Masterdeck Taboobreaker Association 2024

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Karin Stierlin

Susan Stucki

Founder

Taboobreaker Assoc. Switzerland

Taboobreaker SA NPC Meet our international leadership team

Founder Taboobreaker SA NPC

Initiator of Love Land

Chairwoman

Taboobreaker Assoc. Switzerland

Director

Rooi

Lee-Ann van

Organigram

Taboobreaker Association Switzerland

Chairwoman. Founder and Initiator Treasurer

Susan Stucki Karin Stierlin Daniel Fankhauser

Creative Director

Karin Stierlin

Lead Game Design

Chloë Heyns

Lead animation

Karla Wasserfall

Management Team

Karin Stierlin JP Vuilleumier

Grant Director

Kayla Brittan

Lead voices

Ruben Engel

Lead Storytelling

Lee-Ann van Rooi

Head Operations

JP Vuilleumier

Senior Advisory Board

Dr Kate Molesworth - Health Science

Martin Schenk - Finance

Dr Christian Laux - Legal

Prof Ulrich Götz - Game Design

Khanh Nguyen - Technology

Caroline Pocthier - Psychology

Social media

Chloë Heyns

Glenn Groenewald

Website design

James Brandon

Taboobreaker SANPC

Director Director Director

Lee-Ann van Rooi Roy Darphin Karin Stierlin

International Youth Advisory Board In working progress

Established: May 2024

Multimedia Design

Glenn Groenewald

Lead Technology

Luke Arton-Powell

Lead Sound

Micaela Loubser

The beginning of Love Land

Love Land- the board game, developed by Karin Stierlin for the use

in Swiss schools

After successful pilots in various countries, Love Land was ready to scale up

From local to global

Transforming the board game Love Land into a globally applicable app

Global situation mental and sexual health

MENTAL AND SEXUAL HEALTH

EDUCATION REMAINS A HUGE

GLOBAL TABOO

THERE IS A SIGNIFICANT LACK OF APPROPRIATE EDUCATIONAL

Globally, 1 in 7 10-19-year-olds experiences a mental disorder.

(WHO 2021)

RESOURCES THAT ADDRESS THESE TOPICS IN AN AGE-APPROPRIATE MANNER AND ARE DIRECTLY ACCESSIBLE. THIS LEADS TO DRAMATIC PERSONAL AND ECONOMIC CONSEQUENCES FOR COUNTLESS CHILDREN AND YOUNG PEOPLE WORLDWIDE!

Globally, 1 in 5 women and 1 in 13 men report having been sexually abused as a child aged 017 years.

(WHO 2022)

Globally, an estimated 14 % of adolescent girls and young women give birth before age 18.

(Unicef 2023)

Globally, every year 140’000 10-19-year-olds get infected with HIV.

(Unicef 2023)

Our vision and mission

Switzerland NPC SA South Africa

Empowering children and young people globally with gamified multi-channel programs!

We are a pioneering organization committed to revolutionizing youth education in mental and sexual health, based on the UNESCO Guidelines and supporting the Sustainable Development Goals.

Our Vision

Promoting global well-being for children and young people across mental & sexual health.

Our Mission

We bridge the gap by offering globally accessible, gamified multi-channel learning programs that cultivate the development of children and young people, unlocking their future potential.

Closing the critical gaps

Lack of Comprehensive Sexual Education:

Taboobreaker provides accurate information on sexual health, reproductive rights, and consent.

Stigma and Taboos Surrounding Mental Health:

Taboobreaker tackles the stigma associated with mental health issues, fostering open conversations and promoting psychological help.

Limited Access to Resources for Genderbased Violence Prevention

Taboobreaker offers support, information, and guidance in sensitive situations.

Inadequate Use of Technology for Health Education

Taboobreaker leverages the power of technology to deliver engaging and accessible health education materials.

Insufficient

Support for Youth in

Marginalized Communities

Taboobreaker ensures inclusivity and equity in health education initiatives.

Lack of contextually relevant material

Through the train-the-trainer program and participant-led design strategies

Taboobreaker Association ensures that the information being shared is accurate, relevant and impactful.

Our current programs

Taboobreaker closes these gaps in education by providing innovative programs that empower children and young people globally, preventing long-term consequences and enhancing their personal and economic potential. These programs consist of both digital and analog components.

OUR CURRENT PROGRAMS

Fostering Mental and Sexual Health of young people 10-18 years old

Love Land is designed to facilitate open and constructive conversations about mental and sexual health. It offers engaging and evidencebased content, fostering knowledge, resilience, and well-being among its users.

Current state: Our current Flagship project

Promoting Mental Health & Well-being of children 5-9 years old

Safeland is our multi-channel program focused on promoting mental health and well-being. It utilizes gamification and interactive features to educate children and parents about boundaries, consent, and personal safety.

Current state: Evaluated prototype

LOVE LAND – quick overview

Love Land is a pioneering educational program designed to facilitate open conversations about mental and sexual health among young people. It combines:

• an engaging mobile app,

• a comprehensive website, and

• a Train-the-Trainer program for adults, providing a seamless and globally scalable solution. Its gamified approach makes learning fun and memorable, boosting user engagement, knowledge, and well-being.

Fostering Mental and Sexual Health of young people 10-18 years old

Potential of digital gamified learning

Play to break taboos

Gamification transforms traditional education into an interactive and immersive experience, empowering young people to explore and challenge societal norms in a safe and dynamic environment, ultimately fostering open dialogue and deeper understanding

Key benefits

Accessibility:

Digital gamified programs can be easily accessed from anywhere, providing consistent learning opportunities.

Simplified Understanding:

Complex concepts are broken down into easy-to-understand visuals, aiding comprehension.

Safe Environment and Private space:

Provides a safe and private space for learners to explore and understand sensitive topics without fear of judgment.

Interactive Learning:

Interactive elements, like drag-and-drop activities and visual quizzes, make learning more dynamic and hands-on.

Cultural Inclusivity:

Visual content can transcend language barriers, making it easier to adapt to different cultural contexts.

Skill Development:

Enhancement of critical thinking, decision-making, and problem-solving skills through interactive scenarios.

The LOVE LAND App - content and goals

Understanding female puberty

Understanding male puberty

Understanding intimate hygiene and self care

Proper condom use and consent

Understanding contraception and pregnancy prevention

Understanding and supporting mental health

Prevention of Sexually Transmitted Infection

Menstruation hygiene and and how to stay comfortable

Living healthy with HIV and reduction of stigma

EXISTING ISLANDS (One game level) ISLANDS TO BE DEVELOPED

OUTCOME

• Young people acquire relevant knowledge, learn to make informed decisions and develop their communication skills.

• This helps them prevent long-term consequences such as unwanted pregnancies, sexual abuse, or mental illnesses.

• Education is used to enhance well-being and sustainably strengthen personal and economic potential.

LOVE LAND – a safe learning world

Each island on Love Land addresses a specific topic of mental and sexual health.

A safe learning environment that addresses sensitive topics playfully and promotes the health of youth!

The player decides which topics they want to learn about.

The collected information is stored in the journal and is always accessible. The acquired knowledge is tested in the mini-games (learning games).

LOVE LAND App - concept

Comprehensive skill development through a 3-level concept

3. DECISION MAKING SKILLS

2. COMMUNICATION AND DIALOG ENHANCEMENT

Inclusion through audio-recorded content

1. KNOWLEDGE

Love Land's 3-level concept empowers young people with fundamental knowledge, enhances their communication skills, and improves their decisionmaking abilities, which are central to strengthening their health and resilience

The audio-recorded texts in Love Land enhance the accessibility and understanding of the content, especially for users with limited reading skills. WELCOME

Currently available languages

Global solution - global characters

Love Land is global - and so are the non-playing characters of Love Land

LOVE LAND App - Current state

LOVE LAND App – Integration of Chatbot

• By integrating a chatbot on each thematic island of the Love Land app, players have the opportunity to receive immediate and direct answers to their questions.

• The chatbot will be programmed by the Taboobreaker team, ensuring correct answers and the blocking of inappropriate questions.

Immediate support:

Constant access to direct assistance

International adaptation:

Culturally relevant responses and examples

Youth protection:

Content control and blocking of inappropriate questions

Safe environment:

Correct and verified answers

Improved engagement:

Increased interaction opportunities

Growth potential:

Adaptation to new topics and languages

LOVE LAND App – global downloads

* Reasons for unknown downloads:

Data Privacy and Anonymity:

App stores prioritize user privacy and anonymize data to comply with privacy regulations.

User Settings and Permissions:

If location services are disabled or location data is not shared, the download's geographic info may not be recorded.

IP Masking and VPN Usage:

Many users use VPNs to mask their IP address or access content from different regions.

LOVE LAND App – key benefits

Immediate Adaptability for global use: Seamlessly adapts to new or updated content and languages.

Offline Capability: Once downloaded, no Wi-Fi is required to play.

Universal Accessibility: Accessible for anyone with a smartphone, whether Android or iOS.

Content Control: Content is adaptable or blockable according to country-specific restrictions.

LOVE LAND - website

• www.loveland.game complements the app experience by offering additional content via tutorial videos, information on the non-playing characters and direct links to support (in the future).

• Thus, the website is a comprehensive, easily accessible, and user-friendly resource for in-depth learning and support, both for young people and trainers, caregivers and educators

LOVE LAND – Virtual Train-the-Trainer

Why it is essential to empower adults in mental and sexual education

• Adults, such as teachers and youth workers, act as multipliers and ensure that young people receive wellfounded, culturally adapted, and sustainable knowledge. Therefore, we are currently converting the evaluated prototype into a virtual Train-the-Trainer Program.

Our Goal: An internationally scalable and accessible Train-the-Trainer program

CONCEPT

• Multi-lingual tutorial videos

• Compatible with our Train-theTrainer box

IMPACT

• Enabling efficient global training of adults

• Overcoming cultural and linguistic barriers

BENEFITS

Flexibility

Location-independent training at your own pace

Up-to-dateness

Effective and global adjustments and updates

Cost savings

Reduced travel and logistical expenses

Download the flyer for more information

LOVE LAND - Train-the-Trainer box

The TtT includes a rich training box with numerous interactive methods that are compatible with the virtual training tutorials

Comprehensive Training Resources

Containing interactive exercises and material and other didactic tools that facilitate effective training sessions.

.

Cost Efficiency

Providing the training materials in a box and through online videos, there are significant savings on travel and logistical expenses associated with inperson training sessions.

Consistent Quality:

The standardized materials ensure that all trainers receive the same highquality content and instructions, leading to more consistent and effective training outcomes.

Testimonials and funder statement

Basically, Love Land prepares young people for life!

LOVE LAND – Innovation

Empowerment of young people and adults through an inclusive program

Direct and free access to the app for young people worldwide with smartphone access/ownership (Android and iOS)

Access to additional resources on the website

Adaptable and scalable Trainthe Trainer courses via digital modules for adults worldwide for young people and adults with internet access

Impact measurement and pilots

Safeland

Train-the-Trainer Pilots

Evaluated Prototype

Safeland (Formerly Safebodyland) has been evaluated by the University of Edinburgh, GB under the lead of Dr. Deborah Fry and the University of applied Science, Lucerne Switzerland.

(The report is available on request)

We have successfully tested the Love Land TtT program with youth workers and teachers from different townships in South Africa, the French school in Cape Town and in Switzerland

SROI* Model for Love Land

Developed by Costello Medical, based in Great Britain, demonstrates the significant social and economic benefits of the Love Land program, highlighting its impactful return on investment.

(The report is available on request)

*Social Return on Investment

Evaluated TtT

Our Love Land Train-the-Trainer program has been evaluated by the University of Cape Town, SA under the lead of Prof. Dr Cathy Ward, ensuring the feasibility.

(The report is available on request)

Analytics and user feedback

Regular surveys of young people regarding their satisfaction with the app, along with detailed app analyses, help us optimize the app in a timely and flexible manner.

SROI analysis by Costello Medical

These are the most important findings of the SROI model, developed by Costello Medical. The whole report is available on request.

⬧ The SROI analysis is useful for demonstrating the health and economic impact of Taboobreaker Association's Love Land intervention

⬧ It quantifies societal impact in economic terms, enabling it to be a useful resource for informing decisions regarding resource allocation for healthcare

• Outputs of the analysis:

⬧ SROI ratio

⬧ SROI ratio by game player population size

⬧ Socio-economic impact by stakeholder group

⬧ Socio-economic impact by outcome

⬧ Areas of socioeconomic impact, e.g. mental health

How the SROI analysis can be used:

⬧ By quantifying the value of non-monetary outcomes of Love Land, Taboobreaker Association can reveal the breadth and depth of the intervention’s impact to funding bodies

⬧ The model can be updated to forecast the impact of future activities, such as adding new levels or expanding beyond the South African setting; it can become a key internal decision-making tool

⬧ Taboobreaker Association can compare the SROI ratios for different stakeholder groups to identify groups where there may be a need for further support

⬧ The impact maps can be used to visually demonstrate how Love Land intervention creates value for its stakeholders, and can be incorporated into promotional materials

Future potential

EXTENSION GLOBAL SCALE COLLABORATION /PARTNERSHIPS

ISLANDS /TOPICS

LANGUAGES

Our global partnerships

Randomized controlled trial of the Love Land app

The Department of Psychology at UCT is one of South Africa's leading research departments. Its staff have enormous expertise in various fields and have published important studies in national and international journals.

Development of SROI and CEM model

The global organisation Costello Medical with offices in UK, Asia and US, provides scientific support to the healthcare industry in the analysis, interpretation and communication of clinical and health economic data..

Analyzing the app and game design

Promotion and international networking

Transform Health is a coalition of global organizations working for equitable digital transformation of health systems. So far, Taboobreaker Association has participated twice in the Digital Health Week initiated by Transform Health and is an official partner of Transform Health.

App testing and Train-the-Trainer implementation

LEAP Science & Maths Schools provide low-fee education to students from high-need communities in South African regions. They offer Mathematics, Physical Science and English as mandatory subjects

Hlengiwe Sacolo

Post-doctoral fellow

Social Science

University Cape Town

The Game Design Department at University of Arts Zurich, Switzerland focuses on the culture, research and design of interactive games.

Train-the-Trainer testing and implementation in Cape Town

The French School of Cape Town is a private, coeducational school offering students a superlative, multicultural, and strongly academic, international education from ages two to eighteen.

Joint workshops in the field of SRH education

The Justice Desk is a non-profit human rights organization working in South Africa, Zambia and Zimbabwe.

Officially recognized partnership

Their vision is to deliver education that equips children and young people with knowledge, skills, attitudes and values that will empower them to live happy, healthy, safe and thriving lives as young members of their family, community and society.

CALL FOR ACTION

FUNDING REQUIREMENT OUTPUT IMPACT

Funding is needed to expand Love Land’s educational reach through the development of:

• new topic islands,

• additional languages,

• more interactive levels,

• a robust social media and marketing strategy,

• the implementation of the digital Train-the-Trainer program,

• an updated website.

Deliverables include:

• expanded multilingual game content,

• engaging new levels,

• a comprehensive digital Trainthe-Trainer program,

• an enhanced online presence to connect with young people globally.

Young people worldwide

• gain access to reliable information,

• empowering them with the knowledge and skills to realize their full potential and lead healthier, more informed lives.

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