cubs

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RESULTIOSN COMPETIT S AND SURVEY

aders ub Scout Leer 2009 C r fo e in z a b The mag October/Novem

Flat-packed fortress

Castles made of cardboard

What do Cubs really think of your activities?

Cubs share their favourites

S E N O G N U O Y THEng Leaders and whyntcheey You iffere d l a e r a e k can ma

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Editors: Graeme Hamilton, UK Adviser for Cub Scouts Nicola Ashby, Programme and Development Adviser for Cub Scouts programme@scout.org.uk

Intro

On the right path

Published by: The Scout Association, Gilwell House, Gilwell Park, Chingford, London E4 7QW Contributions to: scouting.magazine@scout.org.uk This issue’s contributors: Nicola Ashby Charlie Dale Graeme Hamilton Dave Wood ADVERTISING Tom Fountain tom@thinkpublishing.co.uk Tel: 020 8962 1258

Graeme Hamilton rounds up the latest news from Cub Scouting Firstly, a HUGE well done to Andrea Brown and her Cubs in Northern Ireland who raised over £500 by staying awake all night and having a ‘Muck About Mess Around Fun Night’. And well done to all the other Cub Packs who raised funds for Comic Relief and other charities throughout the year.

Census celebrations

Top tips Be orga nised – write everyth ing dow n and don’t forget to order and present any badges Cubs earn quic kly Attend a training course as soon as possible to meet other leaders and gain ideas Don’t try to do ever ything. Take it step by step and don’t be rushed into ared taking on more than you are prep to cope with

I said in the last issue I would share a few more highlights: • Every County in the north east region showed a growth in Cubs • Mongomeryshire in Wales saw a 56 per cent growth. • Hampshire saw the largest net growth in numbers with 239 additional Cubs. There are many more headlines but it all boils down to the hard work and enthusiasm put in week after week by you, the leaders and the support you get from District, County and Regional or country teams. We’re on the right path – let’s do all we can now to make it a sustainable journey.

A national challenge I’ve mentioned before that many of you have been asking for a national fun challenge again. In our May survey we posed the question and over 1,100 of you responded. The overwhelming winner was ‘camp or sleepover in an unusual place’. Take this as early notice for 2010 – we’ll run the challenge for the whole calendar year so there’s plenty of opportunity for everyone to take part. Full details in the next issue.

A record of achievements Now that you’ve settled back in to the weekly adventures, do all your new Cub Scouts have their copy of the Membership Pack and older Cubs the Powerpack? It’s the perfect way for them to record their Scouting achievements and adventures. Both are available from www.scouts.org.uk/shop

Contents 4 The generation game Why Young Leaders are useful

10 POP A Young Leader creates this issue’s programme on a plate

17 Everything counts Our online survey results

18 Master chefs 12 Giving them what they want

8 Crafty castles

Chef’s Badge competition results

A pick of popular games and activities from the Cub Scouts themselves

Get creative while recycling

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The generation game ur Pack? Do you have a Young Leader in yo some If not, you could be missing out on ammer invaluable support, writes Mel Br

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Cubs October/November December 2008/January 2009 2009

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Young Leaders’ Scheme Intro

‘Young Leaders are invaluable and can help you run a more creative and exciting Balanced Programme for your Cub Scouts.’

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Young Leader in your Pack can be a huge bonus – with a little support they can make your life as a leader much easier. And once they reach 18, if they wish to take a leader appointment, you’ll already have an adult who understands the section and is part of the leadership team.

How the Young Leaders’ Scheme works The basics: • Some Explorer Scouts may wish to help out with one of the younger sections. These are called Young Leaders and belong to the District. As well as being a Young Leader, they may also (and will be encouraged to) take part in Explorer Scouting, which will allow them to work towards other awards and activity badges while participating in their own Balanced Programme. • The Young Leader’s Unit may meet less frequently. The Unit will give each Young Leader the support and training to help them work more effectively with you. • Young Leaders can complete eleven modules to support their work with the section. They must complete Module A within the first three months of being a Young Leader, and will then be able to wear a Young Leader’s badge. They will also have missions to complete, which will encourage them to make use of what they have learned.

What you can do After each batch of training the Young Leader is likely to be keen to use what they have learned within the section. It is important that this enthusiasm is harnessed – it is frustrating to a young person who has just given up an evening to learn all about Programme Planning (Module G) if they then

find that they are not invited to your planning meeting and the most responsibility they are given is ticking the register and pouring the drinks. Remember that while the Young Leader is to be treated as part of your team, and while you can delegate appropriately to them, they are still young people. They should not be abandoned to ‘get on with it’ and will need supervision and appropriate support as they increase the responsibility they take. Also, child protection rules still apply and you should follow guidelines on the Young People First yellow card. If you are on a night away, the Young Leaders should have separate sleeping accommodation to both the Cubs and the adult leaders. It is worth noting that Young Leaders are not included in ratios as either an adult or young person. Young Leaders are a superb investment. For a small support input (as you would expect to support any new member of your team), you will end up with a young person who is a confident member of your section leadership team. They can run games, they understand the section, they can plan and run the programme, both inside and outdoors, deal with challenging behaviour, teach the young people new skills and do almost everything a leader can do. This will free up your time, help inject fresh ideas and allow you to run a more creative and exciting Balanced Programme for the Cub Scouts.

more info www.scouts.org.uk Speak to your District Commissioner, District Explorer Scout Commissioner or Explorer Scout Leader (Young Leader).

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Harry, a Young Leader with Zenith Explorer Scouts has been helping out at a Cub Pack for the last two years ‘I go to Explorers on a Monday and we do Young Leader training every first Monday of the month. I help out at Cubs and Scouts, the main difference between them is that Scouts argue back a lot more!’ ‘The Young Leader training is much more practical than schoolwork. You recreate situations, which is interesting. For the special needs module, our leader brought in glasses that recreated different visual impairments. I felt like I had experience of what it’s like and how to cope with impairments. Probably the most challenging module was the special needs one. You can’t really understand it until you’ve witnessed it from a first-hand basis. ‘We also looked at different types of games and benefits. I learned about using exclusion games with Beavers. It also offers the chance to do skills training and taught me how to multi-task better and why you should change the tasks that people are doing.’

Explorers with a difference Being a Young Leader is different to being an Explorer. At Explorers, I interact with people my own age, so more naturally get on with them and I’m doing my Gold DofE. But as a Young Leader you have to learn how to cope with small children and how to calm them if something happens, like banging their knee. I probably wouldn’t have stayed in Scouting if I hadn’t done my Young Leader training. It opens a lot of options. At college I’m doing maths and three sciences, and I help out every Wednesday at the local primary school to help the kids read. I might become a science teacher, but haven’t fully decided yet. I know I will definitely become a leader when I turn 18 though.’

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Above: Harry helps run activities like archery at the Group.

Cubs October/November December 2008/January 20092009

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Young Leaders’ Scheme

Some do’s and don’ts Do: F ind out which modules and missions they are doing and when. Once you know, ask them if they would like any information beforehand. Ask how it went and support them in trying out new ideas and skills.

Do: F ind out who is expected to pay training costs. In some Districts the Groups contribute. If this is the case, be forthcoming with the money to save the Young Leader any awkwardness of chasing money.

Do: E nsure that your Young Leader is treated as a member of your team. This means they should be invited to programme planning and leadership meetings. The meetings should be held at an appropriate venue – if you hold it at a pub, make sure that the Young Leader is not going to feel out of place and that you sit in the family area and offer soft drinks.

Do: K eep in communication with the Explorer Scout Leader (Young Leader). Their job is to support the Young Leader and to support you, and they will want to know if there are any issues that need resolving, and equally if the Young Leader has any strengths that they can celebrate.

Do: B e understanding at exam and coursework times of year. The Young Leaders may need to take time out to give to revision, or may be more tired than usual (but still want to come). Exams should take priority (even over the District swimming gala!) Young Leaders on Facebook Encourage the Young Leaders to join the Young Leaders Facebook Group www.facebook.com.

Do: F ind out whether they are counting being a Young Leader towards the service element of their Chief Scout’s Platinum or Diamond Award, Queen’s Scout Award or for the volunteering aspect of the DofE Award. Regularly sign their books to show that they are spending the hours doing it. Many Young Leaders start off planning to do a three-month stint for their award, but enjoy it so much they stay.

Do: S how some appreciation for what they do. They appreciate a thank you just as much as you do, and are freely giving their time too.

Do: E ncourage them to join the Scout Network as they approach 18, to continue their own progress through the awards and participation in their own programme, but also talk to them about whether they would like to continue as a leader.

Don’t: Have too many Young Leaders. If you are going to get the best from them they need to be supported, and to gradually take on more responsibility. If there are too many, you won’t be able to provide them with the support they deserve, and there will be too many to take on any responsibility, so they will soon become bored and start losing interest. Three within a section seems to work well, as they build up confidence together.

Don’t: Treat Young Leaders as children who can’t be given responsibility for anything or talk as though they aren’t there. They are young people, but they have chosen to come and give their time to help in your section and are undertaking training to support them in this.

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Crafty castles and magical manors arlie Dale Turn cardboard into castles. By Ch

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ow that people are ordering so much on the internet, there’s a lot more packaging waste from home deliveries. Add to that the huge sheets of cardboard from flat-packed furniture, the polystyrene ‘worms’ and domestic food packaging, and you have a mountain on your hands! Or a flat-packed fortress… There is more than one way to recycle all this packaging: you can take it to your local dump, leave it outside in recycling boxes to be collected, or turn it into something exciting! Your Cub Scouts will thank you for exploring the adventurous option, and if it doesn’t work out, you still have the dump as a last resort. This activity combines team building, physical exercise, ingenuity, learning and creativity. Start to finish, it will take about an hour, or you can adapt parts of it to suit your meeting.

you will need • loads of empty cardboard boxes and packaging materials • fabric scraps • foil scraps and milk bottle tops • twine or string • staplers • PVA glue • sticky tape • scissors (strong) • paints (optional) 8

• Marker pens and ordinary felt pens • newspaper (to protect the floor) • paintbrushes • water pots • paper (for the scribes to write on) • whistle or other signal (egg timer, kitchen timer, stop-watch.)

1. Stockpile all the cardboard, packaging materials, paints, etc at one end of the meeting place.

2. Divide your Cub Scouts into Sixes and ask them to separate into different areas of the room. They are going to build a structure as a Six which will be a symbol of their Six’s identity. This is going to mean teamwork… 3. Give the Sixes a few minutes to come up with a name for their structure, such as ‘Castle Dread’ or ‘The House of Horrors’. Let them use their imaginations, but they need to keep this name in mind while they are building and then stick to their theme. 4. Ask the Sixers to select a scribe who will write the name down, and anything important about their theme so they don’t all forget mid-build. 5. Now it’s time for the Six to select their materials. Ask the Sixers to choose two foragers (not including the scribe), whose job it will be to fetch and return items from the stockpile. The remaining two members of the Six will be the master masons who manage the building of the structure.

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Make and do

6. From this point on, all their activities will be timed! They have five mins to come up with a basic ‘design’ for their structure, based on the materials that they can see in the stockpile. No collecting at this stage – the Cub Scouts need to imagine what they might be able to do with what they can see. The scribe should collect the ideas, and draw and write down as much as possible in these ten minutes. The first signal sounds at the end of five minutes. 7. The foraging phase now begins. With 10 minutes on the timer, both the foragers have to run to the stockpile of cardboard and packaging materials where an adult hands them one item. If it’s large, they help each other to carry it – a bag of small items counts as one item. They return to their base together. Back at base, the master masons decide what to do with each item. When (and only when) the master masons have decided where to place the new item, the Sixer can tell the Foragers to run back to the stockpile to get one more item. The Scribe should write or draw where the new thing is going to go on the plan. And so it goes on until the 10 mins are up or the stockpile of packaging is empty. Where are they going to put everything? Will it fit together? The adults supervising the stockpile should make sure that large items are equally divided between the Sixes to give everyone a fair go. 8. Now the foragers have another five minutes on the clock to collect whatever the master masons will need to cut, stick or tape the items of packaging together. Does the scribe agree with the master masons about how the structure matches the original idea? Does the Sixer need to make a decision? What are the best materials for holding the pieces together? Can the Six adapt the pieces they have been given to the original idea, or should they rethink their plan? Should the scribe change the design on paper? 9. Build phase! In 10 minutes, the whole team has to collaborate to construct the final building using the materials they’ve gathered and the sticky tape, glue or staplers (adult supervision required). 10. Decorating phase! They have 10 minutes to beautify their building. What about making curtains with fabric, or patterns with bottle-tops, or battlements by sticking squares of cardboard along the top edge at intervals? What about a bit of

colour? Camouflage? Flowers? Is there time to build a drawbridge held up with string? Don’t forget the newspaper to protect the floors! 11. The whistle/timer goes and everybody gets to do a tour of each other’s structure. What does each building tell you about the team that built it? This activity could lead to discussions about teamwork and what different jobs meant to the success of the team. What did the Cub Scouts enjoy about the challenge? What went wrong? What would they do differently another time? Leading on from the activity, you could ask the Cub Scouts if they have ever been to a real castle or a stately home. Show them some pictures of different castles and great houses in the UK and overseas. How long did it take people to build these enormous places? What sort of tools did they use?

more info www.castles-of-britain.com www.greatcastlesofeurope.com

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Top 5 Programmes on POL (August)

Ref

Activity name

Activity/Game

46592

Wildlife identification

Opening ceremony

38295

Spaghetti wigs

39393

Human dominoes

481

Man overboard

43631

Map reading

Young Leader Sarah creates her perfect meeting

POP Programmes on a plate

Kneecapper

Time

Zo

5-15 mins

Fit

10-30 mins

Cr O Ad

15-25 mins

G Co Be At O Ad

‘This wears the Cubs out nicely!’

Edible knotting ‘I especially like doing this with the cherry laces and it’s a way to make knot tying more fun.’

Battleships ‘This gets quite exciting.’

Closing ceremony

10 Cubs October/November 2009

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ns

Zone

Fitness

Method

Games

Instructions

You will need: Rope with a beanbag tied to the end. - The Cubs form a circle around the leader, the radius should be slightly shorter than the rope. - The leader spins the rope. - Each Cub attempts to jump the rope as it passes them. - If the rope strikes a Cub, they are eliminated. - Continue until there is a winner, then repeat, trying to eliminate the winner early. Try not to let the rope get above calf height. - Spin both ways to avoid dizziness!

Creative Outdoor and Adventure

Games Make things Try new things Outdoors

You will need: Clear sticky tape, flexible strands liquorice or partially cooked spaghetti, a board to display items and sources of knotting instruction. - Instead of using string or rope to tie knots try using edible ‘string’. - This activity can be used as a base, a relay game or an individual challenge during a camp.

Global Community Beliefs and Attitudes Outdoor and Adventure

Outdoors Games Team challenges

You will need: Assorted scrap paper, chalk, pencils, blank grid for maps. - Mark out a grid on the floor giving each square a reference. - On a paper copy of the grid, mark where the mines are, but keep this secret. - The players then enter the playing area one at a time, moving from square to square to cross the floor choosing their path carefully. - If they tread on a square that corresponds to a mined one on the leader’s sheet the leader calls ‘explosion’ and everyone makes the appropriate sound. - The player who has been ‘exploded’ has to remember their grid reference and tell the next player who can enter it on a blank copy of the grid and take it with them as a map. - They now try to get further than the previous player, but if they are ‘exploded’ they give the map to the next player and the new grid reference which has to be marked before the game continues. - Carry on until someone safely makes it to the other side or until they find all the mines to produce a safety map.

Test it out

For more great ideas visit www.scouts.org.uk/pol

what you We would love you to let us know . If you plate a think of this programme on tes to minu 10 e spar are trying it out, please e, nam your ide Prov . email us your thoughts of and s Cub of ber num role, Group and didn’t. course what worked and if anything uk org. out. t@sc scou Email cub. scouts.org.uk/pol 11

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Giving them what they want A pick of popular activities and games from the Cubs themselves. By Dave Wood

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s leaders, we always know best when it comes to what games and activities to provide for our Cub Scouts. Or do we? Sometimes, we trot out the same activities on an annual basis because it suits us and our facilities or skills. How many of us actually take the time to chat to the Cubs themselves about the games and activities they have done at Cubs that they have enjoyed and want to do again? With this in mind, I (bravely) asked some of my former Cubs what they had enjoyed most during their time in the Pack. Here are their favourites, plus their comments on them‌ 12 Cubs October/November 2009

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Programme ideas

Cardboard oven • Take a disposable barbecue and find a cardboard box that it will fit easily into. • Light the barbecue. • Cut a door in one side, large enough for you to be able to slide the barbecue safely. • Line the inside of the box, door and all, with tough aluminium foil. Use a stapler to do this, as glue will dry and lose its grip. • Take three wire coat hangers. Straighten them out and put them through the sides of the box. These will form the supports for the cooking tray. • When the barbecue is ready for cooking (usually 30 minutes after lighting), carefully slide it into the bottom of the oven, supporting it on stones to keep it off the bottom. • Prepare food for baking – dampers (see below) or cakes are ideal – and pop in the oven and shut the door. Keep checking as the oven may cook the food more quickly than anticipated.

Oliver said: ‘I loved making this and cooking our own bread rolls at camp. The last time we did it we used normal charcoal in a metal dish and it worked just as well. We also made a frankfurter casserole in 30 minutes.’

Recipe: Twists you will need

• 2 cups plain flour • 4 tsp baking powder • 1 tsp salt • water • sticks. 1. Mix the ingredients together and add water slowly until you get a soft, thick dough. 2. Roll pieces of the dough into fingers and twist them around damp wooden skewers. 3. Cook over hot embers until golden.

Daniel said: ‘This was really tasty when I covered it with butter and chocolate spread. It was hard holding it over the coals, so we put bricks in the fire to support the sticks, and used barbecue tongs to turn them.’

Recipe: Dampers you will need

• 2 cups self-raising flour • ½ tsp salt • 2 tsp sugar • 3 tbsp butter • 1 cup milk. 1. Mix the flour, salt and sugar together. 2. Mix in the butter until you get a breadcrumb-type mixture. 3. Add milk to make a soft dough and knead until smooth. 4. Shape into buns, brush with milk and bake for about 30 minutes, or until the loaf makes a hollow sound when tapped, or before it burns! 5. Alternatively, wrap the dough around a damp, clean stick and cook over hot embers.

Joshua said: ‘Yum! Loads of butter and some jam on my one, which cooked in the oven really quickly.’

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Craft: Potty putty you will need (per person): • ½ cup of white PVA glue • ½ cup of liquid starch • plastic cup • plastic food bag.

1. Mix the glue with small amounts of the starch at a time, stirring all the time. 2. Keep stirring until the mixture becomes rubbery. Add more starch if it is too runny. 3. The putty can be stretched, moulded and bounced.

Ian said: ‘This was nice and messy and I couldn’t believe it when the mixture turned from a runny mess into bendy putty!’

Activity: Paper den

Using felt-tipped pens with edible icing ink (available from good cookshops and online stores), Cubs write secret messages and draw pictures on rice paper… then eat them!

Each Six is given a pile of newspapers and some brown parcel tape. Their task is to roll sheets into tubes to make poles. They then use the poles to make a frame for a tent, and then cover the frame in newspaper sheets. ‘Nasty’ leaders would test the tent by asking the Cubs to sit inside their den while they sprinkle water over it.

Ollie said: ‘I wrote a rude joke about Akela on mine and drew a picture of him. I then showed it to the other Cubs quickly and ate the evidence before Akela could read it!’

Lee said: ‘This was cool. Each member of the Six helped plan the design and had something to do in the making of it. At the end, our tent kept most of us dry!’

Activity: Secret writing

14 Cubs October/November 2009

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Programme ideas

Activity: Fort building Four staves are bashed into the ground about 2m apart. Lining paper is wrapped around and stapled in place. Cubs then paint a castle design (or whatever your camp is themed with!) and cut a hatchway to get in and out through. Use the forts in a water fight or as bases in a wide game.

Stephen said: ‘We all got covered in paint but, when we had a wet sponge fight at the end, the paint got washed off.’

Activity: Stool building race you will need (per Six):

• eight pieces of wood (5cm x 5cm and 60cm long) • a square of plywood • one hammer • nails (4cm and 8cm). 1. Sixes are given the equipment and have 15 minutes or so in which to build a stool. 2. Run it as a relay, where the equipment is at the far end of the playing area. 3. Player one in each team runs up on the starting whistle and bangs in one nail – a leader to supervise each team is a good idea. 4. When this is done, that player returns to set off the next person… and so on until the stool is built. 5. Stress that care is more important than speed. Test the finished stools by letting each Sixer try them out.

Chris said: ‘This was brill! Our stool was the best when it came to taking our Sixer’s weight, but looked the worst. We had already made wooden bird tables so knew how to use the hammer safely.’

Spud gun target practice • Set up targets outside, using playing cards pinned to blocks of wood. • Cubs each have a spud gun (I bought a load from an auction website for £1 each) and a potato and try to knock down their targets.

Kieran said: ‘This was a laugh and a good skill practice – I got better and better until my potato was all used up and we moved to the next base.’

Game: Human knot 1. Players stand in a circle of 5-12 people, shoulder to shoulder. 2. They put their hands into the centre and hold the hands of two other people, not their immediate neighbours. 3. The object then is for them to work as a team to untangle themselves to form one big (or a few small?) circles. 4. They must not let go of each others’ hands at any time, but may swivel their grip if need be. A great test of working as a team.

Katie said: ‘We did this in Sixes and some were really good, as they let their Sixer make all the decisions on who goes where. The Sixes that argued didn’t do well at all!’

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N

S

SCOUT SHOPS

EQUIPPED FOR ADVENTURE

scouts.org.uk/shop 01903 766 921

Cub Leader Leather Woggles

Item code: 1027266R

£1.47

As an alternative to a leather pin with your name on it, we are now introducing a leather woggle as an alternative. So look out for these if you are Akela, Baloo, Bagheera, Chil, Kaa, Hathi, Shere Khan or Raksha.

Cub Of the Month Leather Woggle Item code: 1027197

£1.47 An ideal way of highlighting a Cub’s achievements. To be awarded at the discretion of the Cub Scout Leader and their team.

Cub Zip Pull Cub Knitted Hat

Item code: 1027063

Item code: 1027224

£1.35

A children’s knitted hat with an embroidered Cub logo. It will keep your head warm during the winter.

A zip pull with the Cub logo that can be clipped on to your jacket, belt loop . Size 35x10mm

£4.25

All profits go back into Scouting. The Scout Association Registered Charity Numbers 306101 (England and Wales) and SC038437 (Scotland).

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Survey results

Everything counts The top eight highlights from May’s Your Programme, Your Voice survey results. By Nicola Ashby

1. 4,212 people responded, with 1,486 connected to the Cub Scout section.

2. Despite census figures revealing that there is a drop off of young people aged 9.5 and 11, the majority of respondents feel that they have an effective moving on process in their Group. There is currently a project team of volunteers trying to identify the reasons for the reduction in numbers, and some possible solutions.

3. Although there is a total of 7,673 Cubs Scouts on joining lists across the UK, the majority of people said they had no joining lists.

4. Those with joining lists reduced, or even wiped them out by either expanding the Pack or moving the older ones on to the Scout Troop as soon as they were ready.

5. After receiving some initial feedback on the Chief Scout’s Silver award, the Cub Scout Working Group decided to investigate what people felt about the award requirements.

6. The most commonly held opinion was that the award is about the same, or slightly harder to achieve since the change in requirement. Only 19% of respondents claimed that they found the requirements harder than before.

7. Since 2006, an average of five Chief Scout’s Silver Awards have been presented per Pack each year.

8. We also asked people what they thought of a national challenge which could demonstrate the excitement young people get out of Scouting. The most popular choice of the suggested challenges was to hold a residential experience in an unusual place. Full details to follow next issue. more info The next questionnaire is due to take place in October 2009. If you are a Cub Scout Leader and would like to take part, please add your email address to your membership record on www.scouts.org.uk. You will then receive an alert email to say when the next questionnaire is available.

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Chef’s Badge

Master chefs Original Dutch Edam announces their winning chefs from the summer competition

Following the launch of the Original Dutch Edam Summer Chef’s Challenge in April, we were flooded with entries from budding chefs, showcasing the delicious delights they had conjured up in their kitchens. The Summer Chef’s Challenge involved making a dish from one of the many recipes available on the Original Dutch Edam website, www.edammade.co.uk. Cub Scouts were then asked to send in pictures of themselves in their kitchens as they prepared their cheesy dishes using their Original Dutch Edam wedges. With so many entries, it was almost impossible to pick just one winner. However, we are pleased to announce that 2nd Thorpe Bay Cub Pack were crowned Original Dutch Edam Summer Chefs of the Year 2009! The runners up were 2nd Allerton and Lewisham South. 2nd Thorpe Bay wowed our judges with their delicious looking macaroni cheese dish. If you would like to try this recipe, or one of the many mouth-watering Original Dutch Edam recipes, check out the website www.edammade.co.uk 18 Cubs October/November 2009

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Runners up Lewisham South displayed great outdoors cookin g skills

2nd Thorpe Bay with their winning recipe

2nd Allerton ch

y to second place opping their wa

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