Trashycle - 101 on Maker movement, circular economy, and creative reuse

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101 on Maker movement, circular economy, and creative reuse NADA TOZIJA


MAKER MOVEMENT The maker movement is a contemporary subculture representing a technology-based extension of DIY culture that intersects with hardware-oriented parts of hacker culture and revels in the creation of new devices as well as tinkering with existing ones. The maker culture in general supports open-source hardware. Typical interests enjoyed by the maker culture include engineering-oriented pursuits such as electronics, robotics, 3D printing, and the use of computer numeric control tools, as well as more traditional activities such as metalworking, woodworking, and, mainly, its predecessor, traditional arts and crafts.


MAKER MOVEMENT Characterized by a renewed interest in entrepreneurial activity, often based on codesign and co-creation, Maker communities are growing, shaped by rapid changes in technology and global interconnection. The Maker ethos of tinkering, experimenting, and creating platforms for learning and collaborating is crucial for new forms of innovation, especially in the area of environmentally and socially sustainable product development. Maker Communities attract the creation of FabLabs, Hackerspaces and Makerspaces, as well as festivals such as Maker Faires, which are fundamental in the promotion of the Do It Yourself (DIY) and Open-Source culture.


CIRCULAR ECONOMY Circular economy is a model of production and consumption, which involves sharing, leasing, reusing, repairing, renewing, and recycling existing materials and products for as long as possible. In this way, the life cycle of the products is extended.

Recycle

Renew

Replace

Reduce

Reuse


CREATIVE REUSE WITH WASTE Upcycling, also known as creative reuse, is the process of transforming by-products, waste materials, useless or unwanted products into new materials or products perceived to be of higher quality, such as artistic value, environmental value and/or useful value.


HOW TO START?


THE CREATIVE PROCESS (DESIGN)

Traditional design

Transfodesign


GUIDELINES FOR A CONSCIOUS AND SUSTAINABLE PROCESS

1. Material availability

2. Access

8. Joinery and finishing

7. End of usable life

criteria

3. Need

4. Essence 6.Minimal use of energy

5. Maximum use


UNION AND COMBINATION OF MATERIALS


EXAMPLES

ACCESSORIES


EXAMPLES


EXAMPLES


COLLABORATIVE AND CO-DESIGN TOOLS

Mural Online Collaboration - Mural enables innovative teams to think and collaborate visually to solve problems. It enables teams to brainstorm, connect as a team, make a plan and strategize, and coordinate and align. In this project we will use Mural to brainstorm.

Miro - As a whiteboarding platform, Miro helps your team go beyond brainstorming, with a wide variety of tasks that require collaboration: workshopping, strategy mapping, Agile ceremonies, UX research and design, product development, customer discovery and process visualization. In this project we will use Miro to co-design.


Thank you!

http://transfolabbcn.com info@transfolabbcn.com


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