Shelby Greenburg Portfolio

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SHELBY GREENBURG

PORTFOLIO
CONTENTS

Between x Lumelle

Résumé 01 Creative Direction 03 Housewife 05 Skin 07 Bunny, I’m Home 09 11 Film Photography 17

The Park 20 Film Development 25 Concert Photography 33

The House Show 35 Bone Machine 38 The Venue 39 Portugal. The Man 42 About The Artist 45 Industrial Design 47 Drawing 49 Missed Her 51

01 RÉSUMÉ

Shelby Greenburg

EDUCATION

2016 - 2021

Virginia Polytechnic Institute & State University

College of Architecture + Urban Studies

Bachelor of Science in Industrial Design GPA: 3.74

Dean’s List: 6 semesters

CO-CURRICULARS

2018 - 2021

‘20 - ‘21 ‘19 - ‘20 ‘18 - ‘19

2019

SKILLS

WORK EXPERIENCE

Summer 2020

Industrial Designers Society of America

2021 - Present

2022 - Present

ACCOLADES

Spring ‘21 Spring ‘20

shelby98@vt.edu 804.297.9270

President + Organize/run first online portfolio review between three universities Vice President Second Year Representative

NASA JSC - Project

IVA Toolkit Redesign + Redesign current in-flight maintenance toolkit with focus on efficiency + Presented at Johnson Space Center, Houston, TX

Adobe CC // Autodesk Sketchbook // Figma // Film Photography & Development

Fusion 360 // Graphic Design // Group Collaboration // Keyshot // Metalworking Music Production // Procreate // Public Speaking // Solidworks // Woodworking

Joba Design Studio

Design Intern + Conduct research using LUMA methods for observation, analysis, and making + Design and prototype line of products to be manufactured for GoBrand + Determine and develop leading product to launch SPOT (Sports Performance Optimization Technology company)

Rivermill Bar & Grill Bartender & Bouncer + Manage opening and closing duties, mix + serve drinks, verify ID’s

Bollo’s Cafe & Bakery

Barista + Independently run, open, and close café during weekdays + receive orders

VT ID Program-Wide Competition

People’s Choice Award (Bioside: Recycled PPE Foldable Chair) Honorable Mention (full•fill: Travel Water Bottle & Portable Shower)

2021 Industrial Design Book Award 2021

LURCH MAG

February Issue: BUNNY // Bunny I’m Home + Selected for curated publication in debut issue of Lurch Magazine by CWBY Lurch

Outstanding Contribution to the Program

02

CRE ATIVE DIRECTION

05 HOUSEWIFE

Housewife serves as an opportunity to approach restrictive gender roles from the contrasting perspective of someone that is gender nonconforming.

06
Model: Brandon Robles (they/them)
07

SKIN

Capturing skin-on-skin contact using inspiration from both chiaroscuro and sfumato lighting elements.

08

LURCH MAG // CWBY LURCH

Issue 01: BUNNY + February 2021

A self-portrait submitted and selected to be included in the first issue of Lurch Magazine, a digital publication by local designer/artist Cowboy Lurch (Shanice Aga). Creative direction and color theory were the focus of this shoot.

09
BUNNY, I’M HOME
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Model: Shelby Greenburg (she/they); Assist: Olivia Menezes (she/her)

BETWEEN

DELGADO presents Lumelle X

11

Acting as creative director, under the alias Delgado, the goal was bringing to life the story of Between, a narrative that is as much about traveling through space as it is about growing through challenging experiences. The artist wanted the artwork and coloring to evoke feelings of uncertainty, adventure, excitement, and growth when paired with the album.

Between is now released on all streaming platforms.

12 Red Shift Nebula Dust Deep Space Supernova Meteorite #8A181A #27155F #0B0B12 #BDBFE1 #CCCAD0
BETWEEN
13 ALTERNATE COVERS

Communication with the artist was a crucial part of determining the direction to take the album artwork in. After narrowing down to a creative direction that fit with the artist’s vision for the album’s storyline and overall feeling, several iterations were developed for the cover.

14
BETWEEN 01 Goodbye Mile 62 02 Saturate 03 Painfully Me 04 Sound Noise Silence 05 // 02 // 22 Released
Lumelle X X
By Hazy Vision

FILM PHOTOGRAPHY

THE PARK

Not all of those that find themselves at a skate park belong on wheels. Rather than trying to land tricks, capturing photos of singular moments hidden within a quick-changing, fast-paced environment has become the goal at the park.

20
21
22
Pictured: Rashid Johnson ICA Exhibit
23
(1) (2) (3)
24
(1) Turiello’s Pizza: The Grandma Slice (2) The Gallery: 9th Floor (3) Homemade Kimchi

FILM DEVELOPMENT

Learning how to develop at home becomes a necessity once realizing how quickly costs add up for a singular roll. Shooting with film is a process that is intensive, requires a lot of forgiveness, and can be extremely rewarding when everything turns out as planned.

25
26
27
28
29 B&W

While B&W film may have less context in terms of color, the lack of hue helps to isolate the subject matter and bring a heavier focus to lighting and contrast, as well as creating an emphemeral effect.

30
31
(1) (2) (3)
32 (1) First Love (2) Last Love (3) Old Friend

CONCERT PHOTOGRAPHY

35 THE HOUSE SHOW

Breaking the barrier between the audience and the musicians is key to photographing a house show. Shooting a camera in shoulder-to-shoulder environments can prove to be a challenging endeavor, but results in an authentic point of view––placing the viewer in the audience themselves.

36
Pictured: Bone Machine
BONE MACHINE
39 THE VENUE

Positioning a good shot in a music venue can happen anywhere, from the back of the room up to the front at the barricade. Depending on where in the room the photograph is being taken, a lot can change in terms of angles, composition, and context.

40
Pictured: Rainbow Kitten Surprise (left); King Princess (right)
41

PORTUGAL. THE MAN

42
44
Pictured: Portugal. The Man

ABOUT THE ARTIST

47 INDUSTRIAL DESIGN (2) (1)

(3)

Spending my undergrad years studying Industrial Design allowed me to explore different ways of researching, ideating, developing, and making to ultimately create my own design process and change my way of thinking. Problem solving took on a new meaning as my workflow changed and adapted.

48 (1)
Portable Coffee Set Render & Colorways (2) KONG Wearable Branding Design (3) Shower Bottle Ideation
49 DRAWING (1)

(2)

Drawing and sketching have always been a crucial part of the design process. Visualizing an idea or thought is a way I’ve always been able to communicate, whether it be sketching for fun or creating a detailed rendering.

50 (1)
Marker Renders (2) Digital Sketches

Single // Fifth Coming + Fifth Coming

Single // Half-Assed Smile + Half-Assed Smile

EP // We Used To Be Lovers

+ At Some Point

+ On Draper

+ I Thought + But What Are We Now? + Just Like So + (Zach’s Interlude)

+ Now I’m Hindsight’s Fool

Additonal Discography

+ It’s Not Me, It’s You

Writing music has been a private outlet I’ve used for many years, until the Fall of 2021 when I was introduced to a producer and now close friend. In the past year, I’ve gone from writing and playing alone in my bedroom to releasing music on streaming platforms and performing live with my band, Missed Her.

Over the years I’ve become a self-taught musician playing guitar, bass, piano, ukulele, and mandolin. I’ll never claim to be an expert at any of these, but I’ve found that having a good team to back you up does wonders.

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MISSED HER
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Polaroids taken by Raven Larcom (she/they)

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