Links to themed weeks:
Science Week
History Week
Healthy Lifestyle Week
Geography Week
Links to themed weeks:
Science Week
History Week
Healthy Lifestyle Week
Geography Week
Enrichment experiences:
D & T through Science
D & T through History
D & T through Geography
Skills:
To be able to create and construct products linked to real life
To design and generate ideas collaboratively, through discussion focusing on the needs of the user and purpose of the product
To be able to order the stages of making a product
To select and use the appropriate tools to measure, shape, mark out and join materials to make products
To select and use the appropriate materials, considering their components, including construction materials and textiles, according to their functional properties and aesthetic qualities
To investigate and evaluate a range of products
Critically evaluate products against design specification, intended user and purpose
To prepare and cook a variety of dishes using a range of cooking techniques
Knowledge:
To understand and develop knowledge of how to construct a strong structures
Explore existing products
To understand the process of design
Understand that different mechanisms produce different types of movements
Know the technical vocabulary relevant to the project
To know where and how a variety of ingredients are grown, reared, caught and processed
To understand and apply the principles of a healthy and varied diet
Distinguish between fixed and loose pivots
Apply their understanding of how to strengthen, stiffen and reinforce more complex structures; understand and use mechanical systems in their products
To understand and use electrical systems in their products, for example, series circuits incorporating components
To understand how key events and individuals in design and technology have helped shape the world.
Year 1:
Build: Vehicles
•vehicle •transport •car, truck, lorry, bus •purpose
•user •wheel •axle •axle holder •body •chassis •label
•diagram •materials
•properties •pollution
•design •user •function
•appearance •label
Sew: Animal Sock Puppets
•materials •suitable •fabric
•recycle •reuse •waste
•design •design •user
•function •appearance
•feature •materials
•properties
Cook: Jam Tarts/Mince Pies & Dips and Vegetables
• sweet • savoury • cook • bake • raw
• pastry • recipe • season • preserve
• nutrients • vegetable • fruit • sweet
• savoury • raw • recipe • chop • chopping board
Year 2:
Build: Moving Pictures
•mechanism •lever •pivot or fulcrum •bar •force/effort
•Load •shaduf •slider •slot
•bridge •motion •linear motion •oscillating motion
•materials •properties
•design •user •function
•appearance •mock up
Sew: Pencil Case
•design •materials •suitable
•properties •sew •fastening
•fabric •needle •thread
•stitch •running stitch
•feature stitch •seam •user
•function •appearance
Year 3:
Build: Pop-up Books
•mechanism •component
•lever •pivot or fulcrum •bar
•slider •slot •force/effort
•linear motion •oscillating motion •linkage •fixed pivot
•moving pivot •reverse
•parallel •rotation •prototype
•design •materials •stiff •user
•purpose/function •aesthetic
•bridge
Sew: Key Rings/Decorations
•needle •thread •sew •fabric
•stitch •natural •synthetic
•weaving •felt •user
•purpose/function •aesthetic
•running stitch •backstitch
•seam
Year 4: Build: Moving Miniature Playgrounds
•mechanism •component
•wheel •axle •gear •teeth
•interlock •drive gear •driven dear •motion •motion transfer
•gearing up •gearing down
•sprocket •design •materials
•stiff/stable •vertical
•horizontal •electrical circuit
•bulb, buzzer, wires, battery
•user •purpose/function
•aesthetic •exploded diagram
Sew: Cushions
•needle •thread •sew •fabric
•stitch •decoration •appliqué
•felt •natural •synthetic •woven
•user •purpose/function
Year 5:
Build: Cams Toys
•mechanism •component
•cam •follower •slider
•camshaft •motion •rotary motion •linear motion
•structure •Materials
•Cross-sectional diagram
•cam •cam profile
•eccentric cam •follower
•slider •camshaft •motion
•rotary motion •linear motion •user
•purpose/function
•aesthetic •pivot
Sew: Bags
•decoration •appliqué
•embroidery •fabric
•materials •properties
Year 6:
Build: Electrical Toys & Water Walls
•electrical circuit
•component parts •bulb, battery, switch •design
•materials •stiff/stable •user
•purpose/function •aesthetic
•mechanism •component
•Archimedes’ screw •pulley
•wheel •axle •load •effort
•groove •prototype
•engineer •environment
•manual •materials
Sew: Upcycling Fashion
•upcycle •recycle •waste
•pollution •‘fast fashion’
•globalisation •sustainable
•fray •hem •seam
Cook: Pizza & Gingerbread
• home-made • processed
• savoury • dough • knead
• passata • recipe • slice
• chopping board • spice
• ginger • sweet • transport
• dough • cook • bake • raw
• recipe
Cook: Pizza & Gingerbread
• pasta • dough • boil • bake
• vegetable • preserve •
tinned • chop • chopping board • peel • peeler • bread
• wheat
• grain • flour • wholemeal
• yeast • Churn • Yoghurt
• rise • knead • bake • dairy
• milk • cream • butter
•aesthetic •running stitch
•backstitch •overcast stitch (or whipstitch) •seam
•leather •canvas •cotton
•plait •cord •natural
•synthetic •woven •fray
•hem •seam •backstitch
Cook: Ratatouille and Couscous & Apple Crumble
• France • ratatouille • stew
• vegetable • root • stem • leaf
• fruit • seed • flower
• couscous • apple • crumble
• dessert • fruit • variety
• orchard • eating apples
• cooking apples • vitamins
• seasonality • local
•overcast stitch (or whipstitch) •user
•purpose/function
•aesthetic
Cook: Pitta Bread & Honey
Cake
• pitta • flatbread • wheat
• grain • yeast
• leavened/unleavened
• bake • recipe • sweet
• sugar • honey • harvest
• beekeeper • hive
•decoration •appliqué
•embroidery •pattern piece
•pinning •backstitch
•overcast stitch (or whipstitch) •user •purpose/ function •aesthetic
Cook: Mezze
• mezze • savoury • recipe
• tzatziki • baba ghanoush
• tabbouleh • kofta
• seasoning • herbs • spices
Year 1:
D & T through Science
D & T through History
D & T through Geography
Year 2:
D & T through Science
D & T through History
D & T through Geography
Year 3:
D & T through Science
D & T through History
D & T through Geography
Year 4:
D & T through Science
D & T through History
D & T through Geography
Year 5:
D & T through Science
D & T through History
D & T through Geography
Year 6:
D & T through Science
D & T through History
D & T through Geography
Year 1:
Build: Vehicles
• Process of design
• Vehicles: user and purpose
• Mechanical systems: wheels and axles
• Wheels and axles in everyday examples
• Structures and materials to make vehicles strong, stiff and stable.
• Materials—properties and functionality
• Vehicles and pollution
Build structures exploring how they can be made stronger, stiffer and more stable, explore and use mechanisms, (for example wheels and axles) in their products
Sew: Animal Sock Puppets
• Process of design
• Making products with fabric
• Properties of a range of materials
• Using suitable materials
• Fixing fabric together
• Reusing/recycling materials
• Features of a puppet
• Features of different animals
Year 2:
Build: Moving Pictures
• Process of design
• Mechanical systems: Levers and sliders
• Levers and sliders in everyday examples
• Structures and materials to make levers and sliders in moving pictures strong, stiff and stable.
Build structures exploring how they can be made stronger, stiffer and more stable, explore and use mechanisms, (for example levers and sliders) in their products
Year 3:
Build: Pop-up Books
• Process of design
• Mechanical systems: Linkages: moving pivot, fixed pivot, types of motion
• Linkages — uses and purpose in everyday examples.
• Materials to make linkages in moving books strong, stiff and stable.
Apply their understanding of how to strengthen, stiffen and reinforce more complex structures; understand and use mechanical systems in their products (for example, levers and linkages).
Year 4: Build: Moving Miniature Playgrounds
• Process of design
• Mechanical systems: gears, teeth, interlock, motion transfer, drive gear, driven gear, gearing up, gearing down
• Gears: user and purpose in everyday examples.
• Structures and materials to make a product with gears —3d shapes, strong, stiff and stable.
• Electrical systems: circuits, batteries, bulbs and buzzers.
Year 5:
Build: Cams Toys
• Process of design
• Mechanical systems: cams, followers, sliders, camshaft, rotary motion, linear motion, cam profiles.
• Everyday examples and purpose of cams mechanisms.
• Structures and materials to make products with cams and followers —3d shapes, strong, stiff and stable.
Year 6:
Build: Electrical Toys & Water Walls
• Process of design
• Electrical Toys: user and purpose in everyday examples.
• Electrical systems: circuits, batteries, bulbs, buzzers and motors.
• Structures and materials to make a product with an electrical circuit strong, stiff and stable.
• Mechanisms: pulleys, Archimedes’ screw
Cook: Jam Tarts/Mince Pies & Dips and Vegetables
• A recipe is a set of instructions which tells you
Sew: Pencil Case
• Process of design
• Features of a pencil case how they work, size, materials, fastenings, shape, joining, decoration
• Using suitable materials
• Properties of different materials
• Making products with fabric
• Join fabric together
sewing and gluing
• Creating stiches with a needle and thread
Cook: Pizza & Gingerbread
•Processed v home-made food
Sew: Key Rings/Decorations
• Process of design
• Making products with fabric
• Types of fabricnatural/synthetic
• Properties of fabric thickness, softness, stretchiness
• What materials are key rings/decorations made of How fabric is fit for purpose
• Features of a key ring/decoration size, materials, shape, joining, stitching, decoration
Cook: Pizza & Gingerbread
•Sweet/Savoury
Apply their understanding of how to strengthen, stiffen and reinforce more complex structures; understand and use mechanical systems in their products (for example gears). Understand and use electrical systems in their products, for example, series circuits incorporating switches, bulbs, buzzers and motors.
Sew: Cushions
• Process of design
Apply their understanding of how to strengthen, stiffen and reinforce more complex structures; understand and use mechanical systems in their products (for example, cams).
Sew: Bags
• Process of design
• Making products with
fabric • Types of fabric
natural/ synthetic
• Properties and suitability of fabric
• How fabrics are made— weaving
• Features of a bag – size, materials, fastenings, shape, joining, decoration, handles.
• Decoration—
• Everyday examples and purpose of pulleys. Purpose of Archimedes’ screw
• Structures and materials to make products with pulleys in everyday examples 3d shapes, strong, stiff and stable.
• Plastics pollution/recycling/reuse
• Use of electricity and connection to global warming
• Engineering systems to create environmentally friendly solutions Nav Sawhney and the Washing Machine Project.
• Appropriate use of materials
Apply their understanding of how to strengthen, stiffen and
how to make food
• Cooking from different cultures England
• Sweet v savoury
• Cooked v raw
• A pie can be made with pastry
• Seasonality preserving fruit for the winter
• Nutrition vegetables
• Sweet v savoury
• Cooked v raw
• Cooking from different cultures Greece
•Preserving food
•Cooking from different cultures Naples, Italy
•History of food
•Cost of food
•Savoury
•Spices
•Spicy/sweet
•History of food
•Food transport and cost of ingredients
•Decoration
•Cooked v raw
•Baking
•Food from different cultures
•Pasta
•Pasta production
•Vegetables are part of a healthy diet
•Tomatoes—production, preserving
•Making bread with flour made from wheat
•Yeast
•Wholegrains and health
•Baking
•Milk production
•Dairy products and butter production
• Making products with fabric
• Types of fabricnatural/synthetic
• Properties of fabric thickness, softness, stretchiness.
• Features of a cushion –size, materials, shape, joining, decoration
• Decoration—appliqué
Cook: Ratatouille and Couscous & Apple Crumble
•Sweet/Savoury
•Ratatouille food from France
•Couscous food from North Africa
•Vegetables as part of a healthy diet
•The different parts of a plant which we eat
•British cooking
•Different varieties of apples including cooking and eating apples
•Apples as part of a healthy diet
•Seasonality
•Environment and sustainability eating local produce
•Affordability
appliqué, embroidery
Cook: Pitta Bread & Honey Cake
•Sweet/Savoury
•Different types of bread •Bread as part of a balanced, healthy diet
•Using yeast leavened/unleavened bread
•Cooking from different cultures
•Wheat production
•Baking
•Honey production and history
•Health benefits of honey •Cooking from different cultures
reinforce more complex structures; understand and use electrical systems in their products, for example, series circuits incorporating switches and bulbs. Understand and use mechanical systems in their products (for example, pulleys).
Sew: Upcycling Fashion
• Process of design
• Fast fashion and globalisation
• Waste and pollution
• Upcycling, recycling, sustainability
• Processes for making clothes—seams and hems
• Decoration appliqué, embroidery, buttons, gluing
Cook: Mezze
•Cooking from different cultures
•Sweet/Savoury
•Mezze sharing food
•Balanced diet and different food groups
•Seasoning
•Herbs and spices
Year 1: Build: Vehicles
Research and Investigate: different types of vehicles; different parts of a vehicle; explore wheels and axles in toy cars.
Design: Understand criteria (user, purpose, function, appeal); generate/innovate/ develop ideas; talking; drawing; labelling.
Make: Select tools/materials for making a toy vehicle with wheels and axles; cutting; different ways of joining decorating; finishing
Use and Evaluate: Car racing in the playground exploring speed; film/photograph children doing this; evaluation against criteria and existing products
Sew: Animal Sock Puppets
Research and Investigate:
Existing products
Design
Understand criteria (user,
Year 2: Build: Moving Pictures
Year 3: Build: Pop-up Books
Research and Investigate: levers and sliders; examples of what products which used these: see saw, scissors, hammer, wheelbarrow, shaduf; research examples of moving pictures
Design: Understand criteria (user, purpose, function, appeal); generate/innovate/ develop ideas; talking; drawing; labelling; creating a mock up.
Make: Select tools/materials for making a moving picture with levers and sliders; cutting; different ways of joining decorating; finishing
Use and Evaluate: Photograph pictures; evaluation against criteria and existing products
Sew: Pencil Case
Year 4: Build: Moving Miniature Playgrounds
Research and Investigate: Linkages; examples of what products which used these: clothes horse, lifts, tool box, engines.
Design: Devising criteria (user, purpose, function, appeal); generate/innovate/develop ideas; create annotated drawings and prototypes.
Make: Select tools/materials for making pop-up book with linkages, cutting, different ways of joining, decorating, finishing
Use and Evaluate: Photograph books, written evaluation against criteria and existing products
Sew: Key Rings/Decorations
Research and Investigate: Examples of key rings/decorations, different fabrics, how to make felt
Design: Devising criteria (user, purpose, function, appeal), generate/innovate/ develop
Research and Investigate: Gears; examples of products which used these: tin openers, bicycles; how gears on a bicycle work; history of gears, ancient Greek Antikythera mechanism (used to predict astronomical positions)
Design:
Devising criteria (user, purpose, function, appeal); generate/innovate/develop ideas; create annotated drawings and exploded diagrams. Make: Select tools/materials for making a moving toy with gears and an electrical circuit, cutting, different ways of joining, decorating, finishing
Use and Evaluate: Written evaluation against criteria and existing products
Sew: Cushions
Research and Investigate: Appliqué, cushions, running
Year 5: Build: Cams Toys
Research and Investigate:
Cams mechanisms; examples of what products use cams and followers: mechanical toys, sewing machines, engines, clocks; history of cams and mechanisms Ismail al-Jazari; structure of a cams toy
Design: Devising criteria (user, purpose, function, appeal); generate/innovate/develop ideas; create annotated drawings and cross-sectional diagrams
Make: Select tools/materials for making a cam toy, cutting, different ways of joining, decorating, finishing Use and Evaluate:
Videoed peer evaluation against criteria and existing products
Sew: Bags
Research and Investigate:
Methods of decoration: appliqué, embroidery; bag design, materials and features
Design:
Devising criteria (user, purpose, function, appeal),
Year 6:
Build: Electrical Toys & Water Walls
Research and Investigate: Examples of products which use electrical circuits. Investigate water wall and pulleys
Design: Devising criteria (user, purpose, function, appeal), generate/innovate/ develop ideas, create annotated drawings and prototypes
Make: Select tools/materials for making a card with an electrical circuit, connecting components, cutting, different ways of joining, decorating, finishing Select tools/materials for making a water wall for Reception with recycled objects, cutting, tying knots, sticking, making holes
Use and Evaluate: Written evaluation against criteria and existing products
Evaluation with user (Reception)—against criteria and existing
purpose, function, appeal), generate/develop ideas, talking, drawing, labelling
Make: Select tools/materials, making paper templates/, drawing/cutting shapes, gluing, joining fabric, drying
Use and Evaluate: Recording of children using puppets, evaluate against criteria.
Research and Investigate:
ideas, annotated drawings
stitch, backstitch, overcast stitch (whipstitch)
ideas, annotated drawings
products
Existing products
Design: Understand criteria (user, purpose, function, appeal), generate/develop ideas, talking, drawing, labelling
Make: Select tools/materials, making paper templates/patterns, drawing/cutting shapes, pinning, threading a needle, tying a knot, running stitch, back stitch, joining, stuffing, gluing, sewing/gluing on a loop
Design: Devising criteria (user, purpose, function, appeal), generate/innovate/ develop ideas, annotated drawings
Cook: Jam Tarts/Mince Pies & Dips and Vegetables
• Following a simple recipe
• Measuring in spoonfuls
• Rubbing fat into flour
• Mixing
• Making, rolling and cutting pastry
• Baking
• Cooling
• Cutting, chopping
• Using a knife and a chopping board
• Bridge and claw technique flat side down
• Cutting with scissors
• Mashing
• Mixing
Make: Select tools/materials, making paper templates/patterns, drawing/cutting shapes, threading a needle, tying a knot, running stitch, sewing on a button, gluing on decoration
Use and Evaluate: Photograph pencil cases, written evaluation against criteria
Cook: Pizza & Gingerbread
• Following a simple recipe, measuring using spoons
• Mixing/making a dough/kneading
• Rolling and shaping
• Spreading
• Cutting/Slicing bridge and claw technique
• Tearing
• Presentation
• Baking
Use and Evaluate: Photograph, written peer evaluation—against criteria and existing products
Cook: Pizza & Gingerbread
•Following a recipe
•Weighing using scales
•Using a knife claw method
•Using a chopping board
•Chopping
•Peeling
•Pressing
• Measuring using scales
• Using yeast
• Mixing
• Making a dough, kneading
• Rising
• Baking
• Cooling
• Slicing
• Spreading
Make: Select tools/materials, making paper templates/patterns, drawing/cutting shapes, pinning, threading a needle, tying a knot, running stitch, backstitch, overcast stitch (whipstitch), appliqué, stuffing
Use and Evaluate: Photograph, written evaluation, peer evaluation against criteria
Cook: Ratatouille and Couscous & Apple Crumble
• Following a recipe
• Weighing using scales
• Using a knife bridge and claw method
• Using a chopping board
• Chopping
• Peeling an onion
• Cooking vegetables
• Soaking
• Peeling, coring, chopping
• Rubbing fat into flour
• Sprinkling
Make: Select tools/materials, drawing/cutting shapes, pinning, threading a needle, tying a knot, backstitch, overcast stitch (whipstitch), joining, embroidery, appliqué, plaiting
Use and Evaluate:
Written evaluation, photograph, film peer evaluation—against criteria and existing products
Cook: Pitta Bread & Honey Cake
•Following a recipe
•Measuring using scales
•Activating yeast
•Mixing
•Making a dough, kneading
•Rolling and shaping
•Baking
•Cooling
• Following a recipe
• Measuring using scales
• Mixing
• Cracking an egg
• Beating
• Pouring
• Sprinkling
• Baking
• Cooling
Sew: Upcycling Fashion Research and Investigate: Fast fashion, upcycling, recycling, sustainability
Design: Devising criteria (user, purpose, function, appeal), generate/innovate/develop ideas, annotated drawings, pattern pieces
Make:
Experimentation with upcycling existing garments, select tools/materials, drawing/cutting shapes, creating pattern pieces, pinning, threading a needle, tying a knot, joining, appliqué, embroidery, running stitch, backstitch, overcast stitch, plaiting, attaching a button
Use and Evaluate:
Written evaluation, photograph, evaluation— against criteria and existing products, fashion show
Cook: Mezze
Tzatziki, Baba Ghanoush, Tabbouleh:
• Following a recipe
• Weighing ingredients using scales
• Chopping, Mixing
• Rubbing fat into flour
• Cracking an egg
• Making a dough, rolling, cutting
• Baking, cooling
• Decorating
• Baking
• Cooling
• Using a knife bridge and claw method
• Chopping
• Squeezing a lemon
• Grating
• Using a garlic press
• Seasoning
• Soaking
• Mixing
• Mashing Kofta:
• Following a recipe
• Weighing ingredients using scales
• Using a garlic press
• Cooking with meat
• Cracking an egg