voz pasive en ingle y video juegos

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Voz pasiva en ingles Y Video Juegos Autor: Roberto Mendoza

THE PASSIVE VOICE


The passive voice of an active verb is formed by putting the verb TO be at the same time as the active verb (if the verb Active is present simple, the verb to be put into simple present: (am / is / son ... etc) and add the Past participle of active verb (The past participle of irregular verbs is in the third column) Active: We have the butter in the fridge. The active verb is present Passive: Butter is kept in the refrigerator. Active: They broke the toe window. Passive: The window was broken. The passive voice of continuous times seems difficult because we have to put the form of what is in the continuous form, Otherwise it is hardly used. Active. They are repairing the bridge. (Active verb in continuous present) Passive: The bridge is being repaired. Active: they were making the beds. (Active verb in continuous past) Passive: The beds were being made. . The modal verbs + infinitive are passed and pass putting the verb to be in infinitive. What is the verb tense Active Active: You must close the doors. " Passive: Doors must be closed. We form the passive with different times of the verb lo be (.. es, foi, es ser, has been) + past participle. The office is closed every night. Present continuous: am / are / is + being + p. The house is being painted now. My car was stolen last night. Past continuous: he was / was + being + p.passed The bridge was being reapaired. 2


Present perfect: Have / has + been + p.pasado She has been invited to the party. Future: Will + be + p.pasado The new road will open in Monda. To go to + be + p.pasadolle He is going to interview next Monday. Modales: Modal + be + p.pasado This door must be kept closed. Work can not do it. The past participle of regular verbs ends in -ed, locked, painted. Irregular verbs have Different ways to learn from memory Steal robbed stolen Compare these active sentences with the passive Aciva: Someone blocks the office every morning. Passive: The office is closed every morning. Acti goes: Sorneone has invited Sarah to the party. Passive: Sarah has been invited to the party. Notice that (the office, Sarah) become the subject of the passive voice. The rules that are used to use a verb tense are the same ones we use in the active voice. Physical education. yes We are talking about something that is happening now, we will use the continuous present. By + agent Compare: Marconi invented the radio. Passive: The radio was invented by Marconi. Sometimes we use the subject of an active phrase (eg Marconi) as the agent of the passive voice. When this occurs by introducing the agent of the passive voice. . When do we use the passive voice? When we do not know who or what does something My car was stolen last night. (Not knowing who stole the car) We also use it when we are not interested in who or what does something. The factory was painted during the war. 3


Sarah was invited to the party. In these sentences we are interested in Sarah in the factory, but not in who painted her in whom He invited Sarah.

Video games A video game or video game is an electronic game in which one or more people interact, through a controller, with a device that displays video images.1 This electronic device, known generically as "platform", can be a computer , An arcade machine, a game console or a portable device (a mobile phone, for example). Video games are, year after year, one of the main industries of art and entertainment. The input device used to manipulate a video game is known as a video game controller, or command, and varies depending on the platform. For example, a controller may only consist of a button and a joystick, while another may have a dozen buttons and one or more gamepad (s). The first computer games used to use a keyboard to perform the interaction, or they required the user to purchase a joystick with a button at least.2 Many modern computer games allow or require the user to use a keyboard and a mouse Simultaneously. Among the most typical controllers are gamepads, joysticks, keyboards, mice and touch screens. Generally, video games make use of other ways, apart from the image, to provide interactivity and information to the player. The audio is almost universal, using sound reproduction devices such as speakers and headphones. Another type of feedback is done through haptic peripherals that produce vibration or force feedback, sometimes using vibration to simulate force feedback. 4


Technology A video game is executed thanks to a software program (the video game itself) that is processed by a machine (hardware) that has input and output devices. The software or software program contains all the information, instructions, images and audio that make up the video game. It is recorded in cartridges, optical discs, magnetic disks, special memory cards for video games, or is directly downloaded to the device through the internet. In the 1980's the usual support for software was the cartridge on the game consoles, and the magnetic disk or cassette tape on computers. Later the CD-ROM was used, because it had more capacity than the cartridges since these had reached their technological limit and also it was more economic to produce in mass. Currently the high capacity DVD system is used and, not very frequently due to its high price, the Blu-Ray, of very high capacity. However, for a few years, the download from the Internet has grown, being a massively extended technology, easy to access and less expensive than the physical distribution of disks, apart from the advantages of updates, availability and security in avoiding damages losses or Loss of discs or keys (since the video game will be virtually always available). A gamepad, typical input device on consoles. The input devices are the ones that allow the player to handle the game. While it is usual to use an external input device - such as the classic keyboard and mouse, gamepad, or joystick - today's portable platforms (smartphones, tablets, game consoles ...) play Through its touch screen or through the movement of the device 5


itself (thanks to the use of gyroscopes and accelerometers). Other input devices are motion detectors, including handheld devices (for example Wii Wiimote), pressure devices (carpet or sensor stands) and image capture, such as the Xbox Kinect. You can also use the voice in video games that support it through voice processors. The output devices are those that show the images and sounds of the video game: a television, a monitor or a projector for the video, and some speakers or headphones for audio. More modern equipment uses digital sound with Dolby Surround with EAX effects and modern visual effects through the latest technologies in video game engines and graphics processing units. The centerpiece of the hardware is the CPU or central processing unit, which interprets the instructions contained in the programs and processes the data. Its processing capacity, greater in each new generation of devices, marks the limits of the technical and graphic possibilities of video games. All these devices (input, output, processing ...) can be physically separated units but connected to each other, as is the case of PCs or desktop game consoles, or be integrated into a single device - as Happens in mobile phones and other portable devices. Platforms Main articles: Videoconsola, Personal computer, Arcade and Videoconsola portable. The different types of devices on which video games are run are known as platforms. The four most popular platform types are the PC, game consoles, portable devices and arcade machines. 6


The PlayStation 2 is, with more than 155 million units, the best-selling video game console in history. Videogame consoles or video game consoles are household electronic devices intended exclusively for playing video games. Created by several companies since the 70s, they have generated an immense business of historical importance in the entertainment industry. The videogame consoles is a desktop device that connects to a television for viewing your images, but there are also pocket models with display included, known as portable game consoles. The PC or personal computer is also a video game platform, but since its function is not just to play video games, it is not considered as a game console. The PC does not enter into any generation, since every few months come new pieces that modify their performance. The PC as a rule can be much more powerful than any console on the market. The most powerful ones support graphical modes with resolutions and graphic postprocessing effects that are far superior to any console. Video game gaming machines are available in public amusement parks, shopping centers, restaurants, bars, or specialized recreational lounges. In the 80s and 90s of the last century they enjoyed a high degree of popularity

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