July/August 2018

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This fall, TCG—under license from Irwin Toy—will launch the 20Q artificial intelligence (AI) game to mark the 30th anniversary of the brand. The game features a new look and enhanced technology that builds on the original interactive electronic game. The new 20Q version is a battery-operated, handheld gaming system with improved AI capabilities, where players think of an everyday object and answer 20Q’s questions. Users can increase and decrease the speed of the questions, and answer “yes,” “no,” “sometimes,” or “unknown,” and the AI unit will provide the answer. Designed for kids ages 8 and up, the game is available in three colors.

Itzi, from CARMA GAMES, is a fast-paced card game. Each player tries match his or her letter cards to the Itzi card in the center of the game. The first player to call out a correct answer and smack his or her card down gets to discard that card. Players flip over a new Itzi card and repeat the actions. The first player to get rid of all five letter cards wins the game.

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Triple Cross, from WINNING MOVES GAMES, is a head-to-head battle game in which players place discs in the Triple Cross tower. A player can shift his or her opponent out of place by using the blockers to lock the opponent from the position. The player with the most three-ina-row combinations wins the game. Designed for kids ages 6 and up, the game launched this summer.

ZING’s Shock Box is an electronic reaction game that challenges players’ focus, reaction, and speed. Each player takes hold of a controller and pushes the start button to activate Shock Box music and a red blinking light. Once the light turns from red to green, players race to be the fastest to hit their controller button. The players that do not push the button first will feel a shock and lose that round. For an added challenge, players can adjust the variable shock control on the Shock Box with two different levels of intensity and two game modes. Designed for kids ages 14 and up, the game is available now.

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THE TOY BOOK | JULY/AUGUST 2018 | toybook.com

Flying Sushi Kitchen, from REDWOODVENTURES, challenges players to fill the correct sushi order using chopsticks to pluck pieces of floating sushi from mid-air. The game includes bamboo shoots, sushi rolls, and chopsticks for five players. Designed for kids ages 5 and up, the game launched this summer. Flying Sushi Kitchen


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July/August 2018 by The Toy Book - Issuu