MSc Smart- EdTech, Co-creativity and digital tools for educational innovation

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Master of Science (MSc) SMART- EDTECH, CO-CREATIVITY AND DIGITAL TOOLS FOR EDUCATIONAL INNOVATION

Objectives Knowledge: • Critical history of pedagogy and digital education • Analysis of the current state of knowledge in cognitive science as it is applied to education • Established tools and their use in distance learning on existing platforms • Lifelong learning: analysis of issues and solutions • Economic models for education, and emerging solutions • Standards and metadata in e-learning, associated tools, notions of the semantic web • Initiation in machine learning and algorithmic mechanisms of learning • Analysis of traces related to student’s learning • Marketing and analysis of EdTech market Skills: Competences: • Create educational multimedia resources with teachers and students • Develop interaction, creativity and adaptability in a group • Create pedagogical and interactive grain software • Create disciplinary or cross-disciplinary educational ontologies • Simulate problem resolution scenarios • Develop interfaces based on user experience • Create electronic and robotic artefacts in a fablab • Design a serious game • Design and present a MOOC • Conceive entrepreneurial solutions: projects, budget, planning • Transform a module of a pedagogical program using disruptive pedagogy • Carry out a creative project with local EdTech companies


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MSc Smart- EdTech, Co-creativity and digital tools for educational innovation by Université Côte d'Azur - Issuu