Design Technology 24-25

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Curriculum overview for DT

Cooking and nutrition

• Where food comes from and balanced diet.

• Preparation, following recipes and cooking skills.

• Hygiene and safety.

Mechanisms/mechanical systems

• Mimic natural movements using mechanisms such as cams, levers and sliders.

Structures

. Our DT curriculum consists of five key areas. Key designers have been identified and the theme of the units are, where appropriate, linked to the main texts for the term.

• Material, functional and aesthetic properties.

• Strength and stability, stiffen and reinforce structures.

Textiles

• Using a patter, sewing, decorative and functional fabric techniques including cross stitch, blanket stitch and applique.

In Key Stage 2 only:

Electrical systems

• Operational series circuits, circuit components, circuit diagrams and symbols.

• Combining components to create electrical products.

In each of the five areas, our curriculum follows the design process of design, make, evaluate and includes technical knowledge to ensure that pupils:

• Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.

• Build and apply a repertoire of knowledge, understanding and skills in order to design, and make high-quality prototypes and products for a wide range of users.

• Critique, evaluate and test their ideas and products and the work of others.

• Understand and apply the principles of nutrition and learn how to cook.

Both formative assessment and end of unit summative assessments inform our planning. Summative assessments are recorded termly and shared with the subject leader.

Nursery Structures: bug hotel

Cooking and nutrition: birthday cakes

Reception Structures: hibernation boxes

Textiles: threading cards

Structures: bird feeders

Textiles: large threading

Structures: bird houses

Cooking and nutrition: rainbow salad

Cooking and nutrition: fruit kebabs

Structures: shelters

Textiles: bookmarks

Structures: boats

Year 1

Year 2

Year 3

Structures: constructing a windmill

Structures: A chair fit for a king

Cooking and nutrition: eating seasonally

Year 4 Mechanical systems: making a slingshot car

Year 5 Electrical systems: doodlers

Year 6

Textiles: waistcoats

Textiles: Little Red puppets

Mechanisms: a fairground wheel

Digital world: wearable technology

systems: torches

Mechanical systems: gears and pulleys

Digital world: navigating the world

Cooking and nutrition: smoothies

Mechanisms: making a moving creature

Structures: constructing a Roman castle

Structures: pavilions

Cooking and nutrition: developing a recipe

Structures: playgrounds

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Design Technology 24-25 by Schudio - Issuu