XR Testing framework for HumanSystem Interaction design validation



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Augment immersivity
- Simulated tasks
- Usually based on mixed reality
- Physical interaction fundamental
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Cheaper and faster than mockups
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Reproduce disorientation
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Ground and space based
Testing -
Training -
Robotic Control -
Enhancement -
Design
- Create an XR infrastructure for iterative design testing of space hardware
- Define a standard evaluation system to implement design assumptions derived from the XR testing
- Define a multi/mission procedure testing framework based on highly immersive XR technologies
- Create a framework to grow new XR capabilities for the space sector
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- Iteration testing is often limited by resources
- Evaluation is subjective
- There is no evidence that connect Evaluation outcomes and design derived assumptions
- low iterability due to complexity
- Mockup testing comes after the design phase
Surface testing
Microgravity testing
CAPABILITIES (AS TODAY)
- Tracking physical objects in VR
- External camera visualization
- First person visualization
- Biofeedback tracking
- Multi-player simulation
- Surface and Microgravity environment
CAPABILITIES (TOMORROW)
- Portability
- Multi camera visualization
- AI based Mockup tracking
- Full body tracking
- Robotic teleoperations
BERTHING / DOCKING DOOR MOCKUP
Airlock Door Mockup
- Adjustable height
- Modular (Berthing/docking)
- Mobile - VR Tracked
SPACE HARDWARE DESIGN MISSION PROCEDURES TESTING
TELEROBOTIC OPERATIONS