The dreamland

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the dreamland of V i l l a l i t ta l a i n at e Re-IMage glITch fOR aRchITecTURe anD PUBlIc SPace DeSIgn

Qin Shi // 15098950

P30036 Research-led Design II

Supervisor: Dr. Igea Troiani

Oxford Brookes University MarchD

6 May 2016


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acknOwlegeMenT acknowlegement I would like to show my great appreciate to those who helped me with this RlD design project portfolio. Dr. Igea, Dr. Tonia, Dr. andrea. all RlDers. federico, elisa, Davide, Ding chenchen, li yi. without all of you I could not have completed this project. Thanks for your opinions, guidance, promotion and supports in whatever I want to do.

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contents 1: Introduction

2: Aesthetics of glitch Redefine the glitch Reflection Touchstone

4: Development conceptional drawings Detail drawings Renderings

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3: The dreamland of Villa Litta Lainate Design brief Site invesigation Design proposal Process model Material strategy Structure strategy


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This is the portfolio about Research-led Design studio project: Regenerate public space for Villa litta lainate. The intent of this project is to practice the Re-image glitch methodology in architecture and landscape design, also explore the impact of what the new media art technique may bring to design in current digital age. Basing on the theoretical knowledge developed during the research of glitch art, the project aims to use re-image as an advanced design language to bring more critical thinking of space and material diversity. Developing a logical understanding of the glitch art as a successful process for the creation of new architectural form is the main goal of this project.

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DaTa BenDIng

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re-ImAge

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pATTern ImAgInATIon

an error may be utilized to create the unforessen within traditional systems, such as routine computer use, musical compositions, or visual art practice even fashion design. In these instances, as the unique generative qualities of errors and accidents are actualized, the artists can no longer be thought of as the sole crative force. additionally, it is now the artist's role to provide the circumstances for an error to emerge. The bugs fill the potetiality of a system with meaning, whether intended or unintended by the designers.

cOnTInUIng

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a digital failure cracks the picture we are looking at, for a disappointing minute; interrupt with the film, video games or photo before it comes back to ordinary.

Shifting our original notion and view of observing an object into another dimention becomes more and more important. as the potential for error marks the potential for the new and the unforessen, we can see that an error or an accident in itself may be creative.

cOMBInaTIOn

MIXIng

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exploring the process of reshaping an object is valuable for creatie design. This experience of past and present, ordered and chaotic, existing and unpredicted makes great contribution to contemperory art and design.

memory

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glitches. The original definition can be short temporary bugs occured in digital system. we have all seen them: a sudden impact of pixelated, hallucinatory barbed lines spreading over our TVs and Pc screens.

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The glitch pattern testing which imitate the unpredictable errors happend on TV screen. This failure images surprisingly present different types of lines with abandunt colours and thickness. new media technology naturaly can turn a simple image into multiple remixed pictures. In architecture field, these patterns can be used into facade design process that can bring flexible and positive results.

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glass art museum by kengo kuma.


Pixelization is the most usual visual art technology in digital age. This tiny failure exists in computer programns, but when we enlarged the image to an architectural sized space we can easily find the reflection, alternative and absent phenomenon. The positive meaning which glitch brings to people is to remind the circumstances and historical background of the remixed place you are in.

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colour melting makes unique layer effect. when we tired about the tedious of architecture surface materials, same design of facades; it's the time to consider use glitch to generate unique elements as our architectural design language.

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from entire simple geometric form to numbers of different glitch re-imaged shapes. The randomness and chaotics under an intentional controling can help to develop the landscape design and urban planning.

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Digital model can be seen as an object which is formed with code. In this series of geometric volume models, glitch approach has been used into reshaping original shapes. first of all, build the original shape and export into OBJ file. Then, open the file in word software, and start to change the code randomely. By copying and pasting some of the important code that form the shapes, some unpredictable and disordered results appeared.

# Rhino g object_1 v -533 -396 169 v -533 -396 0 v -537.4896850585938 -402.0365295410156 169 v -537.4896850585938 -402.0365295410156 0 v -542.2594604492188 -407.8543090820312 169 v -542.2594604492188 -407.8543090820312 0 v -552.595947265625 -418.7821655273438 169 v -552.595947265625 -418.7821655273438 0 v -558.1396484375 -423.8678588867188 169 v -558.1396484375 -423.8678588867188 0 v -563.9173583984375 -428.6860961914062 169 ... vt 0.7251603603363037 0.6048442721366882 vt 0.7285120487213135 0 vt 0.7285120487213135 0.6048442721366882 vt 0.731863796710968 0 vt 0.731863796710968 0.6048442721366882 vt 0.7352154850959778 0 ... vn 0.4247742295265198 0.9052993059158325 0 vn 0.4247742295265198 0.9052993059158325 0 vn 0.467052549123764 0.8842295408248901 0 vn 0.467052549123764 0.8842295408248901 0 vn 0.5082886815071106 0.8611867427825928 0 vn 0.5082886815071106 0.8611867427825928 0 ... f 301/301/301 303/303/303 304/304/304 302/302/302 f 303/303/303 305/305/305 306/306/306 304/304/304 f 305/305/305 307/307/307 308/308/308 306/306/306 f 307/307/307 309/309/309 310/310/310 308/308/308 ...

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the dreamland of Villa litta lainate

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d e s i g n b r i e f The brief called The dreamland of Villa litta lainate. It mainly contains an open air theatre and landscape between the existing buildings. It both regenerate the existing public space and place some architecture installations for social activities at the site. The project concept is starting from applying the reimage method of glitch art technology into bringing new phenomenom to the villa. which would be radom, continuing, flux and absent. That is so called the dreamland. The design period lasts approximately 4 months; including site visiting, conceptual design, film making, model making and portfolio producing.

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film still of site visiting, Villa litta lainate.

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s i t e i n V e s t i g at i o n

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Parking area

Main entrance

woods fontain

wedding hall (Used to be a theatre)

fontain

Secondary entrance Main hall

lOcaTIOn

Book shop

Main entrance Site location: lainate, Milan, Italy lainate is a town in northwest Milan metropolitan which is 40km far from Milan city center. lainate is home to "Villa litta", a tourist attraction, and the headquarters of the confectionery company Perfetti Van Melle. The project site is located in the Villa litta lainate, which starts from the wood till the garden in front of the main hall.

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Villa litta lainate is known as 16 century Palace which has been successfully restored in lainate, Italy. The creator of the entire complex was Pirro I Visconti Borromeo who was inspired by the Medicean villas in Tuscany, around the year 1585. he transformed his estate in lainate from an agricultural land estate into an estate for amusement and pleasure. In addition to the architectural asset, Pirro I designed the garden landscape, and allowed the nymphaeum to be built. This building for refreshment can be considered as one of the most important examples in northern Italy for the richness of its decorations, and the variety of its water games.

The Marquis Pompeo litta inherited the Villa in 1750, and carried out many interventions mainly concerning the garden design, by multiplying the perspective effects, creating scenes and backdrops, and by re-building the nymphaeum's facade. During this period of time, the villa was at its utmost splendour. at the beginning of the 19th century, after the transformation of the north/west area of the park into an english garden, botanic experiments in the greenhouses were greatly developed. This period ended with the decline of The litta family, that took active part in the risings for The Unity of Italy, leading to the transfer of the villa to Property of State in 1866. The monumental complex, after other ownership transfers, was purchased in 1932 by Mr alberto Toselli, who supervised a part of the restoration work, and made the water games operative again.

context

Impressed by the original rocky facade of the villa walls. from the natural rough surface and some disordered holes, it reminds us the relationship between time and nature. Suprisingly, we could find the geometric shapes of the architecuture elements at the site. Something chaotic, flexible, void but presents the aethetics similar to glitch art.

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View axis walking path Stopping area Potential area

walking along the site, the villa is ellegant and silent. even if the great place gives you strong impression of renaissance style architecute and garden, we can still hardly get involved. The limited seatings, simple route and lack of life activities during winter and spring. glitch, is more like a random but intended interruption which I tend to create new space inside the existing field. In this project, from the beginning glitch palys a role as a design language in drawing composition. abstract forms represent the unique aethetics behind randomness and void.

proposal

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8m

50m

40m

22m

SITe Plan 44

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process model

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D e V e lO P M e n T

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Digital theatre conceptional drawing, inspired by the floating of glitch images. The twisted but expended lines bring the strong visual extension to people. flexible structures create abundant spaces both inside and outside, for enhancing the human relationship.

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8m

12m

The elevation drawing shows the transitional feeling between existing buildings and new architecture stractures when people walk through the path in the villa. This conceptional section drawing is aiming to represent what people's life will be after the digital theatre and landscape have been constructed.

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conceptional detail drawings. looking through the phenomenon of glitch art, 'light' becomes the spot of a glitch architecture design. also the attitude of this project is to build an environmetly friendly structures that can be sustainable. The structures need to be transparent and friendly attached to the environment.

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