidifier
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b c h R n p q a b c g g k L m q p d d m R 1-1 1-1 Main Entrance 16'-6" 30'-7" 0' 6'-3" 11'-3" 0' 0' 18'-1" 18'-1"
1. Kitchen 2. Male Restroom 3. Female Restroom 4. Emergency Staircase 33'-1" 38'-7"
Reception Area
Check
Exchanger
Server Room
Existing Chimney
LV Room
Generator Room
HV Room
2.
Women's Changing Room & Restroom
3.
Immersive Indoor Cycling Space
Server Room
Indoor Cycling Zone
Air Filter and Humidifier Room
Existing Chimney
Network Operation Room for Data Center
Cooling Zone
Heat Exchanger
Unisex Restroom
Water Pipe Water Pipe Electricity Pipe Electricity Pipe Electricity Pipe Ventilation Pipe Ventilation Pipe Ventilation Pipe Light Pipe Light Pipe
Shoulder Zone
Emergency Staircase
Leg Exercise Zone
Ramp to Rooftop
Resting Zone
Server Room
Air Filter and
Zone
Existing Chimney
Cooling Area
Storage Room
Heat Exchanger
UPS System Room
33'-1"
53’-3 3/4" 39’-4 3/4" 13’-11" 260'-4 6/16" 167’-6"
20'-5 1/4" 6'-6" 6'-5" 32'-9 1/4" 101'-9 1/8" 47'-9" 47'-9" 44'-8 15/16"
44'-8 15/16" 42'
112'-10 1/4" 19'-7" 13'-11" 24'-9 3/4" 16'-8 1/2" 37'-10" 10'-2" 24'-8" 76'-4" 14'-4"
43’-8 1/8"
Integrating unconventional pipe design, I aim to highlight the concept of energy transformation and transmission in this building, as well as to attract the community to gather and be active in this space full of fun.
Within the renovated building, there are pipes that cycle processed waste heat from data center to fitness center, as well as necessary pipes that supply and cycle water, air, electricity and light. There are also exterior pipes that cycle reusable waste heat in both liquid and air form between data center and the surrounding residential buildings. The pipes are made in different colors, which indicate their different functions. They are also connected in unique ways, which bring more dynamics to 275 Promenade Street, a building that serves as an infrastructure and energy hub for the community.
Pipe Exploded Isometric Drawing Water Pipes
Rooftop 3F 2F 1F 1F 2F 3F Pipes & Stairs Ventilation pipes Electricity pipes
Interior Furniture & Facilities Arrangement 18
Light pipes Building Exploded Isometric Drawing
Longitudinal Section Interior Rendering: Central Gathering Space 1F Cafe 2F Gym & Data Center 3F Track ROOFTOP 47'7-1/2" 3RD FLOOR 33'-1" 2ND FLOOR 18'-1" 1ST FLOOR 0' SECTION 1-1 19
The Sea Dandelions
The rising sea level is a global concern that threatens many coastal urban environments. In face of such a dilemma, our team aims to design an oceanic floating architectural complex, which consists of spaces of different functions, from living to farming. PolyFrame 3D Graphic Statics Plug-in will be used to generate the basic structures and forms of different components in the complex. This project is an exploration of the computeraided design tool as well as the future possibility of oceanic architecture.
Group work Architecture design Time: Spring 2022 Instructor: Junzhuo Zhang
20
Team members: Weiqing Bi, Ruyue Lin, Runyi Chen
Individual responsible parts: (marked with *) concept development, site research, partial model making, rendering, photoshop)
The Change of Global Sea Level
The Experimental Phenomena
The starting point of the whole scheme design originates from an experimental phenomenon. This experiment mainly explores the stability of toothpick combination composed of different forms in water. By adding branches, a relatively stable structure in water is obtained.
Put a single toothpick on the water, although it can float on the water, but when affected by external factors, it will fluctuate greatly in the water, the stability is very poor.
Step 1
A vertical branch is added under the toothpick on the water surface, and the center of gravity of the overall external form is moved down.
Step 3
Add a slanting toothpick between the horizontal and vertical toothpicks, connect them and add a slanting rod. The addition of diagonal bars adds stability to the structure without additional drag.
More branches are added to enhance the richness and stability of the whole structure.
At this time, the structural form can achieve stability, and the gaps between branches will not produce redundant resistance.
Polyframe Introduction
PolyFrame is a geometry based, structural form finding plugin for Rhinoceros3d based on the principle of the equilibrium of polyhedral frames known as 3D graphic statics.In 3D graphic statics (3DGS), the equilibrium of the external forces or a single node of an equilibrated structure is represented by a closed polyhedron or a polyhedral cell with planar faces.
Each face of the force polyhedron is perpendicular to an edge in the form diagram, and the magnitude of the force in the corresponding edge is equal to the area of the face in the force polyhedron. These form and force diagrams are reciprocal. i.e., topologically and geometrically dependent: any change in one diagram results in a change in the other.
Causes of Sea Level Rise
The key factors of sea level rise mainly include three aspects: 1. The expansion of the ocean under heat, resulting in the increase of ocean volume, resulting in the rise of sea level. 2. The loss of glaciers, particularly from Greenland and from polar melting, is now a major factor in sea level rise. Polar glaciers have been melting faster in recent years, rising sea levels because they are the largest source of land ice on earth. 3. Rainfall and other factors. If the continents were able to store more precipitation or groundwater on the surface, that water would not flow to the oceans, thus conserving water sources.
Trends in global mean sea level rise
The rate of sea-level rise due to melting was about 0.4 inches per decade. That's 0.3 inches per decade due to thermodynamic expansion. The trend is for melting to become a bigger and bigger proportion and to rise faster and faster. Before 1990, sea level rise was about 1.1 millimeters per year. Between 1993 and 2007, it was 3.1 millimetres a year. Now NASA has raised the rate of sea level rise to 3.4 millimeters per year. Although estimates vary among individual researchers, the broader picture is that they generally agree that the rate of sea level rise is increasing. And the rate of increase will be faster and faster.
Sea level rise is an important indicator of broader climate change. By determining when the rate of modern sea level rise was higher than the natural variability, researchers were able to pinpoint the start of an important period of climate change.
Examining global records, the researchers found that, globally, the start of the modern rate of sea level rise occurred in 1863, coinciding with the Industrial Revolution. In individual locations in the United States, modern rates first appeared in the mid-Atlantic region in the mid-to-late 19th century, and later in Canada and Europe, before appearing in the mid-20th century.Between 1940 and 2000, global sea levels rose faster than in all 60-year intervals in the previous 2000 years.
Step 2
Step 4
Conceptual Analysis Abstract expression Correlates Relevant explanations
In combination with the form that the experiment eventually explored, we thought of dandelion. In the context of rising sea levels caused by global warming, we propose the concept of dandelion on water. There are four main reasons for choosing dandelion as a concept.
The different forms of dandelion
The dandelion has a lot of seeds, and these seeds are connected to the main body.
These seeds can be detached from the main body at a certain time and can be blown in the wind, like a hot air balloon.
Dandelion is hydrophobic. When you put a dandelion in water, because of its biology, its hairs act like a waterproof membrane, which keeps the inside of the dandelion from getting soaked.
The dandelion has wrapped leaves under its body that provide both protection and support, like a brace under a bridge.
There were prominent marginal bodies near the connecting part between the seed and the main body of dandelion, and the existence of these marginal bodies increased the adhesion between the two.
PolyFrame tool illustration
Overall
Time of emergence of global sea-level rise The impact of rising sea levels on Europe
The different forms of dandelion
The dandelion is externally round and supported by a trunk.Dandelion is hydrophobic and produces a protective cover when it meets water.The main part of the dandelion is centered in the middle and is surrounded by its many seeds.
There are almost triangular projections on the stalk of the seed, and these projections are like interlacing points of the main rods of the umbrella-like structure, which are the centers of the rest of the rods.
The different forms of dandelion
The research content of 3DGS is rooted in the advanced spatial geometric structure design method of recent years -- 3D graphic statics. The PSL Architecture Lab at the University of Pennsylvania carried out a lot of interesting practices: Hedracrete was the first prototype designed using the 3DGS method, and its structure can be considered as a proof of concept of 3D graphic statics.
By changing the boundary conditions in the 3DGS model, designers can explicitly upgrade the internal forces in the structure from only pressure to a composite system with both pressure and tension, thus making the "form-finding" process unique and intuitive.
3D Graphic Statics Introduction 3DGS related icons
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Logic Flow Chat Global warming Cause The growing population The experiment of toothpick in different forms on water Rising sea levels Environment reasons Explore the structure in the water The experimental phenomena Poly frame Structure exploration 3D graphic statics Provide theoretical support The hydrophobicity of organisms themselves Concept generation Biological shape The relationship between subject and seed The dandelion Has similarities to the selected structure Shanghai Site and function Rotterdam India Livability Sustainability Memorial Representative Function considered The possibility of being submerged The logic diagram of the overall design idea clearly shows the process of this scheme from environmental background, concept generation to technology use and location selection.
Design
Design Process
The actual photos
Rising sea levels have caused a number of environmental problems that have been severely affected across the globe. Our design is based on this background. So to begin with, we need to understand and analyze global sea-level rise.
28564-6 After
* Group work responsible part *
REF: Jennifer S. Walker, Robert E. Kopp, Christopher M. Little, Benjamin P. Horton. Timing of emergence of modern rates of sea-level rise by 1863.
Nature Communications, 2022; 13 (1) DOI: 10.1038/s41467-022-
50 m After 100 m After 200 m
22 Force diagram 1 Study 1 Study 2 Study 3 Study 4 Study 5 Final structure 1 Force diagram 2 Study 1 Study 2 Study 3 Study 4 Study 5 Final structure 2 Force diagram 3 Study 1 Study 2 Study 3 Study 4 Study 5 Final structure 3 Force diagram 4 Study 1 Study 2 Study 3 Study 4 Study 5 Final structure 4 Force diagram 5 Study 1 Study 2 Study 3 Study 4 Study 5 Final structure 5 Force diagram 6 Study 1 Study 2 Study 3 Study 4 Study 5 Final structure 6 Top view Morphological evolution Perspective The basic form generated by Polyframe is further deepened and the geometry is segmented using the same logic. According to the opening and closing degree of branches, the number of branches, the area of branches in contact with the water surface and the support structure below, the relatively stable form is selected as the basis for the further development of the main body of offshore buildings and floating bodies. Polyhedron Inspired by dandelion floating and related experiments, we wanted to use a similar principle for our offshore architecture. Referring to the form of dandelion, polyframe was used to simulate the basic form as the architectural form prototype. Force Diagram Dual Reciprocal Dual Form Initial geometry 1 Initial geometry 2 Initial geometry 4 Initial geometry 5 Initial geometry 6 Initial geometry 3 Structure line 1 Structure line 2 Structure line 4 Structure line 5 Structure line 6 Structure line 3 Force analysis 1 Force analysis 2 Force analysis 4 Force analysis 5 Force analysis 6 Force analysis 3 Mechanical optimization 1 Mechanical optimization 2 Mechanical optimization 4 Mechanical optimization 5 Mechanical optimization 6 Mechanical optimization 3 Generated form 1 Generated form 2 Generated form 4 Generated form 5 Generated form 6 Generated form 3 Structure Form Finding Design Logic Diagram Population growth Sea level rise A new form needs to be found to adapt to the environment. Standing in the sea Making a comparison It's unable to adapt to changes in sea level. Floating on the sea Its structure is able to adapt to changes in sea level while being less affected by resistance in the sea. The main body Finding the generation logic used to form the base form PolyFrame is a geometry-based, structural form-finding plugin for Rhinoceros3d based on the principle of the equilibrium of polyhedral frames known as 3D/polyhedral graphic statics. 3D Graphic Statics is a structural form-finding method for generating compression-only funicular structures. Using the same logic to generate the more complex shapes needed Vertical penetration to the sea floor It's not targeted. The whole body Dandelion Biological Geometry Main technique Adding more branches Similarity relation Environmental problems Polyframe 3D Graphic Statics Seed Body The growing population The experiment of toothpick in different forms on water Environment reasons Explore the structure in the water The experimental phenomena 3D graphic statics Provide theoretical support Biological shape The relationship between subject and seed Has similarities to the selected structure Rotterdam India Sustainability Memorial Representative Function considered The possibility of being submerged
Site Analysis: Rotterdam,
Urban Function Impact
Rotterdam's Solution Zoom-in *
space
houses
Site Location The floating modules and the central core are linked, and they are located in the ocean close to the coast. Ocean Coast
Delta works is a project that consists of dams and storm surge barriers, defending flood from Netherland.
Promoting a GPSguided app to inform residents about how far below sea level they are.
Maeslantkering is a vast floodgate that protects the city from flooding.
Swimming is an essential part of Dutch kid's education and they can earn swimming diploma.
Floating
23 * * Floating Body Functions According to functional requirements, floating bodies are divided into three categories, namely residential buildings, public buildings and green energy complexes, which also have certain changes in morphology. 1.Unit for one or two people 2. Single-family unit 3. Multi-family unit Connection mode: as a relatively stable floating body, it is connected at the branch end of the main structure. 1. Supermarket 2. Energy station 3. Transportation 4. Small theater Connection mode: as a secondary branch, it is connected with the residential floating body. 1. Park 2. Green space 3. Farm 4. Algae station Connection mode: it independently floats around the complex. Residential Functions Public Functions Greenland
Body Rendering Floating body floating in the sea effect display. Different floating bodies are also arranged in their interiors according to their functions. * * The Floating Body For the form of the floating body, we adopt the same method as the main body, using polyframe to explore the basic form, and then further deepen to determine the final form. Basic Morphology Study Specific Morphology Study Polyhedron Force Diagram Dual Reciprocal Dual Form Polyhedron Force Diagram Dual Reciprocal Dual Form Force diagram Study 1 Study 2 Study 3 Study 4 Study 5 Final structure
Floating
Core Connection The floating residential units, floating farms, and floating public space are connected to the traffic network and they are connected in a way that allows them to not only navigate freely in the ocean, but also anchor to the pathway steadily when needed. The connection can also be built between two floating units for different family sizes. The
are
needs.
Body &
groupings
flexible, according to
sea level rise near the Dutch coast has increased to 3 mm per year, an increase by 50% compared with the average rate of sea level rise over the 20th century. The government has been expanding its territory to the sea. Among all the cities in Netherlands, 90% of the city of Rotterdam lies below sea level, leaving many residential areas vulnerable. Along with existing anti-flooding infrastructures, this project aims to become part of the solution.
many
According to
of
on different functions in
two
it is
to build
Netherlands Over the last decades,
The rise of sea level has affected
urban functions of Rotterdam.
the degree
impact
recent
decades,
restored through marine floating bodies
a marine complex.
Below NAP Above NAP Other Nations Netherlands Netherlands Other Nations Other Nations
Netherlands & NAP (Normal Amesterdam Sea Level) Netherlands Territory in 1300 Netherlands Terriotory in 2022
The city creates public space that act as retention ponds. Greenland Farm Public
Remove the concrete pavement in gardens for soil to absorb water. &
Site 7.1 7.2 7.3 7.4 7.5 * *
Vertical Functional Analysis
The
Basic morphology study
Explanation
The main body is divided into two parts: sea and underwater. The floating body on the sea is connected with the main body by a traffic organization. At the same time, the floating body can also be used as a transportation device. The functional area is in the shape of an inverted cone, and different functions are distributed from top to bottom.
Specific morphology study
A B
+ Exploration of Plane Traffic Relations
As for the relationship between the main body and the floating bodies, the plan organization method was finally determined after several attempts of preliminary exploration and organization by means of geometric composition on the plan.
C
The floating body of plan A starts from the corner of the hexagon and can accommodate six large floating bodies, with smaller floating bodies attached around and gradually developing outwards. The scheme is mainly composed of small floating bodies with less public space.
+
In combination with the characteristics of plan A and B, the large floating body starts from the edges and angles of the hexagon at the same time and naturally forms large and small grids, corresponding to the large and small floating body, with higher freedom of plane organization.
Housing is the most essential function provided by this complex, followed by public space such as markets, schools, and parks. There are also greenlands with solar panels, garbage collector, and tidal power engine. We aim to integrate functions that support the healthy life of inhabitants while promoting a sense of community between people and the ocean.
Overall Plan
Major Structure
The main structure takes the umbrella-shaped giant structure under the sea as the main body.
The extension of the umbrella structure on the ocean surface each connects to a large floating body that shares a common public function.
Floating Bodies Gross Structure
The floating bodies are mainly distributed along the unique shape of the main umbrella-shaped structure. The floating bodies are connected to each other and to the main structure by means of rods. Each group of floating bodies moves around a branch of the main structure.
The floating body of plan B starts from the edge of the hexagon and can also accommodate six large floating bodies, with small floating bodies attached to the six edges. In this scheme, large floating bodies are mainly used in unit joint, with less private space.
We choose the last combination as our final plan, since it provides the most freedom for the complex to expand and develop itself if more residential units need to be added to the complex. There are also unattached greenlands for farming that float around the attached components.
The whole is composed of a central skeleton and floating bodies. The main functions in the central framework include tourism, energy, etc. The floating bodies are mainly used for habitation. Due to the hexagonal nature of the floating body, the complex can be extended based on future developments.
Filtration Tour Energy Cultivation
Central Body
Polyhedron Force Diagram Dual Reciprocal Dual Form Polyhedron Force Diagram Dual Reciprocal Dual Form
Force diagram Study 1 Study 2 Study 3 Study 4 Study 5 Final structure
to
coast
we carry out
in the vertical direction based
According
the preliminary functional analysis of the Rotterdam
at risk, combined with the actual situation, namely the impact of different depths of the ocean,
the functional zoning design
on research.
Cultivation Filtration Energy Sightseeing Traffic Floating bodies Public Support Sightseeing Structure Functional area Function Ratio Central platform * *
Memorial Snorkeling
Renderings
25 *
Through the renderings of different perspectives, the effect of the building complex existing on the sea is expressed. Based on the larger environmental context of sea level rise caused by global warming, this project is inspired by the biomorphic properties of dandelions. In order to ensure a solid mechanical logic foundation, 3D Graphic Statics is used to find and determine the structural form that can be balanced by force at sea. Finally, through this technology, the main body of the building and three types of floating bodies with different functions are generated, and their layout on the sea is designed to provide them more potential for future expansion and development, which can be used as a good way to deal with environmental problems.
Dry-media Drawings: 4. Fort (2019, college drawing assignment) 5. Memory (2020, college drawing assignment) 6. Meditation (2021, personal illustration work) Dry-media Drawings: 1. Tangle (2019, college drawing assignment) 2. Where Are We (2020, personal work) 3. Lost In Time (2020, personal work) Other Spatial Design Projects 10. The Ticket Restaurant Design (2020, student group project) 11. Sleeping Bench for Homelss Population (2021, design studio project) Architectural Drawings: 7. 24 Rooms (2021, college drawing assignment) 8. Commune (2020, college drawing assignment) 9. Illogical House (2020, college drawing assignment) 1. 2. 3. 4. 5. 6. 10. 11. 9. 8. 7. Other Works 26
Name: Ziqi Wang
Rhode Island School of Design
BFA in Interior Studies: Adaptive Reuse
Date of Birth: 03.03.2001 E-mail: ziqi.wang0303@gmail.com Tel: +1 9148261017
Special Thanks
Special thanks to Rhode Island School of Design, the Interior Architecture Department. Special thanks to Professor Heinrich Hermann, Stefano Corbo, Elizabeth Debs, Janet Stegman, Alvaro Gomez-Selles, Mary-Ann Agresti, and Eduardo Duarte for being supportive and giving valuable advices in my design studio. Special thanks to Wolfgang Rudorf, Markus Berger, Julia Bernert, and Jongwan Kwon for their useful lecture about interior and architectural design strategies, drawing techniques, and conceptual development.
Special thanks to my team members of group project
"The Sea Dandelion": Weiqing Bi, Ruyue Lin, Runyi Chen. Special thanks to my team members of group project "The Narrative Space Design of Victim Guilt Theory": Yuxuan Lan, Guanlin Yan, Jinyi Chen. Special thanks to Junzhuo Zhang and Binghui Gong for their helpful advices in the group work design process. Special thanks to Elly Li, Yijun Yan, Yixiong Bai, Victor Deng for being inspiring classmates in my undergraduate study.
Special thanks to my colleagues at CCD and Robarts Spaces, who guided me through my internship experience and taught me expertise related to construction and design in real life.
Special thanks to my parents and friends who support my passion for design and art.
3D Design Works: 13. Spatial Sequence 14. Utensil Design 15. Small Purse Design 16. Artist Book (all produced in 2020, design studio projects) Furniture Design: 12.The Playground (2020, design studio project) 14. 16. 13. 15. 12.
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