Throckley Primary School Design and Technology: Intent, Implementation and Impact Intent At Throckley Primary School, we are fully committed to providing children with an enriching, relevant and purposeful DT curriculum which fully prepares pupils for their future life and career beyond school. In a rapidly changing world, technology must be embraced; we seek to ensure children are collaborative and adaptive learners who can solve real life problems through drawing upon their rich skillset. We firmly believe that DT inspires children to think independently, innovatively and develop creative, procedural and technical understanding. Our DT curriculum is intertwined with our school’s key concepts of belonging, choice and influence; this is embedded by the study of significant people and rich stories. Amalgamated, these areas promote aspirational learners at Throckley Primary School with a strong selfawareness.
Throckley Primary School’s curriculum is underpinned by our three curriculum drivers. By understanding our place in the world, pupils explore how design and technology is present in their lives and across the world as they will be exposed to various significant, real-life projects which have resulted in products we are familiar with. Children will explore key designers and inventors – both locally and globally – to discover how real-world problems are solved with products and how these are meaningful to them. DT provides children with an opportunity to explore the world around them and unearth how many products are the result of previous problems thereby allowing the children to broaden their horizons. By participating in practical activities with a range of media, children can develop an appreciation for being innovative and seeking solutions to their own problems as future designers. We hope to inspire our pupils to seek their own career paths as designers, inventors and architects beyond Throckley. Furthermore, children are encouraged to aspire to achieve through their rich experiences of various media wherein they can embrace first-hand enquiry, allowing them to solve their own problems in their lives. Likewise, through exploring real-life products, children can consider their own opportunities as future designers, inventors and innovators.
To embed and support learning, children will make connections across learned skills, problems and learning experiences through our key concepts: belonging, choice and influence. Pupils will consider local designers and inventors which have influenced their community through the creation of products and inventions to ensure they feel that DT is relevant and purposeful in their lives and to create a sense of belonging. Likewise, choice underpins the nature of our DT curriculum as pupils are given real-life problems and are given a platform to solve these in their own way. Children can consider options presented to them and form their own judgements on scenarios which allows them to respond to a problem in their own, unique way. Furthermore, as children will explore various designers and their products, they can consider the influence DT has on their daily lives and the positive and negatives effects this may encompass. Through this, children can appreciate the vital role DT holds in the 21st century.