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EMERGING SPRING 2016 Vol. 10, No. 2


College of Design makes the TOP 5

from the dean

This period of transition for our college is happening against the backdrop of larger transformations of higher education and our respective fields. I am happy to report that our students, staff, and faculty are initiating work—highlighted in this issue—to move the College of Design forward. Because our graduates can expect to serve on interdisciplinary teams over the course of their careers, we have a number of projects under way to encourage teaching, learning, and designing across fields. We celebrated some exciting outcomes that combined seemingly disparate disciplines at our inaugural pumpkin carving contest, Not Jack (back cover). To prepare our students for the workplace, many of our courses continue to bring in real world clients and form industry partnerships. Classes like Product Form and Model-Making (page 4) and events such as our new Career Mashup (page 5) give students a chance to refine their professional skills and give Twin Cities recruiters an opportunity to meet homegrown talent.

Elizabeth Kästner (Graphic Design ’07)

PHOTOGRAPHERS

M.L.A.: Most Admired Graduate Landscape Architecture Programs

COPY EDITOR

according to DesignIntelligence annual rankings

This winter, University of Minnesota Provost Karen Hanson invited me to continue my service as interim dean and I am honored to accept. A new search committee will be formed and candidates will interview on campus next year. Thank you again to each of you who attended the public presentations and submitted your feedback on last fall’s candidates.

Anna Jursik and Trevor Miller

DESIGNER

M.Arch: Role Model in Sustainable Leadership

Interior Design: Most Admired Graduate Interior Design Programs

Dear Alumni and Friends of the College of Design,

EMERGING SPRING 2016 VOL. 10, NO. 2 EDITORS

I am especially proud of our college’s renewed focus on diversity and inclusion. We are implementing best practices to increase diversity in our staff, faculty, and student body. Greg Donofrio (Architecture) won multiple national awards for his Intro to Historic Preservation class’s oral history project. And Project Design Camp (page 8), led this summer by two DHA Ph.D. candidates, introduced children as young as nine to design thinking and processes. In an environment where design careers are not well understood, this work helps people see themselves in design. These efforts show that design matters to our society while making the case for design education and they have not gone unnoticed. In their annual report, DesignIntelligence listed our M.Arch program as a Top 5 Role Model in Sustainability Leadership, our M.L.A. program among the Top 5 Most Admired Graduate Landscape Architecture Programs and our Interior Design graduate program with the Top 5 Most Admired Graduate Interior Design Programs for the quality of its evidence-based design research. Over the coming year, I look forward to helping foster a highly engaged, relevant, and valued design-education culture.

Matt Jaeger and Warren Bruland Sharon Grimes

COLLEGE LEADERSHIP

Becky Yust, interim dean; Marilyn DeLong, associate dean for academic affairs; Renée Cheng, associate dean for research and outreach; Kate Maple, assistant dean for student services; Trevor Miller, director of external relations

DEPARTMENT HEADS

Missy Bye, Department of Design, Housing, and Apparel; Joe Favour, interim, Department of Landscape Architecture; Marc Swackhamer, School of Architecture

COLLEGE OF DESIGN ADVISORY BOARD

Stuart Ackerberg, Michael Alexin, Dan Avchen, Maurice Blanks, Roberta Bonoff, Mark Butler, Jay Cowles, Pat Cummens, Jo Davison, Kelly Gage, Mary McNellis, Tom Meyer, Sandy Morris, Dave Norback, Paul Reyelts, Mark Swenson, Gary Tushie, and Burt Visnick

OUR MISSION

Through a unique commitment to creativity and advancing technologies, the College of Design at the University of Minnesota leads, innovates, and educates in the full range of design fields by researching ongoing and emerging issues, exploring new knowledge, and addressing and solving realworld problems, all while adhering to socially responsible, sustainable, and collaborative design thinking. Emerging is published fall and spring semesters by the University of Minnesota College of Design for alumni, faculty, staff, and friends of the college. This publication is available in alternative formats upon request. Please call 612-626-6385. Send address changes to design@umn.edu. Emerging is available online at design.umn.edu/emerging. The University of Minnesota is an equal opportunity educator and employer.

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Sincerely, Becky Yust Professor and Interim Dean College of Design

On the cover: Andy Goldsworthy-inspired installation created at last summer’s Design Camp, featured on page 8. Photo by Jody Lawrence (Interior Design).

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table of contents

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Industry partnerships

A SWEET INTRoDUCTION TO MANUFACTURING

Designing for Manufacture, a new course taught by Cory Schaffhausen (Product Design), introduces students to manufacturing processes through hands-on projects in the DigiFabLab and gives them a chance to design under client constraints. Their candy customer, Spoon and Stable pastry chef Diane Yang, encouraged the class to experiment with unique shapes and to design for the modest scale of a dessert plate. To build a lollipop mold, students used technologies essential to the product design industry. They created computer models of their lollipop designs using SolidWorks, Rhino, or a similar CAD program. Schaffhausen explained that this is the same software companies use to create everything from household goods to medical devices.

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Next, they used RhinoCAM (Computer Aided Manufacturing) to plan the specific instructions to send to a CNC machine based on the part geometry and cutting tools. “In industry, any product component or tool or mold that is to be machined is processed using a CAM software package,� Schaffhausen said. Finally, the students used a three-axis CNC router to machine the final lollipop design into an acrylic block. The CNC routers in the DigiFabLab are very similar to larger CNC machines used in industry to produce machined parts. To finish, the students stacked their individual machined patterns together in order to pour a single silicone mold, which Yang used to cast an assortment of bright green lollipops. Although this small-batch mold process is rarely used in industry, it gave the students a taste of the entire manufacturing process. z.umn.edu/emg16a facebook.com/uofmdesign

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Our studios and research centers work closely with design professionals to share knowledge and ensure that our graduates have the skills, knowledge, and creativity to add value in the workplace.

Ideation, not Interviews Networking can be awkward, so this fall Barry Kudrowitz (Product Design) and Heather Nagel (Career and Internship Services) piloted a new kind of career fair: the Industry Mashup. Rather than review portfolios and resumes, 19 product design students and 10 industry reps from Target, 3M, Intel, Kablooe, and Bracketron spent the afternoon prototyping simple desktop products in the DigiFabLab. The design/build atmosphere allowed students to show off technical skills, pitch ideas, and get to know local product design companies through interactions that felt professional, but not forced. z.umn.edu/emg16c

Exceeding Expectations with IPD

Buildings, Benchmarking, and Beyond

“The survey shows that using Integrated Project Delivery (IPD) significantly exceeds expectations for budget, schedule, and quality. This is true regardless of project type, geographic location, project scope, or previous experience with IPD.

This fall, the Center for Sustainable Building Research and its partners recognized Minnesota buildings that go above and beyond to meet the state’s Buildings, Benchmarking, and Beyond (B3) Guidelines.

We often tout the benefits of collaborating across disciplines in the classroom, but what about at the construction site? Associate dean for research Renée Cheng (Architecture) addresses this question in her latest research, Integrated Project Delivery: Performance, Expectations, and Future Use. z.umn.edu/emg16d

Minnesota requires that all state-funded construction and renovation projects meet B3 sustainability goals for water, energy, indoor environment, site, materials, and waste. The team designed the program to be compatible with LEED and other national guidelines, emphasizing design elements that enable energy efficiency and sustainability in Minnesota’s climate. Representatives from CSBR and the Minnesota Departments of Administration and Commerce honored 18 B3 program participants in six categories for their outstanding contributions to carbon neutral construction at the inaugural Best of B3 Recognition luncheon. z.umn.edu/emg16b

Shining a Light on Globalization Now in its sixth year, the GROOVYSTUFF by Design: Connecting Education with Industry Challenge invited Abi Asojo’s Lighting Design class to design a rustic lamp that exemplified their existing product line, using reclaimed materials. GROOVYSTUFF displayed the students’ creations this fall at High Point Market. Megan Miller (Interior Design) won the 2015 People’s Choice for her table lamp, the Mechanical Globe. She used standard industry materials— sheet metal and wood veneer—to create crisscrossing lines on a familiar globe shape, representing today’s interconnected world. z.umn.edu/emg16e

Photo courtesy of LHB. design.umn.edu

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Reclaiming the Iron Range

engaging communities

Finding Dynamic Equilibrium in Duluth By hosting charettes, soliciting feedback, and maintaining relationships with the people and organizations on the ground, our students, faculty, and researchers enhance public life in Minnesota and beyond.

When Ozayr Saloojee (Architecture) and Vince deBritto (Landscape Architecture) piloted Design Duluth in 2012, they quickly recognized the potential for a long-term partnership. “The Duluthians showed so much energy, enthusiasm, and willingness to move their city forward,” Saloojee explained. Now in its fourth year, Design Duluth challenges interdisciplinary teams of architecture, landscape architecture, and planning students to define the issues facing the postindustrial city and propose design solutions. Saloojee described the process as “constant back and forth between the students’ large-scale thinking and the pragmatics of our partners working on the ground. We move between those scales to find the dynamic equilibrium.” Because many of the students enter the studio with limited client experience, adjunct professor James Wheeler (Architecture) teaches the basics of public interest design and community-based practices. Each team of students must be in constant contact with a stakeholder client, which introduces the challenge that M.Arch student Scott Dobson described as “finding the right idea, not just the idea we feel is right. It’s communitybased, not just what we want to do for our own portfolios.” Over the years, deBritto and Saloojee have found that the projects with extensive dialogue between students and local stakeholders are the strongest and most interesting. “The community has been receptive to some pretty outlandish student ideas, and has also been great at helping students dial back their idealism and romanticism,” Saloojee noted. In 2014, the Bush Foundation awarded Design Duluth, the St. Louis River Alliance, and Duluth Local Initiatives Support Corporation a Community Innovation Grant to revitalize neighborhoods in west Duluth that lack access to fresh food, public transit, health care, and even the St. Louis River. This geographic focus helps students target their projects and consider all three aspects of resilience: social justice, economic autonomy, and sustainable design.

Connecting St. Paul to the Mississippi St. Paul has 17 miles of Mississippi riverfront property, and the Metropolitan Design Center (MDC) wants to help more people enjoy them. They have partnered with the city of St. Paul, the St. Paul Riverfront Corporation, and BKV Architects to design a plan for a public River Balcony walkway connecting downtown to the river. The River Balcony will be integrated into new development on private property along the river bluff, allowing for sitespecific design elements. And it will connect to existing bike paths, parks and trails, streets, and skyways, showcasing natural features wherever possible. To engage the community stakeholders, St. Paul and MDC hosted a public opening and feedback session in fall 2015; and plan to hold more as the project progresses. z.umn.edu/emg16g

The team is compiling institutional knowledge, an archive of existing issues, and potential design solutions for the community to draw from. “We call it the grand community operating manual,” deBrito said. Before the grant funding ends, the team plans to have a system in place so that Duluthians can create their own resilient future. z.umn.edu/emg16f 6 Emerging SPRING 2016

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The Mesabi Iron Range in northern Minnesota has supplied the United States with iron ore since the 19th century, but not every aspect of this legacy is positive. Mining can damage scenic landscapes, create environmental health concerns, and limit economic variety. In 2000, John Koepke and Christine Carlson (both Landscape Architecture) launched Laurentian Vision, a collaboration of U.S. Steel, the Minnesota Department of Natural Resources, Iron Range Resources, and community and business leaders to rebuild landscapes marked by mining, foster relationships between stakeholders, and encourage residents to envision next steps for the region. ASLA-MN recognized Kopeke and Carlson with the Honor Award in Communication and the ASLA-MN Merit Award in celebration of these efforts.

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STEP INTO OUR STUDIOS on Instagram @umndesign. Join the conversation on Twitter @UofMDesign.

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Playing,

Learning, and

Making a

FEATURE feature

Mess

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Over the summer, children and teenagers filled McNeal Hall with Rube Goldberg machines, paper sculptures, and piles of stones. They explored problem-solving, form-making, iteration, and innovation at Project Design Camp, run by Ph.D students Jody Lawrence (Interior Design) and Sarah Alfalah (Graphic Design). The camp was offered for ages 9 to 15 through the University Youth & Community Programs Discovering ‘U’ summer programming, which introduces youth to new topics through creative activities. Lawrence pitched the idea of design camp because she wanted to combine her professional background teaching eighth-grade science with her more recent experience as a design studio instructor. Early in the summer, Alfalah gave a guest lecture on creativity. The campers’ energy hooked her immediately. Because her research interest focuses on creativity and play, she decided to become more involved. “I thought it would be a great learning experience to teach design to children and to work closely with them, so I started showing up every day!” Design can be a chaotic process. Lawrence explained her biggest challenges were recognizing that the kids would make a mess of the studio and then “embracing that learning experiences are often more organic and meaningful when things aren’t so controlled. What comes along with that is accepting that you might have to change things on the dime, especially if the planned activities aren’t engaging students.” They also had to help the students feel comfortable with a little clutter and noise. “Many students this age are not expecting a classroom to be a space for playing, exploring, experimenting, and learning,” Alfalah said. Very few K-12 art classes include design modules. Both design camp instructors agreed that introducing design to young children has a number of benefits. It encourages collaboration, sparks creativity, and challenges them to use divergent and convergent thinking simultaneously. However, Lawrence emphasized the importance of integrating design units into holistic curricula. “If our aim as instructors is to plant seeds to see what they might grow into, it’s important to demonstrate real-world applications and to expose students to the possibilities of what the STEAM (science, technology, engineering, art, and math) disciplines can achieve when we combine them.”

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“As designers, we sometimes limit our experiences and outcomes with restrictions based on our fear of failure. Working with kids in design camps was a great reminder to allow myself to push my ideas and use my failures as new starting points.” -Sarah Alfalah (Graphic Design) The two were both inspired by how the campers jumped right into creating as soon as they entered the studio. Lawrence found new energy and motivation to reengage with the design process. “It’s all too easy to cut this process short in order to move on to the next phase. While we do engage with the design process as studio professors, when we teach design to children it becomes especially free and playful, and magic and creativity fill the space. This reconnects me with why I went into architecture in the first place. I believe all designers would benefit by simply observing the innovation and creativity of kids tasked with designing a Rube Goldberg machine, a giant sculpture, a tower. It’s like jumping on a trampoline: I dare you to try it without smiling.” z.umn.edu/emg16h

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Humor with a Sense of Design In her sophomore year, Andy Erikson (Graphic Design ’09) skipped typography class to audition for “Last Comic Standing,” but didn’t even make it through the door. “I waited all morning, but there were people lined up all the way around the block,” she remembered. The next time her typography class met, professor Steven McCarthy told her she wouldn’t be marked absent—if she performed her routine on-the-spot for the whole class. And so her first public stand-up gig was in McNeal Hall.

alumni

She continued to integrate comedy into her course work throughout her undergraduate years. Since graduation, she’s maintained a graphic design practice alongside her stand-up routine, creating websites for other comedians, posters and CD covers for musicians, and her own promotional materials. She often applies an insight from one field to her work in another. For example, “perform for the audience you want, not the audience you have” translates easily to “design for the clients you want, not the clients you have.” In fall 2015, Erikson finally had her chance to shine on “Last Comic Standing,” making it to the top five. Her performances favor clever whimsy over shock value, and she hopes her audiences take away the inspiration to let themselves be silly and not worry about what other people think. “I think being funny is very powerful. I like to leave people feeling a positive outlook on things: it’s okay to be different and go outside your comfort zone.” z.umn.edu/emg16i

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“I think it’s the perfect combination— comedy and graphic design. They’re both about being creative, standing out, finding your identity, and developing your own brand.”

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Alumni 1963

LMN Architects—cofounded by Judsen Marquardt (B.Arch)—won the 2016 AIA Firm Award.

Aki Ishida (B.Arch, RY ’94) was listed among DesignIntelligence’s 25 most admired educators.

1973

2002

1975

2004

Marvin Malecha (B.Arch and B.A. Arch) has accepted the position of president and chief academic officer at the New School of Architecture and Design in San Diego, California. Sheldon Wolfe (B.Arch) was elected chancellor of the Construction Specifications Institute’s College of Fellows. Photo courtesy of Oak Ridge National Laboratory.

Iterative Fabrication, Rapid Delivery, Resilient Materials Sci-fi or reality: a 3D-printed home powered by a solar array and 3D-printed hybrid electric vehicle? If you said sci-fi, guess again. “Moore’s Law seems to be increasingly evident in the architecture industry lately, so much so that it’s hard to keep track of all the recent groundbreaking ideas for additive manufacturing in buildings. It’s a groundswell that upends our whole history of building technology,” said Leif Eikevik (M.Arch ’09), a key member of the team that designed and built the Additive Manufacturing Integrated Energy (AMIE) demonstration project at Oak Ridge National Laboratory. AMIE—a home and vehicle that form their own integrated energy system of solar panels, batteries, and a hybrid motor—went from concept to demonstration in less than a year, thanks to Big Area Additive Manufacturing, a room-sized 3D printer. “What we modeled in Rhino could be printed on the BAAM that same day in a matter of hours,” Eikevik explained. This allowed them to study their prototype and adapt design elements and other details for their next iteration. “This loop of design, testing and fabrication yielded a level of adaptability not yet available via the typical methods of project design and delivery. Iterative fabrication, rapid delivery, resilient materials, optimization of complex forms—these are all innovations we saw with AMIE that the additive manufacturing process is bringing to the building industry.” z.umn.edu/emg16j

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1983

Dewberry has hired Charles Goodman (B.Arch), AIA, as a senior associate and senior project manager in their Dallas, Texas, office where he will support their practice in the municipal, education, and criminal justice markets.

1985

BWBR received the AIA MN Firm of the Year Award. Pete Smith (B.Arch) is president and CEO of BWBR.

1988

Blake Thorson (B.Arch) joined the Ft. Lauderdale Aviation Office of Gresham Smith and Partners.

1990

Several award-winning textile and fiber arts books designed by Patrick Redmond (M.A. DHA) were exhibited at the Textile Center in St. Paul.

1991

Miller Dunwiddie Architecture hired Phillip Koski (B.A. Arch) as a project manager and Lauren Fleming (M.Arch 2015) as a project designer.

1993

Maria Baker (B.Arch and B.E.D) received an Emmy nomination for art directing the Amazon television series “Transparent.”

1995

BWBR named long-time employee Jennifer Stukenberg (B.S. Interior Design) to associate principal.

John Dwyer (B.A. Arch ’96, M.Arch) and Colin Oglesbay (B.S. Arch ’03, M.Arch ’06) founded the new Minneapolis design studio Dwyer Oglesbay. Edward Eichten (B.S. Arch ’07) is project manager. Betsy Vohs (M.Arch) launched Studio BV, an architecture and interior design firm.

2007

Valerio Dewalt Train Associates has promoted Matthew Gamache (B.S. Arch ’05, M.Arch) to associate.

2008

Beth Bowman (Housing Studies Certificate) is now director of advancement at Interact Center for the Visual and Performing Arts, where she is responsible for marketing, communications, and fundraising.

2009

Heba Amin (M.F.A.) took an artistic stand against misleading stereotypes on the Showtime series “Homeland.”

2010

Michael Hara (M.Arch) was awarded first place in the 2015 St. Paul Prize design competition.

2011

LHB hired Jonathan Rozenbergs (B.S. Arch ’09, M.Arch, MDC) as a designer in its Minneapolis office.

2012

Jessica Barness (M.F.A.), Anna Carlson (M.F.A. ’13), and professor Steven McCarthy (Graphic Design) are published in the spring 2016 issue of Message, a peer-reviewed international journal out of Plymouth University, UK.

In Memoriam

Marjorie Larson (B.S. Home Economics ’39) Dennis William Grebner (B.S. Arch ’55) Stanford Anderson (B.A. Arch ’57)

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Student Achievement A panel representing Twin Cities businesses named Tabitha Andelin (Apparel Design) winner of the 2015 Sol Inspirations Eco Street Style design competition. Tabitha Andelin, Holly Welwood, and Regena Yu (all Apparel Design) were named winners of the Industrial Fabrics Association International Advanced Textile Student Design Challenge. Abigail Carlson (Interior Design) won an honorable mention in the IIDA Student Design Charette. The Island — Novella, designed by Karl Engebretson (Graphic Design), won a spot in Design Observer’s 50 Books | 50 Covers competition. The Minnesota Architectural Foundation named Jessica Holmes and Savannah Steele (both Architecture) the 2015 recipients of the Clarence Wigington Minority Architectural Scholarship.

Scaling students

How do people define personal space? What determines the flow and interaction between bikes, cars, and pedestrians? How do our bodies move unconsciously when we’re focused on a specific task? This fall, a Bachelor of Design in Architecture workshop taught by Andrew Blaisdell (M.Arch ‘10) investigated these questions with an unexpected medium: time-lapse photography. For seven weeks, the students documented everyday activities—from waiting for the bus to baking muffins to folding laundry—with GoPros, DSLRs, and smartphones to identify movements and patterns that are hidden in real time. They layered their findings with music and voiceovers to create short films illustrating the flow of these otherwise invisible processes. 12 Emerging SPRING 2016

Jonathan Knutson-Butler and Hailey Wrasman (both Interior Design) received scholarship awards from NEWH. Megan Miller (Interior Design) earned an honorable mention in the 2015 Steelcase Student Design Competition and second place in the 2016 Formica Corporation SurfaceSet Student Innovation Competition.

Time

AIAS honored Kyle Palzer (Architecture) with the Design Excellence Award for his bus shelter design.

Lena Turco (Architecture) came into the workshop with limited photography experience (except for the smartphone variety) and greatly enjoyed the processes. “There’s such versatility in being able to show something not seen with the naked eye,” she explained. Turco believes she’ll be able to apply her new skills after graduation, both for professional documentation and as a personal hobby.

Alpha Rho Chi designed posters for Boynton Health Service’s Cirque De-Stress, a midterm stress management event.

Watch all the films and go behind the scenes at z.umn.edu/emg16k.

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Cozy Campus Retail merchandising students in instructor MinJung Park’s visual merchandising class designed a warm, shimmery window display for the WAM Shop at the Weisman Art Museum. The winning team—Katrina Vogelgesang, Jess LaRocca, and Katie Boggess—dipped feathers in gold paint and handpicked photos of cozy winter scenes on the University

of Minnesota Twin Cities campus. “Pixelated Bromide,” a Richard Barlow installation on display at the Weisman Art Museum, inspired the tone and palate of their display. These elements combined to illustrate how the Weisman isn’t a stand-alone institution, but an integral part of the campus community. z.umn.edu/emg16l

“Dry Shampoo” The Alliance for Young Artists & Writers selected a graphite drawing by Megan Smith (Pre-Graphic Design) for display at the President’s Committee on the Arts and Humanities main office in Washington, D.C.

Inspired at Blu Radisson Blu Minneapolis-Downtown featured Amanda Zibolski (Graphic Design), Claire Rozman (Interior Design), Emily Latawiec (Graphic Design), Yong Gyun Noh (Architecture), and Lauren Smith (B.S. Apparel Design ’15) as Inspired at Blu designers-in-residence. z.umn.edu/emg16m design.umn.edu

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of Wearable Tech Brad Holschuh (Apparel Design) officially begins his appointment as assistant professor and codirector of the Wearable Technology Lab in January. But he’s already learning the ropes, working with graduate students, and jumping into projects—including a re-creation of Marty McFly’s 2015 selftailoring jacket for Back to the Future Day. He holds a Ph.D in aerospace biomedical engineering from MIT, where he worked on a team that developed skin-tight spacesuits to assist astronauts in zero gravity. Q: The Marty McFly jacket is fantastic. How do you think wearable technology will continue to change our wardrobes?

FACULTY & STAFF

A: Lucy Dunne (Apparel Design) and I believe that the way people view clothing is extremely out of date. You have a huge wardrobe with tons of pieces in it, but each garment serves only one or two functions. So every morning, you have to stand in front of your wardrobe and perform an optimization of the

Bill Angell (Housing Studies) was elected the 2016 vice president of Cancer Survivors Against Radon. Abi Asojo (Interior Design) presented “Public Interest Design: Case Studies from Academia” at the National Association of Minority Architects (NOMA) conference in New Orleans. James Boyd Brent (Graphic Design) traveled to Port au Prince, Haiti, to help Papillon Enterprise set up a new screen-printing shop and train a group to run it commercially. 14 Emerging SPRING 2016

Minneapolis-St. Paul Business Journal named Lucy Dunne (Apparel Design) one of its 2015 Titans of Technology. Tara Faricy (Information Technology) won the IT@ UMN Outstanding Service Award, which recognizes special contributions above and beyond the normal scope of job responsibilities.

countless combinations that exist. But what if you had a garment that could change its shape, or color, or porosity, or heat settings? Wearable tech is no longer relegated to hackers in basements taping circuits to their bodies and calling it a wearable system. We can make wearables that look good, that are highly functional, and that can change your relationship with what you are wearing. Q: Could you share an example of how wearable technologies also enhance life on Earth? A: The skin-tight spacesuits that my team developed at NASA are first and foremost compression garments—really, really tight-fitting compression garments, the likes of which don’t exist on Earth. But the technology we made for our spacesuit could be used in a compression garment vastly superior to anything that exists on the market: one that can be as tight or loose as the user needs, and that can be controlled dynamically.

Tom Fisher (Metropolitan Design Center) is on the jury that will select an architectural team to design a national memorial commemorating the Peace Corps.

Barry Kudrowitz was selected for the McKnight Land-Grant Professorship, an award honoring and advancing the careers of younger faculty.

Little Box Sauna, designed and built by Andrea Johnson and Molly Reichert (both Architecture), was open to the public on Nicollet Mall during the holiday season.

Eugene Park (Graphic Design), Leon Hsu (Education and Human Development), and Ken Heller (Physics) received a National Science Foundation grant to develop software that can effectively teach students how to solve collegelevel physics problems.

Linda Vang Kim (Student Services) is the recipient of the 2015 Mullen/Spector/Truax Women’s Leadership Award.

Q: What aspect of working in the Wearable Technology Lab are you most excited about? A: I’m excited that I can now study new applications for wearable technology. Being in a College of Design where aerospace applications are encouraged but not exclusively encouraged, I finally feel like I am able to explore other things we can do with wearable tech. z.umn.edu/emg16n

FASHION, SEX, and power “A large question remains about which of the three words in the title can be seen as the independent variable. Can they shift depending on the research question? How do they connect?” In September 2015, regents professor emerita Joanne Eicher and associate dean for academic affairs Marilyn DeLong (both Apparel Studies) hosted an international symposium exploring relationships between power, sex, and fashion across centuries and cultures. z.umn.edu/emg16o

AIAS presented Jim Lutz (Architecture) with the 2015 National Educator Honor Award. Ozayr Saloojee (Architecture) won Best in Category— Travel Sketch in the Kenneth Roberts Memorial Delineation Competition. Dewey Thorbeck (Architecture) was appointed vice director of the World Rural Development Committee of the World Green Design Organization.

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Billy Weber (Center for Sustainable Building Research) traveled to Italy and spoke about high performance affordable housing at GreenBuild Europe. Stephanie Zollinger (Interior Design) presented “Inside the Jack Lenor Larsen Oral History Project” at the American Craft Council Library Salon Series.

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UPCOMING EVENTS For a full listing of College of Design events this spring, visit design.umn.edu/calendar.

Keep in Touch

Here are five (free) ways you can support the College of Design.

When Places Speak January 23 – May 8 Goldstein Museum of Design z.umn.edu/places Through photography and information visualization, When Places Speak initiates challenging dialogues about the places involved in juvenile sex trafficking, raising awareness about this community concern.

Design in 7 April 13, 7:00 PM Coffman Memorial Union Theater design.umn.edu/designin7

Tickets: $5 students, $10 UMAA members, $20 general, FREE tickets for 2015–16 design mentors and mentees

Save the Date The Department of Landscape Architecture will celebrate its 50th Anniversary September 16 - 17, 2016. Register and share your #UMNLA50 memories at design.umn.edu/la50. design.umn.edu

Wednesday, May 4, 6:00–7:30 PM Coffman Memorial Union Theater z.umn.edu/playsentations2016 PLAYsentations is a theatrical show where product design students present their original toy prototypes to the community. Children and families are welcome to attend.

See Change: The Power of Visual Communication Wednesday, May 11 7:30 AM registration and coffee; 8:45 AM–5:00 PM presentations Coffman Memorial Union Theater seechangeconference.org See Change cross-pollinates the visual communication disciplines, bringing together leaders in the field to share insights, projects, working philosophies, and survival techniques for inciting and navigating change.

Lori Mollberg Director of Alumni Relations 612-625-8796 lmollber@umn.edu

Zach Curtis External Relations Assistant 612-626-6385 zbcurtis@umn.edu

Support Design

Giving does many things for the College of Design. Find out how you can support • student achievement • community impact • research that makes a difference Mark Hintz Director of Development 612-624-7808 mihintz@umn.edu

Christopher Scholl Major Gifts Officer 612-624-1386 scholl@umn.edu

A big thanks to our 2015-16 College to Career program sponsors. Learn more at design.umn.edu/dsab.

Tickets: $129 UofM / AIGA / WAM, $169 general, $20 students. College of design SPRING 2016 15

UPCOMING EVENTS

What can be shared in just seven minutes? Listen in as seven professionals from the fields of architecture, apparel, graphic and interior design, housing, landscape architecture, and retail share thought-provoking, inspiring, and sometimes curious tales from the trenches.

PLAYsentations

You’ll expand your professional networks, enhance college visibility, and improve current student experiences. • Share your career news and accomplishments. • Let us know when your contact info changes. • Follow us on Twitter, Facebook, and LinkedIn. • Recommend us to future design students. • Post job and internship opportunities.


Not Jack Humans domesticated gourds over 10,000 years ago, and we’ve been carving them into lanterns for centuries. This Halloween, an interdisciplinary team of College of Design faculty, staff, and students challenged University of Minnesota students to think beyond the classic crooked grin at our inaugural nontraditional pumpkin carving contest: Not Jack. Students with majors ranging from Animal Science to Apparel Design teamed up with a partner from a different field of study to carve anything but a traditional jack o’lantern. Their creations filled the steps to Northrop Auditorium, where a team of judges curated a selection to display at President Kaler’s house at Eastcliff. z.umn.edu/emg16p

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Emerging Magazine > Spring 2016  

Stories about alumni, students, and faculty at the University of Minnesota College of Design.

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