Introduction to Java Programming and Data Structures, Comprehensive Version 12th Edition

Page 1


"Introduction to Java Programming and Data

Structures, Comprehensive Version" (12th Edition) by Y. Daniel Liang is an extensive textbook designed to teach programming in Java and data structures using a comprehensive approach. Here’s a detailed summary of the book’s key concepts and topics:

1. Introduction to Java Programming

1.1 Basics of Java

• Java Overview: Introduction to the Java programming language, its history, and its role as a widely used, high-level, object-oriented language.

• Java Development Kit (JDK): Components of the JDK, including the compiler (javac), Java Runtime Environment (JRE), and the Java Virtual Machine (JVM).

• First Java Program: Step-by-step instructions on writing, compiling, and running a basic Java program. Emphasis on the structure of a Java program, including classes, methods, and the main method.

1.2 Variables and Data Types

• Primitive Data Types: Discussion on Java’s primitive data types, including int, double, char, and boolean.

• Variables: How to declare and initialize variables, variable scope, and the concept of type conversion and casting.

1.3 Operators and Expressions

• Operators: Arithmetic, relational, logical, and bitwise operators. Understanding operator precedence and associativity.

• Expressions: Formation and evaluation of expressions, including the use of parentheses to control evaluation order.

1.4

Control Structures

• Conditional Statements: Use of if, else if, and else statements to perform conditional execution.

• Loops: Implementation of loops (for, while, dowhile) to repeat code execution. Discussion on

loop control statements like break and continue.

1.5 Methods

• Defining and Calling Methods: How to define methods, pass parameters, and return values. Overloading methods and understanding method scope.

• Recursive Methods: Introduction to recursion, with examples of recursive algorithms and their applications.

2. Object-Oriented Programming

2.1 Classes and Objects

• Class Definition: Structure of a Java class, including fields, constructors, and methods.

• Creating Objects: Instantiation of objects using the new keyword and invoking methods on objects.

• Encapsulation: Use of access modifiers (private, public, protected) to control access to class members.

2.2 Inheritance

• Superclass and Subclass: Concepts of inheritance, where a subclass inherits properties and methods from a superclass.

• Method Overriding: How to override methods in a subclass to provide specific implementations.

• The super Keyword: Usage of the super keyword to access superclass members and constructors.

2.3 Polymorphism

• Method Overloading: Ability to define multiple methods with the same name but different parameters.

• Method Overriding: Ensuring that subclasses provide specific implementations of methods defined in superclasses.

• Dynamic Method Dispatch: Mechanism by which Java determines the method to execute at runtime based on the object’s actual type.

2.4 Abstract Classes and Interfaces

• Abstract Classes: Definition and use of abstract classes that cannot be instantiated and may contain abstract methods.

• Interfaces: How to define and implement interfaces, including the use of default and static methods in interfaces.

3. Data Structures

3.1 Arrays

• One-Dimensional Arrays: Declaration, initialization, and manipulation of singledimensional arrays.

• Multi-Dimensional Arrays: Working with twodimensional and higher-dimensional arrays.

3.2 Strings

• String Class: Methods and operations provided by the String class, including string manipulation, comparison, and conversion.

• StringBuilder and StringBuffer: Use of StringBuilder and StringBuffer for mutable

strings and their performance advantages over String.

3.3 Lists and Collections

• ArrayList: Implementation and usage of ArrayList, including methods for adding, removing, and accessing elements.

• LinkedList: Understanding LinkedList, its advantages, and use cases compared to ArrayList.

• Sets: Introduction to HashSet and TreeSet, and their use cases for storing unique elements.

• Maps: Implementation and usage of HashMap and TreeMap for key-value pair storage.

3.4 Stacks and Queues

• Stack: Implementation of the stack data structure, including operations such as push, pop, and peek.

• Queue: Implementation of the queue data structure, including operations such as enqueue, dequeue, and peek.

3.5 Trees and Graphs

• Binary Trees: Basic concepts of binary trees, including traversal methods (in-order, pre-order, post-order).

• Binary Search Trees (BST): Implementation and usage of BSTs for efficient data searching and insertion.

• Graphs: Introduction to graph theory, representation of graphs, and basic graph algorithms like depth-first search (DFS) and breadth-first search (BFS).

4. Advanced Topics

4.1 Exception Handling

• Try-Catch-Finally: Syntax and usage of try, catch, and finally blocks for handling exceptions.

• Custom Exceptions: Creation and throwing of custom exceptions to handle specific error conditions.

• Exception Hierarchy: Understanding Java’s exception hierarchy, including checked and unchecked exceptions.

4.2 File I/O

• Reading and Writing Files: Use of FileReader, FileWriter, BufferedReader, and BufferedWriter for file operations.

• Serialization: Concepts of serialization and deserialization for saving and restoring objects.

4.3 Threads and Concurrency

• Thread Creation: Creating and running threads using the Thread class and Runnable interface.

• Synchronization: Mechanisms for synchronizing threads to prevent concurrent access issues, including synchronized blocks and methods.

• Concurrency Utilities: Use of higher-level concurrency utilities from the java.util.concurrent package.

4.4 Graphical User Interface (GUI)

• Swing: Basics of the Swing library for building graphical user interfaces, including components like JFrame, JPanel, and JButton.

• Event Handling: Handling user actions and events using event listeners and adapters.

5. Project Development

5.1

Software Development Life Cycle

• Planning and Design: Understanding the phases of software development, including requirements gathering, design, implementation, testing, and maintenance.

• Version Control: Introduction to version control systems like Git for managing code changes and collaboration.

5.2 Case Studies and Projects

• Application Development: Examples of complete projects and case studies that demonstrate the application of Java programming and data structures in real-world scenarios.

Conclusion

The 12th Edition of "Introduction to Java Programming and Data Structures" by Y. Daniel Liang provides a thorough introduction to Java programming and data structures. The book covers fundamental programming concepts, object-oriented principles, data structures, and advanced topics like exception handling, file I/O, and concurrency. It emphasizes practical applications, including GUI development and project management, making it a comprehensive resource for both beginners and intermediate programmers.

Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.
Introduction to Java Programming and Data Structures, Comprehensive Version 12th Edition by med textbooks - Issuu